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Engineer and Elevator Music at the Tournament Arena! iss refs

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Before Round 8:
Lyoku the Machop [Engineer Pikachu]
66.png

HP: 100
Energy: 100
Atk: Rank 3
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 30 (-)
Boosts/Drops: None
Status Conditions: None

Monmen the Cottonee [Elevator Music]
546.png

HP: 90
Energy: 100
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 66
Boosts/Drops: None
Status Conditions: None

Hey, guys, I'll be subreffing this one. Excellent use of Worry Seed allows Fire Blast to miss A1, then PoisonPowder misses A3. Can Monmen pick up the momentum drained by Machop's punishing attacks?

After Round 8:
Lyoku the Machop [Engineer Pikachu]
66.png

HP: 94
Energy: 78
Atk: Rank 3
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 30 (-)
Boosts/Drops: None
Status Conditions: Insomniac (3 Actions), Leech Seeded (4 Actions)

Monmen the Cottonee [Elevator Music]
546.png

HP: 62
Energy: 77
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 66
Boosts/Drops: None
Status Conditions: None
 
Before Round 9:
Lyoku the Machop [Engineer Pikachu]
66.png

HP: 94
Energy: 78
Atk: Rank 3
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 30 (-)
Boosts/Drops: None
Status Conditions: Insomniac (3 Actions), Leech Seeded (4 Actions)

Monmen the Cottonee [Elevator Music]
546.png

HP: 62
Energy: 77
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 66
Boosts/Drops: None
Status Conditions: None

Solid play by EM is allowing Monmen to slowly chip away at Lyoku - how much can Monmen do before it succumbs to the powerful assaults of Machop?

After Round 9:
Lyoku the Machop [Engineer Pikachu]
66.png

HP: 63
Energy: 58
Atk: Rank 3
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 30 (-)
Boosts/Drops: None
Status Conditions: Leech Seeded (1 Action), Poisoned, -2 SpD

Monmen the Cottonee [Elevator Music]
546.png

HP: 29
Energy: 56
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 66
Boosts/Drops: None
Status Conditions: None
 
Before Round 10:
66.png

HP: 63
Energy: 58
Atk: Rank 3
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 30 (-)
Boosts/Drops: None
Status Conditions: Leech Seeded (1 Action), Poisoned, -2 SpD

Monmen the Cottonee [Elevator Music]
546.png

HP: 29
Energy: 56
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 66
Boosts/Drops: None
Status Conditions: None

Monmen certainly did an excellent job wearing Lyoku down; it'll certainly be an easier target for whatever switches in next!

After Round 10:
66.png

HP: 37
Energy: 36
Atk: Rank 3
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 30 (-)
Boosts/Drops: None
Status Conditions: Poisoned, -1 SpD, Insomniac (3 Actions), Leech Seeded (5 Actions)

Monmen the Cottonee [Elevator Music]
546.png

HP: -15
Energy: 32
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 66
Boosts/Drops: N/A
Status Conditions: Faint
 
I think I will..... Rokon, I know you're tired, but I just need a little more from you!

EDIT: OK i think i do need to order after all??

Hidden Power ~ Hidden Power ~ Hidden Power
 
Before Round 11:
Taiyo the Larvesta [Engineer Pikachu]
636.png

HP: 90
Energy: 100
Atk: Rank 2
Def: Rank 2
SpA: Rank 3
SpD: Rank 2
Spe: 60
Boosts/Drops: None
Status Conditions: None

Rokon the Vulpix [Elevator Music]
37.png

HP: 14
Energy: 7
Atk: Rank 1
Def: Rank 2
SpA: Rank 2
SpD: Rank 3
Spe: 75
Boosts/Drops: +12% Acc
Status Conditions: None

This round was a rather short one - Rokon opened with a devastating Hidden Power while Taiyo set up some Sunlight. However, when Rokon tried to Hidden Power again, it had such a tiny amount of Energy left that not even a weakened version of the attack could be performed. Can Elevator Music pull off a longshot victory with the almighty Feebas? Tune in next time to find out!

After Round 11:
Taiyo the Larvesta [Engineer Pikachu]
636.png

HP: 74
Energy: 91
Atk: Rank 2
Def: Rank 2
SpA: Rank 3
SpD: Rank 2
Spe: 60
Boosts/Drops: None
Status Conditions: None

Rokon the Vulpix [Elevator Music]
37.png

HP: N/A
Energy: -7
Atk: Rank 1
Def: Rank 2
SpA: Rank 2
SpD: Rank 3
Spe: 75
Boosts/Drops: N/A
Status Conditions: None

The Sun is shining brightly! (3 Rounds)
 
I'm assuming that Hinbass comes in. uh-oh

Will-o-Wisp until it works - Leech Life - ZHB
IF (Hinbass has at least one DT clone up) THEN (Insert a String Shot* into the queue)

*String Shot should be shot as a wide spread so as to hit all clones and identify the real one.
 
Hmm.... OK Hinbass, we will really have to pray for a lot of luck here!

