Hello friends, I'm FrontierEnZo! I'm fairly decent at uu, but i'm not the greatest teambuilder. I began to play uu about 3 months ago, and I've excelled greatly at the tier. But this team has a lot more to work on, and thats why I'm here, and why I made this RMT! Now, I introduce you to, COMEBACK SEASON!
COMEBACK SEASON BREAKDOWN
Comeback Season (Sharpedo) (M) @ Sharpedonite
Ability: Speed Boost
Shiny: Yes
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Protect
- Waterfall
- Crunch
- Ice Fang
This is the thing that I usually like to sweep with, mid-game or not. The ev spread on this shark is the standard, I just run adamant to hit harder. The moveset is quite standard as well, with protect for pre-mega speed boost, waterfall and crunch for STAB, and ice fang for strong jaw advantage. It's one of my physical sweepers, and I usually use it to make a (Comeback, get it? No, fine, I don't care xD) but to be real, it's a great late game sweeper, and if use correctly, can sweep right off batman's back.
FACE O' MERCY (Whimsicott) (F) @ Leftovers
Ability: Prankster
EVs: 252 HP / 252 Def / 4 Spe
Timid Nature
- Encore
- Stun Spore
- Moonblast
- Memento
Oh yes, the physical wall of rage. Whimsicott is a great addition to this team, especially because of how much support it can provide with stun spore to paralyze potential threats like cloyster, feraligatr, and aerodactyl, and encore to lock opponents into moves like stealth rock sometimes. Memento works when I want to sack this off and to go into something and set up, I'll take about those pokes later on, and also for rocks. Moonblast is just there for STAB, the STAB I don't really care about, but it works well.
Mockingjay (Salamence) (F) @ Life Orb
Ability: Intimidate
EVs: 4 Atk / 252 SpA / 252 Spe
Naive Nature
- Roost
- Draco Meteor
- Fire Blast
- Outrage
This is the poke that really throws people off, not the mon itself, but the set. This salamence is a great lure to things like doublade, due to fire blast, and can screw people over who think they have a good time to set up, or to go to something like blissey after a draco's dropped, which is why I have outrage. It's a great lure for special walls. Roost is just for the life orb damage and some damage probably received in battle. Life orb is pretty normal, just to increase the attacking power of this beast.
Jawlly (Feraligatr) (M) @ Life Orb
Ability: Sheer Force
Shiny: Yes
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Waterfall
- Aqua Jet
- Crunch
- Swords Dance
Remember how I said whimsicott's memento is for my pokes that set up? Well, this is one of them. I feel like feraligatr is just such a great physical sweeper. Life orb's almost manditory, and adamant nature is for that max attack power. I run swords dance over dragon dance because of the significant power this thing can receive and use after just one SD. Waterfall is its main stab, while crunch is for other pokes, like reiunclus and things like suicune. Aqua jet is for some powerful priority that's saved me many times.
Fancy (Cobalion) @ Life Orb
Ability: Justified
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Close Combat
- Swords Dance
- Rock Polish
- Iron Head
This is the second physical sweeper, and this one is the one that quite shocks the opponents. I run life orb for the power that cobalion desperately needs, and jolly for outspeeding some mons that may be scarfed. Double set up with SD and rock polish is to be able to outspeed the opponents whole team. Close combat is main STAB, and iron head for fairies, *cough, florges.
Y U HAVE NO FEET (Azelf) @ Life Orb
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Psyshock
- Energy Ball
- Fire Blast
- Stealth Rock
This is my main hazard setter, and probably is one of the pokes that really confuses the enemy. I run life orb to bluff a sash, so then I can set up my rocks. I use psyshock for blissey's and florges's, and things like machamp. Energy ball is for them annoying swamperts, and fire blast for things like mega aggron.
Well, thats the whole team! I need all the help I need, so please feel free to post the tips you think would positively affect this team! Thank you, and have a good one!




COMEBACK SEASON BREAKDOWN

Comeback Season (Sharpedo) (M) @ Sharpedonite
Ability: Speed Boost
Shiny: Yes
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Protect
- Waterfall
- Crunch
- Ice Fang
This is the thing that I usually like to sweep with, mid-game or not. The ev spread on this shark is the standard, I just run adamant to hit harder. The moveset is quite standard as well, with protect for pre-mega speed boost, waterfall and crunch for STAB, and ice fang for strong jaw advantage. It's one of my physical sweepers, and I usually use it to make a (Comeback, get it? No, fine, I don't care xD) but to be real, it's a great late game sweeper, and if use correctly, can sweep right off batman's back.

FACE O' MERCY (Whimsicott) (F) @ Leftovers
Ability: Prankster
EVs: 252 HP / 252 Def / 4 Spe
Timid Nature
- Encore
- Stun Spore
- Moonblast
- Memento
Oh yes, the physical wall of rage. Whimsicott is a great addition to this team, especially because of how much support it can provide with stun spore to paralyze potential threats like cloyster, feraligatr, and aerodactyl, and encore to lock opponents into moves like stealth rock sometimes. Memento works when I want to sack this off and to go into something and set up, I'll take about those pokes later on, and also for rocks. Moonblast is just there for STAB, the STAB I don't really care about, but it works well.

Ability: Intimidate
EVs: 4 Atk / 252 SpA / 252 Spe
Naive Nature
- Roost
- Draco Meteor
- Fire Blast
- Outrage
This is the poke that really throws people off, not the mon itself, but the set. This salamence is a great lure to things like doublade, due to fire blast, and can screw people over who think they have a good time to set up, or to go to something like blissey after a draco's dropped, which is why I have outrage. It's a great lure for special walls. Roost is just for the life orb damage and some damage probably received in battle. Life orb is pretty normal, just to increase the attacking power of this beast.
Jawlly (Feraligatr) (M) @ Life Orb
Ability: Sheer Force
Shiny: Yes
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Waterfall
- Aqua Jet
- Crunch
- Swords Dance
Remember how I said whimsicott's memento is for my pokes that set up? Well, this is one of them. I feel like feraligatr is just such a great physical sweeper. Life orb's almost manditory, and adamant nature is for that max attack power. I run swords dance over dragon dance because of the significant power this thing can receive and use after just one SD. Waterfall is its main stab, while crunch is for other pokes, like reiunclus and things like suicune. Aqua jet is for some powerful priority that's saved me many times.

Fancy (Cobalion) @ Life Orb
Ability: Justified
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Close Combat
- Swords Dance
- Rock Polish
- Iron Head
This is the second physical sweeper, and this one is the one that quite shocks the opponents. I run life orb for the power that cobalion desperately needs, and jolly for outspeeding some mons that may be scarfed. Double set up with SD and rock polish is to be able to outspeed the opponents whole team. Close combat is main STAB, and iron head for fairies, *cough, florges.
Y U HAVE NO FEET (Azelf) @ Life Orb
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Psyshock
- Energy Ball
- Fire Blast
- Stealth Rock
This is my main hazard setter, and probably is one of the pokes that really confuses the enemy. I run life orb to bluff a sash, so then I can set up my rocks. I use psyshock for blissey's and florges's, and things like machamp. Energy ball is for them annoying swamperts, and fire blast for things like mega aggron.
Well, thats the whole team! I need all the help I need, so please feel free to post the tips you think would positively affect this team! Thank you, and have a good one!