Hi :D, I created this team about two weeks ago and it's been getting me more success compared to my other teams. My CRE is about 1200, which still isn't good, but I'm here because I need help, right? XP
546 sp. Atk (116 base + specs), perfect dual STAB coverage, what is there not to love about the badass dragonfly? Save for Blissey, Yanmega effectively 2HKO's the entire metagame simply with its two STABs. I've always admired Yanmega, and I believe it's time for me to build a team centered on the beauty.
Using this team, probably around 80% of my sweeps were based on Yanmega :)
Aerodactyl (M) @ Focus Sash
Ability: Pressure
EVs: 4 HP/252 Atk/252 Spd
Jolly nature (+Spd, -SAtk)
- Stealth Rock
- Taunt
- Earthquake
- Rock Slide
Honestly, I believe the job of setting up Rocks and preventing Rocks is best suited to Aerodactyl. It's higher-than-Azelf speed enables it to beat its Taunt and set up without hassle.
Aerodactyl: Facing another of these suck. I usually set up Rocks, Taunt and Rock Slide to break its Sash (assuming I win a certain amount of Speed ties), switch to Empoleon for the finisher.
Swampert: Set up rocks, run to Sceptile.
Machamp: These are annoying, but I generally start off with SR while they Dynamic Punch and then run to either Hitmontop to lower his attack or Yanmega to finish with Air Slash.
Metagross: SR on the first turn while they usually Meteor Mash or set up their own rocks. Then proceed to either EQ or switch to Empoleon.
Jirachi: Rocks as they either Trick or Iron Head, then switch to Empoleon to absorb later Iron Heads.
Infernape: Take the Fake Out, then SR and EQ later if I'm not KO'd. If I am, I go to Sceptile and EQ.
Ninjask: SR on the first turn against their protect, then either Taunt or Rock Slide.
Roserade: Taunt on the first turn while they usually try to Sleep Powder or Leaf Storm. Afterwards SR and go to Yanmega after I'm out.
Hippowdon: Taunt + SR. Afterwards I'm usually dead and then switch to Sceptile.
Tyranitar: Taunt + SR then go to either Yanmega, Hitmontop, or Sceptile. No trouble at all.
Heatran: A little more complicated. Usually Taunt on the first turn, set up SR, then EQ.
Smeargle: Easy. Taunt to prevent spore or SR, lay down Rocks, and EQ/Rock Slide while they try to U-Turn out.
Uxie: I don't really like these; first turn SR as they Trick, then go to Yanmega or Sceptile.
Starmie: Eh, usually Rock Slide twice for the KO, then set up Rocks.
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Empoleon (M) @ Leftovers
Ability: Torrent
EVs: 252 HP/252 Atk/4 Spd
Adamant nature (+Atk, -SAtk)
- Swords Dance
- Aqua Jet
- Drill Peck
- Earthquake
While definitely not the strongest SD user, Empoleon provides a sturdy priority user. Usually, I switch in on weakened fire types such as Heatran or Infernape and finish them with Aqua Jet. I can also switch in Kingdra, blocking all of it's moves, set up, and threaten with Earthquake :)
Empoleon provides a very nice 4x resistance to Steel, a Toxic immunity, 4x resistance to Ice and a nice Water resist.
I got the EVs and moves from the Smogon website, but I have no real complaints.
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Sceptile (M) @ Life Orb
Ability: Overgrow
EVs: 252 Atk/176 Spd/80 SAtk
Naive nature (+Spd, -SDef)
- Leaf Storm
- Focus Blast
- Earthquake
- X-Scissor
Other than Yanmega, Mixed LO Sceptile is probably the second-most useful Sweeper on the team. Sceptile is also my go-to for water types such as Swampert and Suicune (who I believe is 2HKO'd by Leaf Storm after Sceptile is switching in on a CM). If I'm feeling cocky, Earthquake is for Pokes such as Heatran and Infernape who try to switch in on Leaf Storm. X-Scissor is for Celebi and Shaymin, who are 1HKO'd and 2HKO'd, respectively.
If a Scarftran comes in (can tell by the presence of Leftovers), I go to Porygon2 who will either T-Wave the switch-in or attack.
EVs from the Smogon set.
:O!
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Hitmontop (M) @ Leftovers
Ability: Intimidate
EVs: 252 HP/252 Atk/4 Def
Adamant nature (+Atk, -SAtk)
- Foresight
- Rapid Spin
- Close Combat
- Sucker Punch
A wonderful semi-bulky (on the Physical side after Intimidate) spinner who works wonderfully with Yanmega by scaring away Blisseys who try to stop my sweep.
