[SET]
name: Calm Mind
move 1: Hydro Pump
move 2: Ice Beam
move 3: Calm Mind
move 4: Protect
item: Leftovers
ability: Pressure
nature: Calm
evs: 252 HP / 208 Def / 48 SpD
[SET COMMENTS]
Written by:
https://www.smogon.com/forums/members/ryo-yamada2001.192134/
Quality checked by:
https://www.smogon.com/forums/members/qsns.230771/
https://www.smogon.com/forums/members/zee.501951/
Grammar checked by:
https://www.smogon.com/forums/members/lumari.232216/
https://www.smogon.com/forums/members/zastra.558636/
name: Calm Mind
move 1: Hydro Pump
move 2: Ice Beam
move 3: Calm Mind
move 4: Protect
item: Leftovers
ability: Pressure
nature: Calm
evs: 252 HP / 208 Def / 48 SpD
[SET COMMENTS]
- Suicune is a fringe sweeper that uses its bulk and favorable matchups against rain and weak special attackers to clean late-game once it has set up Calm Mind. However, Suicune doesn't offer great utility or offensive pressure compared to Water-types like Gyarados and Swampert, has a middling Speed tier, and is susceptible to a plethora of powerful physical attacks, notably Explosion. Suicune excels in a few matchups, but its shortcomings hold it back from significance.
- Hydro Pump hits most of the metagame for neutral or super effective damage, though its damage is underwhelming without Calm Mind boosts; Suicune needs to be at +1 to OHKO Heatran, and even at +2, it doesn't always OHKO Tyranitar. Ice Beam is Suicune's best way of hitting Latias.
- Suicune sets up Calm Mind against special attackers that pose little to no threat to it, such as Latias after Draco Meteor, Empoleon, Mew, and Cresselia. It prefers to not be revealed for as long as possible so its teammates can eliminate checks that would deter it from setting up and sweeping late-game.
- Leftovers is Suicune's only form of consistent recovery, pairing well with its tendency to stay on the field for many subsequent turns to preserve its Calm Mind boosts.
- The given EV spread lets Suicune take an Explosion from maximum Attack Metagross and a Thunderbolt from Choice Specs Rotom-A.
- Other fringe options include Icy Wind, which Suicune mitigate its own middling speed tier at the cost of dealing less damage to Latias, and Substitute, which drops Ice-type coverage entirely in favor of blocking Thunder Wave and Toxic, defending Suicune from Explosion, and generally making it harder to remove.
- As Suicune invests significantly in Special Defense, its biggest checks are strong physical attackers. Thus, Intimidate users such as Salamence and Hitmontop effectively increase Suicune's bulk by weakening foes. Suicune requires speed control to be effective, so partners with Thunder Wave, such as Zapdos and Gyarados, slow down foes for Suicune to pick off. Rhyperior's offensive coverage and ability Lightning Rod match up well against the Electric-types that otherwise pose a threat against Suicune. Teammates with immediate offensive pressure such as Choice Specs Latias make up for Suicune's middling damage output, making it a fearsome setup threat instead.
Written by:
https://www.smogon.com/forums/members/ryo-yamada2001.192134/
Quality checked by:
https://www.smogon.com/forums/members/qsns.230771/
https://www.smogon.com/forums/members/zee.501951/
Grammar checked by:
https://www.smogon.com/forums/members/lumari.232216/
https://www.smogon.com/forums/members/zastra.558636/
Last edited:
























