Empoleon (King Dedede) Based OU RMT ~ Where's Kirby?

At a glance:


dpmfa407.png
dpmfa395.png
dpmfa248.png
dpmfa472.png
dpmfa245.png
500.png





This team is put together to enforce King Dedede's laws upon Dream Land, whilst looking incredibly badass and beating fucking Kirby (anyone know which Pokemon looks the most like Kirby?) into the ground.

American Ninja (Roserade) (M) @ Focus Sash
Ability: Natural Cure
EVs: 100 HP/156 Spd/252 SAtk
Timid nature (+Spd, -Atk)
- Toxic Spikes
- Sleep Powder
- Leaf Storm
- Hidden Power [Ground]

Roserade's name comes from two rather odd things: the episode it first appeared in on Pokemon in which it wore a ninja-like scarf that made everything it did look cute and incredibly badass. The American part is because it has those three bitch colors everyone in the 16th century loved so much. Apart from the ridiculous name, Roserade beats my primary enemy, Swampert just by existing as the lead. It is also a page out of UU, bringing the little meisters into the big leagues. Toxic Spikes is popular with Empoleon, and I hate Forretress and Tentacruel. Plus, I haven't had issues with SR so far, so I doubt Rapid Spin will be necessary. I may be wrong, but stall and phazing stops by Gliscor's hand.

King Dedede (Empoleon) (M) @ Petaya Berry
Ability: Torrent
EVs: 12 HP/12 Def/232 Spd/252 SAtk
Modest nature (+SAtk, -Atk)
- Agility
- Substitute
- Surf
- Ice Beam

The star of the team, albeit without his signature hammer. Empoleon does what he must, takes a giant penguin shit on everything that got through the first wave of his giant army of puff ball-ish creatures.

Godzilla (Tyranitar) (M) @ Leftovers
Ability: Sand Stream
EVs: 252 HP/40 Def/216 SDef
Careful nature (+SDef, -SAtk)
- Curse
- Payback
- Rest
- Sleep Talk

The name is pretty cliche, but Tyranitar is nigh impregnable when he is being used defensively. Once set up enough, this thing proves more than a threat. I needed something that could both scare away Rotom, take all of its status, and get rid of it. CurseTar is too badass for its own good.

Scorpbat (Gliscor) (M) @ Leftovers
Ability: Sand Veil
EVs: 252 HP/40 Def/216 Spd
Jolly nature (+Spd, -SAtk)
- Taunt
- Stealth Rock
- Roost
- Earthquake

Pairs well with Tyranitar as the analysis always points out, I needed to stop the rampant phazing and stall that could injure my team, so here he is. Stealth Rock essentially makes him the utility, and Taunt Roost is good for his own stall. He is also my sole counter to Heracross, Lucario and other Fighting type threats.

North Wind (Suicune) @ Leftovers
Ability: Pressure
EVs: 252 HP/252 Def/4 Spd
Bold nature (+Def, -Atk)
- Calm Mind
- Rest
- Surf
- Sleep Talk

Yet another sleep talker? Crocune is incredibly hard to take down just like Tyranitar, so I decided, why not make sure Heatran, Infernape and such waste their miserable Mixed sets on something even more ridiculously annoying. A stalling machine with pressure makes this thing win most stall battles.

John Deer (Rotom-c) @ Choice Scarf
Ability: Levitate
EVs: 6 HP/252 Spd/252 SAtk
Timid nature (+Spd, -Atk)
- Thunderbolt
- Trick
- Shadow Ball
- Hidden Power [Ice]
---

Rotom is a well thought out plan for this team, being immune to two of Empoleon's weaknesses (Fighting, Ground) and resistant to the last one (Electric). Scarf Rotom is a great revenge killer simply because it isn't expected. He puts a stop to Dragon Dancers (If Salamence is Jolly+328 Speed, I just force him to Outrage, letting me switch in Empoleon (Most of the time Empoleon can take two, Agility up, then KO with Ice Beam). In case the Mence is more standard, HP Ice revenge kills all of a sudden.

Threats:

- Breloom: Technically I can let one of my RestTalkers take the Spore, then switch to Rotom to outspeed and kill without worrying about Focus Punch. So far he hasn't given me the run for my money I usually have with him on other teams. Gliscor can also Taunt and shut him down on the spot. That is probably why.
- Scarf Rachi: Predictable, but at the same time, very annoying. Rotom can take Iron Heads, Tricks, and U-Turns all day, so appropriately it isn't as threatening with that in mind. I hate the flinch hax, as most things do. Roserade can't handle her immediately, so that would be why I hate her.
- Kingdra: In good health, it is able to take out at least two members. Empoleon does well to wall its attacks, but since I'm not using much bulk on Empoleon, Kingdra can wear him down fast.
- Specs Jolteon: Keeps you on your toes, although if stuck on Thunderbolt or Shadow Ball, I can take it from there. Tyranitar can technically stop any attack. Still a viable threat.
- All Dragon Dancers are always a problem to any team once they have multiple DDs. So I won't go too far explaining what happens when Mence or Gyara gets two DDs.
- My mom (You have a mother?). Why might I add this? For the laugh? The lameness of saying it? No, everyone is threatened by their mother. Agreed? It's pretty blatantly obvious.

