I know I'm not good at making an RMT, and I know not many people will give advice for this team, but I might as well anyways.
I used to have a defensive team, but the team wasn't really that great, and the battles with that team were usually around 50 - 65 turns long on Pokemon Showdown. I also didn't really like the "gimmick" around the team since it doesn't work well.
Team at a Glance
Team Building Process
Obviously politoed is part of this team. It can set up rain permanently, and that is essential for rain team, isn't it? Not to mention, it has great defence stats too
Poilitoed and Thundurus-T go great with each other. Not only does Thundurus-T enable a safe electric switch in, it also gets a STAB Thunder with 100% accuracy. Although, its weakness to rock and ice is something notable about Thundurus-T.
Keldeo is great for countering those ice and rock weaknesses with Thundurus-T. I also need a physical sweeper For this team that could take good use of rain like Thundurus-T.
Since it will be in rain, I don't really need to worry about the fire weakness THAT much. Sure, it is 4x weak to fire in which pokemon like infernape or an offensive heatran could OHKO it, but, hey, it's still a great sweeper.
Kabutops might be RU and have mediocre stats, and also having Swift Swim banned with Drizzle, but I especially love the set I used since it is almost as good as having Swift Swim as the ability, since the new ability is Weak Armor. It doesn't have Rapid spin anymore, though, so I don't have a spinner on this team anymore.
The last pokemon, Latios, is here because I needed a good scarfed pokemon to take out opposing threats. There are lots of pokemon that Latios takes care of since it is scarfed. Also, another reason is because its ability, levitate, enables it to only take in Stealth Rock damage, which could come in handy since I don't have a spinner.
I dumped Keldeo since I didn't really need it, because I have Kabutops as the psychical sweeper that has a water STAB and possibly have SuperPower or Rock Smash on Scizor, with Ferrothorn. Ferrothorn like scizor, doesn't really like fire that much; but I think it's okay since I have kabutops, latios, and Politoed as safe switch-ins. Ferrothorn can also set up entry hazards for the team.
Politoed @ Choice Specs
Trait: Drizzle
EVs: 4 HP / 252 SAtk / 252 Spd
Modest Nature
- Hydro Pump
- Ice Beam
- Focus Blast
- Hidden Power [Grass]
Hydro Pump + STAB + Choice Specs + Rain + Modest Nature + Max SAtk = TOTAL PWNAGE! Hydro Pump insanely powerful because of all those things, and is NEVER anything to underestimate. The only withdraw about it, though, is its low 80% accuracy, but I chose Hydro Pump because Politoed is pretty bulky, and can survive a few hits anyway. Ice Beam is for dragons and other pokemon, and Focus Blast OHKOs ferrothorn, and lots of other pokemon who could just wall all the attacks. The last move, HP Grass, is basically there to stop pokemon like Gastrodon, though not used in OU that much, is still annoying since rain will be up and it will soak in all the water attacks. Obviously, Politoed is a huge part of this team. It sets up rain, and is a terrific special sweeper in rain. It stops pokemon like ferrothorn ,who are common in OU now, and pokemon like skarmory or obamasnow who would lead to set up spikes or another weather. The main reason why I chose Rain over Sandstorm, Sunny Day, and Hail, is because Politoed shuts down Sandstorm teams with Hail, stops Hail teams with focus Blast, and can shut down Sunny Day teams as well, if the Rain is up anyway. I'm also pretty sure a Modest Nature Hydro Pump with Max Special Attack and Choice Specs could KO a Ninetales even in the Sunny Day. Overall, Politoed is an insanely great pokemon to have on this team. Not to mention, its great bulk enables it to survive a few hits from pokemon and still KO with a move.
Thundurus-Therian (M) @ Expert Belt/ Life Orb
Trait: Volt Absorb
EVs: 4 Atk / 252 SAtk / 252 Spd
Timid Nature
- Thunder
- Hidden Power [Ice]
- Grass Knot
- Volt Switch
