Dummy007 Vs. Gerard, Weird abilities LC battle

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"Who do I have left...Jenna the Snivy, I choose you! Your abilities will be Unaware, Teravolt, and Own Tempo. Now let's do this thing!"

Summary:
Taunt -> Glare -> Leaf Tornado
 
Since Unaware doesn't account for speed you're still a lot faster than that little (but extremely adorkable) snake, so we can use that to our adventage, transport yourslef as far as possible from that taunt as you can, then encore that taunt, yeah you'll be taunted but he'll lose a ton of energy, after that, complete the circle with confusion, you better get out of there

Katherine: Teleport ~ Encore ~ Confusion
*if you're Taunted A2 use Confusion - Shadow Ball
 
280.png

79 HP
44 Energy
Simple/Regenerator/Speed Boost
+1SpA, SpD, +5 Spe
Leech Seed (2a)

Vs.

495.png

90 HP
100 Energy
Unaware/Teravolt/Own Tempo

Gerard, why must you make me think like this. You didn't specify a distance for Teleport. Now I gotta make shit up as I go along.
Ralts
Teleport
3 + 3 meters (my discretion, here) = 6 Energy

-3 HP, Leech Seed

Encore
10 Energy

-3 HP, Leech Seed

Confusion
RNG roll to crit; 396 = no crit
[5 BAP + 3 STAB + (3 SpA - 2 SpD)*1.5] = 9.5 ~ 10 Damage, 2 Energy

Snivy
Taunt
10 Energy

Taunt
10 Energy

Taunt
10 Energy

280.png

73 HP
26 Energy
Simple/Regenerator/Speed Boost
+6 Spe
Taunted (5a)

Vs.

495.png

80 HP
70 Energy
Unaware/Teravolt/Own Tempo

Gerard, you're up.
 
We must beware this little snake, it's tricks must be stopped to all costs, first use your powerful walls to stop those nasty grass attacks, ater that, well you know what to do, it's time to see how cold is her blood

Katherine: Light Screen ~ Ice Beam ~ Ice Beam
*If Jenna uses Mirror Coat use Tackle
 
I lost the post right before posting, so I don't have the RNG rolls. However, I remember what happened.

120.png

90 HP
100 Energy
Infiltrator/Limber/Magma Armor

Vs.

495.png

80 HP
70 Energy
Unaware/Teravolt/Own Tempo


Tsk, tsk, Dummy. You didn't take into account Infiltrator.
Staryu
Light Screen
8 Energy

Ice Beam
no crit, no freeze; [10 BAP + (4 SpA - 2 SpD)*1.5]*1.5 SE = 19.5 ~ 20 Damage, 7 Energy

-1 HP, Toxic

Ice Beam
no crit, no freeze; [10 BAP + (4 SpA - 2 SpD)*1.5]*1.5 SE = 19.5 ~ 20 Damage, 11 Energy

-1 HP, Toxic

Snivy
Light Screen
8 Energy

Toxic
hit; 7 Energy

Leaf Tornado
hit, no crit, no effect; [6 BAP - 5 Light Screen + 3 STAB + (3 SpA - 2 SpD)*1.5]*1.5 SE = 8.25 ~ 8 Damage, 4 Energy

120.png

80 HP
74 Energy
Infiltrator/Limber/Magma Armor
Light Screen (3a)

Vs.

495.png

40 HP
51 Energy
Unaware/Teravolt/Own Tempo
Light Screen (3a)

Dummy007, you're up!
 
"There is something else I forgot, though..."

Summary:
Glare -> Mega Drain -> Taunt

(Oh, and thanks for reffing so quickly, rickheg; this has been a REALLY long match.)
 
Muajaja, my plan worked:
Bulbapedia said:
While Mold Breaker allows a Pokémon to bypass the effects of moves that prevent status (i.e. Immunity, Insomnia, Limber, Own Tempo, and Vital Spirit, but not Leaf Guard), the status the Pokémon's move inflicts will be cured instantly after the attack.

