This team started with a Porygon2 lead and sort of metamorphized into a spike-shuffle team. It's saved in my little Shoddy folder under the name of Extreme Crisis. Because I watch too much anime, that's why.
Six Sigma
Porygon2@Leftovers
Modest Nature
Trace
HP 228, Def 136, SpAtk 144
-Discharge
-Ice Beam
-Tri-Attack
-Recover
The king of anti-leads, Porygon2! Sigma starts the team off by countering some of the most common leads, letting me plan my next move strategically. He's not too shabby a tank, either.
Ground Zero
Forretress@Leftovers
Relaxed Nature
Sturdy
HP 252, Atk 162, Def 96
-Rapid Spin
-Gyro Ball
-Toxic Spikes
-Explosion
My rapid spinner and Toxic Spiker. Zero lays out some poisonous caltrops to screw my opponent up while getting rid of any that happen to be troubling me. When his health runs low, it's time to take one for the team and go boom. And when he goes boom, it hurts. A lot.
Flash Point
Heatran@Leftovers
Modest Nature
Flash Fire
52 HP, 204 Spd, 252 SpAtk
-Metal Sound
-Earth Power
-Lava Plume
-HP Ice
Flash comes in to catch those fire attacks aimed at Forretress. Metal Sound Heatran can take down a lot of threats, and people rarely suspect it. Suck on it, Blissey.
In Mortis
Gliscor@Leftovers
Impish Nature
Sand Veil
HP 252, Atk 6, Def 252
-Aerial Ace
-Earthquake
-Stealth Rock
-Roost
I love Gliscor. Mortis here stops Heracross trying to take advantage of those Toxic Spikes to get a guts boost, as well as set up Stealth Rocks. She can stop a whole lot on the physical spectrum dead in its tracks, including Tyrannitar and certain forms of Garchomp.
Point Blank
Froslass@Leftovers
Timid Nature
Snow Cloak
HP 6, Spd 252, SpAtk 252
-Destiny Bond
-Ice Beam
-Thunderbolt
-Spikes
Meet Point Blank, the anti-spinner and spiker. She's not a great anti-spinner, but Heatran already massacres Forretress anyways. Her job is to get spikes set up, mess with spinners and possibly take something to grave with her via Destiny Bond.
Final Hour
Suicune@Leftovers
Bold Nature
Pressure
HP 252, Def 252, SpAtk 6
-Calm Mind
-Surf
-HP Electric
-Roar
Final Hour is the last member of the team, but he's nowhere near least. CMShuffle Suicune: Destroyer of Worlds makes sure everyone on the opposing team gets a healthy dose of spikes while Calm Minding when he can. Once everyone is nice and worn down, he uses that boosted attack to cause pain.

Six Sigma
Porygon2@Leftovers
Modest Nature
Trace
HP 228, Def 136, SpAtk 144
-Discharge
-Ice Beam
-Tri-Attack
-Recover
The king of anti-leads, Porygon2! Sigma starts the team off by countering some of the most common leads, letting me plan my next move strategically. He's not too shabby a tank, either.

Ground Zero
Forretress@Leftovers
Relaxed Nature
Sturdy
HP 252, Atk 162, Def 96
-Rapid Spin
-Gyro Ball
-Toxic Spikes
-Explosion
My rapid spinner and Toxic Spiker. Zero lays out some poisonous caltrops to screw my opponent up while getting rid of any that happen to be troubling me. When his health runs low, it's time to take one for the team and go boom. And when he goes boom, it hurts. A lot.

Flash Point
Heatran@Leftovers
Modest Nature
Flash Fire
52 HP, 204 Spd, 252 SpAtk
-Metal Sound
-Earth Power
-Lava Plume
-HP Ice
Flash comes in to catch those fire attacks aimed at Forretress. Metal Sound Heatran can take down a lot of threats, and people rarely suspect it. Suck on it, Blissey.

In Mortis
Gliscor@Leftovers
Impish Nature
Sand Veil
HP 252, Atk 6, Def 252
-Aerial Ace
-Earthquake
-Stealth Rock
-Roost
I love Gliscor. Mortis here stops Heracross trying to take advantage of those Toxic Spikes to get a guts boost, as well as set up Stealth Rocks. She can stop a whole lot on the physical spectrum dead in its tracks, including Tyrannitar and certain forms of Garchomp.

Point Blank
Froslass@Leftovers
Timid Nature
Snow Cloak
HP 6, Spd 252, SpAtk 252
-Destiny Bond
-Ice Beam
-Thunderbolt
-Spikes
Meet Point Blank, the anti-spinner and spiker. She's not a great anti-spinner, but Heatran already massacres Forretress anyways. Her job is to get spikes set up, mess with spinners and possibly take something to grave with her via Destiny Bond.

Final Hour
Suicune@Leftovers
Bold Nature
Pressure
HP 252, Def 252, SpAtk 6
-Calm Mind
-Surf
-HP Electric
-Roar
Final Hour is the last member of the team, but he's nowhere near least. CMShuffle Suicune: Destroyer of Worlds makes sure everyone on the opposing team gets a healthy dose of spikes while Calm Minding when he can. Once everyone is nice and worn down, he uses that boosted attack to cause pain.