Dragonite Sweep with 83% win percentage

Dragonite Sweep- 3rd Update

Updates in Red

Yanmega @ Focus Sash
Ability: Speed Boost
EVs: 6 HP/ 252 SpAtk/ 252 Spe
Timid Nature (+Spd, -Atk)
- Bug Buzz
- Air Slash
- Protect
-HP Ground (U Turn)

This has worked well as a lead, as well as stopping some problem pokemon in their tracks. The only question is what Hidden Power I should run. Ground covers Heatran and Lucario for me (I can handle them reasonably well), but Ice gives better dragon support. Any ideas?

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Porygon2 @ Leftovers
Ability: Trace
EVs: 252 HP/120 Def/40 SAtk/96 SDef
Bold Nature (+Def. - Atk)
- Discharge
- Ice Beam
- Magic Coat
- Recover

I switched this to a more useful defensive wall, and a potential revenge killer. Using the EV set below, this switches in with ease into Gyarados and Salamence, two pokemon who give me trouble. Not sure if I want Toxic over Mirror Coat though. Again, any advice?
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Infernape @ Life Orb
Ability: Blaze
EVs: 36 Atk/ 252 SpAtk/ 220 Spe
Naive Nature (+Spd, -SpDef)
- Close Combat
- Nasty Plot
- Flamethrower
- Grass Knot

The wall breaker for my team. I was using HP Ice to begin with, but Nasty Plot allows him to hit Bulky waters much harder, something this team finds very useful.
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Starmie @ Leftovers
Ability: Natural Cure
EVs: 160 HP/216 Spd/132 SAtk
Timid nature (+Spd, -Atk)
- Rapid Spin
- Recover
- Grass Knot/ Ice Beam
- Surf

The rapid spinner for my team. As Porygon2 stops Salamence, Gyarados and Dragonite pretty handily on their own, I decided to run Grass Knot to hit bulky waters. This leaves Vaporeon out, but hits Swampert harder than Porygon2 could. I am tempted to switch to Ice Beam now, as I still maintain coverage on Bulky Waters with Infernape.
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Bronzong @ Light Clay
Ability: Levitate
EVs:252 HP / 86 Atk / 80 Def / 92 SpD
Relaxed nature (+Def, -Spd)
- Stealth Rock
- Gyro Ball
- Light Screen
- Reflect

This I found while exploring the site. Setting up Screens (in particular Reflect) helps Starmie and Dragonite do their jobs. Gyro Ball stops Weavile and Mamoswine, who cripple this team. Stealth Rock comes more in handy looking back.
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Dragonite (M) @ Lum Berry
Ability: Inner Focus
EVs: 252 Atk/192 Spd/64 SAtk
Adamant nature (+Atk, -SAtk)
- Earthquake
- Fire Blast
- Agility
- Outrage

The finale sweeper for my team. Agility makes Dragonite faster than just about everything in the game. Lum Berry is a personal choice, as this allows me to- 1: Outrage with impunity and 2: Survive a Burn or a Thunderwave attempt to cripple.
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Problem Pokemon-
Cresselia-Yanmega
Dusknoir-?
Lucario-Infernape, Yanmega
Spiritomb- surprisingly Starmie works okay here. Starmie stalls with Recover and Surfs Spiritomb into oblivion. With Reflect support this works better.

I really need help againt Dusknoir and Lucario. Anything that sticks out in particular?
 
Heracross pwns ghosts, especially Gengar, because they switch in thinking they can win, attack w/ Shadow Ball, do 50-60% and then u Night Slash them for the KO.

Also, in my experience, Shedinja does this well, but he may be unreliable with Stealth Rock and SS and Hail so common in the metagame. But he gets Shadow Sneak, to kill both Ghosts and Psychics, as well as XScissor, whch kills bulky psychics
 
Infernape wrecks your team. Weavile is the only one that outspeeds it, and it can't do much anyway (and can potentially get 1hkoed by a quick mach punch or vacuum wave). Gliscor (who isn't a reliable counter) and Dragonite are both outsped (unless D-nite got a DD) by it and can be beaten by HP Ice, Breloom can be owned by HP ice and some fire attack, and magnezone and Porygon 2 are also beaten by any sort of fire attack. If you are lucky and it has life orb, you can play around it a bit reducing its life, sacri Porygon 2 to close combat, then mach punch with breloom. If its packing leftovers or something else, its probably gg.

