Electric Dogs? Pfft what next, Yellow Dragons!

OU Rate My Team
Welcome to my OU RMT, consisting of powerhouse pokemon, which give the real message of teamwork, they rely on each other to cover up weaknesses. I hope you like it

Overview
First of all I wanted to use a CB Nite, with Extreemspeed, so I can sweep with the right support
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Thanks to the friendly smogonites, I chose Magnezone over Raikou
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Metagross is my lead, and supporter for Dragonite
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I wanted a good set up special sweeper, something with Nasty Plot/Agility etc. This would add to the offense of the team, and since if these pokemon are used responsibly they can weaken the synergy of an opponent effectively. First thing was Honchcrow, but it had a Stealth Rock weakness, so another Steel type came Empoleon
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I wanted another Ice resist, and I also wanted a pokemon, that can take me out of tight situations, I needed a pokemon that can make a 6-4 loss to become 4-2 win. This pokemon had to be able to take some hits, so that automattically rules out Weavile, Aerodactyl and Jolteon, while Latias is banned. So I looked towards the best scarfer there is, Heatran
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Now that I look at it, it seems I have a huge Fighting, Ground weaknees, so in comes a pokemon, that is bulky, counters Ground types, Rock types and can counter Magnezone, this pokemon also needed to have a good support movepool. This pokemon took long to find. But I found it and is none other than Claydol
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The Team
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Metagross@ Leftovers
Adamant
204 HP/80 Atk/224 Defense
~Meteor Mash
~Bullet Punch
~Stealth Rock
~Explosion/Earthquake

Here is the lead, Metagross is awesome as it can lay down rocks, nearly always kills the frail leads, and can Explode on the bulky ones. Though the only bulky ones that are of concern are Swampert, Empoleon. Earthquake also allows me to kill Infernape easily. Which is why Earthquake is an option. The EVs are designed for some survival of Azelf's Flamethrower. Also to add, my Metagross completely counters Gyarados in all ways. I Meteor Mash while he Switches in, then I Meteor Mash while he then he Earthquakes while it activates my Sash, then I bullet Punch it away

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Ursaring@ Toxic Orb
Jolly-Quick Feet
252 Atk/252 Speed/6 HP
~Protect
~Return
~Close Combat
~Shadow Claw

This pokemon can go through teams ripping them to shreds, pokemon that rely on 'popular' pokemon will fail, since this pokemon is designed to smash these fast frail sweepers, with its unique ability, Quick Feet. Return is for a powerful STAB, Close Combat is for a powerful attack to end the life on any Blissey, Snorlax or Steel Type. Shadow Claw is to hit Celebi, Gengar among others. The benefit of Protect, is to activate Toxic Orb, and to see whether Celebli has Thunder Wave. Which ends Ursaring's sweep​

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Heatran@ Choice Scarf
Mild
252 Sp.Atk/252 Speed/6 HP
~Fire Blast
~Earth Power
~Hidden Power Grass
~Explosion/Dragon Pulse

This is the scarfHeatran set, and in my eyes, the best pokemon to put a scarf on. This pokemon will weaken sufficiently any pokemon coming into contact with Fire Blast. HP Grass for Swampert. Earth Power for rival Heatran. Now, I am walled by Salamence/Nite if I run Explosion. But it doesnt matter since my Claydol is designed to survive +1 Salamence, and KO Back with Ice Beam. Mild over Naive since I need the extra power. Expecially against Swampert. With Naive it does 90%-100%, with Mild it does 100%+, the problem is that most Swampert carry Lefties, so when it switches in unharmed, it loses 6% from rocks, and gains it with Leftovers. (Specially defensive Swampert)​

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Infernape@ Life Orb
Naive
252 Atk/64 Sp.Atk/192 Speed
~Overheat
~Close Combat
~Stone Edge
~Mach Punch

