So, I've started playing on Showdown a couple of weeks ago and I'm loving it so far! I chose for UU because of all the Underused & Underappreciated Mons it contains, and doubles because I love the technical thinking it requires. I'm having some success with my current team, and love the Clefairy trollings. I feel it has some glaring weak points, but I can't lay my finger on it...
Let's get started!
qt3.14 (Clefairy) @ Eviolite
Ability: Friend Guard
EVs: 248 HP / 192 Def / 68 SpD
Bold Nature
IVs: 0 Atk
- Follow Me
- Icy Wind
- Protect
- Heal Pulse
(Lead)
Spams Follow Me to allow Crobat to set up. If it survives Crobat setting up, it supports Haxorus in it's sweep.
Brobat (Crobat) @ Black Sludge
Ability: Inner Focus
Shiny: Yes
EVs: 252 HP / 4 SpD / 252 Spe
Jolly Nature
- Taunt
- Tailwind
- U-turn
- Toxic
(Lead)
Taunts and/or Toxics the opponents lead and sets up a Tailwind, then switches into Haxorus. It's great bulk and speed make it a very nice support (and allows it to set up a Tailwind if it petered out before the opponent can react), and Inner Focus prevents it from being Faked Out. It almost always survives its initial set up, and afterwards it makes for a great support for my remaining Mons.
HAAAAX (Haxorus) @ Life Orb
Ability: Mold Breaker
Shiny: Yes
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Outrage
- Earthquake
- Poison Jab
Sword Dances, then sweeps. It usually defeats 2 or 3 mons before it succumbs to its Life Orb Damage or other damage if Clefairy can't take any more hits. Crobat can give it more speed if necessary and makes for a great switch-in if Haxorus uses EQ.
Blazing Chicken (Blaziken) @ Life Orb
Ability: Speed Boost
Shiny: Yes
EVs: 84 Atk / 172 SpA / 252 Spe
Hasty Nature
- Overheat
- Superpower
- Stone Edge
- Protect
Weakens the rest of the opponents team by being a fast, hard hitter.
Blestois (Blastoise-Mega) @ Blastoisinite
Ability: Mega Launcher
EVs: 248 HP / 252 SpA / 8 SpD
Modest Nature
IVs: 0 Atk
- Rapid Spin
- Water Pulse
- Dark Pulse
- Ice Beam
Same job as Blaziken, but is also used to switch into some attacks that would be fatal for other Mons.
eikel (Chesnaught) @ Salac Berry
Ability: Bulletproof
Shiny: Yes
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Belly Drum
- Seed Bomb
- Substitute
- Drain Punch
Standard SubPunch set to finish the opponent off.
I feel I should replace Blastoise and Blaziken, since they kind of lack the "oomph" to weaken the enemies team. What to use?
Let's get started!
qt3.14 (Clefairy) @ Eviolite
Ability: Friend Guard
EVs: 248 HP / 192 Def / 68 SpD
Bold Nature
IVs: 0 Atk
- Follow Me
- Icy Wind
- Protect
- Heal Pulse
(Lead)
Spams Follow Me to allow Crobat to set up. If it survives Crobat setting up, it supports Haxorus in it's sweep.
Brobat (Crobat) @ Black Sludge
Ability: Inner Focus
Shiny: Yes
EVs: 252 HP / 4 SpD / 252 Spe
Jolly Nature
- Taunt
- Tailwind
- U-turn
- Toxic
(Lead)
Taunts and/or Toxics the opponents lead and sets up a Tailwind, then switches into Haxorus. It's great bulk and speed make it a very nice support (and allows it to set up a Tailwind if it petered out before the opponent can react), and Inner Focus prevents it from being Faked Out. It almost always survives its initial set up, and afterwards it makes for a great support for my remaining Mons.
HAAAAX (Haxorus) @ Life Orb
Ability: Mold Breaker
Shiny: Yes
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Outrage
- Earthquake
- Poison Jab
Sword Dances, then sweeps. It usually defeats 2 or 3 mons before it succumbs to its Life Orb Damage or other damage if Clefairy can't take any more hits. Crobat can give it more speed if necessary and makes for a great switch-in if Haxorus uses EQ.
Blazing Chicken (Blaziken) @ Life Orb
Ability: Speed Boost
Shiny: Yes
EVs: 84 Atk / 172 SpA / 252 Spe
Hasty Nature
- Overheat
- Superpower
- Stone Edge
- Protect
Weakens the rest of the opponents team by being a fast, hard hitter.
Blestois (Blastoise-Mega) @ Blastoisinite
Ability: Mega Launcher
EVs: 248 HP / 252 SpA / 8 SpD
Modest Nature
IVs: 0 Atk
- Rapid Spin
- Water Pulse
- Dark Pulse
- Ice Beam
Same job as Blaziken, but is also used to switch into some attacks that would be fatal for other Mons.
eikel (Chesnaught) @ Salac Berry
Ability: Bulletproof
Shiny: Yes
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Belly Drum
- Seed Bomb
- Substitute
- Drain Punch
Standard SubPunch set to finish the opponent off.
I feel I should replace Blastoise and Blaziken, since they kind of lack the "oomph" to weaken the enemies team. What to use?
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