Shurtugal
The Enterpriser.
Team Process:
HI everyone, I am Anthonias here, and this is my latest team I have been using. This team is rather strong, and rather annoying, I do hope you will enjoy this team, as I put a lot of effort into this. Lets get into the team,
I wanted to make a rain team, so what better than to use Politoed? Its kind of obvious, as it keeps rain up permenatly throughout the match, so long as my opponent doesn't have weather.
I wanted to make a bulky team. So, I wanted to try something different. I wanted to use a 2x Screeners + 3 Bulky Sweepers core. I invented this core [as far as I know], and really wanted to try it. You might say to yourself, Jirachi isn't a screener, as Smogon hasn't added an analysis for it in the Pokedex! But, I picked Jirachi for a very special reason. Its steel typing, as, it allows me to resist dragon types, which is exactly what I wanted, and, I also wanted ghost type attacks to be normally effective so my 2 screeners wouldn't be weak to ghost types like Gengar. I chose Espeon as Jirachi's partner so I could get away from having to have hazards on my team by being able to bounce them. They both make wounderful screeners, and my objective is to get my screens up, and set up as much as possible.
I wanted to create a bulky offense core, and so, I chose Volcarona and Breloom. With their typing, they have perfect synergy, and they also work well with Politoed. Now you might say Volcarona is not meant to be used in rain, but with access to Hurricane, I beg a difference. Breloom's spore also helps me set up, as forcing switches when I have a lack of screens is very helpful. Volcarona has access to the best bulky sweeper attack, Quiver Dance. So, I knew I would need these two paired together. Volcarona aslo appreciates Espeon's Magic Bounce as it hates SR.
Gliscor was my glue to this team. I had lots of trouble dealing with Ninetails, and sun teams in general. So, I added Gliscor to patch up my weaknesses. Also, Gliscor makes a great bulky set up sweeper. Gliscor also helps me deal with Jirachi [as CM Sub Jirachi is a problem, even with Gliscor checking it], and made Gliscor a valuable member to this team. Also, with access to Poison Heal next to Breloom, they can all abuse Screens like pros.
Trait: Drizzle
EVs: 212 HP / 252 Def / 40 SAtk / 4 Spd
Bold Nature (+Def, -Atk)
- Scald: Well, surf is rather redundant considering the power difference is 15. Hydro Pump misses one too many times, while scald has so much synergy with Politoed set, physically defensive! With the burn rate, its more helpful to use. Also consider that Politoed is my main counter for Scizor and Landorus, and which, burn is ever-so nice to hit them with.
- Haze: Sure, encore would be nice, or even perish song. But, Espeon can block Encore, and, Perish Song allows three turns of sweep when its Baton Passed! No, Haze has saved me more than once. I can haze my other opponents bulky sweepers to give mine a clear advantage.
- Ice Beam: With the rise or Tornadus, Dragonite, Salamence, and Hazorus, Ice Beam is the best coverage move I could come up with. HP [Grass] is rather redundant with Breloom, and, Focus Blast just misses. Ice Beam ended up superior for my coverage move.
- Protect: Scouting. Its very important, once I learn a Pokemon's set, I have an advanatge over that Pokemon. Protect also allows me to grab leftovers boost, which help with max/min damage survivle.
Politoed [In Depth]
Politoed is needed to keep the entire team alive. Breloom loves eating fire type attacks, especially with screen support. Volcarona loves to abuse 100% accurate Hurricane's, while Jirachi loves being able to stay in on Flamethrowers. Politoed is naturally a good Pokemon to fight BP with, and sand teams with as well. Politoed is a ir-replaceable member to this team, and has allowed my team to sweep every time, considering I need it to fully use my team.
Trait: Magic Bounce
EVs: 252 HP / 4 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Reflect: Well, this is a dual-screener, so, I needed to use reflect, no? Reflect is here to enable my sweepers an easy sweep. Reflect helps me absorb physical blows.
- Light Screen: Same as above, as I run it to enable a sweep. Light Screener allows me to easily eat special attacks as well.
- Psychic: I needed an attack, and, Psychic provides STAB and coverage. Hit opposing Breloom hard, bouncin spore as well.
