[SET]
name: Magic Guard Life Orb
move 1: Flare Blitz
move 2: Stomping Tantrum / Stone Edge
move 3: Extreme Speed
move 4: Toxic
item: Life Orb
ability: Magic Guard
nature: Adamant
evs: 252 Atk / 4 SpD / 252 Spe
[SET COMMENTS]
Entei is a hard hitting Fire-type with access to priority. Entei’s decent natural bulk and Magic Guard, which prevents entry hazard damage and Life Orb recoil, makes it hard to chip it down. Recoil free Flare Blitz lets Entei force out common defensive Pokemon such as Corviknight and Jirachi, as well as common Grass-type Pokemon such as Zarude and Dhelmise. Entei’s Fire typing allows it to offensively check common Triage Pokemon such as Togekiss and Tapu Bulu, as it resists Draining Kiss and Horn Leech. Stomping Tantrum allows Entei to threaten Electric- and Fire-type Pokemon such as Primordial Sea Tapu Koko and opposing Entei. Extreme Speed allows Entei to KO weakened fast offensive threats such as Barraskewda and Zygarde-10%. Toxic is used to chip down defensive Pokemon such as Swampert, Kommo-o, and Tapu Fini, who otherwise take little damage from Entei’s attacks. Toxic has extra synergy with Stomping Tantrum, as if Toxic fails, Stomping Tantrum is doubled in power next turn, which is particularly valuable against Toxapex. Stone Edge can be run over Stomping Tantrum to hit Zapdos and Talonflame. An Adamant nature is used to take advantage of Entei’s high Attack stat while still outspeeding most defensive threats. If using Stone Edge, a Jolly nature can be run in order to Speed tie Zapdos.
Entei can fit on most teams, but works best on balance and bulky offense teams. Entei appreciates Pokemon such as Zapdos and Tapu Koko that can force out checks like Kommo-o and Toxapex. Entei pairs well with Terrakion and Zarude, as it can threaten out Corviknight for them, and in return they pressure Swampert, one of Entei’s most reliable checks. Primordial Sea users like Zapdos and Barraskewda threaten Entei tremendously, so reliable revenge killers and switch-ins like Genesect and Tapu Fini make great teammates. Entei pairs well with Pokemon who can provide entry hazard support such as Swampert, helping Entei wear down its checks faster. Entei also appreciates Electric-type Pokemon such as Tapu Koko who can force out bulky Water-types and Flash Fire Corviknight who commonly switch in on Entei. Since Entei has no form of recovery, it appreciates teammates that can bring it in safely with a slow pivot like Swampert and Mew.
[STRATEGY COMMENTS]
Other Options
=============
Entei can run a Desolate Land set with Eruption, Weather Ball, and Solar Beam, as it can beat common switch-ins like Swampert. Entei can also choose to run abilities such as Refrigerate, Galvanize, and Pixilate, to increase Extreme Speed’s damage and threaten Corviknight and Garchomp. Entei can also run Tinted Lens in order to break through checks like Swampert. Entei can also use Curse to better pressure opposing teams. Magic Guard is generally preferred, however, to avoid getting worn down quickly. Sacred Fire can also be run over Flare Blitz in order to burn targets, but its low PP and lower Base Power means Flare Blitz is almost always preferred on Magic Guard Sets.
Checks and Counters
===================
**Physically Defensive Fire-resistant Pokemon:** Swampert, Garchomp, Kommo-o, and Toxapex take very little damage from Entei's primary move and can usually force it out.
**Dauntless Shield Users**: Dauntless Shield Mew, Hippowdon, and Kommo-o are able to avoid major damage from Entei, and they can pivot out or set up Stealth Rock on it. However, they all fear being poisoned by Toxic and can be worn down over the course of a game.
**Primordial Sea Barraskewda and Zapdos**: Primordial Sea Barraskewda and Zapdos can switch in on a predicted Fire-type move, force Entei out, and pivot on switch-ins.
**Flash Fire Corviknight**: Flash Fire Corviknight can switch into all of Entei’s attacks and slow pivot to a teammate that threatens it.
**Faster Offensive Pokemon**: Entei can be forced out by many fast offensive Pokemon like Talonflame, Tapu Koko, and Azelf, which threaten to OHKO or majorly damage Entei.
