This is my 2nd rmt here on smogon the team itself is a balanced team .
the pokémon movesets are created and most are from smogon itself to help out the team in a whole going from entry hazards to sweepers.
I introduce you the pokémon in the way i came up with the team so posts like your lead
is @ the end of your Rmt will be ignored if you wanna help improve this team then note how i have build it and try to adept them not change them by changing them you would need to change the entire
team because of the specific way it was build also my english isn't very good so if someon can help me with the that.
the pokémon movesets are created and most are from smogon itself to help out the team in a whole going from entry hazards to sweepers.
I introduce you the pokémon in the way i came up with the team so posts like your lead
is @ the end of your Rmt will be ignored if you wanna help improve this team then note how i have build it and try to adept them not change them by changing them you would need to change the entire
team because of the specific way it was build also my english isn't very good so if someon can help me with the that.
now that i have said this i present you the team :






!!!! Ive started with the last mon because dragonite is the star of the team
and it al started with him ; meaning i build everything to make his life easier !!!!
The Subpuncher = NOT THE LEAD. ( THE STAR )

Dragonite @ Leftovers
Substitute
Focus Punch
Extreme Speed
Dragon Claw
Substitute
Focus Punch
Extreme Speed
Dragon Claw
Adamant 84hp 244atk 180spe
because dragonite has always being one of my favorites
i wanted to try something with extreme speed but not the
anti lead set. i wanted something that could settup
and deal alot of damage and here its.
dragonite's abiltiy to punch holes in teams is just amazing
if they would survive the focus punch you can extreme speed
them to death before they even break the sub.
extreme speed can nail pokémon sitting around 40-50%
this is very powerfull considering that focus punch coming
of 401 attack is nothing to laugh at.
Dragon claw almost looks useless on this set but its not
dragon claws purpose is to smash the ghosts that would
otherwise wall the set and its stabbed !!!
The ev's gives us : 344 hp this is for optimal lefties recovery
and for substitute giving 86hp subs is not so bad.
then the speed ev's gives us 241 to outspeedt defensive
rotomH so we can sub before the w.o.w it also outspeeds
adamant breloom and friends .
the rest is dumbed into attack so that we can maximize
our power .
The next thing I wanted on the team was something that could
support dragonite in rapid spin support and something that would
make it easier for dragonite to sweep.
i chose : Forretress because it resists ice type attacks it is capable of
countering many physical sweepers and it has acces to spikes and rapid spin.
the sub punch combo
should make alot of switching of the opponent weakening them
even more with the entry hazards
i wanted to try something with extreme speed but not the
anti lead set. i wanted something that could settup
and deal alot of damage and here its.
dragonite's abiltiy to punch holes in teams is just amazing
if they would survive the focus punch you can extreme speed
them to death before they even break the sub.
extreme speed can nail pokémon sitting around 40-50%
this is very powerfull considering that focus punch coming
of 401 attack is nothing to laugh at.
Dragon claw almost looks useless on this set but its not
dragon claws purpose is to smash the ghosts that would
otherwise wall the set and its stabbed !!!
The ev's gives us : 344 hp this is for optimal lefties recovery
and for substitute giving 86hp subs is not so bad.
then the speed ev's gives us 241 to outspeedt defensive
rotomH so we can sub before the w.o.w it also outspeeds
adamant breloom and friends .
the rest is dumbed into attack so that we can maximize
our power .
The next thing I wanted on the team was something that could
support dragonite in rapid spin support and something that would
make it easier for dragonite to sweep.
i chose : Forretress because it resists ice type attacks it is capable of
countering many physical sweepers and it has acces to spikes and rapid spin.
the sub punch combo
should make alot of switching of the opponent weakening them
even more with the entry hazards
The Physical wall