First, use Hypnosis! I want to avoid a burn as long as possible, and stalling out Sun would be nice to. Follow that up with a Confuse Ray, and then make a couple clones (2) with Double Team!

Hypnosis ~ Confuse Ray ~ Double Team (2 clones)
 
Before Round 12:
Taiyo the Larvesta [Engineer Pikachu]
636.png

HP: 74
Energy: 91
Atk: Rank 2
Def: Rank 2
SpA: Rank 3
SpD: Rank 2
Spe: 60
Boosts/Drops: None
Status Conditions: None

Hinbass the Feebas [Elevator Music]
349.png

HP: 80
Energy: 100
Atk: Rank 0
Def: Rank 2
SpA: Rank 1
SpD: Rank 2
Spe: 80
Boosts/Drops: None
Status Conditions: None

The Sun is shining brightly! (3 Rounds)

Elevator Music is being beat up - not by Larvesta, but by hax! Hypnosis missed, and Confuse Ray rolled a 2 action confusion. At least Larvesta facepalmed before breaking the Double Team - can Feebas prove that it's superior not only to Magikarp, but to Larvesta and Machop as well? Tune in next time to find out!

After Round 12:
Taiyo the Larvesta [Engineer Pikachu]
636.png

HP: 75
Energy: 73
Atk: Rank 2
Def: Rank 2
SpA: Rank 3
SpD: Rank 2
Spe: 60
Boosts/Drops: None
Status Conditions: None

Hinbass the Feebas [Elevator Music]
349.png

HP: 67
Energy: 80
Atk: Rank 0
Def: Rank 2
SpA: Rank 1
SpD: Rank 2
Spe: 80
Boosts/Drops: Double Team (2 Clones)
Status Conditions: Burned

The Sun is shining brightly! (2 Rounds)



Mad editz: Engineer is super-impatient. I've reffed 5 rounds in a day and a half, so hold your horses! This is FAR faster than ordinary.

Also, post #1111. True story.
 
I'm not being impatient, I'm just seeing how fast you can go :p

String Shot until it works - Zen Headbutt x2

Using String Shot like last round.
 
Before Round 13:
Taiyo the Larvesta [Engineer Pikachu]
636.png

HP: 75
Energy: 73
Atk: Rank 2
Def: Rank 2
SpA: Rank 3
SpD: Rank 2
Spe: 60
Boosts/Drops: None
Status Conditions: None

Hinbass the Feebas [Elevator Music]
349.png

HP: 67
Energy: 80
Atk: Rank 0
Def: Rank 2
SpA: Rank 1
SpD: Rank 2
Spe: 80
Boosts/Drops: Double Team (2 Clones)
Status Conditions: Burned

The Sun is shining brightly! (2 Rounds)

Taiyo facepalms, then breaks confusion; 1 turn sleep. Nothing to see here, and it'll be reffed once or twice more later this evening.

After Round 13:
Taiyo the Larvesta [Engineer Pikachu]
636.png

HP: 64
Energy: 66
Atk: Rank 2
Def: Rank 2
SpA: Rank 3
SpD: Rank 2
Spe: 60
Boosts/Drops: None
Status Conditions: None

Hinbass the Feebas [Elevator Music]
349.png

HP: 61
Energy: 63
Atk: Rank 0
Def: Rank 2
SpA: Rank 1
SpD: Rank 2
Spe: 80
Boosts/Drops: -1 Spe
Status Conditions: Burned

The Sun is shining brightly! (1 Round)
 
I love Burn.

SolarBeam - String Shot (all Hinbass if applicable) - SolarBeam
IF (Hinbass uses Mirror Coat on a SolarBeam) THEN (Replace your action with ZHB)
 
Before Round 14:
Taiyo the Larvesta [Engineer Pikachu]
636.png

HP: 64
Energy: 66
Atk: Rank 2
Def: Rank 2
SpA: Rank 3
SpD: Rank 2
Spe: 60
Boosts/Drops: None
Status Conditions: None

Hinbass the Feebas [Elevator Music]
349.png

HP: 61
Energy: 63
Atk: Rank 0
Def: Rank 2
SpA: Rank 1
SpD: Rank 2
Spe: 80
Boosts/Drops: -1 Spe
Status Conditions: Burned

The Sun is shining brightly! (1 Round)

Nice two-turn Sleep from Feebas, but can it overcome? Feebas has to deal with effectively a full-strength Pokemon still - well, at least the Sun is down.

P.S. Larvesta is technically confused for 1 action, but there's no roll next action. Engineer, Elevator Music, act accordingly.

After Round 14:
Taiyo the Larvesta [Engineer Pikachu]
636.png

HP: 57
Energy: 50
Atk: Rank 2
Def: Rank 2
SpA: Rank 3
SpD: Rank 2
Spe: 60
Boosts/Drops: None
Status Conditions: Confused (1 Action)

Hinbass the Feebas [Elevator Music]
349.png

HP: 35
Energy: 46
Atk: Rank 0
Def: Rank 2
SpA: Rank 1
SpD: Rank 2
Spe: 80
Boosts/Drops: None
Status Conditions: Burned
 
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