- Shadow Ball: Just because I need to hit Latios/Reuniclus XD
Espeon [In Depth]
Espeon loves to set up on stall teams [Smeargle, SR/Hazard Leads, Jirachi, Foretress, ect.]. I can easily gain all my screens while Ferrothorn despratly tries to 2HKO with Gyro Ball, with no success. Stuff like that. Espeon also helps me dent threats such as Rotom-W [Which can 2HKO Breloom, making it a check, at least, w/o screens.] Espeon also helps to a lesser extent with Conkeldurr, and, such. Espeon most important roles are to bounce hazards, and, to set up screens for the team. It has such nice synergy with my team
Trait: Serene Grace
EVs: 252 HP / 230 SDef / 28 Spd
Sassy Nature (+SDef, -Spd)
- Reflect: Reflect is very vital for Jirachi, as, it cannot take physical attacks very well. Reflect support is needed to enable a sweep with my bulky sweepers. Reflect is crucial to Jirachi's survival as well.
- Light Screen: Well, this attack is such a bitch to my oppponent. If they thought Earth Power wasn't going to be a clean 2HKO before, wait untill I pop this out! It becomes a demon special wall. It also helps enable a sweep with my bulky sweepers.
- Body Slam: Body Slam has proven very helpful. Bulky Sweepers aren't exactly known for thier high speed, and Body Slam is just my way of further helping a sweep. with Serene Grace, it can achieve this many times, making itself as useful as can be.
- Iron Head: Jirachi's fatal STAB. Combined with Body Slam's para rate, I can ParaFlinch threats to my team. With Screens up, I have many oppurtunities to abuse Body Slam until I acheive para. With that, I can Iron Head away. HO Teams can just cry at the sight of this thing.
Jirachi [In Depth]
Jirachi allows me to not only set up screens, but to wear down my opponent. Jirachi can act as a back up sweeper if needed with its screens. Iron Head + Body Slam is a death combonation, especially on a screener Jirachi. The Body Slam support allows me to hit threats that could otherwise prove a nuiscence to this team. Jirachi is no doubt one of my favorites on this team!
Trait: Flame Body
EVs: 252 SAtk / 4 SDef / 252 Spd
Timid Nature (+Spd, -Atk)
- Quiver Dance: My main objective is to set up as much as possible. With screen support, Quiver Dance only becomes more deadly. Quiver Dance increases SDef, Spe, and SAtk, allowing it to sweep just after +1!
- Substitute: With screens up, this attack is actually quite reliable. I can set up on Ferrothorn [T-Wave failed, aw, you poor thing!]. I can set up plenty in a sub, especially with QD raising SDef, and screens in general. Blocking Status attacks, Substitute is very valuable.
- Bug Buzz: Its main STAB, as, it can hit grass pokemon hard. Volcarona is the best cure to just about every threat to rain. Bug Buzz hits Celebi hard, and combined with QD, is a OHKO for the most part!
- Hurricane: Ah, Hurricane. Confusion, 100% accurate, follwed by screen/QD support. I couldn't ask for a better sweeper! This thing makes so many people rage quit, and other lose to a 6-0 sweep. Its Tornadus with bulk!
Volcarona [In Depth]
This thing is great for the F/G/W core. Alongside that, it can abuse Hurricane and the screens I have set up. Quiver Dance is the best attack alongside screens as it manages to get to +3-4 with ease. Especially with its substitute. Volcarona is a very big asset to this team, and I cannot see how I would sweep without it!
Trait: Poison Heal
EVs: 236 HP / 212 SDef / 60 Spd
Careful Nature (+SDef, -SAtk)
- Bulk Up: Rasing Defense and Attack, this move is almost as great as Quiver Dance! Alongside screens, I can wall any physical sweeper [or and SAtk] with the ev's and poison heal [enabling set up]. After just 2 of these Bulk Ups, I can begin to sweep hard!
- Spore: Allows me to set up a 2 BU while the opponent rests. This gives me the ooppurtunity to [A, use spore on the third round of sleep, when it will wake up, and sleep allows me to recover with Poison Heal, and B, hit the mon with Drain Punch!]. Spore is such a good move, that, it allows Breloom to be just as great as Volcarona!