Forretress @ Shed Shell
Rapid Spin
Spikes
Gyro Ball
Earthquake
Sassy 252 hp 80 Atk 176 SpDef ( 0 spe IV )
ok so this is a basic spiker , rapid spin supporter
t has alot of defense and has the ability to hurt
fast ,frail sweepers earthquake is a must if one doesnt want
magnezone , infernape , heatran to be switching in.
i hate using one of these but i guess the team needs it more
and thus its capable of further punishing opponents.
t has alot of defense and has the ability to hurt
fast ,frail sweepers earthquake is a must if one doesnt want
magnezone , infernape , heatran to be switching in.
i hate using one of these but i guess the team needs it more
and thus its capable of further punishing opponents.
the ev's gives us max hp for maximum bulk and a little atk ev's
for ko'ing common switchins , spdef ev's so i can settup on more.
the item is for escaping the steel killer know as magnezone
it went with gyro ball instead of explosion because you might never know what
the opponent has left. this set is easily counterd by rotom H so now i need something
that can take care of that i went with the behemoth known as blissey .
for ko'ing common switchins , spdef ev's so i can settup on more.
the item is for escaping the steel killer know as magnezone
it went with gyro ball instead of explosion because you might never know what
the opponent has left. this set is easily counterd by rotom H so now i need something
that can take care of that i went with the behemoth known as blissey .
The Special Wall

Blissey @ Leftovers
Softboiled
Stealth rock
Toxic
Seismic Toss
Calm 24hp 252def 232spdef
so this is my special wall its purpose on the team
is to provide STEALTH ROCK and toxic support so i can take on
many bulky waters and especially rotomH with out sleeptalk
seismic toss is a must because it just stands in the way of special attacks
and she can just seismic toss until the are dead .
softboiled is another must in providing here with an instant recovery .
So now that i have my 2 walls , forretress and blissey and i have a powerfull
sweeper already dragonite it was time to further seek what could hinder me
looking upon my weaknesses i found that nothing was covering dragonite's rock weakness
and immediatley begun seeking another member of my team ; Metagross
is to provide STEALTH ROCK and toxic support so i can take on
many bulky waters and especially rotomH with out sleeptalk
seismic toss is a must because it just stands in the way of special attacks
and she can just seismic toss until the are dead .
softboiled is another must in providing here with an instant recovery .
So now that i have my 2 walls , forretress and blissey and i have a powerfull
sweeper already dragonite it was time to further seek what could hinder me
looking upon my weaknesses i found that nothing was covering dragonite's rock weakness
and immediatley begun seeking another member of my team ; Metagross
The Magnum

Metagross @ Life Orb
Agility
Meteor Mash
Earthquake
Ice Punch
Jolly 4hp 252 Atk 252Spe
After seeking out wich set i wanted to use i picked this one
being able to sweep late game and having alot of power like dragonite
i could see the team becoming a big threat and i was enjoying it
Agility is the crux of the set and gives metagross the speed that it always
wanted to have , being able to counter some of those dangerous threats
that could counter metagross agility really helps him out and sweep more easily
Meteor mash is the stab move that does tons of damage and has the chance to raise the attack
to impressive levels , earthquake is a must not only that but it also gives him more coverage
alongside meteor mash , the last slot was pending on what i needed most i've chose
Ice punch so i can deal with bulky grounds and Outraging Mence
with metagross on the team i started to notice a double fire weak so i had
to seek again to complement the team with nice synergy i also noticed that my
team was made of slow powerfull hiters that could be hit before they could settup
to ensure my succes with the team i had to use yet another sweeper but i couldnt
be pursuit weak because of infernape who i realized could sweep the entire team
when dragonite was out ; Gyarados , gyara was perfect for the task i could counter
infernape with some hp investments and could stop other common fire types abusers as well
being able to sweep late game and having alot of power like dragonite
i could see the team becoming a big threat and i was enjoying it
Agility is the crux of the set and gives metagross the speed that it always
wanted to have , being able to counter some of those dangerous threats
that could counter metagross agility really helps him out and sweep more easily
Meteor mash is the stab move that does tons of damage and has the chance to raise the attack
to impressive levels , earthquake is a must not only that but it also gives him more coverage
alongside meteor mash , the last slot was pending on what i needed most i've chose
Ice punch so i can deal with bulky grounds and Outraging Mence
with metagross on the team i started to notice a double fire weak so i had
to seek again to complement the team with nice synergy i also noticed that my
team was made of slow powerfull hiters that could be hit before they could settup
to ensure my succes with the team i had to use yet another sweeper but i couldnt
be pursuit weak because of infernape who i realized could sweep the entire team
when dragonite was out ; Gyarados , gyara was perfect for the task i could counter
infernape with some hp investments and could stop other common fire types abusers as well
The watersnake