Ah, Thundurus-T. Before pokemon Black and White 2 came out, Thundurus on Rain teams for me was usually a support set with Prankster. Now that Thundurus is banned from OU, Thundurus-T with a more offensive set would do. Not only is Thundurus-T a great partner with Politoed, soaking in all Electric attacks Laughing at them, but it can also take advantage of the Rain with Thunder, and can bluff a choice Specs with Expert Belt. Life orb is good too, but I prefer Expert Belt since Thundurus-T is pretty frail, I would want it to survive as many attacks as possible. Besides, Thunder and STAB is already powerful enough, even if I can bait Electric attacks and switch into Thundurus-T, I prefer Thunder. Thunder, being its main STAB move, is quite good, obviously. It gets its 70% accuracy boosted up to 100% accuracy due to Rain, and wrecks many teams that aren't prepared for it. HP Ice is there for pokemon like Latios, or other pokemon who would think it is a Choice Specs set because it is super effective and boosted by Expert Belt. Grass Knot, like Hidden Power Grass on Politoed, is there for pokemon like Swampert, or Gastrodon. Finally, Volt Switch is great for switching in and out of matches. If I predict a switch, no problem, just go for Volt Switch! It also get's STAB, which is good, too. Thunderus-T is another great pokemon to have on this team. Any Rain team I have, I'll always have Politoed and Thundurus-T together. They just work so well together. Politoed even counters rock types, which Thundurus-T is 4x weak to.
Scizor @ Leftovers
Trait: Technician
EVs: 252 HP / 252 Atk / 4 SDef
Adamant Nature
- Swords Dance
- Bullet Punch
- Rock Smash / Roost
- U-Turn / Pursuit
Scizor, it has great Attack, but not so much speed. He has Bullet Punch, which has priority, so why bother, putting Speed investment anyway? That's why this is a more Bulky set for Scizor. I'm not really sure what sets Smogon has, since I try and use my own sets, but I think Smogon has a set like this. Anyways, Swords Dance on a Scizor just completely WRECKS pokemon with Bullet Punch, which gets STAB. The reason why I don't have superpower on this thing, is like I said, a more defensive set, and I don't want its defenses going down, which is why I have Rock Smash, and is also boosted by Technician, like Bullet Punch. Roost, is great because with max HP, Scizor can survive a few hits, roost up, and Swords Dance again. For the last two moves I have, U-turn Is there for switches, but since Scizor is incredibly slow, and I don't want to lose the boosts from Swords Dance, I would go with Pursuit instead. Pursuit stops pokemon from switching out,, and with all the boosts Scizor can get, it can even OHKO pokemon too. I find a bulky Scizor more effective than a Choice Band Scizor is because I can roost up, and change my moves if I need to, but I'll just keep spamming Bullet Punch like an idiot because that's what every Scizor does, now doesn't it?.
Ferrothorn @ Leftovers
Trait: Iron Barbs
EVs: 252 HP / 4 Atk / 252 Def
Relaxed Nature
IVs: 0 Spd
- Stealth Rock
- Leech Seed / Spikes / Power Whip
- Gyro Ball
- Protect
Ferrothorn, while isn't really a sweeper, is a great support pokemon to have. Ferrothorn is basically here to set up Stealth Rock, Spikes, or Leech Seed. It also has a great Attack stat, too. First off, Stealth Rock, and Spikes are great entry hazards to set up, and entry hazards are always great once they're set up, and Leech Seed is great for getting health back and with Leftovers I get more health too. Now for the moves, Power Whip and Gyro Ball are the attacking moves. I chose A Relaxed nature because Ferrothorn is slow anyway. It would be stupid to put anything else lowering speed. After all, I do have Gyro Ball on this too. Lastly, Protect is there for extra Leech Seed and Leftovers recovery, and can scout moves too. The reason why I have Ferrothorn over Ferrotress is because I already have a Steel / Bug type on this team. I also chose Ferrothorn because Ferrothorn gets better moves and I feel like Ferrothorn would be better on this team than Ferrothorn. I