Now we can use this free turn to turn the tables, and we're sooo gonna use it, let's finish this little (altough still cute) snake

Vogue: Aurora Beam
~ Ice Beam ~ Aurora Beam
 
120.png

80 HP
74 Energy
Infiltrator/Limber/Magma Armor
Light Screen (3a)

Vs.

495.png

40 HP
51 Energy
Unaware/Teravolt/Own Tempo
Light Screen (3a)

I'm going with a faster formatting from here on out. Also, Staryu has Limber, Dummy...
Staryu
Aurora Beam
no crit, no effect; [7 + (4 - 2)*1.5]*1.5 = 15 Damage, 5 Energy

Ice Beam
no crit, no freeze; [10 + (4 - 2)*1.5]*1.5 = 19.5 ~ 20 Damage, 7 Energy

Aurora Beam
no crit, no freeze; [7 + (4 - 2)*1.5]*1.5 = 15 Damage, 5 Energy

Snivy
Glare
failed; 6 Energy

Mega Drain
no crit; [6 - 5 + 3 + (3 - 2)*1.5]*1.5 = 8.25 ~ 8 Damage, 4 restored, 8 Energy

120.png

66 HP
57 Energy
Infiltrator/Limber/Magma Armor
Toxic (3 DPA)

Vs.

495.png

0 HP
0 Energy
Unaware/Teravolt/Own Tempo
KO'ed

Dummy, your next pokemon, and abilities! I think it's just Bulbasaur, actually. Abilities. then Gerard orders!
 
@rickheg: Strictly speaking, Teravolt ignores Limber...but I didn't read the whole Bulbapedia page, so it didn't matter anyway. ;.;

"All right, Silas; it's up to you!"

TurboBlaze / Cursed Body / Wonder Guard (if Wonder Guard + Cursed Body is too broken, change Wonder Guard to Magma Armor)
 
Since Cursed body has to make contact i don't think it's too broken, we shall continue to break trough this little grass type, we still have the non-contact Ice beam so let's buse that to the fullest, his avins are suceptible to freeze and bulbasaur itself is psyquic week so we got a little gift in our hands, but we have to be cautious, first protect yourself once again, chage sizes and make yourself very hard to find, after that freeze Silas to death

Katherine: Minimize ~ Light Screen ~ Ice Beam
 
(Ugh. Cursed Body works on any move in-game, but not in ASB. I hate it when that happens...)

(Also, Staryu should have 6 less HP than it does, due to Toxic.)

"Well...crud. I can't even use Sweet Scent..."

Summary:
Sleep Powder until it hits -> Power Whip -> Energy Ball
 
Yeah, I'll allow that combination of abilities. Also, turns out Wonder Guard reduces the HP to 60. True story.

120.png

66 HP
57 Energy
Infiltrator/Limber/Magma Armor
Toxic (3 DPA)

Vs.

1.png

60 HP
100 Energy
TurboBlaze/Cursed Body/Wonder Guard

I can't tell you how much I hate Minimize. But ref it fairly I must.
Staryu
Minimize
no paralysis, 9 Energy

-3 HP, Toxic

Light Screen
Sleep

-3 HP, Toxic

Ice Beam
no crit, no freeze; [10 + (4 - 3)*1.5]*1.5 = 17.25 ~ 17 Damage, 7 Energy

-3 HP, Toxic

Bulbasaur
Sleep Powder
hit, 1-Turn Sleep, 6 Energy

Power Whip
miss; 7 Energy

Energy Ball
hit, no crit, no SpD drop; [8 + 3 + (4 - 2)*1.5]*1.5 = 21 Damage, 5 Energy

120.png

36 HP
41 Energy
Infiltrator/Limber/Magma Armor
Toxic (4 DPA)

Vs.

1.png

43 HP
82 Energy
TurboBlaze/Cursed Body/Wonder Guard

Dummy, you're up next.
 
why was i paralysed? mold breaker doesn ignore limber, but after the attack limber goes back up and i get back to normal, no me gusta
 
Okay, hold on. Apparently, TurboBlaze/Bolt ignore abilities on that action. But apparently, as soon as that turn is over, Limber would re-activate and cure the paralysis. So it turns out Staryu would indeed not be paralyzed. My bad, I misunderstood that. I'll re-do that immediately. Some of these abilities are really confusing.