As far as I know, Hitmontop effectively shuts down Yanmega's two dislikes: Stealth Rock and Blissey. Additionally, the presence of Foresight enables it to spin at the likes of Dusknoir, Gengar, and Rotom.
Additionally, Hitmontop can be a Physical force in a pinch. ScarfTar cannot switch in due to the threat of Close Combat, and Sucker Punch also takes on Ghosts who can try to Attack me with Thunderbolt or Shadow Ball. Starmie is killed by Close Combat (switching in) + Sucker Punch.
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Yanmega (M) @ Choice Specs
Ability: Tinted Lens
EVs: 4 Def/252 Spd/252 SAtk
Modest nature (+SAtk, -Atk)
- Bug Buzz
- Air Slash
- Hidden Power [Ground]
- U-turn
The GOD of special sweepers, no exaggeration. Coming in after the likes of Blissey, Heatran, and Metagross are taken care of, Yanmega absolutely decimates any other threats there are. Flygon cannot switch it, as it is 1HKO'd by Bug Buzz. It is too hard for outspeeding threats to switch in (Air Slash v. Infernape, Bug Buzz OHKO's ScarfTar, etc).
Yanmega is absolutely ESSENTIAL to the teams victory, as it is THE best late-game sweeper ever :)
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Porygon2 @ Leftovers
Ability: Trace
EVs: 252 HP/216 Def/40 SAtk
Bold nature (+Def, -Atk)
- Ice Beam
- Recover
- Thunder Wave
- Thunderbolt
I LOVE Porygon2; it provides a stable switch-in to common threats such as Jolteon, Gyarados, Vaporeon, and ScarfTran tracing their abilities and rendering their attacks either very weak or useless and threatens with either Ice Beam, Thunderbolt, or T-Wave. Gyarados is 1HKO'd by Thunderbolt after SR, Flygon and Gliscor are nailed by Ice Beam, and Heatran/Agiligross do not like being Paralyzed.
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So there's my team. I'll take any suggestions :)
Introduction
546 sp. Atk (116 base + specs), perfect dual STAB coverage, what is there not to love about the badass dragonfly? Save for Blissey, Yanmega effectively 2HKO's the entire metagame simply with its two STABs. I've always admired Yanmega, and I believe it's time for me to build a team centered on the beauty.
Using this team, probably around 80% of my sweeps were based on Yanmega :)
TEAM AT A GLANCE







Aerodactyl (M) @ Focus Sash
Ability: Pressure
EVs: 4 HP/252 Atk/252 Spd
Jolly nature (+Spd, -SAtk)
- Stealth Rock
- Taunt
- Earthquake
- Rock Slide
Honestly, I believe the job of setting up Rocks and preventing Rocks is best suited to Aerodactyl. It's higher-than-Azelf speed enables it to beat its Taunt and set up without hassle.
Popular leads:
Azelf: This is a bit tricky. Most Azelf users predict a Taunt, so I decide to set up Rocks instead. Afterwards, Taunt as they either KO me with Psychic or try to set up themselves. If I have a turn leftover, I soften it up with Rock Slide.Aerodactyl: Facing another of these suck. I usually set up Rocks, Taunt and Rock Slide to break its Sash (assuming I win a certain amount of Speed ties), switch to Empoleon for the finisher.
Swampert: Set up rocks, run to Sceptile.
Machamp: These are annoying, but I generally start off with SR while they Dynamic Punch and then run to either Hitmontop to lower his attack or Yanmega to finish with Air Slash.
Metagross: SR on the first turn while they usually Meteor Mash or set up their own rocks. Then proceed to either EQ or switch to Empoleon.
Jirachi: Rocks as they either Trick or Iron Head, then switch to Empoleon to absorb later Iron Heads.
Infernape: Take the Fake Out, then SR and EQ later if I'm not KO'd. If I am, I go to Sceptile and EQ.
Ninjask: SR on the first turn against their protect, then either Taunt or Rock Slide.
Roserade: Taunt on the first turn while they usually try to Sleep Powder or Leaf Storm. Afterwards SR and go to Yanmega after I'm out.
Hippowdon: Taunt + SR. Afterwards I'm usually dead and then switch to Sceptile.
Tyranitar: Taunt + SR then go to either Yanmega, Hitmontop, or Sceptile. No trouble at all.