- Seed Bomb: I needed a STAB. It hits other Rain teams hard! Seed Bomb is super-powered after a few BU's.
- Drain Punch: Combined with BU, Screens, and Poison Heal, Drain Punch makes me all most unstoppable. With high recovery, solid defenses, and high attack power, there really isn't anything my opponent can do to beat me.
Breloom [In Depth]
Breloom does a great job setting up alongside screens. It has perfect synergy with Volcarona, and can pretty much do any kind of sweep. Drain Punch is such a sweet attack, allowing me to 2HKO Skarm after 2 BU [and live from Brave Bird]. This is easy to acheive with spore by the way. Breloom is a important member to this team, and does its job very well I might say!
Trait: Poison Heal
EVs: 224 HP / 44 Def / 212 Spd
Impish Nature (+Def, -SAtk)
- Swords Dance: This attack is my way of setting up. With its high defenses, and, poison heal, alongside screens, this is fairly easy to accomplish. I only need to use it once or twice to begin a sweep with it ;)
- Ice Fang: How I long to put Facade here to hit Rotom-W. However, Ice Fang is overall better for coverage against other Pokemon, other Gliscor, ect. Its low base power can be easily manipulated with SD, so its all good.
- Protect: Although it wears down screens, when screens aren't up, its a nice way to ensure I can live an attack. With poison heal, protect is no joke!
- Earthquake: My means of STAB. HIts Rachi and sun team hard. Earthquake is super-powered after 2 SD's, reaching a high peak of +4 attack! EQ is almost unstoppable!
Gliscor [In Depth]
The Glue to my team. Helps me finish off other threats, and, can abuse screens and set up to acheive a sweep.
Importable:
Politoed (F) @ Leftovers
Trait: Drizzle
EVs: 212 HP / 252 Def / 40 SAtk / 4 Spd
Trait: Drizzle
EVs: 212 HP / 252 Def / 40 SAtk / 4 Spd
Bold Nature (+Def, -Atk)
- Scald
- Haze
- Ice Beam
- Protect
- Haze
- Ice Beam
- Protect
Espeon (M) @ Light Clay
Trait: Magic Bounce
Trait: Magic Bounce
EVs: 252 HP / 4 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Reflect
- Light Screen
- Psychic
- Shadow Ball
Timid Nature (+Spd, -Atk)
- Reflect
- Light Screen
- Psychic
- Shadow Ball
Jirachi @ Light Clay
Trait: Serene Grace
Trait: Serene Grace
EVs: 252 HP / 230 SDef / 28 Spd
Sassy Nature (+SDef, -Spd)
- Reflect
- Light Screen
- Body Slam
- Iron Head
Sassy Nature (+SDef, -Spd)
- Reflect
- Light Screen
- Body Slam
- Iron Head
Volcarona (F) @ Leftovers
Trait: Flame Body
Trait: Flame Body
EVs: 252 SAtk / 4 SDef / 252 Spd
Timid Nature (+Spd, -Atk)
- Quiver Dance
- Substitute
- Bug Buzz
- Hurricane
Timid Nature (+Spd, -Atk)
- Quiver Dance
- Substitute
- Bug Buzz
- Hurricane
Breloom (M) @ Toxic Orb
Trait: Poison Heal
Trait: Poison Heal
EVs: 236 HP / 212 SDef / 60 Spd
Careful Nature (+SDef, -SAtk)
- Bulk Up
- Spore
- Seed Bomb
- Drain Punch
Careful Nature (+SDef, -SAtk)
- Bulk Up
- Spore
- Seed Bomb
- Drain Punch
Gliscor (M) @ Toxic Orb
Trait: Poison Heal
Trait: Poison Heal
EVs: 224 HP / 44 Def / 212 Spd
Impish Nature (+Def, -SAtk)
- Swords Dance
- Ice Fang
- Protect
Impish Nature (+Def, -SAtk)
- Swords Dance
- Ice Fang
- Protect
- Earthquake