Gen 7 Doubles OU: Gallade-Mega Room

Hello, l’m introduce Gallade-Mega Room. Gallade is one of my favorite pokemons and I want to use it somehow. Many people use jolly Gallade-Mega.
But by using trick room it can easily win tailwind team, rain team, faster team.
Gallade-Mega+Trick Room

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Tapu Lele @ Choice Scarf
Ability: Psychic Surge
EVs: 104 HP / 252 SpA / 152 Spe
Modest Nature
IVs: 0 Atk
- Psychic
- Moonblast
- Dazzling Gleam
- Psyshock

Needless to say, ordinally scarf Tapu Lele. This pokemon helps setting up trick room safer and boosting Slowking psyshock. This pokemon is counter to Tapu Koko and faster pokemons. Psyshock is counter to calm mind Tapu Fini, Charizard.

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Gallade-Mega @ Galladite
Ability: Justified
EVs: 248 HP / 136 Atk / 36 Def / 88 SpD
Adamant Nature
- Close Combat
- Leaf Blade
- Trick Room
- Protect

Pretty bulky Gallde. Therefore, it can withstand almost all special attacks and moderate attacks. If you set up trick room, you will win. Thanks to inner focus and close combat, don't have to worry about lncineroar. Under trick room, there are times when you fight without Mega Evolved. It might be good to rock slide, ice punch the leaf blade into giving back if you want to beat specific pokemon.

-1 136+ Atk Gallade-Mega Close Combat vs. 248 HP / 0 Def Incineroar: 350-414 (89 - 105.3%) -- 31.3% chance to OHKO

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Gastrodon @ Groundium Z
Ability: Storm Drain
EVs: 248 HP / 8 Def / 252 SpA
Quiet Nature
IVs: 0 Atk / 0 Spe
- Earth Power
- Ice Beam
- Sludge Bomb
- Protect

This pokemon has fantastic coverage moves, ground, ice, poison. Useful in fighting the Rain Team. This pokemon is counter to lncineroar, Metagross, Tapu Koko, Landorus, Salamence, Tapu Fini, Tapu bulu and so on.

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Braviary @ Figy Berry
Ability: Defiant
EVs: 248 HP / 252 Atk / 4 Def / 4 SpD
Adamant Nature
- Brave Bird
- Superpower
- Tailwind
- Protect

This pokemon has a potential to beat Incineroar and Landorus. Berry keeps its HP healthy. Activation and Berry compatibility is already proved by lncineroar. It might be good to return the tailwind into giving back if you want to beat many pokemon.

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Torkoal @ Charcoal
Ability: Drought
EVs: 248 HP / 252 SpA / 8 SpD
Quiet Nature
IVs: 0 Atk / 0 Spe
- Eruption
- Heat Wave
- Solar Beam
- Earth Power

The handling is the same as Camerupt. This pokemon is often compared with Camerupt. But I think stronger than Camerupt. Sun boosted charcoal eruption is very strong. Sun boosted charcoal Torkoal eruption:1.5*1.2*150*295=79650. Sherr force Camerupt heat wave*1.3*95*427=52734.5 It has about 1.5 times the power of a Camerupt. Each speed is same. Drought helps fighting against rain team.

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Slowking @ Weakness Policy
Ability: Oblivious
EVs: 248 HP / 8 Def / 252 SpA
Quiet Nature
IVs: 0 Atk / 0 Spe
- Scald
- Psyshock
- Trick Room
- Protect

Thanks to its ability, setting up trick room safer. But can't prevent encore. l mistook a few times. Many people use bulky Slowking . But Slowking is already bulky Spd, enough Def. That's why I use max SpA Slowking. Weakness policy helps boosting its poor SpA. And more chances to trigger than you think for example knock off, u-turn, thunderbolt and so on.



Please ask me anything if you have any questions
 
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