also don't need Toxic Spikes, since I wouldn't really need it because there would be sweepers that could OHKO pokemon anyway. Toxic Spikes are also countered by pokemon like Tentacruel, in which it doesn't even need to use Rapid Spin to get rid of. Sure, Ferrothorn is 4x weak to fire like Scizor, but it is in the Rain, and it can survive Fire attacking depending on the attacker in the Rain. It doesn't get Rapid Spin unlike Ferrotress, but I don't really think Entry hazards are a big deal to this team. 4 Pokemon are immune to Toxic Spikes(Scizor, Ferrothorn, Thundurus-T, and Latios), and 2 Pokemon are immune to Spikes(Thundurus-T and Latios), and Stealth Rock doesn't really hurt any Pokemon that much except for Thundurus-T, so I don't feel like Entry Hazards are a big threat to this team.
Kabutops @ Focus Sash
Trait: Weak Armor
EVs: 252 Atk / 252 Spd
Adamant Nature
- Swords Dance
- Aqua Jet / Rapid Spin
- Stone Edge
- Waterfall
Now, I know I said I wasn't going to have Rapid Spin on this team, but The option of having Rapid spin on Kabutops is still there. Now, you might be thinking, " Why Kabutops?" Well, it's just because Kabutops is basically a complete monster in Rain. The first thing I'll do with Kabutops is set up at least one Swords Dance. By the time I'm done setting up, The opponent will hit me with a move, making me go down to 1 HP, but surviving due to Focus Sash. Weak Armor will kick in,(If I was hit by a physical attacking move)and Kabutops' speed will go up! Now it's at +2 Attack, and at +1 Speed! That's scary enough already, but combined with with STAB AND in the rain, Kabutops can be pretty deadly. I would choose Aqua Jet over Rapid Spin for Priority. Stone Edge basically there to hit pokemon who would resist water attacks, and gets STAB, and Waterfall becomes deadly in the rain with +2 Attack and STAB. I was on Pokemon Showdown the other day, and I used this set. I switched into kabutops after I set up rain, and after Kabutops had fainted, he had 3 pokemon left, and Thundurus-T sweeped the rest of his team. At the end of the match, he said "wow, what power that Kabutops had. It OHKOed my wall and out sped my sweeper..." So, Kabutops is great, but this set relies too much on entry hazards not being up, and that makes Kabutops a little trivial, then; so I was thinking about changing it to a Tornadus-T or Landorus-T
Latios (M) @ Choice Scarf / Choice Specs
Trait: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Modest Nature
- Draco Meteor
- Hidden Power [Fighting]
- Psyshock
- Surf
Latios is here to counter almost, if not all, of the threats I need to take out. The main reason why I chose Latios over another Pokemon is because I don't want Latios to take that much damage. If entry hazards are up, it would have to take Stealth Rock damage, Spikes Damage, and Toxic Spikes poison, but Latios only takes damage from Stealth Rock because of its ability, Levitate. Latios also counters fire types if Politoed has fainted since it 4x resists fire, and can hit 'em with a Surf, that is, if Rain is still up. First off, Draco Meteor, an insanely powerful Dragon type move and gets boosted by STAB and Choice Specs if I want to have it. Draco Meteor will be the move I'll be using most of the time. But, there's pokemon like Tryranitar, who would be a threat to this team by setting Sand, and maybe even start setting up Stealth Rock. That's basically why Hidden Power Fighting is on Latios. It can even KO an Obamasnow if it isn't a scarfed variant, but Psyshock is basically here as its other STAB move, but being able to hit it, and Psyshock only takes damage by the Defense stat, but not the Special Defense stat! That means Latios could 2HKO a Special wall like Blissey or another pokemon! Latios also turns into a late-game sweeper, too.
I used to have a defensive team, but the team wasn't really that great, and the battles with that team were usually around 50 - 65 turns long on Pokemon Showdown. I also didn't really like the "gimmick" around the team since it doesn't work well.
Team at a Glance






