Introduction: I made this team less than 2 days ago and it has accumulated a record of around 25-0 on the PS NU ladder on the alt cbttest (the losses on this alt are from another team or an earlier version with Kangaskhan over Sawk)
Klang @ Eviolite
Trait: Clear Body
EVs: 88 HP / 252 Atk / 168 Spd
Adamant Nature
- Gear Grind
- Shift Gear
- Return
- Substitute
One may think Klang is just another NU Steel-type, but its actually quite the hidden gem, as many Pokemon in NU aren’t prepared to face Steel-types, which can give Klang ample time to set up Substitute and boost with Shift Gear. Gear Grind and Return are the attacking moves of choice, with the former having STAB and breaking enemy Substitutes, and the latter
hitting Steel resists such as Charizard and Water-types. The EV spread maximizes power and bulk, and outspeeds all unboosted Pokemon up to 112 base speed after a Shift Gear boost.
Mandibuzz (F) @ Leftovers
Trait: Big Pecks
EVs: 240 HP / 8 Def / 252 SDef / 8 Spd
Careful Nature
- Substitute
- Toxic
- Roost
- Foul Play
The latest arrival to NU, Mandibuzz serves as a more defensive Pokemon for the team, with 110/105/95 defenses serving well with its relatively high speed for a defensive Pokemon. Substitute and Toxic serve as a combo that can be used to block and spread status, respectively, while Roost is a must, as it extends the longevity of Mandibuzz. Foul Play punishes Pokemon with high Attack that may choose to set up on Mandibuzz. It also notably OHKOes common variants of Golurk. The EVs are tailored to maximize Mandibuzz’s lower special bulk, while 8 Def slightly increases its physical bulk, and 8 Spd gets the jump on slower Mandibuzz and other uninvested base 80s.
Misdreavus @ Eviolite
Trait: Levitate
EVs: 4 Def / 252 SAtk / 252 Spd
Timid Nature
- Nasty Plot
- Shadow Ball
- Thunderbolt
- Taunt
Misdreavus serves as a Pokemon that can stop hazard setters, setup sweepers, and defensive Pokemon with Taunt, and can set up a Nasty Plot on Pokemon that it threatens out or Choice-locked Fighting moves, among other things. Shadow Ball serves as STAB, while Thunderbolt is mainly used to hit Pokemon such as Swellow hard, and other Pokemon that are immune to or resist Shadow Ball.
Sawk (M) @ Choice Band
Trait: Mold Breaker
EVs: 252 Atk / 4 Def / 252 Spd
Jolly Nature
- Close Combat
- Stone Edge
- Ice Punch
- Earthquake
Sawk is one of the greatest wallbreakers in the tier, and this is boosted even more by Mold Breaker, which makes it able to OHKO common SR setters such as Golem and Bastiodon. Close Combat is an extremely powerful STAB boosted even more by Choice Band, while Earthquake, Stone Edge, and Ice Punch are used to hit Pokemon such as Garbodor, Scolipede, and Golurk super effectively, in that order.
Metang @ Eviolite
Trait: Clear Body
EVs: 252 HP / 252 Atk / 4 Def
Adamant Nature
- Meteor Mash
- Bullet Punch
- Stealth Rock
- Sleep Talk
Metang is one of the better SR setters in the tier, as it has a nice defensive typing that makes it neutral to Fighting, and the 4x Psychic resistance and the use of Sleep Talk on the set make it an instant fuck you to Jynx, which is OHKOed by Meteor Mash regardless and Bullet Punch after SR. The EVs make Metang more of an offensive tank than a defensive wall, which enhances its ability to take down common frail Pokemon and Steel-weak Pokemon such as Haunter and Regice.
Jynx (F) @ Choice Scarf
Trait: Dry Skin
EVs: 4 Def / 252 SAtk / 252 Spd
Timid Nature
- Ice Beam
- Psychic
- Lovely Kiss
- Trick
One of the best Scarfers in the tier, Jynx serves the role well, as it sits in the pivotal base 95 speed tier, letting it speed tie with Scarf Primeape among other things, and has access to a fast Lovely Kiss to induce sleep and Trick to cripple defensive Pokemon such as Lickilicky and Alomomola. Psychic and Ice Beam are the best STAB options for Jynx given their relatively high Base Power and reliability.
Conclusion: This team is one of the better teams I’ve made personally, but the main flaw I see in it is the fact that Charizard (especially the Scarf variant) can break the team down relatively easily, especially if its in Blaze range.
Importable:
Klang @ Eviolite
Trait: Clear Body
EVs: 240 HP / 136 Def / 40 SDef / 92 Spd
Impish Nature
- Rest
- Sleep Talk
- Shift Gear
- Gear Grind
Mandibuzz (F) @ Leftovers
Trait: Big Pecks
EVs: 240 HP / 8 Def / 252 SDef / 8 Spd
Careful Nature
- Substitute
- Toxic
- Roost
- Foul Play
Misdreavus @ Eviolite
Trait: Levitate
EVs: 4 Def / 252 SAtk / 252 Spd
Timid Nature
- Nasty Plot
- Shadow Ball
- Thunderbolt
- Taunt
Garbodor (M) @ Black Sludge
Trait: Aftermath
EVs: 252 HP / 240 Def / 16 Spd
Impish Nature
- Spikes
- Toxic
- Pain Split
- Gunk Shot
Carracosta (M) @ Leftovers
Trait: Solid Rock
EVs: 252 HP / 252 Atk / 4 Def
Adamant Nature
- Stealth Rock
- Stone Edge
- Aqua Jet
- Waterfall
Jynx (F) @ Choice Scarf
Trait: Dry Skin
EVs: 4 Def / 252 SAtk / 252 Spd
Timid Nature
- Ice Beam
- Psychic
- Lovely Kiss
- Trick
Klang @ Eviolite
Trait: Clear Body
EVs: 88 HP / 252 Atk / 168 Spd
Adamant Nature
- Gear Grind
- Shift Gear
- Return
- Substitute
One may think Klang is just another NU Steel-type, but its actually quite the hidden gem, as many Pokemon in NU aren’t prepared to face Steel-types, which can give Klang ample time to set up Substitute and boost with Shift Gear. Gear Grind and Return are the attacking moves of choice, with the former having STAB and breaking enemy Substitutes, and the latter
hitting Steel resists such as Charizard and Water-types. The EV spread maximizes power and bulk, and outspeeds all unboosted Pokemon up to 112 base speed after a Shift Gear boost.
