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Tournaments DPPPL VI - Commencement Thread

Nashrock

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UMPL Champion
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Hosted by Nashrock and cala_aa
Logo by Meganium1579

Tournaments Rules and General Guidelines


If you have any questions, please feel free to contact either one of the hosts. The reward for winning this tournament is a custom avatar to be used on Pokemon Showdown. Please feel free to use this thread to talk about the tournament to your hearts' desire.​


How does DPPPL work?

There will be 8 teams, each with their own manager and assistant manager. Management duos will do a SPL-style auction on Pokemon Showdown!, where they will take turns nominating and bidding in an auction for players who signed up to assemble their teams with limited credits available. The teams will then play one another for 7 weeks, with a new opponent each week. This will culminate with a Playoffs week consisting of the Top 4 teams overall from the 7-week main season.

How does one signup as a player?

Player signups began Sunday April 5th and will be open until 24 hours before the auction (see below; about two weeks). You should include your name, timezone, metagames you are willing to play, and any expected inactivity. Do not sign up if you cannot commit to the entire tournament. DPPPL VI is expected to run at least until the end of June.

If I am selected as a captain, can I still play for my team?

Each team will be allowed to self-purchase one manager for 15k. Managers must inform the tournament hosts 24 hours before the auction date.

When is the DPPPL VI Auction?

The auction time will be decided by managers soon.
The league stages consist of a Round Robin tournament. Every team will face every other team once through 7 weeks of play. Each manager will submit to the hosts a roster no later than the deadline of the previous week. This roster will list the starting players and what metagames they will play.

When the week starts, teams' players will face off in their respective metagames / tiers. The DPP OU 1 from Team A will face the DPP OU 1 from team B, DPP OU 2 will face DPP OU 2, and so on. Whichever team wins the most battles will be declared the victor for the week. Rather than score based on how many individual battles a team wins, the primary thing that matters is who beat the most teams. As such, points are awarded based only on wins and losses versus teams as a whole, not individual players. Beating a team in a week’s matchups is worth two points, tying with a team is worth one point, and losing is worth none, simple as that. At the end of the round robin, the top four teams in the points proceed to the playoffs. Semifinals will see #1 vs. #4 and #2 vs #3, Finals will be the winner from each of the semi-final rounds.

There are a few regulatory things during the league stages that need to be outlined.

1. Substitutes – At any point in time during the week, a team may make a substitution for a currently slotted player. In order to do this a manager must post in the thread, tagging the hosts, the opposing managers and the opposing player stating which player is substituting out, and which player is substituting in. A player that has substituted out for a week cannot be substituted back in.

2. Trades - Trades are allowed before the start of Week 1. Both managers must confirm with the host team to complete a trade. Hosts can veto a trade if it is deemed completed lopsided. nope

3. Activity decisions – There are inevitably times where two players simply fail to complete a match; however, the nature of the tournament system sometimes makes it advantageous to purposely fail to play (such as when a team is up 5-4 in a week). Because of this, it is necessary to make activity decisions on matches. Hosts are required to make thorough investigations regarding each and every potential failed match during a week. If both parties are deemed to be equally apathetic or enthusiastic about getting the match done, but just have not had the opportunity to make it happen, the match will result in a no contest. However, if it is deemed that one party made significantly more effort than the other in attempting to get the match done, then a win will be awarded to that player. Things that will make it very likely that you will lose via activity include: failing to VM your opponent immediately upon the week’s start, scheduling a match and being documented as missing the match time, failing to provide any concrete times for which you can be reached, failing to respond to an opponent’s VM at all. Note that this is a tournament that requires a very high level of activity and diligence, if you don’t think you can get your matches done, quite simply don’t sign up.

4. Rule Breaking – There is no excuse for breaking any of the predetermined rules. If you are caught breaking a rule, you will lose your match. There is no lenience with regards to this. Break a rule, you lose. Period.

5. Reversing Rulings - No ruling will be retroactively overturned once the week following the week that the ruling has been made has ended. This includes: activity rulings / rulings based on rule breaking / anything else under the sun. I'm not going back in time to reevaluate every single decision I've made throughout the tournament on Week 9 because you think you were robbed 1-2 wins along the way and now they're the difference between you and a playoff spot. Any appeals to a ruling must be made during the week that the ruling is made; beyond that, all rulings are final once the week ends.

Total money for teams is 120,000 credits.

In the weeks preceding the Live Auction, a time will be chosen where at least 1 Manager or Assistant Manager from each team can meet and perform a live auction in order to choose players. The Manager and/or Assistant Manager present will be expected to remain at the auction for the entire duration, which should take approximately 3 hours.

Once a time is set, all attending Managers + Hosts will enter the place where the auction will be held - most likely a group chat for the auction. Spectators are allowed to join in to watch the auction, but will not be able to speak. Discussion on the bidding should be relegated to the DPP Discord.

The hosts will first ask a team to nominate a player. The order by which teams will nominate players will go in a randomized snaking pattern from the first chosen team to the last chosen team, then the last chosen team to the first chosen team. Details of said player will be displayed and bidding will commence, starting at 3000 credits, with the nominating team automatically placing the first bid. The auction will then be in real time. Managers will simply put in their bids in the chat, raising a minimum of 500 credits. If after 15 seconds there are no new bids, the player is sold to the highest bid in the channel. Updated credit totals will be displayed and then the next manager in the rotation will be prompted to nominate a player.

