This team is really, really unorganized not gonna lie without really any thought going into poke synergy beforehand and trying to just work things out as we go along, basically, I just chose 6 pokes that I liked and tried to make them work together. Some of the movesets are just from smogon guides but I've also mixed and matched quite a bit, tell me what you think and what you think I should improve.
Weavile @ Focus Sash
Ability: Pressure
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Ice Shard
- Brick Break
- Swords Dance
- Knock Off
Pretty straightforward set that can work at least semi well as a lead to try to get rid of as many pokes as it can before it dies or clean up due to Weavile's high speed as well as priority with ice shard. Focus sash ensures you can get at least one swords dance off but if you prefer you can go with a life orb instead, and brick break is just personal preference to get through light screen/reflect as well as OHKOing Bisharp unboosted but will not get through ferrothorn like low kick will, so that can be run as well.
Togekiss @ Leftovers
Ability: Serene Grace
EVs: 252 HP / 4 SpA / 252 SpD
Calm Nature
- Thunder Wave
- Air Slash
- Roost
- Dazzling Gleam
Standard paraflinch togekiss, used to stop sweeps mainly as it can tank pretty hefty physical hits as well. Also a great switch into just about any dragon type other than dragonite whose type coverage will probably still be able to at least 2HKO this
Electivire @ Choice Band
Ability: Motor Drive
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Wild Charge
- Earthquake
- Fire Punch
- Ice Punch
Yeah, yeah, I know he's NU, but imo, he's one of the best wallbreakers in the game, and just one of my favorite pokes which is really why i put him on here, but hear me out. Nobody, NOBODY expects the fire and ice punches. He OHKOs landorus with ice punch and has a 50/50 chance to OHKO ferrothorn with fire punch, which gives him considerable versatility with this set, and really, just a huge surprise factor considering nobody uses him. I think that Assault Vest, Life Orb, or Expert Belt might even be better than Choice band as they all allow him to switch moves but all come with a decrease in power that is better avoided.
Scizor-Mega @ Scizorite
Ability: Technician
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Bullet Punch
- Defog
- X-Scissor
- Superpower
I needed someone to get rid of hazards and someone to get rid of fairy types, scizor seemed like a good option. Also a great physical wall and good at taking down mega medicham. Not much to say here, could run u-turn instead of x scissor or perhaps roost for reliable recovery, as bug type dmg is covered by the next poke.
Yanmega @ Life Orb
Ability: Speed Boost
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
- Protect
- Bug Buzz
- Air Slash
- Giga Drain
Also just a personal preference poke that can net a lot of takedowns on pre-weakened pokes just due to how much dmg he does. Think this is almost exactly the smogon reccomended set, so not much to see here, but I find it generally useful particularly at late game sweeping, often being able to take down 3 or more pokes just by itself.
Tyranitar @ Choice Scarf
Ability: Sand Stream
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Stone Edge
- Pursuit
- Superpower
- Crunch
Rounds out the set as a revenge killer and pursuit trapper, excellent at taking care of Talonflame, Latios/as, and charizard, as well as stab crunch just doing crazy damage for wallbreaking if needed. Standard smogon set here as well, so not a whole lot to see, but I'm open to suggestions of how to make it fit better with my team.
I don't have any hazards on my team because of how reliant my team is of not having hazards on the field and I hATE removing my own hazards with defog, and based on my experience, have a tough time with rotom-w in particular. I'm open to any and all suggestions, just please dont try to take away my electivire. I love it. Thanks!
Weavile @ Focus Sash
Ability: Pressure
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Ice Shard
- Brick Break
- Swords Dance
- Knock Off
Pretty straightforward set that can work at least semi well as a lead to try to get rid of as many pokes as it can before it dies or clean up due to Weavile's high speed as well as priority with ice shard. Focus sash ensures you can get at least one swords dance off but if you prefer you can go with a life orb instead, and brick break is just personal preference to get through light screen/reflect as well as OHKOing Bisharp unboosted but will not get through ferrothorn like low kick will, so that can be run as well.
Togekiss @ Leftovers
Ability: Serene Grace
EVs: 252 HP / 4 SpA / 252 SpD
Calm Nature
- Thunder Wave
- Air Slash
- Roost
- Dazzling Gleam
Standard paraflinch togekiss, used to stop sweeps mainly as it can tank pretty hefty physical hits as well. Also a great switch into just about any dragon type other than dragonite whose type coverage will probably still be able to at least 2HKO this
Electivire @ Choice Band
Ability: Motor Drive
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Wild Charge
- Earthquake
- Fire Punch
- Ice Punch
Yeah, yeah, I know he's NU, but imo, he's one of the best wallbreakers in the game, and just one of my favorite pokes which is really why i put him on here, but hear me out. Nobody, NOBODY expects the fire and ice punches. He OHKOs landorus with ice punch and has a 50/50 chance to OHKO ferrothorn with fire punch, which gives him considerable versatility with this set, and really, just a huge surprise factor considering nobody uses him. I think that Assault Vest, Life Orb, or Expert Belt might even be better than Choice band as they all allow him to switch moves but all come with a decrease in power that is better avoided.
Scizor-Mega @ Scizorite
Ability: Technician
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Bullet Punch
- Defog
- X-Scissor
- Superpower
I needed someone to get rid of hazards and someone to get rid of fairy types, scizor seemed like a good option. Also a great physical wall and good at taking down mega medicham. Not much to say here, could run u-turn instead of x scissor or perhaps roost for reliable recovery, as bug type dmg is covered by the next poke.
Yanmega @ Life Orb
Ability: Speed Boost
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
- Protect
- Bug Buzz
- Air Slash
- Giga Drain
Also just a personal preference poke that can net a lot of takedowns on pre-weakened pokes just due to how much dmg he does. Think this is almost exactly the smogon reccomended set, so not much to see here, but I find it generally useful particularly at late game sweeping, often being able to take down 3 or more pokes just by itself.
Tyranitar @ Choice Scarf
Ability: Sand Stream
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Stone Edge
- Pursuit
- Superpower
- Crunch
Rounds out the set as a revenge killer and pursuit trapper, excellent at taking care of Talonflame, Latios/as, and charizard, as well as stab crunch just doing crazy damage for wallbreaking if needed. Standard smogon set here as well, so not a whole lot to see, but I'm open to suggestions of how to make it fit better with my team.
I don't have any hazards on my team because of how reliant my team is of not having hazards on the field and I hATE removing my own hazards with defog, and based on my experience, have a tough time with rotom-w in particular. I'm open to any and all suggestions, just please dont try to take away my electivire. I love it. Thanks!