Team Building Process

Obviously politoed is part of this team. It can set up rain permanently, and that is essential for rain team, isn't it? Not to mention, it has great defence stats too


Poilitoed and Thundurus-T go great with each other. Not only does Thundurus-T enable a safe electric switch in, it also gets a STAB Thunder with 100% accuracy. Although, its weakness to rock and ice is something notable about Thundurus-T.



Keldeo is great for countering those ice and rock weaknesses with Thundurus-T. I also need a physical sweeper For this team that could take good use of rain like Thundurus-T.




Since it will be in rain, I don't really need to worry about the fire weakness THAT much. Sure, it is 4x weak to fire in which pokemon like infernape or an offensive heatran could OHKO it, but, hey, it's still a great sweeper.





Kabutops might be RU and have mediocre stats, and also having Swift Swim banned with Drizzle, but I especially love the set I used since it is almost as good as having Swift Swim as the ability, since the new ability is Weak Armor. It doesn't have Rapid spin anymore, though, so I don't have a spinner on this team anymore.






The last pokemon, Latios, is here because I needed a good scarfed pokemon to take out opposing threats. There are lots of pokemon that Latios takes care of since it is scarfed. Also, another reason is because its ability, levitate, enables it to only take in Stealth Rock damage, which could come in handy since I don't have a spinner.






I dumped Keldeo since I didn't really need it, because I have Kabutops as the psychical sweeper that has a water STAB and possibly have SuperPower or Rock Smash on Scizor, with Ferrothorn. Ferrothorn like scizor, doesn't really like fire that much; but I think it's okay since I have kabutops, latios, and Politoed as safe switch-ins. Ferrothorn can also set up entry hazards for the team.

Politoed @ Choice Specs
Trait: Drizzle
EVs: 4 HP / 252 SAtk / 252 Spd
Modest Nature
- Hydro Pump
- Ice Beam
- Focus Blast
- Hidden Power [Grass]
Hydro Pump + STAB + Choice Specs + Rain + Modest Nature + Max SAtk = TOTAL PWNAGE! Hydro Pump insanely powerful because of all those things, and is NEVER anything to underestimate. The only withdraw about it, though, is its low 80% accuracy, but I chose Hydro Pump because Politoed is pretty bulky, and can survive a few hits anyway. Ice Beam is for dragons and other pokemon, and Focus Blast OHKOs ferrothorn, and lots of other pokemon who could just wall all the attacks. The last move, HP Grass, is basically there to stop pokemon like Gastrodon, though not used in OU that much, is still annoying since rain will be up and it will soak in all the water attacks. Obviously, Politoed is a huge part of this team. It sets up rain, and is a terrific special sweeper in rain. It stops pokemon like ferrothorn ,who are common in OU now, and pokemon like skarmory or obamasnow who would lead to set up spikes or another weather. The main reason why I chose Rain over Sandstorm, Sunny Day, and Hail, is because Politoed shuts down Sandstorm teams with Hail, stops Hail teams with focus Blast, and can shut down Sunny Day teams as well, if the Rain is up anyway. I'm also pretty sure a Modest Nature Hydro Pump with Max Special Attack and Choice Specs could KO a Ninetales even in the Sunny Day. Overall, Politoed is an insanely great pokemon to have on this team. Not to mention, its great bulk enables it to survive a few hits from pokemon and still KO with a move.

Thundurus-Therian (M) @ Expert Belt/ Life Orb
Trait: Volt Absorb
EVs: 4 Atk / 252 SAtk / 252 Spd
Timid Nature
- Thunder
- Hidden Power [Ice]
- Grass Knot
- Volt Switch
Ah, Thundurus-T. Before pokemon Black and White 2 came out, Thundurus on Rain teams for me was usually a support set with Prankster. Now that Thundurus is banned from OU, Thundurus-T with a more offensive set would do. Not only is Thundurus-T a great partner with Politoed, soaking in all Electric attacks Laughing at them, but it can also take advantage of the Rain with Thunder, and can bluff a choice Specs with Expert Belt. Life orb is good too, but I prefer Expert Belt since Thundurus-T is pretty frail, I would want it to survive as many attacks as possible. Besides, Thunder and STAB is already powerful enough, even if I can bait Electric attacks and switch into Thundurus-T, I prefer Thunder. Thunder, being its main STAB move, is quite good, obviously. It gets its 70% accuracy boosted up to 100% accuracy due to Rain, and wrecks many teams that aren't prepared for it. HP Ice is there for pokemon like Latios, or other pokemon who would think it is a Choice Specs set because it is super effective and boosted by Expert Belt. Grass Knot, like Hidden Power Grass on Politoed, is there for pokemon like Swampert, or Gastrodon. Finally, Volt Switch is great for switching in and out of matches. If I predict a switch, no problem, just go for Volt Switch! It also get's STAB, which is good, too. Thunderus-T is another great pokemon to have on this team. Any Rain team I have, I'll always have Politoed and Thundurus-T together. They just work so well together. Politoed even counters rock types, which Thundurus-T is 4x weak to.

