This TR team is designed for a double battle for Pokemon Battle Revolution, so 4 of the following are used. #s 1 and 2 are my favorite pair to start with.
**Changed from original**
1) Bronzong
@Lum Berry/Occa Berry
Ability: Levitate
Nature: Relaxed
EV: 252 HP/252 DEF/6 SP DEF
>Trick Room
>Hypnosis
>Gyro Ball
>Explosion
Bronzong is a wonderful set-up Pokemon for Trick Room and offers great support moves as well. The Occa Berry really does come in handy when an Infernape makes an appearance before the Trick Room is activated. Gyro Ball works wonders against Froslass and Aerodactyl. Explode w/ Ursaring's Protect.
2) Ursaring
@Flame Orb
Ability: Guts
Nature: Brave
EV: 252 HP/252 ATT/6 SP DEF
>Protect
>Facade
>Hammer Arm
>Crunch
Protect the first turn while Bronzong activates Trick Room. Meanwhile, the flame orb will activate its Guts ability and boosts its attack stat to incredible levels. A STABbed Facade destroys just about anything and Crunch is for Gengar. Hammer Arm for the speed boost in TR.
3) Slowbro
@Leftovers
Ability: Own Tempo
Nature: Relaxed
EV: 212 HP/252 DEF/44 SPATT
>Trick Room
>Psychic
>Calm Mind
>Slack Off
The defensive beast of the team and its able to boost Spec at the same time. Psychic can be subbed for a move better suited to the team.
4) Camerupt
@Life Orb
Ability: Solid Rock
Nature: Quiet
EVs: 252 HP/ 6 ATT or DEF/252 SP ATT
>Protect
>Eruption
>Earth Power
>Stealth Rock/Explosion
Great Sp Sweeper with Eruption. Protect is there for TR setup and Stealth Rock gives support, while explosion makes him go out with a bang.
5) Marowak
@Thick Club
Ability: Rock Head
Nature: Brave
EVs: 252 HP/ 252 ATT/6 DEF
>Earthquake
>Stone Edge
>Ice Punch
>Double Edge/Swords Dance
One of my favorites. This beast can tear through teams during a TR. Use Swords Dance for an even more ridiculous attack stat, or Double Edge for a nice move w/o the recoil. Ice Punch comes from the 3rd gen Move Tutor.
6) Ampharos
@Expert Belt
Ability: Static
Nature: Quiet
EVs: 252 HP/6 DEF/252 SP ATT
>Thunderbolt
>HP Grass
>Power Gem
>Signal Beam
Finally the weird sheep can be put to use as my other Sp Sweeper. His moves cover most types, so expert belt comes in handy.
Props to aragornbird for the tips on the original - thanks.
**Changed from original**

1) Bronzong
@Lum Berry/Occa Berry
Ability: Levitate
Nature: Relaxed
EV: 252 HP/252 DEF/6 SP DEF
>Trick Room
>Hypnosis
>Gyro Ball
>Explosion
Bronzong is a wonderful set-up Pokemon for Trick Room and offers great support moves as well. The Occa Berry really does come in handy when an Infernape makes an appearance before the Trick Room is activated. Gyro Ball works wonders against Froslass and Aerodactyl. Explode w/ Ursaring's Protect.

2) Ursaring
@Flame Orb
Ability: Guts
Nature: Brave
EV: 252 HP/252 ATT/6 SP DEF
>Protect
>Facade
>Hammer Arm
>Crunch
Protect the first turn while Bronzong activates Trick Room. Meanwhile, the flame orb will activate its Guts ability and boosts its attack stat to incredible levels. A STABbed Facade destroys just about anything and Crunch is for Gengar. Hammer Arm for the speed boost in TR.

3) Slowbro
@Leftovers
Ability: Own Tempo
Nature: Relaxed
EV: 212 HP/252 DEF/44 SPATT
>Trick Room
>Psychic
>Calm Mind
>Slack Off
The defensive beast of the team and its able to boost Spec at the same time. Psychic can be subbed for a move better suited to the team.

4) Camerupt
@Life Orb
Ability: Solid Rock
Nature: Quiet
EVs: 252 HP/ 6 ATT or DEF/252 SP ATT
>Protect
>Eruption
>Earth Power
>Stealth Rock/Explosion
Great Sp Sweeper with Eruption. Protect is there for TR setup and Stealth Rock gives support, while explosion makes him go out with a bang.

5) Marowak
@Thick Club
Ability: Rock Head
Nature: Brave
EVs: 252 HP/ 252 ATT/6 DEF
>Earthquake
>Stone Edge
>Ice Punch
>Double Edge/Swords Dance
One of my favorites. This beast can tear through teams during a TR. Use Swords Dance for an even more ridiculous attack stat, or Double Edge for a nice move w/o the recoil. Ice Punch comes from the 3rd gen Move Tutor.

6) Ampharos
@Expert Belt
Ability: Static
Nature: Quiet
EVs: 252 HP/6 DEF/252 SP ATT
>Thunderbolt
>HP Grass
>Power Gem
>Signal Beam
Finally the weird sheep can be put to use as my other Sp Sweeper. His moves cover most types, so expert belt comes in handy.
Props to aragornbird for the tips on the original - thanks.