Extreme Balance : OU RMT

This is my 2nd rmt here on smogon the team itself is a balanced team .
the pokémon movesets are created and most are from smogon itself to help out the team in a whole going from entry hazards to sweepers.
I introduce you the pokémon in the way i came up with the team so posts like your lead
is @ the end of your Rmt will be ignored if you wanna help improve this team then note how i have build it and try to adept them not change them by changing them you would need to change the entire
team because of the specific way it was build also my english isn't very good so if someon can help me with the that.

now that i have said this i present you the team :



392.png
205.png
242.png
376.png
130.png
149.png


!!!! Ive started with the last mon because dragonite is the star of the team
and it al started with him ; meaning i build everything to make his life easier !!!!





The Subpuncher = NOT THE LEAD. ( THE STAR )​

149.png

Dragonite @ Leftovers
Substitute
Focus Punch
Extreme Speed
Dragon Claw

Adamant 84hp 244atk 180spe

because dragonite has always being one of my favorites
i wanted to try something with extreme speed but not the
anti lead set. i wanted something that could settup
and deal alot of damage and here its.
dragonite's abiltiy to punch holes in teams is just amazing
if they would survive the focus punch you can extreme speed
them to death before they even break the sub.
extreme speed can nail pokémon sitting around 40-50%
this is very powerfull considering that focus punch coming
of 401 attack is nothing to laugh at.
Dragon claw almost looks useless on this set but its not
dragon claws purpose is to smash the ghosts that would
otherwise wall the set and its stabbed !!!
The ev's gives us : 344 hp this is for optimal lefties recovery
and for substitute giving 86hp subs is not so bad.
then the speed ev's gives us 241 to outspeedt defensive
rotomH so we can sub before the w.o.w it also outspeeds
adamant breloom and friends .
the rest is dumbed into attack so that we can maximize
our power .
The next thing I wanted on the team was something that could
support dragonite in rapid spin support and something that would
make it easier for dragonite to sweep.
i chose : Forretress because it resists ice type attacks it is capable of
countering many physical sweepers and it has acces to spikes and rapid spin.
the sub punch combo
should make alot of switching of the opponent weakening them
even more with the entry hazards







The Physical wall

205.png

Forretress @ Shed Shell
Rapid Spin
Spikes
Gyro Ball
Earthquake

Sassy 252 hp 80 Atk 176 SpDef ( 0 spe IV )

ok so this is a basic spiker , rapid spin supporter
t has alot of defense and has the ability to hurt
fast ,frail sweepers earthquake is a must if one doesnt want
magnezone , infernape , heatran to be switching in.
i hate using one of these but i guess the team needs it more
and thus its capable of further punishing opponents.

the ev's gives us max hp for maximum bulk and a little atk ev's
for ko'ing common switchins , spdef ev's so i can settup on more.
the item is for escaping the steel killer know as magnezone
it went with gyro ball instead of explosion because you might never know what
the opponent has left. this set is easily counterd by rotom H so now i need something
that can take care of that i went with the behemoth known as blissey .







The Special Wall

242.png

Blissey @ Leftovers
Softboiled
Stealth rock
Toxic
Seismic Toss

Calm 24hp 252def 232spdef

so this is my special wall its purpose on the team
is to provide STEALTH ROCK and toxic support so i can take on
many bulky waters and especially rotomH with out sleeptalk
seismic toss is a must because it just stands in the way of special attacks
and she can just seismic toss until the are dead .
softboiled is another must in providing here with an instant recovery .
So now that i have my 2 walls , forretress and blissey and i have a powerfull
sweeper already dragonite it was time to further seek what could hinder me
looking upon my weaknesses i found that nothing was covering dragonite's rock weakness
and immediatley begun seeking another member of my team ; Metagross








The Magnum

376.png

Metagross @ Life Orb
Agility
Meteor Mash
Earthquake
Ice Punch

Jolly 4hp 252 Atk 252Spe

After seeking out wich set i wanted to use i picked this one
being able to sweep late game and having alot of power like dragonite
i could see the team becoming a big threat and i was enjoying it
Agility is the crux of the set and gives metagross the speed that it always
wanted to have , being able to counter some of those dangerous threats
that could counter metagross agility really helps him out and sweep more easily
Meteor mash is the stab move that does tons of damage and has the chance to raise the attack
to impressive levels , earthquake is a must not only that but it also gives him more coverage
alongside meteor mash , the last slot was pending on what i needed most i've chose
Ice punch so i can deal with bulky grounds and Outraging Mence
with metagross on the team i started to notice a double fire weak so i had
to seek again to complement the team with nice synergy i also noticed that my
team was made of slow powerfull hiters that could be hit before they could settup
to ensure my succes with the team i had to use yet another sweeper but i couldnt
be pursuit weak because of infernape who i realized could sweep the entire team
when dragonite was out ; Gyarados , gyara was perfect for the task i could counter
infernape with some hp investments and could stop other common fire types abusers as well