One of the best wallbreakers around, after testing on Shoddy, I found that I didnt have the raw power in Magnezone and Empoleon to break through, (Celebi and Umbreon etc.)Though Dragonite is more than capable of breakin through, I would like o save Dragonite hidden till late game. Overheat is for Skarmory, and to hit a powerful. Close Combat for a strong STAB against the a fat stupid pink blob. Stone Edge is for Gyarados and Salamence. While Mach Punch is to pick off the fast sweepers. I am considering to change this too a SD set, but only testing will tell​

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Donphan@ Leftovers
Adamant
252 HP/112 Attack/144 Def
~Earthquake
~Ice Shard
~Assurance
~Rapid Spin

Ok, after some generous people's help. I have changed a pokemon to Donphan. It is able to survive Outrages from the likes of Salamence. It can help by Raid Spinning the hazards that so, threaten Dragonite. Becuse Dragonite is so bulky it needs all the HP it can get. Assurance is to hit Rotom/Gengar on the switch in, hitting for double damage thanks to Stealth Rock. Ice Shard is for Mence. If Mence has Life Orb, and has taken Stealth Rock damage,Ice Shard will KO. Earthquake is the obvious STAB. The only downside to this pokemon, is its mediocre Special Defense. This EV spread will allow me to retain alot of bulk, and help me survive longer in a Physically dominated game​

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Dragonite@ Choice Band
Adamant
252 Atk/144 HP/64 Speed/52 Def
~Extremespeed
~Outrage
~Earthquake
~Fire Punch

This is my CB Nite, capable of sweeping the whole team with the right support. The main reason why I have a lot to counter Salamence and Gyarados is because of pesky Intimidate which ends Dragonite's sweep, and takes the suprise factor, while I switch. Outrage, is for against the bulky pokemon, Fire Punch on steels and Earthquake for Heatran​



Thank you very much, this is my team, any criticism accepted thank you. Feel free to call me an idiot, if you have a reason to.
 
Great team, just wanter to say that Extremespeed only has 8 PP so that if you want to sweep with it, you might find yourself lacking. Great team, just a thought.
 
focus sash isn't too useful on gross, because its very bulky. the fire resist berry (i think its the occa berry) is much better, although shuca berry (ground resist) is possible, and you can get rid of the Sp.Def ev's, and you can dump them on something else. Also, in your description, infernape is not a bulky lead. For claydol, i recommend light clay over lefties.
 
I dont mean Infernape is a bulky lead, I just mean, that I can counter it, I shall reword it.
I put Focus Sash, since it is like having a Shuca and Occa Berry
Thank you for the feedback, and I was considering to give Light Clay, to Clyadol
Thanks
 
Are you playing on shoddy? Just want to let you know that aura sphere and extremespeed are not on shoddy as movesets yet.

Either way, your NOTE: set for raikou is very bad. You're trying to get yourself down to 25% just to fire off a shot that can paralyse enemy? Its quite a bad deal if you realise that life orb thunderbolt does more damage than that, and you can keep using it.

I suggest using the original raikou (tbolt, aura sphere, hp ice. NO weatherball), except change rash to timid, and get rid of extremespeed. Raikou is pretty fast itself, outspeeding most pokemon in OU, the extra moveslot can be filled by either shadow ball or sub. Shadow ball is for rotoms that walls you to a certain extend, while sub eases prediction.

Your claydol is taking up too much roles. It acts as your fighting/ground resist, your screen former, and your counter to salamence. What if you just took a close combat from someone, and then a salamence appears? An option would be to replace empoleon with calm mind celebi, since it resists ground and fighting attacks, and is also a stat boosting sweeper like empoleon.

As a side note, your metagross's only way of dealing with gyarados is explosion, because 2 meteor mashes and 1 bullet punch will never KO gyarados unless its like lonely or hasty nature, and you have stealth rock already up. This is because personally i had a maxed attack metagross and it only did 96% to some gyarados with thunderpunch. In gyarados's case, thunderpunch is 4x more powerful than meteor mash, so you'll eventually end up with a dead metagross and +1 gyarados (unless you explode)
 
Raikou: I said I might change it for that Zap Cannon set. Second I am playing on Wifi. Third you can only get Rash with the Event
Metagross: I guess my pokemon rolled out max damage
Claydol too much roles?