Mandibuzz (F) @ Leftovers
Trait: Big Pecks
EVs: 240 HP / 8 Def / 252 SDef / 8 Spd
Careful Nature
- Substitute
- Toxic
- Roost
- Foul Play
The latest arrival to NU, Mandibuzz serves as a more defensive Pokemon for the team, with 110/105/95 defenses serving well with its relatively high speed for a defensive Pokemon. Substitute and Toxic serve as a combo that can be used to block and spread status, respectively, while Roost is a must, as it extends the longevity of Mandibuzz. Foul Play punishes Pokemon with high Attack that may choose to set up on Mandibuzz. It also notably OHKOes common variants of Golurk. The EVs are tailored to maximize Mandibuzz’s lower special bulk, while 8 Def slightly increases its physical bulk, and 8 Spd gets the jump on slower Mandibuzz and other uninvested base 80s.
Misdreavus @ Eviolite
Trait: Levitate
EVs: 4 Def / 252 SAtk / 252 Spd
Timid Nature
- Nasty Plot
- Shadow Ball
- Thunderbolt
- Taunt
Misdreavus serves as a Pokemon that can stop hazard setters, setup sweepers, and defensive Pokemon with Taunt, and can set up a Nasty Plot on Pokemon that it threatens out or Choice-locked Fighting moves, among other things. Shadow Ball serves as STAB, while Thunderbolt is mainly used to hit Pokemon such as Swellow hard, and other Pokemon that are immune to or resist Shadow Ball.
Sawk (M) @ Choice Band
Trait: Mold Breaker
EVs: 252 Atk / 4 Def / 252 Spd
Jolly Nature
- Close Combat
- Stone Edge
- Ice Punch
- Earthquake
Sawk is one of the greatest wallbreakers in the tier, and this is boosted even more by Mold Breaker, which makes it able to OHKO common SR setters such as Golem and Bastiodon. Close Combat is an extremely powerful STAB boosted even more by Choice Band, while Earthquake, Stone Edge, and Ice Punch are used to hit Pokemon such as Garbodor, Scolipede, and Golurk super effectively, in that order.
Metang @ Eviolite
Trait: Clear Body
EVs: 252 HP / 252 Atk / 4 Def
Adamant Nature
- Meteor Mash
- Bullet Punch
- Stealth Rock
- Sleep Talk
Metang is one of the better SR setters in the tier, as it has a nice defensive typing that makes it neutral to Fighting, and the 4x Psychic resistance and the use of Sleep Talk on the set make it an instant fuck you to Jynx, which is OHKOed by Meteor Mash regardless and Bullet Punch after SR. The EVs make Metang more of an offensive tank than a defensive wall, which enhances its ability to take down common frail Pokemon and Steel-weak Pokemon such as Haunter and Regice.
Jynx (F) @ Choice Scarf
Trait: Dry Skin
EVs: 4 Def / 252 SAtk / 252 Spd
Timid Nature
- Ice Beam
- Psychic
- Lovely Kiss
- Trick
One of the best Scarfers in the tier, Jynx serves the role well, as it sits in the pivotal base 95 speed tier, letting it speed tie with Scarf Primeape among other things, and has access to a fast Lovely Kiss to induce sleep and Trick to cripple defensive Pokemon such as Lickilicky and Alomomola. Psychic and Ice Beam are the best STAB options for Jynx given their relatively high Base Power and reliability.
Conclusion: This team is one of the better teams I’ve made personally, but the main flaw I see in it is the fact that Charizard (especially the Scarf variant) can break the team down relatively easily, especially if its in Blaze range.
Importable:
Klang @ Eviolite
Trait: Clear Body
EVs: 240 HP / 136 Def / 40 SDef / 92 Spd
Impish Nature
- Rest
- Sleep Talk
- Shift Gear
- Gear Grind
Mandibuzz (F) @ Leftovers
Trait: Big Pecks
EVs: 240 HP / 8 Def / 252 SDef / 8 Spd
Careful Nature
- Substitute
- Toxic
- Roost
- Foul Play
Misdreavus @ Eviolite
Trait: Levitate
EVs: 4 Def / 252 SAtk / 252 Spd
Timid Nature
- Nasty Plot
- Shadow Ball
- Thunderbolt
- Taunt
Garbodor (M) @ Black Sludge
Trait: Aftermath
EVs: 252 HP / 240 Def / 16 Spd
Impish Nature
- Spikes
- Toxic
- Pain Split
- Gunk Shot
Carracosta (M) @ Leftovers
Trait: Solid Rock
EVs: 252 HP / 252 Atk / 4 Def
Adamant Nature
- Stealth Rock
- Stone Edge
- Aqua Jet
- Waterfall
Jynx (F) @ Choice Scarf
Trait: Dry Skin
EVs: 4 Def / 252 SAtk / 252 Spd
Timid Nature
- Ice Beam
- Psychic
- Lovely Kiss
- Trick