Managers: it is necessary for you to field a roster of 10 starters and a minimum of 3 substitutes. Playing Managers and retains are included in the roster number. Players will be locked into playing only the tiers they signed up for the entirety of DPPPL VI. This does not apply to tiebreakers.

There is no midseason this year. Therefore, it is highly recommended that all teams spend all of their credits in the auction, as there is no use for them afterwards.

Managers:

:scizor: Stealth Rock Paper Scizors - Wesleyy and Vulpix03
:darkrai: Dank Darkrais - a fairy and TyCarter
:gastly: The Gastlighters - tko and vivalospride
:rattata: L9 Pixel Sharp - Emeral and Le Don
:azelf: Sinnoh Lake Guardians - Howkings and Sheik :
:uxie: Buxom Uxies - Oathkeeper and JabbaTheGriffin
:whiscash: Whiscash Wednesday - jeronis and Loven
:froslass: Froslass Frostbites - Lazuli and Airi
 
Hello. I just wanted to say that I will not always respond to my dms etc etc but I will always take time to read everything so don't worry if I'm not responding. Classic manager stuff but important to precise.

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PS : those who will learn french + sub to my ytb channel ( click on the tigers logo !! ) will have their chances of getting picked multiplied by L9%
 
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For all managers in DPPPL VI...

I can play all formats, but I am interested in playing DPP BO3 > DPP OU > LC > others

This year, I was one win away from last 8 (Round 12) in the DPP Winter Seasonal. I also reached Round 5 (last 8) of the DPP UU Cup, as part of the UU Classic Slam.

In general, I'm pretty familiar with DPP, and it used to be one of my stronger gens when I first started. For any manager interested in a cheap 3k sub/support slot, please feel free to message me.

Discord: Incognition

I'm more than happy to reach out to managers, but I don't want to be ghosted or have false promises. Happy to share previous replays etc.
 
I am quite late but for any managers doing last minute research who are unsure about the draft pool, these guys are all capable. I won't be ranking the tour players who signed up for draft, but I am sure they will do well too if you go that path (holy SW signup) . I still encourage draft players get bought though. Here is the DWL sheet if you wanna look at DPP starters in the last team tour and the overall Draft Team Tour sheet if you wanna look at overall records

Top DPP Draft Players

Donphantastic - Top record in DWL, very familiar with the meta. He might get bought for other tiers? But he is definitely a top draft player if bought here
violet river - the above

DPP Draft Players

evakiyama! - good DWL record in DPP, I don't have an actual idea how self sufficient they are but I imagine they are fine if they are bought here instead of for LC
A3ONFA - Played BW in DWL, but had a top run in the Distortion Draft Tour (top DPP draft tour)
Nick6564 - He hasn't played it in a team tour, but has played it some elsewise and he has a good mind for it. He drafted the tier for his team in DWL, and did play a large part in his teams DPP being successful. I super duper endorse this guy. He was also fine when he slotted it for his team tour before he got moved elsewhere.
Dr. Geo - He is familiar with the tier. His DWL run was much to be desired so he maybe shouldn't be looked at as a main starter, but as a capable backup. I think he would be a valuable addition to any team looking at more than one draft player
Azcelerator - Maybe he shouldn't be a starter, but is familiar with the tier and could be a nice option if teams want multiple draft players

Good overall draft players. Maybe less specialized to DPP but have strong fundamentals and can definitely win or contribute positively to teams. Would not be surprised if any of these people had good tours if you liked any of their play through watching replays, looking at the team tour sheet, etc. I do endorse all of these people, especially those that have played it in other smogon team tours featuring draft (Natdex, ORASCL, etc)

AgencyIsOwn
HisuAvalugg
jscurf
Luxanse
OdinRM
Nathan401
Quarante8
 
Is there a place where the draft format is explained?
The basic premise is that each team will draft a squad of 8 Pokémon using their budget of 90 points. More powerful mons are worth more points. Those squads of 8 will face off against each with each player selecting 6 of those mons accordingly, adjust their sets to potentially counter and answer the opponents mons. The limited selections of mons from week to week can lead to very unique sets and situations.

Here is a replay as an example. https://replay.pokemonshowdown.com/gen4draft-2539853235-mkdmjxv42oul1br5osumllh7n3kqvvmpw

A charge Zapdos is used to check and counter a cm Clefable.
 
Is there a place where the draft format is explained?
If you're asking for how it works with the tour, teams draft 2 teams and then both teams pick a team blindly into each other attempting to bring the team that has the better mu. W1 is a bit rough because the draft needs to finish before teams are selected so less time to prep but afterward you pick ahead of time alongside your roster for the week.
 
If you're asking for how it works with the tour, teams draft 2 teams and then both teams pick a team blindly into each other attempting to bring the team that has the better mu. W1 is a bit rough because the draft needs to finish before teams are selected so less time to prep but afterward you pick ahead of time alongside your roster for the week.
Thanks thats what i was asking about. Is there any place where its explained in more detail? I didnt find anything in the draft forum either, but maybe im just blind
 
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