Doubles Battle Tower AI Question

I'm working on a doubles team for battle tower and I know that they usually gun it for whichever pokemon is lower level so you can effectively taunt/follow me with a pokemon who knows protect and is low enough level for them to think it's a OHKO.

What I am wondering is if two pokemon such as Mismagius and Wobuffet are in play which practically share the same weaknesses/resistances, can you make them attack the wobuffet by having it be a level or two lower than mismagius? How does the AI prioritize targets in doubles?

Thank you for your help.
 
I can't say I know the answer, but the thing to do would be test it out. Go in with a lvl 49 wob and lvl x>50 Missy and just see if wob always takes the hit first.

You can always try to google the answer too. My room mate is a game design major who is currently making his own version of pokemon, so he might know, I'll ask when he gets home.
 
Thanks, I'll check back later to see if your friend knows, I don't use an AR so I was hoping someone knew from experience so I wouldn't have to raise a wobb before having the strategy nailed down.
 
I'm working on a doubles team for battle tower and I know that they usually gun it for whichever pokemon is lower level so you can effectively taunt/follow me with a pokemon who knows protect and is low enough level for them to think it's a OHKO.

What I am wondering is if two pokemon such as Mismagius and Wobuffet are in play which practically share the same weaknesses/resistances, can you make them attack the wobuffet by having it be a level or two lower than mismagius? How does the AI prioritize targets in doubles?

Thank you for your help.

That's actually a very interesting question, and I'd like to know the answer, too. To tell the truth, I spend more time in the Double Battle Tower than the Single BT. I want to see the answer to that one when they finally find it.
 
Ok, so I didn't have any Wobbuffet's I could quickly get to around the level of another poke for the test so I grabbed the next best thing, Dusclops.

Dusclops Lv 44
No Item
101 hp
74 a
129 d
74 sa
119 sd
27 s

Misdreavous lv 52
No Item
144 hp
80 atk
88 d
117 sa
105 sd
109 s

Ok so the theory being that if they knew what your stats are and judged off of that then Misdreavous with it's slightly lower sd and d would get attacked, if they choose only off of levels/weaknesses Dusknoir's going to get hit. Both pokes are NFE so that shouldn't change the results.

I went to the Double Battle Restaurant (I know everything there is much lower so I can't say for certain if the same logic occurs when both parties are the same level, I didn't want to save at battle tower after blowing my only rare candies on Duskclops)

Phase 1: Cameraman and Reporter
Luxio and Murkrow
(I had my pokemon confuse each other to stall for time)
Murkrow used Pursuit on Duskclops
Luxio bit Misdreavous
Murkrow used Night Shade on Duskclops
(I missed what Luxio did but it looked like it hit Duskclops)
Murkrow pursued Misdreavous
Luxio bit Dusckops
Murkrow pursued Misdreavous
Luxio did Scary Face
Murkrow Night Shaded Dusclops
Luxio bit Dusclops
Murkrow pursued Misdreavous

At this point I got bored moved to next character
Move Tally:
Misdreavous hit:4
Dusclops hit: 6

Misdreavous hit:2
Dusclops hit:0
(these two sucked, spammed Follow Me the whole time for no reason)

Misdreavous hit: 2
Dusclops hit: 0

At this point I realize that the 8 level difference isn't making any difference in the AI. When the level 25 woboffet is out with either of these guys he always gets hit, but the computer seems to almost randomly select targets, picking at one and then the other. Either it has to do with the relative level to them or one has to be X levels lower to be seen as an easier target.

Anyone know any double battle teams I could use the Versus Seeker on that are around level 45~50?
 
From my experiences in the Battle Tower, the first priority for the CPU is to target something that they can KO in one hit, if they do not do a damaging attack on a crippled Pokemon, it either means that they do not have any damaging attacks at all or that none of their attacks will finish you off. If both of you Pokemon can be OHKO'd by the CPU, they will probably go for the one that is faster or what they judge to be more dangerous, for example if the opponent has Megahorn and you have a level 50 Exeggutor and a Lv. 1 Pokemon, they will most likely go for Exeggutor, but it is a bit more difficult to predict when the opponent has a Weavile against a Latios and a Garchomp.
If neither Pokemon can be OHKO'd, they will either try to target the opponent that they can deal more damage to or use a non-damaging attack. This does not necessarily mean that both the opponents will target the same Pokemon however. If they are below ~50% HP and have a recovery move, they will probably use it. Sometimes they will heal themselves even though they could OHKO one of your Pokemon. Attacks like Earthquake will usually not be used unless the opponent can take down both of your Pokemon in one hit or if their partner is resistant/immune to the attack.

So basically, unless Wobbuffet has a good deal less survivability than your Mismagius, I don't think they will choose to go after it very often.
 
Thanks TeamRocketElite, that cleared things up. Basically I was asking because I'm working on a Perish Song team for Battle Tower and I was going to use a level 1 or 2 Jigglypuff with Protect as a taunt (little guy so desperately wanted air time). Then switch to Wobuffet after one Protect so they can't switch (so far I never see computers switch on the first turn of Perish). Then I think I would use Protect on Mismagius and the following turn swap out.
The reason I asked about priority was if I could get Wobuffet to look more edible to the computer it would give me a chance to switch Jiggles back in, but it looks like she's going to be a one trick pony and I'll have to just somehow out last the final two turns with something that can tank for one turn.