EDIT: Okay, fixed the business with Limber. I also corrected for the HP adjustment for Wonder Guard.
 
We don't get to go further than this, sorry sweet, but you've done a great job so far, you know what to do :3, don't worry, you've done kurt's job a hundread times easier

Katherine: Ice Beam 'Til Death
 
120.png

36 HP
41 Energy
Infiltrator/Limber/Magma Armor
Toxic (4 DPA)

Vs.

1.png

43 HP
82 Energy
TurboBlaze/Cursed Body/Wonder Guard

I probably should have been keeping track of KOes and such. Oh well.
Staryu
Ice Beam
no crit, no freeze; [10 + (4 - 3)*1.5]*1.5 = 17.25 ~ 17 Damage, 11 Energy

-4 HP, Toxic

Ice Beam
no crit, no freeze; [10 + (4 - 3)*1.5]*1.5 = 17.25 ~ 17 Damage, 15 Energy

Bulbasaur
Power Whip
hit, no crit; [12 + 3 + (2 - 2)*1.5]*1.5 = 22.5 ~ 23 Damage, 7 Energy

Energy Ball
hit, no crit, no SpD drop; [8 + 3 + (4 - 2)*1.5]*1.5 = 21 Damage, 5 Energy

120.png

0 HP
0 Energy
Infiltrator/Limber/Magma Armor
KO'ed

Vs.

1.png

9 HP
70 Energy
TurboBlaze/Cursed Body/Wonder Guard

Gerard, your next pokemon, and actions, please!
 
Kurt, let's go
79.png

let's end this!

Kurt: Zen Headbutt 'Til Death
*if he uses sleep powder use protect but not twice in a row
 
79.png

34 HP
67 Energy
Herbivore/Magic Bounce/Mummy
Toxic (2 DPA)

Vs.

1.png

9 HP
70 Energy
TurboBlaze/Cursed Body/Wonder Guard

Wow, apparently my RNG wanted the match to end asap. Thanks for making it such a good one, guys.
Slowpoke
Protect
7 Energy

-2 HP, Toxic

Zen Headbutt
hit, no crit; [8 + 3 + (4 - 2)*1.5]*1.5 = 21 Damage, 5 Energy

-2 HP, Toxic

Bulbasaur
Sleep Powder
6 Energy

Sleep Powder
miss, 10 Energy

79.png

30 HP
55 Energy
Herbivore/Magic Bounce/Mummy
Toxic (3 DPA)

Vs.

1.png

0 HP
0 Energy
TurboBlaze/Cursed Body/Wonder Guard

Prizes
Gerard; 6 TC (2 for standard, +2 for 6v6 singles, +2 for Pay Day)
Dratini; 1 EC, 2 MC, 1 DC, 1 KOC
Meowth; 1 EC, 2 MC, 1 DC
Slowpoke; 1 EC, 2 MC, 1 DC, 2 KOC
Abra; 1 EC, 2 MC, 1 DC, 1 KOC
Ralts; 1 EC, 2 MC, 1 DC, 1 KOC
Staryu; 1 EC, 2 MC, 1 DC, 1 KOC

Dummy007; 4 TC
Foongus; 1 EC, 2 MC, 1 DC, 2 KOC
Bulbasaur; 1 EC, 2 MC, 1 DC, 1 KOC
Cherubi; 1 EC, 2 MC, 1 DC
Lotad; 1 EC, 2 MC, 1 DC, 1 KOC
Shroomish; 1 EC, 2 MC, 1 DC
Snivy; 1 EC, 2 MC, 1 DC

rickheg; 14 RC

GG both, and thanks for playing!
 
gg, Gerard. That RNG really makes me mad, but at least I got some sweet prizes out of this. This lasted over two months, but it was worth it. Thanks for reffing the whole thing, rickheg; you really earned those 14 RC!
 
I got to say, the idea of this arena seems pretty fun! I'd love to play with it some time.
 
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