Heatran: A little more complicated. Usually Taunt on the first turn, set up SR, then EQ.
Smeargle: Easy. Taunt to prevent spore or SR, lay down Rocks, and EQ/Rock Slide while they try to U-Turn out.
Uxie: I don't really like these; first turn SR as they Trick, then go to Yanmega or Sceptile.
Starmie: Eh, usually Rock Slide twice for the KO, then set up Rocks.

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Empoleon (M) @ Leftovers
Ability: Torrent
EVs: 252 HP/252 Atk/4 Spd
Adamant nature (+Atk, -SAtk)
- Swords Dance
- Aqua Jet
- Drill Peck
- Earthquake
While definitely not the strongest SD user, Empoleon provides a sturdy priority user. Usually, I switch in on weakened fire types such as Heatran or Infernape and finish them with Aqua Jet. I can also switch in Kingdra, blocking all of it's moves, set up, and threaten with Earthquake :)
Empoleon provides a very nice 4x resistance to Steel, a Toxic immunity, 4x resistance to Ice and a nice Water resist.
I got the EVs and moves from the Smogon website, but I have no real complaints.
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Sceptile (M) @ Life Orb
Ability: Overgrow
EVs: 252 Atk/176 Spd/80 SAtk
Naive nature (+Spd, -SDef)
- Leaf Storm
- Focus Blast
- Earthquake
- X-Scissor
Other than Yanmega, Mixed LO Sceptile is probably the second-most useful Sweeper on the team. Sceptile is also my go-to for water types such as Swampert and Suicune (who I believe is 2HKO'd by Leaf Storm after Sceptile is switching in on a CM). If I'm feeling cocky, Earthquake is for Pokes such as Heatran and Infernape who try to switch in on Leaf Storm. X-Scissor is for Celebi and Shaymin, who are 1HKO'd and 2HKO'd, respectively.
If a Scarftran comes in (can tell by the presence of Leftovers), I go to Porygon2 who will either T-Wave the switch-in or attack.
EVs from the Smogon set.

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Hitmontop (M) @ Leftovers
Ability: Intimidate
EVs: 252 HP/252 Atk/4 Def
Adamant nature (+Atk, -SAtk)
- Foresight
- Rapid Spin
- Close Combat
- Sucker Punch
A wonderful semi-bulky (on the Physical side after Intimidate) spinner who works wonderfully with Yanmega by scaring away Blisseys who try to stop my sweep.
As far as I know, Hitmontop effectively shuts down Yanmega's two dislikes: Stealth Rock and Blissey. Additionally, the presence of Foresight enables it to spin at the likes of Dusknoir, Gengar, and Rotom.
Additionally, Hitmontop can be a Physical force in a pinch. ScarfTar cannot switch in due to the threat of Close Combat, and Sucker Punch also takes on Ghosts who can try to Attack me with Thunderbolt or Shadow Ball. Starmie is killed by Close Combat (switching in) + Sucker Punch.
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Yanmega (M) @ Choice Specs
Ability: Tinted Lens
EVs: 4 Def/252 Spd/252 SAtk
Modest nature (+SAtk, -Atk)
- Bug Buzz
- Air Slash
- Hidden Power [Ground]
- U-turn
The GOD of special sweepers, no exaggeration. Coming in after the likes of Blissey, Heatran, and Metagross are taken care of, Yanmega absolutely decimates any other threats there are. Flygon cannot switch it, as it is 1HKO'd by Bug Buzz. It is too hard for outspeeding threats to switch in (Air Slash v. Infernape, Bug Buzz OHKO's ScarfTar, etc).
Yanmega is absolutely ESSENTIAL to the teams victory, as it is THE best late-game sweeper ever :)
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Porygon2 @ Leftovers
Ability: Trace
EVs: 252 HP/216 Def/40 SAtk
Bold nature (+Def, -Atk)
- Ice Beam
- Recover
- Thunder Wave
- Thunderbolt
I LOVE Porygon2; it provides a stable switch-in to common threats such as Jolteon, Gyarados, Vaporeon, and ScarfTran tracing their abilities and rendering their attacks either very weak or useless and threatens with either Ice Beam, Thunderbolt, or T-Wave. Gyarados is 1HKO'd by Thunderbolt after SR, Flygon and Gliscor are nailed by Ice Beam, and Heatran/Agiligross do not like being Paralyzed.
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So there's my team. I'll take any suggestions :)