Swampert @ Leftovers
Ability: Torrent
EVs: 252 HP / 128 Def / 128 SpD
Careful Nature
- Stealth Rock
- Yawn
- Earthquake
- Focus Punch
Shaymin @ Leftovers
Ability: Natural Cure
EVs: 252 HP / 92 Def / 164 SpD
Calm Nature
IVs: 2 Atk / 30 Def
- Protect
- Leech Seed
- Seed Flare
- Hidden Power [Ice]
Heatran @ Shuca Berry
Ability: Flash Fire
EVs: 252 HP / 196 Def / 60 SpD
Bold Nature
IVs: 0 Atk
- Fire Blast
- Protect
- Toxic
- Roar
Skarmory @ Leftovers
Ability: Keen Eye
EVs: 252 HP / 72 SpD / 184 Spe
Jolly Nature
- Spikes
- Roost
- Brave Bird
- Taunt
Milotic @ Leftovers
Ability: Marvel Scale
EVs: 232 HP / 24 Def / 252 SpD
Bold Nature
IVs: 0 Atk
- Haze
- Surf
- Ice Beam
- Recover
Tyranitar @ Choice Scarf
Ability: Sand Stream
EVs: 252 Atk / 4 SpA / 252 Spe
Naive Nature
- Crunch
- Superpower
- Fire Blast
- Earthquake
https://pokepast.es/9cb716ff6734553a
Ability: Torrent
EVs: 252 HP / 128 Def / 128 SpD
Careful Nature
- Stealth Rock
- Yawn
- Earthquake
- Focus Punch
Shaymin @ Leftovers
Ability: Natural Cure
EVs: 252 HP / 92 Def / 164 SpD
Calm Nature
IVs: 2 Atk / 30 Def
- Protect
- Leech Seed
- Seed Flare
- Hidden Power [Ice]
Heatran @ Shuca Berry
Ability: Flash Fire
EVs: 252 HP / 196 Def / 60 SpD
Bold Nature
IVs: 0 Atk
- Fire Blast
- Protect
- Toxic
- Roar
Skarmory @ Leftovers
Ability: Keen Eye
EVs: 252 HP / 72 SpD / 184 Spe
Jolly Nature
- Spikes
- Roost
- Brave Bird
- Taunt
Milotic @ Leftovers
Ability: Marvel Scale
EVs: 232 HP / 24 Def / 252 SpD
Bold Nature
IVs: 0 Atk
- Haze
- Surf
- Ice Beam
- Recover
Tyranitar @ Choice Scarf
Ability: Sand Stream
EVs: 252 Atk / 4 SpA / 252 Spe
Naive Nature
- Crunch
- Superpower
- Fire Blast
- Earthquake
- My idea when building the team: I wanted a bulky team which could withstand many attacks but wouldn't be too weak to damage other defensive teams. I wanted to run pert as my lead since it had good bulk and sr. I also wanted away to force out any dangerous pokémon such as Infernape who the pert can tank 1 grass knot from. I decided that running yawn + focus punch as I could almost always force a pokemon out with yawn(excluding sleep talk pokemon) and that gives me a turn to hit the pokemon switching in with a focus punch. Looking at the swampert set that I made, I saw that it was weak to pokemon such as Skarmory or the bug steel types. To make sure that they wouldn't cause to much of a problem I decided to run heatran who would be able to melt steels away with fire blast, and is also able to toxic everything else excluding the rare poison types. Since heatran and swampert would have some difficulty against pokemon which would boost their stats I ran milotic. Haze allows it to stop dangerous pokemon such as dd gyarados or dragonite. Especially against pokemon such as dragonite or other pokemon weak to the water ice combination they would want to switch allowing milotic to safely recover any damage it might have taken as it is quite slow. I decided to run shaymin since at the time there were 2 pokemon weak to grass with one being 4x. Its leech seed + protect is stopped by many pokemon. And the grass types which do won't want to take multiple hidden power ice which can also heavily damage pokemon such as flygon and dragonite. Seed flare's chance to drop special defence would stop clefable from being able to tank seed flare and ignore leech seed. I decided to run protect over sub as it can also be used to scout out dangerous pokemon whereas substitute can't as the shaymin is not invested in speed. When I looked at my team at this point I decided that skarmory would be good as the team could force many switches using yawn swampert and having spikes support would also aid damaging defensive teams which could try to outstall the team. After this I noticed that the offence presence of my team wasn't really there. So I ran scarfed tyranitar as it has good coverage and with a scarf it can patch the fact that faster pokemon can easily pick apart my team.
- Negatives: My team is very slow. I have no way to remove hazards. Might be too defensive.
https://pokepast.es/9cb716ff6734553a