The only reason why I picked the Event Raikou, is that it could take care of Tyranitar, Salamence and Ice types.
Raikou is pretty bulky enough to take a few hits.
To take potential of Raikou's Weather Ball, I might put in Tyranitar
Of course, Metagross's true purpose is to set rocks up, if you remember I have a CB Nite. And if the Gyarados doesnt pack Earthquake, it is walled by Empoleon, thus giving it a chance to set up.
Most lead Gyara pack: DD, Taunt, Waterfall, Stone Edge
If they dont pack Earthquake, Metagross can put in an extra Bullet Punch you see, which ends its life
But you see that if it takes a Cloce Combat, I can KO Back. When Mence comes back, and stupidly locks itself in to Outrage, my Empoleon can come in and set up like usual. You should realise that when you focus on one pokemon's faults, you have to see its team mates, who would benefit from these disadvantages
I am playing on Wifi, where Stall isnt common
Raikou fails to outspeed +Infernape, but Infernape does 86-101% with Close Combat. Which most of the time wont KO, while I easily KO Back.
I will change Extremespeed
Claydol does have a lot of roles, which is why its a key member. I hope you noticed that I dont have many defensive pokemon on the team. Claydol is the backbone. And you must remember that Heatran's Fire Blast has a chance to 2HKO with Stealth Rock damage, so Heatran Fire Blasts, while that Salamence switches in, Fire Blast again its nearly always dead.
ScarfTar, is a problem but if it uses a Dark tpye move, Empoleon sets up, locked into Earthquake-Claydol with free screens. Fire Blast/Punch-Heatran can sweep with Flash Fire boost. Stone Edge- Metagross, Claydol and Empoleon thank you
 
With SR on the field, your Raikou will be ohko'd more often than not. It's also garunteed if you have switched in an additional time earlier in the match.

I know you want to use the movie event Raikou set, but it just isn't made for competitive play.
Aura Sphere is worthless if you can't use it with a timid Raikou, and Extreme Speed is unnecessary with Raikou's 100base speed. Weatherball is too situational, and Thunderbolt + HP ice hits everything Weatherball does. If you want this team to be decent on Wi-Fi, I would opt to change Raikou to either a Sub CM or a CM+3attack set

Raikou @ Leftovers / Life Orb
Timid ; 4hp / 252 SpA / 252 Spe

Thunderbolt
HP grass
Substitute/Shadowball
Calm Mind


Although HP Ice gives Raikou better coverage, HP grass let's you beat Swampert, who otherwise will immediately switch in.

Salamence is ohko'd by a Raikou thunderbolt, and +1 hp grass will still kill Flygon
 
With SR on the field, your Raikou will be ohko'd more often than not. It's also garunteed if you have switched in an additional time earlier in the match.

I know you want to use the movie event Raikou set, but it just isn't made for competitive play.
Aura Sphere is worthless if you can't use it with a timid Raikou, and Extreme Speed is unnecessary with Raikou's 100base speed. Weatherball is too situational, and Thunderbolt + HP ice hits everything Weatherball does. If you want this team to be decent on Wi-Fi, I would opt to change Raikou to either a Sub CM or a CM+3attack set

Raikou @ Leftovers / Life Orb
Timid ; 4hp / 252 SpA / 252 Spe

Thunderbolt
HP grass
Substitute/Shadowball
Calm Mind


Although HP Ice gives Raikou better coverage, HP grass let's you beat Swampert, who otherwise will immediately switch in.

Salamence is ohko'd by a Raikou thunderbolt, and +1 hp grass will still kill Flygon

Raikou's base speed is 115, not 100

also hp grass never OHKO flygon even at +2, so you may have miscalculated something.
 
I do not see why you have fire punch on that set over ThunderPunch because if you do kill Skarm (the only steel poke along with Bronzong that EQ is not hitting in OU) with fire punch Heatran can come in and get a flash fire blast.
 
I would change the ev's on your empoleon to 24Def / 252SpAtk / 228Spe this allows you to survive a choice scarf ttar eq
and activate your petaya berry.
 