The watersnake
130.png


Gyarados @ Leftovers
Roar
Rest
Sleep Talk
Waterfall

Impish 248Hp 252Def 8 Spe

Knowing that i lacked any realy status absorber besides blissey that is
i also didn't have a phazer and gyarados was perfect for the task
countering my infernape problem and being able to roar so that my spikes
and stealth rock could weaken the opponents team abusing rest
and sleeptalk with roar so that its negative priority where negated it was
perfect for the team giving me a fullstop to most assault and a moment
to take back control in my hands although it isnt verry fast i didnt care about that
i was confident that this gave my team the support it needed.
The ev's gives it 393 hp for stealth rock lowering damage
i gave it 8 in spe to outrun other gyara maybe not common but helpfull

so now that i had the team up and running i needed a lead that would
make the opposite lead think twice about staying in , but i also needed something
that could come back after it has did its job additionly i wanted something
that could also counter alot of the metagame's top threats , Infernape







the Kungfu master ( THIS IS THE LEAD )


392.png

Infernape @ Choice Scarf
Overheat
Hp' ice
Close combat
U Turn

Rash 24 Atk 252 spa 232 spe

This is the lead with excelent coverage and the ability to scout with u turn and
break sashes, instantly loved the set the insane speed it reaches is also verry impresive
as a lead it can destroy metagross, jirachi,celebi leads and late game it can revenge kil
dragons i went with overheat because i liked the raw power more also the accuracy is a tad
better then fire blast not too mention he can use all the power he needs because of the scarf.
overall i think he's pretty decent and a good choice to lead the team with.
and like i said the only function it has as a lead is u turn out of there to break
sashes and scout the opponents moveset my other teammembers settup
entry hazards for me because i dont think a lead most carry stealth rock
fake out has been mentioned a few times but u turn + scarf is in
essence the same as a fake out
 
Hello,

In your description you said your team was extreme balance. Well, balanced basically means 'not stall' and 'not offense either'. Your team has 3 absolute stallers and a lead, a sweeper and a revenge killer. To be honest that can't really be called balanced then. Anyway to your team:
The concept of using dedicated walls and sweepers was usual back in ADV. Nowadays it is rarely the best solution. Obviously you try to wall as much as you can with Gyara, Forry and Blissey, and as soon as your opponent's team is weakened you try to sweep. As I don't want to change your whole team here and actually think you team is a quite good mixture between offense and stall, I will just comment on your present sets.
On Lead Dragonites I would definitely use the common Anti Lead set. It will deal with most common leads.
Dragonite@Life Orb
Quiet-252Atk, 252SpAtk, 4Spe
-Draco meteor
-Earthquake
-Fire Blast
-Extremespeed
Your Infernape is obviously your revenge killer. I think there are better revenge killers out there but it fits into your team quite well so you should probably keep it.
Your other sets are okay, no major changes required.

Hope I could help. Good Luck !
 
I highly suggest changing Infernape to a lead-ape.

Fake Out
Grass Knot
Overheat
Close Combat

Get rid of Scarf and give it Focus Sash.

That Infernape is just a big pile of awkward to be perfectly honest. I lost Stealth Rock for Grass Knot, and would suggest the same.
 
Although this may be slightly odd, I feel medicham should be your lead.
Slightly edited from the Analysis


Choice Scarf (Since Medicham is not the fast pokemon there is) / Choice Band

~ Psycho Cut
~ Ice Punch
~ Brick Break / High Jump Kick
~ Fake Out

~With Medicham's ability, and you going first with Fake Out, you'll guaranteed to dish some nasty damage on their pokemon, or at least scout out one of their pokemon, while issuing some damage.
~Psycho Cut is for Stab
~Ice Punch for Flygon (if you have choice scarf)
~Brick Break for STAB, if your worried about accuracy. If not, then go for High Jump Kick
 
I actually really like the Dragonite set and it should be kept how it is. A physical Electivire is going to tear this team apart, especially if it knows your metagross has thunderpunch. If it chooses fire punch over earthquake then Infernape is your only hope, if it has earthquake then forretress is your best option, not knowing either way your gut instinct could turn out severely. I would replace Gyarados for Kingdra as its typing means that electivire's coverage tactic is stopped and a +1 Outrage will always 0HKO, or a normal outrage will always 0HKO with two layers of spikes.
 