[CREDITS]
- Written by: [[DuckeryDoodle, 525446]]
- Quality checked by: [[UT, 523866], [Osake, 524664]]
- Grammar checked by: [[[UT, 523866]]
name: Magic Guard Life Orb
move 1: Flare Blitz
move 2: Stomping Tantrum / Stone Edge
move 3: Extreme Speed
move 4: Toxic
item: Life Orb
ability: Magic Guard
nature: Adamant
evs: 252 Atk / 4 SpD / 252 Spe
[SET COMMENTS]
Entei is a hard hitting Fire-type with access to priority. Entei’s decent natural bulk and Magic Guard, which prevents entry hazard damage and Life Orb recoil, makes it hard to chip it down. Recoil free Flare Blitz lets Entei force out common defensive Pokemon such as Corviknight and Jirachi, as well as common Grass-type Pokemon such as Zarude and Dhelmise. Entei’s Fire typing allows it to offensively check common Triage Pokemon such as Togekiss and Tapu Bulu, as it resists Draining Kiss and Horn Leech. Stomping Tantrum allows Entei to threaten Electric- and Fire-type Pokemon such as Primordial Sea Tapu Koko and opposing Entei. Extreme Speed allows Entei to KO weakened fast offensive threats such as Barraskewda and Zygarde-10%. Toxic is used to chip down defensive Pokemon such as Swampert, Kommo-o, and Tapu Fini, who otherwise take little damage from Entei’s attacks. Toxic has extra synergy with Stomping Tantrum, as if Toxic fails, Stomping Tantrum is doubled in power next turn, which is particularly valuable against Toxapex. Stone Edge can be run over Stomping Tantrum to hit Zapdos and Talonflame. An Adamant nature is used to take advantage of Entei’s high Attack stat while still outspeeding most defensive threats. If using Stone Edge, a Jolly nature can be run in order to Speed tie Zapdos.
Entei can fit on most teams, but works best on balance and bulky offense teams. Entei appreciates Pokemon such as Zapdos and Tapu Koko that can force out checks like Kommo-o and Toxapex. Entei pairs well with Terrakion and Zarude, as it can threaten out Corviknight for them, and in return they pressure Swampert, one of Entei’s most reliable checks. Primordial Sea users like Zapdos and Barraskewda threaten Entei tremendously, so reliable revenge killers and switch-ins like Genesect and Tapu Fini make great teammates. Entei pairs well with Pokemon who can provide entry hazard support such as Swampert, helping Entei wear down its checks faster. Entei also appreciates Electric-type Pokemon such as Tapu Koko who can force out bulky Water-types and Flash Fire Corviknight who commonly switch in on Entei. Since Entei has no form of recovery, it appreciates teammates that can bring it in safely with a slow pivot like Swampert and Mew.
[STRATEGY COMMENTS]
Other Options
=============
Entei can run a Desolate Land set with Eruption, Weather Ball, and Solar Beam, as it can beat common switch-ins like Swampert. Entei can also choose to run abilities such as Refrigerate, Galvanize, and Pixilate, to increase Extreme Speed’s damage and threaten Corviknight and Garchomp. Entei can also run Tinted Lens in order to break through checks like Swampert. Entei can also use Curse to better pressure opposing teams. Magic Guard is generally preferred, however, to avoid getting worn down quickly. Sacred Fire can also be run over Flare Blitz in order to burn targets, but its low PP and lower Base Power means Flare Blitz is almost always preferred on Magic Guard Sets.
Checks and Counters
===================
**Physically Defensive Fire-resistant Pokemon:** Swampert, Garchomp, Kommo-o, and Toxapex take very little damage from Entei's primary move and can usually force it out.
**Dauntless Shield Users**: Dauntless Shield Mew, Hippowdon, and Kommo-o are able to avoid major damage from Entei, and they can pivot out or set up Stealth Rock on it. However, they all fear being poisoned by Toxic and can be worn down over the course of a game.
**Primordial Sea Barraskewda and Zapdos**: Primordial Sea Barraskewda and Zapdos can switch in on a predicted Fire-type move, force Entei out, and pivot on switch-ins.
**Flash Fire Corviknight**: Flash Fire Corviknight can switch into all of Entei’s attacks and slow pivot to a teammate that threatens it.
**Faster Offensive Pokemon**: Entei can be forced out by many fast offensive Pokemon like Talonflame, Tapu Koko, and Azelf, which threaten to OHKO or majorly damage Entei.
[CREDITS]
- Written by: [[DuckeryDoodle, 525446]]
- Quality checked by: [[UT, 523866], [Osake, 524664]]
- Grammar checked by: [[[UT, 523866]]
Last edited: