i won't run through everything like zach did (though i would if i had more time probably) but i just wanted to respond to a couple in particular:
14) Chandelure ----- This is sort of intriguing- I've always thought Chandelure didn't get enough chances and could be a top 15 mon, and here it is. Maybe I've been gone for too long.
15) Greninja ----- I think the same argument that goes for Talonflame also goes for Greninja. If you want to gimp a win here and there, be my guest, but there's not enough bulk or appealing things about Greninja to be stable enough to be relied upon.
i wanted to comment on this, because i think your read is off... most chandelure ive seen are shitty focus sash suicide TR setters (because kanga doesnt exist!!!!), and nobody who has actually heard of smogon is using greninja. all this shows is that a decent amount of people in the 1850 stats still dont know how to play the game.
90) Ludicolo ----- Kingdra is 53rd and loses to Amoonguss
91) Hydreigon ----- While Garchomp sits at 7th....
99) Rotom-H ----- I think I've overused caps, so I won't use it here, but this totally deserves caps. Talonflame is 8th, and a far superior fire type is this deep in the sewer of 1% usage?
There is a variety of reasons to use Kingdra over Ludicolo: 1) much better defensive typing / defenses, which is p big in this meta. for example, he actually resists fire, and is neutral to bug and fly. Ludi can't actually beat zard or tbird bc of this, and loses to landog with u-turn. 2) Spread move. need i say more (helps with amoong weakness n_n). 3) does not suffer from ridiculous 4mss. ludi has to choose 4/5 of protect, fake out, ice beam, water move, and grass move, and all of them are essential to not sucking. 4) higher speed. ludi actually has trouble beating tran bc of this; unless it uses scald you can sub to a miss if ludis partner cant break tran's subs. of course there's reasons to use ludi too, the big ones being fake out and beats rotom-w, but i wouldn't necessarily say it should be more used than kingdra.
Garchomp similarly has a lot of things going for it that hydrei dont. that 4 spe is fucking crucial, since without it you lose to (focus blast) charizard-y, kanga, gene, and thundariel, which chomp beats. hydreigon offers less defensively, too (rocky helmet + rough skin is amazing), and special dragon got basically raped this gen while physical dragon is as strong as before. Yeah, it's also got things going for it, like not being intimi/wow weak (which sucks for EVERY physical attacker qq), and having different (i hesitate to say better) coverage, and it's doubtful that it's actually nearly that bad, but i'd also say that chomp is better here, and by a good amount.
As for Rotom-H:
CAN SOMEONE PLEASE TELL ME THE SECRET TO USING HIM. everyone but me seems to have gotten this memo that says he's excellent, but i can never make him work. maybe i'm trying to use H too much like W? its a damn shame that everything that carries ground carries rock though. idk. help pls
I disagree on that judgement with Scizor and Talonflame.
Though doubles is jam packed with Fire-types I really still do find Scizor to be useful due to its classic useful traits - its priority, U-turn, and whatever else you can throw on there like Superpower, Bug Bite, Iron Head, or something, giving it quite a bit of utility. It you ignore the 4 Pokemon in the Top 15 that are Fire-types you will see that Cresselia, Tyranitar, and Togekiss (also Terrakion and the super annoying aromatisse) are weak to Scizor's STAB attacks, and unlike Genesect you can invest in bulk in order to take multiple attacks. I still find Scizor to be fairly useful and I really like its typing and bulk.
I also somewhat disagree with Zach's assessment of Scizor. It may have lost steel gem, but mega scizor has much better bulk with which to set up an SD, and can outspeed min rotom-w with only 92 EVs, as opposed to the base which needs twice that (though i guess base can get away with it by running lum). Also, as per always, he can steal sitrus berries
. His weakness to fire, which is a pretty dominant type in this metagame, is absolute dicks on wheels though, and his one major drawback that keeps him from being absolutely jizz-tier. it can still be supported, but he is just a walking setup opportunity :(
the reason you egged me into responding was that you mentioned u-turn. Is that actually any good? Even when i didn't run SD in Gen V, I found myself dropping U-turn for other moves: bug bite, superpower, protect, feint, bullet punch. I've found that u-switch is only really good in doubles on fast Pokemon, which scizor is definitely not, since it prevents you from ever really having a too bad lead matchup, and keeps important assets safe early game (especially it's good on intimidators, ie landog and manectric). if you've had a different experience though id like to hear how u-turn scizor works.
The thing I like about Talonflame is that it can pick off foes like Hitmontop or Conkeldurr, snipe a foe with a strong Brave Bird inside or outside of Trick Room, set up a Tailwind before it dies. This also means it can almost OHKO stuff like Charizard before it gets attacked and it makes a good way to finish off dangerous threats like PuP Kangaskhan since it outspeeds other priority moves due to its high speed. It may not have that many roles to provide for a team, but Talonflame has really done work for me most of the time that I use it.
The problem with tflame is that he contributes literally nothing to the defensive structure of a team. You cannot count on him to take any type of hit or switch in on anything. His ability to snipe and pressure faster teams is incredibly useful, but then you're stuck building a five-poke defense. for bulkier players (like myself) that's really nearly impossible. Talonflame seems like sixth gen bisharp: a pokemon really good in vgc but fucked by the transition to doubles
the reason i came here to post was actually follow me, though. i'm finding it impossible to make a gen vi team without a solid follow me user; it's just so great in the metagame, be it rachi, volca, amoonguss, or togekiss. which is why this is so confusing: | 68 | Jirachi | 2.90318% | 5245 | 2.420% | 0 | 0.000% |