Hello again,

Firs of all I'm sorry, I must have missed that you posted your team in reverse order. So Scarf Infernape is your lead. In this case I would use the standard lead set over the scarf set. With Scarf you will lose against each single Sash lead, while Fake out will beat most Sash leads easily. The set suggested above with Grass knot sounds pretty appealing, as N'ape will be able to ohko Swampert leads, who would beat it otherwise.
Then I would still change your Dragonite set. I dont really think that a sub punch set is the right choice for DNite. You're right Focus Ounch actually deals some damage but you will be walled by almost all pokemon who resist it. Extremespeed and Dragon Claw just don't really hit hard enough without a boosting move. So what about using a Mixed set. It will be a decent wallbreaker, something your team really needs. However then I would consider Salamence over Dragonite, because it has significantly higher speed and SpAttack stats.
Salamence@Life Orb
Rash-176Spe, 252SpAtk, 80HP
-Draco Meteor
-Fire Blast
-Brick Break
-Roost
If you really want to keep Dragonite (you mentioned it is one of your favourites), use this Mixed set.
Dragonite@Life Orb
-Draco Meteor
-Fire Blast/Flamethrower
-Superpower
-Roost

Hope I could help you now. Good Luck !
 
Although this may be slightly odd, I feel medicham should be your lead.
Slightly edited from the Analysis


Choice Scarf (Since Medicham is not the fast pokemon there is) / Choice Band

~ Psycho Cut
~ Ice Punch
~ Brick Break / High Jump Kick
~ Fake Out

~With Medicham's ability, and you going first with Fake Out, you'll guaranteed to dish some nasty damage on their pokemon, or at least scout out one of their pokemon, while issuing some damage.
~Psycho Cut is for Stab
~Ice Punch for Flygon (if you have choice scarf)
~Brick Break for STAB, if your worried about accuracy. If not, then go for High Jump Kick

I don't really understand how this deals with any lead o_o If you fake out, you're locked into fake out. Plus, the type coverage is kinda badddddd...
 
Examples of pokémon who resist focus punch but are dealt with :
( with stealth rock its much easier gaining these ko's )

Gyarados : comes in on focus punch , dragon claw while he breaks the sub , followed by extreme speed . ( with sr not even bulky gyara can handle me )

Gliscor : comes in on focus punch , dragon claw while he tries to u turn or ice fang
extreme speed to finsih him of . ( this is for a jolly gliscor i don't know about impish ones )

Zapdos : ... you get the point by now do you.if it goes for roost he wil still eventually go down
but pressure might be something to watch out for.

Suicune : The same as everything else ( although it can phaze me ) ( spikes support is needed
because it is alot more bulky then most pokémon that are fight resisting lol )

Dusknoir : he is more difficult to manage because he's pretty darn bulky altough its hit by spikes meaning that dragon claw would probally hit it for a 3hko.

RotomH : Dragon Claw is a 3hko

Skarmory : Focus punch dents it around 35-45 % ,( +/- 50% factoring in stealth rock ) ( then its phazes me )

So for the most part steels types like metagross and scizor wil be the bad guys for the set , neutral to fighting , but resisting ES and DC . thats where forretress
comes in . forrtress spikes allow me to deal with them both after 3 layers of spikes
focus punch wil deal damage so that there sitting around 10-15 % , gyarados helps allows in scouting out these particular pokémon for me
the other problems would be pokémon with a phazing move can easily switch in and
blow me away however it should be noted that there crippled so that my next in line
can come in and deal lethal damage possibly .

and for the last part possible settup pokés :

Blissey without ice beam : You can switch dragonite in and the will automaticly switch
fearing superpower but instead finds themselves a subnite

Forretress will switch also fearing the fire attack .

RotomH : You can sub before the w.o.w and then begin with dragon claws .

Hippowdon : Its doesnt want to be taking a draco meteor does it ?? suprise its subnite.

The suprise factor is key to victory .
 
Well, after looking over a bit, I can see some OU pokemon you might want to look out for.

Aerodactyl: With speed outmatching your Infernape, good attack, and Earthquake, Aerodactyl can hurt your team right from the start. If he predicts a switch and uses taunt, any one of your team mates switching in will be hindered.

