Mekkah said:Dear RBG,
You are the Forgetful Man. You are aligned with the Merry Men.
You’re not sure how you got here. You’ve never been sure of anything in your life. You seem to have no long term memory. You are just hoping you will at one point remember what you are here for and what you are here to do. Perhaps if you help the Merry Men come out on top here, some part of your memory will be restored.
At Night, you may send a PM entitled “Night X - Targeting [user1] and [user2]” You forgot what exactly this ability of yours does, but if you stay alive for long enough, you may remember...
You win if all factions other than the Merry Men are eliminated.
Dear RBG,
You are the Forgetful Man. You are aligned with the Merry Men.
You’re not sure how you got here. You’ve never been sure of anything in your life. You seem to have no long term memory. You are just hoping you will at one point remember what you are here for and what you are here to do. Perhaps if you help the Merry Men come out on top here, some part of your memory will be restored.
At Night, you may send a PM entitled “Night X - Targeting [user1] and [user2]” You forgot what exactly this ability of yours does, but if you stay alive for long enough, you may remember...
You win if all factions other than the Merry Men are eliminated.
Dear LightWolf,
You are the Mimicing Man. You are aligned with the Merry Men.
You are a traveling master imitator, being able to copy anyone who interacts with you. You get it down so perfectly that you are actually often mistaken for the people you are imitating, creating rather awkward moments. You stumbled upon a Merry Man in your travels, and upon imitating him, became one of them.
Whenever anyone targets you, the result of that action will have been as if they had targeted themselves. For example, if someone tries to inspect you, they will receive their own role PM. However, a kill aimed your way will still go through.
You win if all factions other than the Merry Men are eliminated.
Mekkah said:Dear Ditto,
You are the Hairy Man. You are aligned with the Merry Men.
On a trip to Canada one year, you found yourself being hunted by what most have called a myth, a werewolf. Unfortunately for you, you were bitten. Since then, you have been a bloodthirsty werewolf hellbent on nothing but eating / killing everything in your path. Thinking you were doomed to a cursed life forever, you hid yourself away in the country where you could fill your lust for killing by terrorizing the local wildlife. A little while ago though, you were listening to your radio and learned of a Pharmacist among the Merry Men that had been working on medicines involving Wolf's Bane. You contacted him anonymously and with the blood you sent him, he developed a inhibitor that prevents you from becoming the beast you fear so much, as long as you keep taking the serum. Unfortunately the serum is not exactly the most profitable for the Pharmacist, so he only makes enough for you. You don't dare think of what would happen to you if you stopped taking the serum. It's too scary to think of.
You win if all factions other than the Merry Men are eliminated.
Dear Ditto,
You are the Hairy Man. You are aligned with the Merry Men.
On a trip to Canada one year, you found yourself being hunted by what most have called a myth, a werewolf. Unfortunately for you, you were bitten. Since then, you have been a bloodthirsty werewolf hellbent on nothing but eating / killing everything in your path. Thinking you were doomed to a cursed life forever, you hid yourself away in the country where you could fill your lust for killing by terrorizing the local wildlife. A little while ago though, you were listening to your radio and learned of a Pharmacist among the Merry Men that had been working on medicines involving Wolf's Bane. You contacted him anonymously and with the blood you sent him, he developed a inhibitor that prevents you from becoming the beast you fear so much, as long as you keep taking the serum. Unfortunately the serum is not exactly the most profitable for the Pharmacist, so he only makes enough for you. You don't dare think of what would happen to you if you stopped taking the serum. It's too scary to think of.
You win if all factions other than the Merry Men are eliminated.
Dear Pidge,
You are the Explosive Man. You are aligned with the Merry Men.
Checking in at the local psychiatry hasn’t helped your temper problem. If you feel too constrained, agitated, irritated, or anything like it, there is no telling what will happen to you or perhaps a fellow Merry Man...
While posting in the thread, you must constantly appear to be angry with the current state of affairs. Not doing so could have gruesome results.
You win if all factions other than the Merry Men are eliminated.
Dear GoldenKnight,
You are the Heated Man. You are aligned with the Merry Men.
You lost your home recently because you couldn’t pay the bills, but it’s okay, at least you will stay warm during the cold, cold nights. And maybe you can keep a few other Merry Men warm, too.
You are holding the Fire. While holding the Fire, you will notice anyone targeting you at Night. At the end of the Night, you will know exactly how many people targeted you.
The Fire is one of the three caveman-related Items in the game. Obtaining the other two may be in your best interest.
You win if all factions other than the Merry Men are eliminated.
Dear Crux,
You are the Resilient Man. You are aligned with ®.
You are the robust core of ®, always ready to take one for the team. No one can best you in hand to hand combat. Because you’re very strong. And powerful and such things.
At Night, you may send a PM entitled “Night X - Strongth [user]” Your target will be immune to kills during the Night.
One member of ® may send in a PM entitled “Night X - Suing [user]” The target will be convicted for copyright infringement and be put in jail for the rest of their lives, effectively killing them. If multiple members of ® send in this PM, one of them will be decided at random.
You win if all factions other than ® are eliminated.
Dear users,
You are ®.
A split-off group from the “BREIN” Foundation (but now apparently based in both Germany and Oceania) you believe in your right to sue anyone who does anything that you already put a trademark stamp on. Since you have put a trademark stamp on everything you could possibly think of, including living in Duesseldorf, that means you got your work cut out for you here.
Your group consists of:
Veedrock, the Researching Man
Crux, the Resilient Man
Blue Kirby, the Reaching Man
jumpluff, the Retaliation Man
As a mafia group, you are allowed to send in your Night PMs as a group, under the conditions that you talk your actions over when possible. You are also permitted to converse with dead members of ® as long as “dead” knowledge does not transfer from a dead player to a living player.
Through the efforts of the Researching Man, you have deduced that the Merry Men have quite a few weak members at their disposal, meaning you won’t need a full blown Night role to look like one of them. You also know they lack any kind of Safeguard or Bullet Proof Vest.
To throw their investigations, you are allowed to set out a “false trail” every Night. One member may send in a PM entitled “Night X - Set trail to [user]” This action will not actually do anything, other than make it look like you were targeting your target.
You win if all factions other than ® are eliminated.
I was really hoping it was the first, but I'd seen Crux being mafia for awhile. Although, who'd believe a possible wolf.I'm not sure if Crux is just being intentionally dumb or if it just comes naturally to him anyways. Or possible he's mafia. Couldn't tell ya.