Weavile owns ghosts and psychics, unless they are scarfed or sashed. Don't get him killed.

I g2g so I can't make a good suggestion for a replacement, but Scarftran can make a decent replacement to magnezone. Makes Skarm and Zong run away, earth powers infernape (beware of NP vacuum wave or SD mach punch), and fire blast azelf, gengar. You can explode on Cress.
 
Bump (more than 24 hours)

Any more advice before major revisions- right now I am adding-

Solid Infernape Counter
Changing around Weavile for something (testing Heracross, Houndoom and Scizor here, along with Weavile)
 
Lanturn works as somewhat of an Ape counter. Lanturn or Tentacruel. they practically absorb all of his attacks (Grass Knot doing like 40 BP if im correct to Lanturn while Cruel takes neutral dmg) Also lanturn absorbs T-Punch, so unless the ape has EQ then those two pretty much wall it and can Surf it out of the way. Not to mention Cruel can T-Spike it and double its recoil and Lanturn can cripple it with a T-Wave and stop its sweeping capabilities. EDIT: by the way i love ur idea of a D-Nite sweep. D-nite is my original favorite Pokemon (with Scizor) and its great to see a D-nite sweep
 
Your two revenge killers have similar Dark type-attacks when really you only need 1 of them. Sleep Talk or Pursuit on Heracross can be much better, especially pursuit for trapping and killing that pesky Gengar or Azelf.
 
You may want to consider using a Spinner, as Stealth Rock will hurt Dragonite and Gyarados.

As always rocks and spikes are a great idea. There aren't too many pokemon who'd like to switch into a full layer of spikes and toxic spikes, plus stealth rock.

Also, I argue with Gyarados being an effective Swampert "counter". He can't really DO anything to a curse-pert, as cursing raises not only attack, but defense. You may consider getting another pokemon to take care of swampert, such as Starmie. Here's a set that could be useful.

Starmie@Lefties
160 HP/132 SpA/216 Spe
Natural Cure
Timid

Rapid Spin
Recover
Grass Knot
Surf/Thunderbolt

In this set, you can effectively handly Swampert with Grass Knot, and can also spin away entry hazards. Recover is for recovering health, as without recover, Starmie isn't going to stay alive long.

You can either use Surf or Thunderbolt in the last moveslot. Surf gets STAB, and is a good all around move. Thunderbolt allows you to hit Gyarados for Super-Effective Damage.Ice Beam is also an option for the last move slot, because it allows you to hit opposing dragons, that would easily stop your Dragonite.

On Mespirit, I would advise getting rid of Thunderbolt for something like Stealth Rock. I cannot stress how useful stealth rock is. Really. Getting up Rocks allows you the huge advantage of getting damage in before-hand, helping you to get a quick KO on pokemon with low health switching in.

Honestly, Sleep Talk isn't that useful on Heracross anymore. With Hypnosis accuracy being reduced to 60%, sleepers such as Gengar, Yanmega, and Bronzong will have a hard time hitting. I've seen a decline in the amount of pokemon using hypnosis, and Sleep Powder isn't that common either. Spore is only on Smeargle and Breloom, both of whom you can easily KO. I would reccommend somethin like Night Slash or Pursuit, allowing you to KO pokemon trying to run from Heracross. Night Slash also gives you a chance to OHKO Gengar.

Lastly, a fast revenge killer such as Dugtrio would be useful for this team, allowing you to revenge kill Infernape if you need to.
 
Gyarados (M) @ Leftovers
Ability: Intimidate
EVs: 216 HP/16 Atk/188 Def/88 Spd
Adamant nature (+Atk, -SAtk)
- Dragon Dance
- Earthquake
- Taunt
- Waterfall

Potentially a second sweeper and useful wall. This stops Infernape in its tracks (yes Grass Knot is a 2HKO with Stealth Rocks, but I OHKO back with a DD'd Waterfall and outrun him.) Taunt serves a very special purpose on this team, using Cresselia for set up bait and DD'ing on the switch.
Not with those Speed EVs you don't.
 
Im not really great with RMTs but you are kind of Dugtrio weak. Other than Pory Z and if Gyara sets up some DD's he is alright but otherwise a good stoneedge / EQ combo does a lot of damage against you
 
The only way your Gyarados can outspeed a Max Speed Naive Infernape is with 138 Speed EV's. This will elevate you to 232 Speed, allowing you to outspeed Infernape after a dragon dance.
 
