Hi, I very randomly felt like making a team around Zard-Y. I'd like some advices about what could be better in this team. Don't expect new, creative pokemons or sets though, this is a very mainstream team.
Charizard @ Charizardite Y
Ability: Blaze
EVs: 64 HP / 252 SpA / 192 Spe
Timid Nature
- Solar Beam
- Fire Blast
- Roost
- Earthquake
The star, solar beam hits water/rock types, fire blast destroys everything else, roost to heal when needed, earthquake is there to hit Heatran hard. EV spread for a bit of bulkyness while still outspeeding max speed Mega-Garchomp.
Excadrill @ Life Orb
Ability: Sand Rush
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Rapid Spin
- Earthquake
- Iron Head
- Rock Slide
Charizard is very weak to rock's damage, I needed a pokemon who could remove them easily, Excadrill is a fast and powerful spinner, the synergy with Charizard is very good because Charizard destroys annoying pokemons like Landorus-T or Rotom-W while Excadrill take care of annoying special walls like Heatran and Tyranitar. Sand rush has good synergy with Hippowdon too, everyone knows how threatening Excadrill is under the sand.
Ferrothorn @ Leftovers
Ability: Iron Barbs
EVs: 248 HP / 8 Atk / 252 Def
Relaxed Nature
IVs: 0 Spe
- Knock Off
- Leech Seed
- Stealth Rock
- Gyro Ball
Wanted rock/knock off support, Ferrothorn is a powerful wall with leech seed and can wreck most fairies and a lot of fast pokemons thanks to Gyro ball.
Gyarados @ Leftovers
Ability: Intimidate
EVs: 56 HP / 252 Atk / 4 Def / 196 Spe
Jolly Nature
- Dragon Dance
- Bounce
- Waterfall
- Substitute
A Water pokemon to complete my Fire/Water/Grass core, I find this set very powerful, 196 Spe make him outspeed Mega-Manectric after one dragon dance, Bounce is a great stab with 30% chance to paralyze, Waterfall is another stab with a good flinch chance, substitute allow Gyarados to setup easily against most walls, 56HP/4Def to make the clone survive more hits in conjunction with intimidate.
Clefable @ Leftovers
Ability: Magic Guard
EVs: 252 HP / 172 Def / 84 SpD
Bold Nature
IVs: 27 Spe
- Thunder Wave
- Calm Mind
- Moonblast
- Soft-Boiled
At this point I realized I had a problem with Latias who could kill my whole team pretty easily, Clefable was the answer. Thunder wave to cripple opponents, Calm Mind to setup if the opportunity arises. Moonblast and Soft-boiled to attack/heal. 27 IVs in Speed might look strange, it makes Clefable outspeed most paralyzed threats and have a very small chance to not be 2HKOed by Ferrothorn's Gyro ball.
Hippowdon @ Leftovers
Ability: Sand Stream
EVs: 252 HP / 144 Def / 112 SpD
Impish Nature
- Slack Off
- Toxic
- Earthquake
- Whirlwind (edit: whirlwind instead of stone edge, sry)
Hippowdon is there to wall threats that could hurt my team real bad like Talonflame, Bisharp, Terrakion... Slack off and Earthquake as always, Toxic to cripple most pokemons, especially those who try to setup on Hippowdon, Stone Edge to kill Talonflame/Charizard-Y...

Charizard @ Charizardite Y
Ability: Blaze
EVs: 64 HP / 252 SpA / 192 Spe
Timid Nature
- Solar Beam
- Fire Blast
- Roost
- Earthquake
The star, solar beam hits water/rock types, fire blast destroys everything else, roost to heal when needed, earthquake is there to hit Heatran hard. EV spread for a bit of bulkyness while still outspeeding max speed Mega-Garchomp.

Excadrill @ Life Orb
Ability: Sand Rush
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Rapid Spin
- Earthquake
- Iron Head
- Rock Slide
Charizard is very weak to rock's damage, I needed a pokemon who could remove them easily, Excadrill is a fast and powerful spinner, the synergy with Charizard is very good because Charizard destroys annoying pokemons like Landorus-T or Rotom-W while Excadrill take care of annoying special walls like Heatran and Tyranitar. Sand rush has good synergy with Hippowdon too, everyone knows how threatening Excadrill is under the sand.

Ferrothorn @ Leftovers
Ability: Iron Barbs
EVs: 248 HP / 8 Atk / 252 Def
Relaxed Nature
IVs: 0 Spe
- Knock Off
- Leech Seed
- Stealth Rock
- Gyro Ball
Wanted rock/knock off support, Ferrothorn is a powerful wall with leech seed and can wreck most fairies and a lot of fast pokemons thanks to Gyro ball.

Gyarados @ Leftovers
Ability: Intimidate
EVs: 56 HP / 252 Atk / 4 Def / 196 Spe
Jolly Nature
- Dragon Dance
- Bounce
- Waterfall
- Substitute
A Water pokemon to complete my Fire/Water/Grass core, I find this set very powerful, 196 Spe make him outspeed Mega-Manectric after one dragon dance, Bounce is a great stab with 30% chance to paralyze, Waterfall is another stab with a good flinch chance, substitute allow Gyarados to setup easily against most walls, 56HP/4Def to make the clone survive more hits in conjunction with intimidate.

Clefable @ Leftovers
Ability: Magic Guard
EVs: 252 HP / 172 Def / 84 SpD
Bold Nature
IVs: 27 Spe
- Thunder Wave
- Calm Mind
- Moonblast
- Soft-Boiled
At this point I realized I had a problem with Latias who could kill my whole team pretty easily, Clefable was the answer. Thunder wave to cripple opponents, Calm Mind to setup if the opportunity arises. Moonblast and Soft-boiled to attack/heal. 27 IVs in Speed might look strange, it makes Clefable outspeed most paralyzed threats and have a very small chance to not be 2HKOed by Ferrothorn's Gyro ball.

Hippowdon @ Leftovers
Ability: Sand Stream
EVs: 252 HP / 144 Def / 112 SpD
Impish Nature
- Slack Off
- Toxic
- Earthquake
- Whirlwind (edit: whirlwind instead of stone edge, sry)
Hippowdon is there to wall threats that could hurt my team real bad like Talonflame, Bisharp, Terrakion... Slack off and Earthquake as always, Toxic to cripple most pokemons, especially those who try to setup on Hippowdon, Stone Edge to kill Talonflame/Charizard-Y...
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