At least now I know that any Choice Band Stab Cruncher or Shadow Puncher will royally wreck my strategy. :( Looks like Mismagius will be holding my Focus Sash...

[Edit]
Also I totally got the idea from your level 1 Smeargle on your 400 win streak double battle team. So thanks ^_^
 
That Level 1 Smeargle that got him a 414 win streak (if I'm remembering correctly). I like his innovativeness. That's a nice answer to the question.

Here's something I've been wondering: if a move targets everyone but the user in a double battle, does that move's power get cut? If so, I need to switch up my Double Battle Tower team.

While I'm here, what do y'all think of this?

My little team of Lucario, Mesprit, and Gyarados is up to 56 wins, which means that either I got lucky with who I faced, or I've been learning from my mistakes. I like that second option. (If you're looking for the team, look sometime in the last two pages.)

Also, I've been contemplating a few leads in the Double Battle Tower. How does this sound?

Shuckle @ [Item undecided]
Relaxed - 252 D, 252 HP, 6 SD (EVs of HP and SD can be shuffled to your liking)
- Power Trick
- Earthquake
- Stone Edge
- Gyro Ball

Bronzong @ [Item undecided]
Ability: Levitate
[Speed cutting nature] - EVs can be shuffled to do whatever
- Trick Room
- Flash Cannon
- HP Ground / whatever / Psychic (not Hidden Power)
- Hypnosis / filler

No matter what, lead with Trick Room and Power Trick. Power Trick will switch Shuckle's abysmally low Attack with its monstrous Defense, and Trick Room will turn Shuckle's abysmally low speed into its greatest asset, making it faster than everything else, barring Quick Attack moves. Gyro Ball will almost always get max power since Shuckle's speed is so low. With no Speed EVs, a Speed-cutting nature, and a Speed IV of 0, Shuckle can deal max Gyro Ball damage to anything that's faster than a Torkoal with those same characteristics (0 Speed, Speed-cutting, only Speed coming from its Base Speed of 26 and nothing else). The trouble is finding the right lead partner.

The partner has to be slow and Ground-immune and able to learn Trick Room. Bronzong's the only one I can think of. The Ground immunity is for obvious reasons. (An Earthquake from 614 Attack will kill just about anything). Cresselia's another, but she's not quite slow enough. Neither is Uxie or Mesprit (and I refuse to relegate Mesprit to such a guinea pig's role).

High defenses also help with Shuckle's partner. Here's a potential list:

Lunatone, Solrock, Claydol, Bronzong, Cresselia, Dusknoir (can Protect on the Earthquake)

It's also recommended that the partner be Special-oriented and hit hard, but that's optional.

What do y'all think?
 
Moves like Earthquake, Surf, and Explosion have their power cut to 75% under some circumstances, but it was never fully tested what these circumstances are. Apparently, if they only target one Pokemon (or if they are hitting the last Pokemon and the move KOed all previous Pokemon), then they retain their full power.
 
What do you think of the Shuckle / Bronzong (or whoever I eventually decide to lead with) lead for the Double Battle Tower?

Also, I rechecked my numbers for Gyro Ball with Shuckle. I put in the wrong Speed for Shuckle before. The opponent's Speed would have to be at least ~84 (someone correct me on this if I'm wrong again) for max damage (about a base Speed of 45 with a Speed cut, 40 without). Does anyone have an opinion on that?
 
Wow I really like your Shuckle Trick Room lead, I used to run a Shuckle TR team on Shoddy and that would literally make all the difference if you could get Power Trick off AFTER being hit once. Very sweet idea.

I'm still trying to figure out what would be a good tank/sponge to round out my Jiggly-Mismag-Wobbo team, I really like the idea of knocking out both their pokes at once just by stalling and Wobbing them.

The other team I'm looking forward to (once I get a friggin Slakoth with 31 atk and 31 s, stupid thing never gets both the attack and the speed from the parents, it should be like a 1/16 chance) is a Slaking SupportPluff lead where I can Sleep Powder a threat or Worry Seed to unleash the full nightmare that is CB Slaking.

Earthquake + CB +Slakings gawdly attack power + Helping Hand = GG

Double Battle is by far my favorite feature since Advance generation, so many fun combos, even normally UU pokemon can compete with OU when combo'd right.
 
Also, I rechecked my numbers for Gyro Ball with Shuckle. I put in the wrong Speed for Shuckle before. The opponent's Speed would have to be at least ~84 (someone correct me on this if I'm wrong again) for max damage (about a base Speed of 45 with a Speed cut, 40 without). Does anyone have an opinion on that?

Shuckle has 13 Speed minimum (0 IV, 0 EVs, -Nature). You have 150 power vs. anything with 78 Speed or higher.
 
Well, I know in Colloseum the AI went for the Pokemon with the highest attck/lowest defense because I used Umbreon and Espeon together all the time and the opponent ALWAYS went for Espeon before attacking Umbreon (except for when they had Fighting-type moves).
 
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