Deleted what would have been a double post.

Bumping again, as I switched around the four pokemon in my party not named Porygon2 and Dragonite. Sorry to post so close to my UU team.
 
Ok. Hmm. Crunch is indeed better than Shadow Claw due to the defense drop, which can be very useful. What else? Well, you have a weakness to a defensive suicune with calm mind and rest. Im not going to run damage calcs, but i assume a Max Hp/4 Def Suicune would only take around 25-30% from thunderpunch? Because its not stabbed, and low base power. Relatively low. Maybe, use sludge bomb/air slash/hp ground on crobat for more neutral coverage, but thats up to you. I like sludge bomb, because that does about equal to a super effective hidden power(90 x 1.5=135, 70 x 2=140)
So only a 5 difference in power. Basically, go for double stab and hp ground/fighting. I would go with ground, because Heatran can wall it due to decent defensive stats, but a Nasty Plotted Hp Groundwould hurt. Also...Snorlax would take a hp fighting welll, NP SLudge Bomb would do about as much and could poison. Great team otherwise.
 
What does Sludge Bomb do for coverage? Flying hits everything that Sludge Bomb hits. Just pointing out that. Also Looking over the rest of the team, I guess Suicune could pose a problem, so what do you suggest?
 
In general, Stealth Rocks is a better move than Gyro Ball of Bronzong when you don't have it on your team. The passive damage is simply great.
 
In general, Stealth Rocks is a better move than Gyro Ball of Bronzong when you don't have it on your team. The passive damage is simply great.
I beg to differ. Without Gyro Ball, Bronzong won't get past a SD Weavile, and with SD / Brick Break / Night Slash / Ice Shard it's going to seriously wreck havoc, especially taking into consideration that a SD pretty much negates the Reflect. Bronzong is your only true answer to Weavile, barring Lucario revengekilling it, and exploding on it is such a big waste. That goes for Mamoswine too, really. Hitting 3/6 Pokémon for super effective damage with its STAB, while your remaining Pokémon is incapable of taking a hit.

Though, the thing that makes Bronzong a better mid-game screener than Deoxys-S is that it's really durable, and will usually get screens on the field more than once, unlike Deoxys-S. Explosion is indeed a great move, but personally I find it a waste on such a support Pokémon. As pointed out already, Stealth Rock is a great move, and I would probably give it a try over Explosion. It will turn a lot of 2HKOs into a OHKO, and some 3HKO into a 2HKO.

I wouldn't get all excited pulling off a 3HKO on Snorlax after two Nasty Plots, that's pretty bad. With Stealth Rock on the field - pressuming you use it on your Bronzong of course -, a Life Orb Brave Bird 2HKO Snorlax, without any form of set up. Though, you will barely scratch Heatran, Tyranitar, and the likes, but physical Crobat functions far better as a Fighting switch-in, and doesn't really need the type coverage to deal some damage, allowing you to squeeze in Roost. However, if you plan to keep your current set, there's no point running 252 Speed. There's no IV-combination for Hidden Power Fighting with 31 Speed, so you might as well lower your Speed to 236 EVs to outrun Skymin.

Considering Dragonite is your main sweeper, I would seriously consider running a SD Lucario. SD Lucario allow you to heavily damage walls such as Hippowdon, Cresselia, Celebi, and Zapdos enough for your Dragonite to sweep later. I suggest giving SD / Close Combat / Crunch / Extremespeed a try, maybe even Ice Punch as it's amazing on Jolly Lucario, killing Gliscor and Zapdos in one hit (the latter is OHKOd with Stealth Rock on the field iirc). That will give you somewhat of an offensive duo, and a synergy to toy with.
 
For your Porygon2 run Bold with 252Hp, 120 Def, 40 SpA and 96 SpD. The old spread in the analysis is out of date. The new one designed for the Platinum metagame has been put up.
This lets you live 2 Life Orb Salamence Outrages and live, and OHKo with Ice Beam.
Also lets you live 3 Life Orb Gyarados Waterfalls and do 90% with Thunderbolt (OHKO once it has attacked with Life Orb).
 
Have you considered some other nature besides adamant for Dragonite? You are dampening the power of fire blast no? I don't know if the pokes fire blast is intended for are still OHKO or 2HKOd adamant.
 
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