@Pink Lemonade: Thank you for giving me this option, but if the Movie Raikou, really isnt made for competitive play, then I might as well pick another Electric type. Which will be none other than Magnezone!

@Good idea, but I will put Thunderbolt instead, since Thunderpunch, will never ever 2HKO Skarmory, but an Adamant Thunderbolt with no investment can do a minimum of 75% to the most Specially Defensive Skarmory

@Issaaacc, Thank you, I shall change it
 
Firstly, I suggest not using Focus Sash on Metagross. It's so bulky that you will probably survive the first shot anyway. Run Leftovers with a spread of 204 HP/80 ATK/224 DEF, Adamant. Allows you to counter non-EQ Tyranitar, which I can see your team will have a problem with.

I think your team would benefit from Forretress with Toxic Spikes>>Claydol. It would help so much with a SubPetaya sweep, by ruining the bulky waters, also it would spin away hazards for Dragonite. I just think that Claydol doesn't benefit the team much, without Rapid Spin for Dragonite anyway.
 
@Doctor Who?
I will change the Metagross spread, and thank you for giving me a good reason too

But why would I change Claydol, if it counters the ground weakness which smashes my team. I cant pick Dragonite for this weakness, since most pokemon with Earthquake have Stone Edge/Rock Slide too (Hippo, TTar and Aero)
Fortress does have a high defense stat, but some TTar have Fire Blat exactly for this Forretress and Skarmory
 
I'd say it's ready if no one else comments on this for a while.. since I commented, guess I better rate... Here goes!

You said in the opening (doing quick rate so no quote): they rely on each other to cover up weaknesses. That is total BS! 4 of your pokemon are weak to ground and 3 are weak to fighting. I'll readress this soon and give examples on how this can screw up your team.

First off! You have a huge fighting weakness. Agi Luke with CC can run rampant through half of your team hitting for SE damage. I have no idea what to do with that, just thought I'd let you know.

A DD Mence will honestly destroy 2/3 of your team with EQ. No joke. Dragon Claw for OHKOing Nite. I am suggesting Donphan >> Claydol. Donphan also spins and has a back-up SR in case Meta's rocks get spun away. Doesn't mind spin blockers coming to play becuase it has assurance. Ice Shard 2HKOs mences.

Outrage V Donphan 56% - 66.5%. Donphan Revenge Kills so that is irrelevent. Ice Shard and then takes 56% - 66.5% and then finish with Ice shard again. then you hide Donphan for a while again.

If you know Scizor has LO and not CB, do not send out Zone. It will easily OHKO with Superpower. Should I suggest Magneton from my current RMT? You know you love it and wanna try it out. Remember, 38% chance Zone will get OHKO'd LO Scizor. Then there's Leftys.
Ton >> Zone for that one reason

CharmBliss walls your entire team. 4 Special attackers and 2 physical = lots of blissey time. Your only answer is Explosion from Gross. What if it already exploded? No idea from there without changing up your team.

Hope I pointed out some flaws and helped in any way. Good luck too
 
Lots of Flaws=Yes
MAybe I should reword that.
I have been thinking of putting in a ScarfNape in, to revenge and kill Mence with HP Ice, Gyarados with ThunderPunch, Blissey with Close Combat, and everything else with Overheat
The thing is, I love Empoleon, and I love Heatran, and I love Metagross, and I especially love Dragonite, I guess they shouldnt be mixed :)
I am also going to change Empoleon, I have been testing this team on Shoddy, and Empoleon seems to be the weak link, because once it getsdown to Petaya, it cant seem to beat the bulky walls of Celebi, which seems common.
So I have changed Empoleon with Focus Punch Gengar
 
Major major problem with Lucario and similar is the biggest thing I can see. I only took a cursory glance at your team, but bulky Zapdos would work pretty well (especially in tandem with Heatran) but you might make yourself vulnerable to Ice.
 
Ok, does this mean, with these final changes that I have just done mean that my Team is ultimately ready?
 
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