Scizor @ Leftovers
Trait: Technician
EVs: 252 HP / 252 Atk / 4 SDef
Adamant Nature
- Swords Dance
- Bullet Punch
- Rock Smash / Roost
- U-Turn / Pursuit
Scizor, it has great Attack, but not so much speed. He has Bullet Punch, which has priority, so why bother, putting Speed investment anyway? That's why this is a more Bulky set for Scizor. I'm not really sure what sets Smogon has, since I try and use my own sets, but I think Smogon has a set like this. Anyways, Swords Dance on a Scizor just completely WRECKS pokemon with Bullet Punch, which gets STAB. The reason why I don't have superpower on this thing, is like I said, a more defensive set, and I don't want its defenses going down, which is why I have Rock Smash, and is also boosted by Technician, like Bullet Punch. Roost, is great because with max HP, Scizor can survive a few hits, roost up, and Swords Dance again. For the last two moves I have, U-turn Is there for switches, but since Scizor is incredibly slow, and I don't want to lose the boosts from Swords Dance, I would go with Pursuit instead. Pursuit stops pokemon from switching out,, and with all the boosts Scizor can get, it can even OHKO pokemon too. I find a bulky Scizor more effective than a Choice Band Scizor is because I can roost up, and change my moves if I need to, but I'll just keep spamming Bullet Punch like an idiot because that's what every Scizor does, now doesn't it?.

Ferrothorn @ Leftovers
Trait: Iron Barbs
EVs: 252 HP / 4 Atk / 252 Def
Relaxed Nature
IVs: 0 Spd
- Stealth Rock
- Leech Seed / Spikes / Power Whip
- Gyro Ball
- Protect
Ferrothorn, while isn't really a sweeper, is a great support pokemon to have. Ferrothorn is basically here to set up Stealth Rock, Spikes, or Leech Seed. It also has a great Attack stat, too. First off, Stealth Rock, and Spikes are great entry hazards to set up, and entry hazards are always great once they're set up, and Leech Seed is great for getting health back and with Leftovers I get more health too. Now for the moves, Power Whip and Gyro Ball are the attacking moves. I chose A Relaxed nature because Ferrothorn is slow anyway. It would be stupid to put anything else lowering speed. After all, I do have Gyro Ball on this too. Lastly, Protect is there for extra Leech Seed and Leftovers recovery, and can scout moves too. The reason why I have Ferrothorn over Ferrotress is because I already have a Steel / Bug type on this team. I also chose Ferrothorn because Ferrothorn gets better moves and I feel like Ferrothorn would be better on this team than Ferrothorn. I also don't need Toxic Spikes, since I wouldn't really need it because there would be sweepers that could OHKO pokemon anyway. Toxic Spikes are also countered by pokemon like Tentacruel, in which it doesn't even need to use Rapid Spin to get rid of. Sure, Ferrothorn is 4x weak to fire like Scizor, but it is in the Rain, and it can survive Fire attacking depending on the attacker in the Rain. It doesn't get Rapid Spin unlike Ferrotress, but I don't really think Entry hazards are a big deal to this team. 4 Pokemon are immune to Toxic Spikes(Scizor, Ferrothorn, Thundurus-T, and Latios), and 2 Pokemon are immune to Spikes(Thundurus-T and Latios), and Stealth Rock doesn't really hurt any Pokemon that much except for Thundurus-T, so I don't feel like Entry Hazards are a big threat to this team.

Kabutops @ Focus Sash
Trait: Weak Armor
EVs: 252 Atk / 252 Spd
Adamant Nature
- Swords Dance
- Aqua Jet / Rapid Spin
- Stone Edge
- Waterfall
Now, I know I said I wasn't going to have Rapid Spin on this team, but The option of having Rapid spin on Kabutops is still there. Now, you might be thinking, " Why Kabutops?" Well, it's just because Kabutops is basically a complete monster in Rain. The first thing I'll do with Kabutops is set up at least one Swords Dance. By the time I'm done setting up, The opponent will hit me with a move, making me go down to 1 HP, but surviving due to Focus Sash. Weak Armor will kick in,(If I was hit by a physical attacking move)and Kabutops' speed will go up! Now it's at +2 Attack, and at +1 Speed! That's scary enough already, but combined with with STAB AND in the rain, Kabutops can be pretty deadly. I would choose Aqua Jet over Rapid Spin for Priority. Stone Edge basically there to hit pokemon who would resist water attacks, and gets STAB, and Waterfall becomes deadly in the rain with +2 Attack and STAB. I was on Pokemon Showdown the other day, and I used this set. I switched into kabutops after I set up rain, and after Kabutops had fainted, he had 3 pokemon left, and Thundurus-T sweeped the rest of his team. At the end of the match, he said "wow, what power that Kabutops had. It OHKOed my wall and out sped my sweeper..." So, Kabutops is great, but this set relies too much on entry hazards not being up, and that makes Kabutops a little trivial, then; so I was thinking about changing it to a Tornadus-T or Landorus-T

