252+ SpA Life Orb Tapu Lele Psychic vs. 252 HP / 76+ SpD Venusaur-Mega: 307-361 (84.3 - 99.1%) -- guaranteed 2HKO
96 Spe allows regular Venusaur to outspeed Deo-A in TW or take an advantage of Sun.
Rest dumped into DEF.
This is a p cool offensive trick room core that does p well on both full and semi tr teams. Hoopa can chunk p much every common steel right now for mawile (so aegislash, tran, celesteela, w/e) and mawile p much craps on the few things that can wall hoopa (t tar, intimidate mons). I mean, they dont have a ton of synergy, but between the two of them, you can chunk every pokemon in doubles for at least 50-60%. I'm running misty seed on hoopa cuz i have tapu fini, but you can p much run w/e you want. Mawile's got a great movepool, so just run whatever your team needs some help with. it gets ice punch for lando and mence, fire fang for ferro and celesteela, and like a bunch of other stuff. The only mon that can switch in safely-ish is heatran, and that still takes like 40% from a sucker punch. Mega Maw is actually sick af in this meta, it switches in safely on like 75% of the top tier threats, and like nothing can switch in on it
whats good its ya boi coming back at you with a sick double post got another core lol
Marshadow @ Life Orb
EVs: 252 Atk / 4 SpA / 252 Spe
- Spectral Thief
- Close Combat
- Hidden Power [Ice]
Charizard-Mega-Y @ Charizardite Y
EVs: 72 HP / 252 SpA / 184 Spe
IVs: 0 Atk
- Heat Wave
- Solar Beam
Marsh + Char Y is a p cool offensive core. Charizard mindlessly spams heat wave while marsh deals with t tar, snorlax, salamence, lando t, zygarde, and heatran. You need some chip damage to guarantee KOs on mega mence, ass vest lando t, and zygarde, so be aware of that. If they switch into a zard heat wave, you can follow up with hp ice, and that will be enough damage in all three cases. just dont try and snipe them turn one, cuz you'll get slam jam'd. btw, thats why im running hasty > jolly on marsh; you dont actually guarantee any extra ohko's by doing it, but you do a lot more damage to the stuff you dont, its worth doing imo.
The zard set isnt super important here, it should vary depending on the rest of your team. This particular spread is max spatk, enough speed to outspeed adamant max speed lando t, with hp as the dump stat.
This core has some trouble with zapdos and tapu koko, so make sure you're running scarf mamoswine to deal with those two. also this core doesnt like trick room and speed control in general, so have some checks for that.
Amoonguss uses Rage Powder to help keep Tyranitar safe while it sets up with Dragon Dance
This duo has perfect type synergy; Amoonguss comfortably absorbs all the single-target moves Tyranitar is weak to, while Tyranitar in turn has good matchups against Psychic-types, Flying-types and Fire-types
A secondary benefit of this core is it checks opposing rain, hail and sun teams relatively well
AuraRayquaza edit: "I would say scarf lele + mtar is a very good core too, maybe just add it on the end of mtar + amoong. Being able to block bp from scizor and also outspeed + ko marsh is huge."
Also, considering some of these cores were posted as far back as 9 months ago, it may be worth revising some of the posted sets. For example, Fini + Zap is still a top-tier core but there are better spreads/sets for both mons at this point. Perhaps for cores that rely on generic/common sets, we can just link to the Smogon Dex analyses?