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Doubles OU Suspect Process, Round 2 - Voter Identification Thread

Got Reqs, running into very few Salamences on the ladder
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js out of those 14 losses fucking 13 were for BS reasons (finally can confirm)

Teams used for reqs
F-117 Nighthawk (Chandelure) @ Focus Sash
Ability: Infiltrator
EVs: 248 HP / 8 Def / 252 SpA
Quiet Nature
IVs: 0 Spe
- Heat Wave
- Shadow Ball
- Protect
- Trick Room

F-16 Eagle (Scrafty) @ Assault Vest
Ability: Intimidate
EVs: 248 HP / 176 Atk / 84 SpD
Brave Nature
IVs: 0 Spe
- Drain Punch
- Knock Off
- Ice Punch
- Fake Out

M1 Abrhams (Amoonguss) @ Mental Herb
Ability: Regenerator
EVs: 252 HP / 96 Def / 160 SpD
Sassy Nature
IVs: 0 Spe
- Spore
- Rage Powder
- Protect
- Sludge Bomb

AH-64 Apache (Ampharos) @ Ampharosite
Ability: Plus
EVs: 252 HP / 252 SpA / 4 SpD
Quiet Nature
IVs: 0 Spe
- Thunderbolt
- Focus Blast
- Electric Terrain
- Protect

B-2 Spirit (Azumarill) @ Sitrus Berry
Ability: Huge Power
EVs: 252 HP / 252 Atk / 4 SpD
Brave Nature
IVs: 0 Spe
- Belly Drum
- Protect
- Aqua Jet
- Play Rough

Predator Drone (Cresselia) @ Safety Goggles
Ability: Levitate
Shiny: Yes
EVs: 252 HP / 164 Def / 92 SpD
Relaxed Nature
IVs: 0 Spe
- Calm Mind
- Trick Room
- Psychic
- Moonlight
Salamence @ Salamencite
Ability: Intimidate
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Protect
- Dragon Dance
- Return
- Roost

Jirachi @ Safety Goggles
Ability: Serene Grace
EVs: 252 HP / 60 Def / 88 SpD / 108 Spe
Careful Nature
- Protect
- Follow Me
- Iron Head
- Icy Wind

Landorus (M) @ Life Orb
Ability: Sheer Force
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk / 30 Def
- Protect
- Earth Power
- Hidden Power [Ice]
- Sludge Bomb

Rotom (Rotom-Wash) @ Sitrus Berry
Ability: Levitate
EVs: 252 HP / 136 SpA / 120 SpD
Calm Nature
IVs: 0 Atk
- Protect
- Hydro Pump
- Thunderbolt
- Will-O-Wisp

Heatran @ Safety Goggles
Ability: Flash Fire
EVs: 180 HP / 252 SpA / 76 Spe
Modest Nature
IVs: 0 Atk
- Protect
- Heat Wave
- Earth Power
- Stealth Rock

Hydreigon @ Life Orb
Ability: Levitate
EVs: 232 HP / 152 SpA / 124 Spe
Modest Nature
IVs: 0 Atk
- Protect
- Draco Meteor
- Dark Pulse
- Tailwind
Diancie @ Diancite
Ability: Clear Body
EVs: 208 Atk / 48 SpA / 252 Spe
Hasty Nature
- Diamond Storm
- Moonblast
- Earth Power
- Protect

PK THUNDER (Thundurus) @ Sitrus Berry
Ability: Prankster
EVs: 244 HP / 108 Def / 64 SpA / 72 SpD / 20 Spe
Calm Nature
- Thunder Wave
- Thunderbolt
- Hidden Power [Ice]
- Taunt

Amoonguss @ Sitrus Berry
Ability: Regenerator
EVs: 252 HP / 180 Def / 76 SpD
Sassy Nature
IVs: 0 Spe
- Rage Powder
- Spore
- Giga Drain
- Protect

Keldeo-Resolute @ Life Orb
Ability: Justified
EVs: 24 HP / 232 SpA / 252 Spe
Timid Nature
- Scald
- Secret Sword
- Icy Wind
- Protect

Heatran @ Safety Goggles
Ability: Flash Fire
EVs: 180 HP / 252 SpA / 76 Spe
Modest Nature
- Heat Wave
- Earth Power
- Stealth Rock
- Protect

Hydreigon @ Life Orb
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Draco Meteor
- Dark Pulse
- Roost
- Protect
 
Last edited:
So I sort of accidentally did reqs because I didn't care to vote
Me and Kami were fooling around with mons that we thought had potential to be viable like articuno/crobat, and I also leave games on this account regularly
I didn't really really care to vote, and don't still, but I might change my mind
So here ya go
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