My little team of Lucario, Mesprit, and Gyarados is up to 56 wins, which means that either I got lucky with who I faced, or I've been learning from my mistakes. I like that second option. (If you're looking for the team, look sometime in the last two pages.)
Also, I've been contemplating a few leads in the Double Battle Tower. How does this sound?
Shuckle @ [Item undecided]
Relaxed - 252 D, 252 HP, 6 SD (EVs of HP and SD can be shuffled to your liking)
- Power Trick
- Earthquake
- Stone Edge
- Gyro Ball
Bronzong @ [Item undecided]
Ability: Levitate
[Speed cutting nature] - EVs can be shuffled to do whatever
- Trick Room
- Flash Cannon
- HP Ground / whatever / Psychic (not Hidden Power)
- Hypnosis / filler
No matter what, lead with Trick Room and Power Trick. Power Trick will switch Shuckle's abysmally low Attack with its monstrous Defense, and Trick Room will turn Shuckle's abysmally low speed into its greatest asset, making it faster than everything else, barring Quick Attack moves. Gyro Ball will almost always get max power since Shuckle's speed is so low. With no Speed EVs, a Speed-cutting nature, and a Speed IV of 0, Shuckle can deal max Gyro Ball damage to anything that's faster than a Torkoal with those same characteristics (0 Speed, Speed-cutting, only Speed coming from its Base Speed of 26 and nothing else). The trouble is finding the right lead partner.
The partner has to be slow and Ground-immune and able to learn Trick Room. Bronzong's the only one I can think of. The Ground immunity is for obvious reasons. (An Earthquake from 614 Attack will kill just about anything). Cresselia's another, but she's not quite slow enough. Neither is Uxie or Mesprit (and I refuse to relegate Mesprit to such a guinea pig's role).
High defenses also help with Shuckle's partner. Here's a potential list:
Lunatone, Solrock, Claydol, Bronzong, Cresselia, Dusknoir (can Protect on the Earthquake)
It's also recommended that the partner be Special-oriented and hit hard, but that's optional.
What do y'all think?