Porygon2 was also a great counter being able to come in, trace Arena Trap and OHKO Dugtrio and can do it even easier this gen thanks to its defensive boost.
Shed Shell Dugtrio?
This Arena Trapper has me wondering about the performance of Trapinch.
Porygon2 was also a great counter being able to come in, trace Arena Trap and OHKO Dugtrio and can do it even easier this gen thanks to its defensive boost.
Well let's take a look then.Shed Shell Dugtrio?
This Arena Trapper has me wondering about the performance of Trapinch.
Well let's take a look then.
Trapinch (M) @ Eviolite
Trait: Arena Trap
EVs: 196 Atk / 96 Def / 216 SDef
Adamant Nature (+Atk, -SAtk)
- Earthquake
- Crunch
- Rock Slide
- Quick Attack
Welcome to Trapinch's entire movepool.
Those EVs + Eviolite give it a stat spread of 231/313/300/113/360/56. Beats Tyranitar & Ninetales 1v1, 2HKOing T-tar & OHKOing Ninetales while surviving a Sun-boosted Overheat. Just need to be weary of Will-O-Wisp.
Just like in 4th Gen, Trapinch makes a good Trick Room Trapper, even more so with Eviolite, but other than that you're better off using Dugtrio since Trapinch is 2HKO'd by most anything.
That Dugtrio set is interesting Jimera. The only problem is that it essentially takes up two teamslots, since you'll need to pack a Rapid Spinner so Stealth Rocks don't make 'Trio useless. If the opponent has no hazards, then Dugtrio almost certainly gets one important KO; however, is that worth the potential team diversity you lose? (On Rain teams, it's not as big of a deal since Starmie is one of the best Spinners and Rain abusers in one)
Well let's take a look then.
Trapinch (M) @ Eviolite
Trait: Arena Trap
EVs: 196 Atk / 96 Def / 216 SDef
Adamant Nature (+Atk, -SAtk)
- Earthquake
- Crunch
- Rock Slide
- Quick Attack
Welcome to Trapinch's entire movepool.
Those EVs + Eviolite give it a stat spread of 231/313/300/113/360/56. Beats Tyranitar & Ninetales 1v1, 2HKOing T-tar & OHKOing Ninetales while surviving a Sun-boosted Overheat. Just need to be weary of Will-O-Wisp.
Just like in 4th Gen, Trapinch makes a good Trick Room Trapper, even more so with Eviolite, but other than that you're better off using Dugtrio since Trapinch is 2HKO'd by most anything.
I will put this in where I poste dthis somewhere else.
Dugtrio is not as viable in OU. It really shines in lower tiers like UU and RU. Its a manifestation of a revenge killer with awesome speed and......the victim not being able to escape. It has decent coverage like the QuakeEdge. However it has below par attack at 80 so you basically need a life orb or Choice band. Not to mention it has terrible defenses and priority moves tear it apart.
If your ONLY way of dealing with sun is heatran, there is something seriously wrong with your team in the first place.
Dugtrio is cool though, its probably the best revenge killer in the game. Do not over exagerate its worth though.
Memento must be great on Duggy.
I used to use Memento Jumpluff and it is really good, however Duggy is faster.
Anyway if Ninetales is OU I think Duggy will be more.
Speaking of Memento, a cool combo would be Memento-trapping to definitely remove 1 opposing enemy mon which you would other wise have trouble dealing with. Using Weavile to Pursuit after Memento seems like a sure-kill method to remove your enemies weather inducers, Blisseys, Gliscor or some other irritating mon.
Obviously you wont be using Dugtrio exclusively to Memento but fit it into a LO, choice or even Sash set, using Memento when it seems appropriate.
Dugtrio (Free Set-up Move Set)
Item: Air Balloon
Nature: Jolly
EVs: Max Attack and Speed
Moves
Hone Claws
Substitute
Earthquake
Stone Edge
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Dugtrio (F) @ Choice Band
Trait: Arena Trap
EVs: 144 HP / 140 Atk / 224 Spd
Jolly Nature (+Spd, -SAtk)
- Earthquake
- Stone Edge
- Sucker Punch
- Reversal / Memento
Dugtrio (Free Set-up Move Set)
Item: Air Balloon
Nature: Jolly
EVs: Max Attack and Speed
Moves
Hone Claws
Substitute
Earthquake
Stone Edge
At first it looks gimmicky, but with electric and ground moves still common in OU it is easy to catch a choiced opponent off guard, set up to plus 6 attack with a sub and sweep with near perfect EQ/Stone Edge coverage. The best team mates are starmie with trick and gyrados to attract the lightning and also heatran. I been using this set very succesfully over on PO after watching a similar set being used on youtube by rchizzel. I improved on it by adding the air balloon since an extra immunity serves you better than full hp on something with zero defense.
Counters: None!
May be taken down by two priority users or one if it has focus sash or sturdy. Some really defensive pokes may be able to break the sub too, and possibly things with moves like bullet seed and icicle spear.
Partners: Starmie, Gyrados, Heatran
You say this works against choiced user of Equake and electric. Well by far the most common Equake users are Landorus and Gliscor, both of whom are immune to arena trap. The most common electric user is Thundurus who is also immune to arena trap, this would work against the occasional jolteon, and choiced rotom-w but is too gimmicky for me.
^_^ rotom-w also escapes arena trap!
You say this works against choiced user of Equake and electric. Well by far the most common Equake users are Landorus and Gliscor, both of whom are immune to arena trap. The most common electric user is Thundurus who is also immune to arena trap, this would work against the occasional jolteon, and choiced rotom-w but is too gimmicky for me.