Questions on what the hell I'm talking about? Want to know why I haven't listed more threats? With TWO RestTalkers, a Defensive Taunt user with Roost, a Scarfed Rotom, what exactly should I be fearing past plain horrible prediction? Give me some pointers so I don't have to add a question mark after everything I say xD

Will I answer your questions on what the hell I'm doing? Find out on the next... No! I'm disinclined to aquiesce to your requests. What? Don't look at me like that, it means no! =D I'm losing my mind

Edit: Anyone want a picture of Dedede in case you aren't familiar with concept of a pink ball's arch nemesis?
 
Didn't you just post a RMT? There is a limit to the number you can post at a time.

EDIT:
Avoid being repetitive. Making a new RMT thread is fine, but you should not be reposting your old team every few weeks. In the same vein, you should try to limit the number of threads you post. Even if your teams are different, you should not be posting a thread every few days.

http://www.smogon.com/forums/showthread.php?t=59097

Sorry if I seemed insulting.
 
Define "just". I haven't posted a thread for hours upon end, so unless you are hallucinating my name (if you are great, my mind games are getting to you) on every post, could you please rate. I'm about to edit it, so unless that's against the rules, which by the way I have read carefully, please don't ask questions to which you already know the answer to.
 
Ah, so that's why people use it, 10 more base power must not be worth it.
Btw, my team doesn't have the particular synergy it is supposed to have for some reason, I find myself having a one sided battle a lot (mostly because of hax). Tips on team layout? It worked to a point, then all of a sudden it doesnt....
 
It seems like you're just not packing enough punch from the physical side of things. In reality, Tyranitar is the only Poke that is dealing heavy physical damage, and you only have two physical moves on the entire team. I suggest changing Tyranitar's set, and the Dragon Dance set has always proved effective for me.
 
I would actually suggest the Choice Band set for Tyranitar, allowing you to switch into Blissey and KO it with either Stone Edge or Pursuit. Blissey is going to be a pain to get passed so that Empoleon can sweep, you need to have a reliable way of getting rid of it.
 
Define "just". I haven't posted a thread for hours upon end, so unless you are hallucinating my name (if you are great, my mind games are getting to you) on every post, could you please rate. I'm about to edit it, so unless that's against the rules, which by the way I have read carefully, please don't ask questions to which you already know the answer to.
Well "just" would be posting another RMT in the same four day stretch. I'd suggest waiting at least a week or two before posting again.
 
Anyone know which Pokemon looks the most like Kirby?

Jigglypuff lol

Anyways, you may be seeing alot of one sided battles on your side because of the severe lack of major sweepers on your team. Something that can ddance up is one example or scizor. Your tyranitar and suicune are rest talkers and don't majorly attack so much as they rest. you should have some major sweepers on your team. Your tyranitar can be one of those. Use the ddance set. Or switch something out of Salamence.
 
Problems:

DD Salamence
Synergy

How to fix:


Your mindset for handling Naive DD Salamence is probably wrong, which revolves around sacrificing Rotom and letting Empoleon kill it when its locked in. This may be a bad strategy but overall I think your better off with Bronzong on that slot.

Bronzong
@ Leftovers
Sassy Nature (SpD+ / Spe-)
252 HP / 86 Atk / 80 Def / 92 SpD

- Stealth Rock
- Gyro Ball
- Earthquake
- Explosion

A good replacement for Gliscor, which is a great check to DD Salamence. Wall Outrage + Earthquake and can shrug at least 2 Fire Blasts. Stealth Rock is already a given and SR + Toxic Spikes can potentially help Empoleon sweep. Earthquake gives coverage while Explosion generally used when the user feels like it. With that being said, you have no solid resist to SD Lucario, and replacing Grass Rotom for Rotom Heat with Overheat and the same moveset should check it.

Now on with the synergy, overall I think the team might be based around Empoleon, as such Choice Band Tyranitar is an excellent partner with it. Removing Blissey is great which loosen up Empoleon's counter and practically KO everything with ease. Infernape might be a mild threat, and you MIGHT want to try a Vaporeon in place of Suicune which can wall it better. gl with the team.

-
 
Back
Top