Latios (M) @ Choice Scarf / Choice Specs
Trait: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Modest Nature
- Draco Meteor
- Hidden Power [Fighting]
- Psyshock
- Surf
Latios is here to counter almost, if not all, of the threats I need to take out. The main reason why I chose Latios over another Pokemon is because I don't want Latios to take that much damage. If entry hazards are up, it would have to take Stealth Rock damage, Spikes Damage, and Toxic Spikes poison, but Latios only takes damage from Stealth Rock because of its ability, Levitate. Latios also counters fire types if Politoed has fainted since it 4x resists fire, and can hit 'em with a Surf, that is, if Rain is still up. First off, Draco Meteor, an insanely powerful Dragon type move and gets boosted by STAB and Choice Specs if I want to have it. Draco Meteor will be the move I'll be using most of the time. But, there's pokemon like Tryranitar, who would be a threat to this team by setting Sand, and maybe even start setting up Stealth Rock. That's basically why Hidden Power Fighting is on Latios. It can even KO an Obamasnow if it isn't a scarfed variant, but Psyshock is basically here as its other STAB move, but being able to hit it, and Psyshock only takes damage by the Defense stat, but not the Special Defense stat! That means Latios could 2HKO a Special wall like Blissey or another pokemon! Latios also turns into a late-game sweeper, too.
So, thank you if you read this far! It means that you actually bothered reading this team fully and might actually rate it now! So, any suggestions for this team? :naughty:
Importable
Politoed @ Choice Specs
Trait: Drizzle
EVs: 4 HP / 252 SAtk / 252 SDef
Modest Nature
- Hydro Pump
- Ice Beam
- Focus Blast
- Hidden Power [Grass]
Thundurus-Therian (M) @ Expert Belt
Trait: Volt Absorb
EVs: 4 Atk / 252 SAtk / 252 Spd
Timid Nature
- Thunder
- Hidden Power [Ice]
- Grass Knot
- Volt Switch
Scizor @ Leftovers
Trait: Technician
EVs: 252 HP / 252 Atk / 4 SDef
Adamant Nature
- Swords Dance
- Bullet Punch
- Rock Smash
- Roost
Ferrothorn @ Leftovers
Trait: Iron Barbs
EVs: 252 HP / 4 Atk / 252 Def
Relaxed Nature
IVs: 0 Spd
- Stealth Rock
- Leech Seed
- Gyro Ball
- Protect
Kabutops @ Focus Sash
Trait: Weak Armor
EVs: 252 Atk / 252 Spd
Adamant Nature
- Swords Dance
- Aqua Jet
- Stone Edge
- Waterfall
Latios (M) @ Choice Scarf
Trait: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Modest Nature
- Draco Meteor
- Hidden Power [Fighting]
- Psyshock
- Surf
Trait: Drizzle
EVs: 4 HP / 252 SAtk / 252 SDef
Modest Nature
- Hydro Pump
- Ice Beam
- Focus Blast
- Hidden Power [Grass]
Thundurus-Therian (M) @ Expert Belt
Trait: Volt Absorb
EVs: 4 Atk / 252 SAtk / 252 Spd
Timid Nature
- Thunder
- Hidden Power [Ice]
- Grass Knot
- Volt Switch
Scizor @ Leftovers
Trait: Technician
EVs: 252 HP / 252 Atk / 4 SDef
Adamant Nature
- Swords Dance
- Bullet Punch
- Rock Smash
- Roost
Ferrothorn @ Leftovers
Trait: Iron Barbs
EVs: 252 HP / 4 Atk / 252 Def
Relaxed Nature
IVs: 0 Spd
- Stealth Rock
- Leech Seed
- Gyro Ball
- Protect
Kabutops @ Focus Sash
Trait: Weak Armor
EVs: 252 Atk / 252 Spd
Adamant Nature
- Swords Dance
- Aqua Jet
- Stone Edge
- Waterfall
Latios (M) @ Choice Scarf
Trait: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Modest Nature
- Draco Meteor
- Hidden Power [Fighting]
- Psyshock
- Surf