DP Gengar

I think there should be a D/P McGar set, because Blissey and to a lesser extent Snorlax walls most of Gengar's attacks unless Gengar has Choice Specs and unless Gengar's Focus Blast actually hits.

Addition to Analysis:
http://www.smogon.com/dp/pokemon/gengar

[SET]
name: DP McGar
move 1: Substitute / Explosion
move 2: Focus Punch
move 3: Shadow Ball
move 4: Thunderbolt
item: Leftovers / Life Orb
nature: Rash
evs: 156 Atk / 162 SpA / 192 Spd

[SET COMMENTS]
<p>This moveset serves the same purpose as McGar did in Advance: being a wall-breaker, hitting the special walls - Blissey, Snorlax and Regice - while hitting Skarmory and bulky waters hard with Thunderbolt. And now Gengar has an additional advantage: a special-based STAB Shadow Ball. The pesky Swampert and Metagross that previously stopped Gengar in its tracks now takes up to 56% and 62% from a Life Orb Shadow Ball respectively. Focus Punch guarantees a 2HKO with Life Orb on Blissey and a 2HKO with Leftovers if Stealth Rock is up, and 2HKOs Snorlax with Life Orb. Thunderbolt hits everything resistant to Shadow Ball relatively hard, finishing off low health targets quickly without having to set up with Substitute / Focus Punch. </p>

<p>The problem with using Life Orb, however, is that Substitute + Stealth Rock + Life Orb + Sandstorm quickly adds up. On the other hand, without Life Orb Gengar eschews the ability to 2HKO Garchomp, Snorlax, Suicune among many others. This leaves two alternatives: either use Substitute with Leftovers, sacrificing power for survival; or use Life Orb with Explosion by predicting enemy Blissey and Snorlax when using Focus Punch, wreaking havoc in general, and when Life Orb recoil finally gets to you, by Exploding.</p>

[Other Options]
<p> Hidden Power Ice could go over Thunderbolt to solve a Garchomp / Salamence problem. </p>

[EVs]
<p>DP McGar has 192 Spd to reach 304 Spd outspeeding Max Speed Adamant Garchomp, at absolute minimum. Generally 304 speed is enough as you'll want your attacks to have maximized power but you could cut a few EVs off the Special Attack stat, use a +Spd nature and run 216 EVs putting you ahead of Mismagius and Jolly Garchomp at 341 speed.</p>

[Counters]
<p>There's not much that can take less than 40% damage when switching into this Gengar. Ice Beam Blissey can beat it one on one by breaking Gengar's Substitutes. Sp. Def orientented Bronzong, Jirachi and Cresselia can take Gengar's attacks and Psychic back, and to a lesser extent Spiritomb can stop and hurt Gengar with Sucker Punch and Pursuit.
 
But Explosion/Thunderbolt/Shadow Ball/Focus Punch @ Life Orb is already in the analysis. You just added Substitute to it. And the whole idea of McGar was to use Substitute...which is alternated in "your set".

Also: http://www.smogon.com/forums/showpost.php?p=1083563&postcount=24

Mekkah said:
I'd like to note for future reference for everyone who is proposing a new set of some kind, whenever, wherever that you do not need to put the sections [Opinion], [Other Options], [EVs] and [Counters] in there. Those are special HTML formattings for the site, and intended for an entire Pokemon analysis.

In fact, if you want to make your set look as ready for adding it to a Pokemon Analysis, all you need to do is the [SET] and [SET COMMENTS] part. Moves that can be used within this set but aren't listed in the [SET] part should be noted in [SET COMMENTS]. How and why this set should be used should be in [SET COMMENTS].

If there's counters for normal sets your specific set beats, it can be noted in both [SET COMMENTS] and in the Counters section, depending on the Pokemon and situation and all.
 
When researching McGar I and how it would operate in D/P, I found that it would fall into two separate forms. I'm not a fan of your EVs though, however I do see how they would work, well.

With all the SS and Stealth Rock 'n' all, Substitute wouldn't really be an option without Leftovers (as you said). Without a physical boosting item, Focus Punch would be weak. The best thing you can do really in that case is run a + Attack nature to cover for it, with Substiute / Focus Punch / Thunderbolt / Shadow Ball or HP Ice @ Leftovers, 252 Attack / 304 speed / rest in sp.a. Thus, the physical version. Most people wouldn't do that though.

The other version I came to a conclusion upon (with the aid of observing a certain post of Phuq's) was a speedier one, that would focus on beating just Blissey with Focus Punch (ha) and not running Substitute. I ended with Naive, Hypnosis / Focus Punch / Thunderbolt / Shadow Ball @ Expert Belt, 96 Attack, 160 Sp. Attack, 252 Speed. That will always 2HKO Blissey with Focus Punch, min 53%. I feel the latter is more deserving of mention. Problem with that set is it's pretty much covered by a statement in the set comments of the first set leading the Gengar analysis.

I belive the biggest change with McGar in the transition to DP would be extra sandstorm / stealth rock, but also the added ammount of bulky ground types. As McGar was designed as a wallbreaker (SkarmBliss, more specifically) it would deserve more mention to run Energy Ball, or Hidden Power Ice (Gliscor) to counter them too.
 
sorry but i stopped reading as "eschews", please do not use this largely pretentious word in writeups for the site
 
the [Other Options] and friends sections are _not set specific_. I feel like an announcement should be made about this or something because everyone and their mother includes these with their set and they dont mesh well with whats already in there
 
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