Gyarados @ Leftovers
Roar
Rest
Sleep Talk
Waterfall
Roar
Rest
Sleep Talk
Waterfall
Impish 248Hp 252Def 8 Spe
Knowing that i lacked any realy status absorber besides blissey that is
i also didn't have a phazer and gyarados was perfect for the task
countering my infernape problem and being able to roar so that my spikes
and stealth rock could weaken the opponents team abusing rest
and sleeptalk with roar so that its negative priority where negated it was
perfect for the team giving me a fullstop to most assault and a moment
to take back control in my hands although it isnt verry fast i didnt care about that
i was confident that this gave my team the support it needed.
The ev's gives it 393 hp for stealth rock lowering damage
i gave it 8 in spe to outrun other gyara maybe not common but helpfull
i also didn't have a phazer and gyarados was perfect for the task
countering my infernape problem and being able to roar so that my spikes
and stealth rock could weaken the opponents team abusing rest
and sleeptalk with roar so that its negative priority where negated it was
perfect for the team giving me a fullstop to most assault and a moment
to take back control in my hands although it isnt verry fast i didnt care about that
i was confident that this gave my team the support it needed.
The ev's gives it 393 hp for stealth rock lowering damage
i gave it 8 in spe to outrun other gyara maybe not common but helpfull
so now that i had the team up and running i needed a lead that would
make the opposite lead think twice about staying in , but i also needed something
that could come back after it has did its job additionly i wanted something
that could also counter alot of the metagame's top threats , Infernape
make the opposite lead think twice about staying in , but i also needed something
that could come back after it has did its job additionly i wanted something
that could also counter alot of the metagame's top threats , Infernape
the Kungfu master ( THIS IS THE LEAD )

Infernape @ Choice Scarf
Overheat
Hp' ice
Close combat
U Turn
Overheat
Hp' ice
Close combat
U Turn
Rash 24 Atk 252 spa 232 spe
This is the lead with excelent coverage and the ability to scout with u turn and
break sashes, instantly loved the set the insane speed it reaches is also verry impresive
as a lead it can destroy metagross, jirachi,celebi leads and late game it can revenge kil
dragons i went with overheat because i liked the raw power more also the accuracy is a tad
better then fire blast not too mention he can use all the power he needs because of the scarf.
overall i think he's pretty decent and a good choice to lead the team with.
and like i said the only function it has as a lead is u turn out of there to break
sashes and scout the opponents moveset my other teammembers settup
entry hazards for me because i dont think a lead most carry stealth rock
fake out has been mentioned a few times but u turn + scarf is in
essence the same as a fake out
break sashes, instantly loved the set the insane speed it reaches is also verry impresive
as a lead it can destroy metagross, jirachi,celebi leads and late game it can revenge kil
dragons i went with overheat because i liked the raw power more also the accuracy is a tad
better then fire blast not too mention he can use all the power he needs because of the scarf.
overall i think he's pretty decent and a good choice to lead the team with.
and like i said the only function it has as a lead is u turn out of there to break
sashes and scout the opponents moveset my other teammembers settup
entry hazards for me because i dont think a lead most carry stealth rock
fake out has been mentioned a few times but u turn + scarf is in
essence the same as a fake out