Flygon: A scarfed Flygon not only outspeeds all of your pokemon, but has Earthquake and outrage to deal some major damage. Be careful on switches, as it could hurt.

Gyarados: After a DD or two, Gyarados outspeed your team and has a powerful Waterfall and earthquake to have a potential on sweeping your team, especially if they're weakened. Metagross can stop it from setting up with a Thunderpunch, but you need to be quick.

Kingdra: About the same a Gyarados. Kingdra can put up some DDs and start sweeping if you're not careful. Maybe Dragonite as a counter?

Magnezone: If Magnezone comes in on your Forretress and uses Magnet Rise, you can bet on eating HP fire to death. Watch out for this one.

Salamence: A MixMence can really hurt your team, resisting most of your attacks and being able to kill with Earthquake, Outrage/Draco Meteor, and Flamethrower.

Scizor: When it's late game, and you don't have your Infernape, a Scizor sweep is definately viable after a Swords Dance or two. That Bullet Punch can get nasty.

Weavile: I myself love putting Weavile out on a Blissy. Break Break will OHKO almost always, and even pursuit will kill on the switch if Blissey is damaged enough.

This is by no means an all-inclusive list on what you can face out there, but this is just what I could see at first. I hope I helped you out, and good luck!
 
thank you for the post and will have an eye out for those.
at first i can handle them all
when my pokés are weakenend they might not be capable of doing this.


anyone else ???
 
Opposing stall teams may be a problem to this team, since you have 2 stealth rock weak pokemon; forretress may not be able to rapid spin all of the time since he lacks the fundamental attack to destroy spin blockers: Payback. I suggest you add it over Gyro Ball to better handle the spin blockers. Secondly, your team lacks a spin-blocker; this is very important, since all your spikes will be easily be spun away. I suggest you add a rest talk rotom-h over rest-talk gyarados:

Rotom-h@lefties
252hp/120def/136sdef bold
-sleep talk
- rest
- discharge/t-bolt
- will-o-wisp

Secondly, this team really needs Stealth Rock, and I think the best solution would be to transform Infernape into a Focus Sash lead:

Infernape@ Focus Sash
64 atk/252satk/176spe naive
- Stealth Rock
- Fireblast
- Close Combat
-fake out

At this stage your team looks real weak to Infernape and Salamence. Try Life Orb Latias over Dragonite:
Latias@ Life Orb
252satk/4def/252spe
- Dracometeor/dragon pulse
- HP fire
- Recover
- Surf

I know you may not agree to some of this (especially the latias, since dnite is your fave), but at least test it and try it out. GL
 
I really don't like this teams formatting, the centering is annoying... anyway on to your team:
Give Forretress Sassy Nature, 0 Speed IV, 176 Sp Def 80 Atk if you want to run that set. Gyarados probably needs Max Def and HP, Sp Def is not very useful on that set. Also, you might want to consider a LO lead dragonite over your current sub punch dragonite, since I don't know how effective that guy is against any lead other than heatran. Also, Ice Punch or Explosion are probably superior to Thunder Punch on LO Mettagross, you could try Jolly LO max speed on it too, I hear that's a good mon right now!

peace
 
I would put Slteah Rock on infernape and switch the stleath rock on Blissey for aromatherapy because otherwise burn & paralysis will hurt your team and toxic
 
yeah i know but i dont really have the space for it although i could give metagross a lum berry seeing as he is to only not capable of protecting him against status.
 
I like the dragonite. Really good
But the other pokemon... I do'nt really like :p

Your dragonite is really vonerable to stealth rock and you don't even got a elad that stops those entry hazards. I suggest aerodactyl or something like that. Fast taunter.

And you say you have major problems with steel types. So why not magnezone. The ultimate steel-killer. It is also intresting to give someone pursuit of something that can kill ghost types so you can rapin spin all you want.

so I would dump that infernape and gyarados and put aerodactyl and scyzor in their shoes.
 
going to make update soon with al the good comments everyone's being posting
Seeking ; Fast Taunt Lead ( Azelf , Aerodactyl , Infernape , Gliscor , Crobat , Heatran )

Pursuit users ; Metagross , Scizor , Tyranitar , Weavile , Heracross

Steel killers ; Flygon , Magnezone , Heatran , Infernape

So as far as the list goes ; this could be the potential new update :

Dragonite
Infernape
Scizor
Blissey
Skarmory
Azelf

although i'm gonna need some help with this.
 
Back
Top