FALLEN FROM GRACE
Hey all! I haven't been playing Pokemon for around 2 years and I have decided to come back after a really long hiatus from the competitive Pokemon scene. This is my first attempt at making a 5th generation team, so all help is greatly appreciated! I have made this team and tested for a good bit but unfortunately, this team was shortlived. The majority of this team were from my OU team in 4th generation but fortunately, almost all of them have fallen from OU hence the title. Since Mew is getting banned, I was hoping for a final rating of this team and hopefully, something that would help me replace the hole that the promotion of Mew left.
Team Building Process
Bronzong @ Leftovers
Trait: Levitate
EVs: 252 HP / 252 Def / 4 SDef
Relaxed Nature (+Def, -Spd)
- Earthquake
- Toxic
- Gyro Ball
- Stealth Rock
Bronzong is the Pokemon that gets everything going. Bronzong itself brings many things to the table. It sets up the rocks which my sweepers much need. and further weakens them with Toxic in order to secure my chances of sweeping. Bronzong comes with the many resistances my team dearly needs in order to survive. With maximum defensive EVs, it brings a physical being that doesn't go down easily. Despite the neutral typing, his is often my switch in to common Dark type attackers such as Weavile, Honchkrow, Krookodile which other members (barring Suicune) of the team cannot take. It takes care of dangerous sweepers such as Flygon locked into Outrage and proceed to take it down. It is always a valuable switch in as it does not take spike damage, can come in to eat a Toxic which otherwise just eats away at my team, and serves as death fodder late game when it's use is just depleted.
Porygon-Z @ Choice Scarf
Trait: Adaptability
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Ice Beam
- Thunderbolt
- Tri Attack
- Dark Pulse
The Pokemon that I centered the team around. Porygon-Z is almost guaranteed a late game sweep if everything plays right. STAB Tri-Attack along with Adaptability lets it at least 2HKO almost everything in the tier. Once playing the starring role on the party, Porygon-Z has regressed to a lesser role playing behind Mew as the primary sweeper, but is still a prime member of my team. The other 3 attacks are used only if I can't get over something with Tri-Attack but are seldom used. Timid nature is used to have as much speed as possible since Porygon-Z needs it in order to take down big threats such as scarfed Heracross and Chandelure as well as everything else non-boosted in the tier.
Suicune @ Leftovers
Trait: Pressure
EVs: 252 HP / 252 Def / 4 SDef
Bold Nature (+Def, -Atk)
- Rest
- Sleep Talk
- Scald
- Roar
Suicune plays a very prominant role in this party, one that absorbs Fire type attacks that most of my party is afraid of. The infamous CroCune set is used because of Suicune's lack of recovery which greatly increases Suicune's longitivity. Roar is a very key move for Suicune as it has helped me win countless games. This gets rid of all the annoying set up/substitute sweepers that otherwise would give my team hell. It helps me as well by getting some more hazard damage which is always appreciated. Scald is sometimes not as useful as it should be especially once someone has found out my set. The Heracross always comes into the Scald and gets the burn which can wreak havoc on my team if not dealt with soon. I'm thinking of switching it just to Surf for the more damage but the burn to Pokemon such as Machamp, Sharpedo and of those sort is very much appreciated.
Flygon (F) @ Choice Scarf
Trait: Levitate
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Fire Punch
- Earthquake
- Outrage
- U-turn
Flygon plays a reduced role of a scout because of team preview but is a very welcome presence on this team. Flygon helps revenge kill many threats with it's unrivaled speed thanks to Choice Scarf. The role of Flygon is very self explanitory as it helps revenge kill what are the most threatening Pokemon in the meta. STAB Earthquake dents holes in everything that isn't resistant or immune to it and it sports the strongest non-boosted Outrage in the tier. Flygon helps also as an offensive presence which my team is not very plentiful in and can potentially sweep late-game itself.
Zapdos @ Leftovers
Trait: Pressure
EVs: 248 HP / 228 SDef / 32 Spd
Calm Nature (+SDef, -Atk)
- Thunderbolt
- Roost
- Thunder Wave
- Heat Wave
Zapdos plays a pivotal role in my team. With a handful of resistances, it can switch into almost any special attacker and take the attack and fire off decently powered Thunderbolts. This is my usual switch into Chandelure as scarfed Overheat is even a 2HKO. This also plays a very important role of a crippler which allows Mew to sweep more easily. Zapdos also has the only reliable Fire-type move in my entire party which gets rid of that annoying Heracross, Amoonguss, Shaymin and enemy Bronzong. With Zapdos' decent bulk, I often have myself switch it into neutral or resistant physical attacks as well and have it take it quite nicely and retalite with a Thunderbolt for good damage, or get in a thunder wave to render it less effective. With that saying, it cannot be relied on switching in to physical attacks very often but it can rely on Bronzong and Suicune who both resist the super effective Rock and Ice attacks respectively and compliments Suicune by resisting those Grass moves.
Mew @ Life Orb
Trait: Synchronize
EVs: 252 Atk / 4 Def / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Swords Dance
- Sucker Punch
- Drain Punch
- Zen Headbutt
Mew plays an invaluable role in this party as the only boosting sweeper. Mew poises a huge threat to the enemy team as it can switch into attacks easily with it's decent bulk. With a decently-high attack stat, and coverage only losing out to Sableye, Mew is truly a menace and the most threatening member of my party. It has torn through teams before by itself only and if it doesn't, it leaves a huge dent the opponent cannot recover from. Mew is the Pokemon that greatly benefits from Zapdos' Thunder Wave and is a big appreciator of entry hazard damage. Along with the second best priority move in the game, STAB Zen Headbutt is a massive damage dealer which can OHKO almost everything that doesn't resist it after a Swords Dance. Drain Punch is what gets rid of those pesky Dark and Steel types and the HP recovery that is very much appreciated after Life Orb damage and other attacks. Jolly nature is used along with max speed EVs in order to speed-tie with every other 100 base in the tier.
That's it everyone! This is my party, any suggestions would be greatly appreciated and a suggestion for Mew's replacement would be greatly appreciated. Thanks for reading everyone and thanks for your help!






Hey all! I haven't been playing Pokemon for around 2 years and I have decided to come back after a really long hiatus from the competitive Pokemon scene. This is my first attempt at making a 5th generation team, so all help is greatly appreciated! I have made this team and tested for a good bit but unfortunately, this team was shortlived. The majority of this team were from my OU team in 4th generation but fortunately, almost all of them have fallen from OU hence the title. Since Mew is getting banned, I was hoping for a final rating of this team and hopefully, something that would help me replace the hole that the promotion of Mew left.
Team Building Process
The initial reason why I wanted to start 5th gen battling at the UU level was because a certain Pokemon caught my eye. In the beginning of 4th gen, it was hyped as one of the few Pokemon that could OHKO Blissey with a special attack after a turn of set up. So I started everything off with a Porygon-Z.
Since I had a special attacker in the form of Porygon-Z as a special attacker, I decided to compliment it with a physical attacker in the form of Mew.
In order for Mew and Porygon-Z to have an easier time sweeping, they would require entry hazards. I wanted a Pokemon that would be able to take a hit and still help after it has set entry hazards so I chose the almost indestructable Bronzong.
I wanted to make the most of my entry hazards so I decided to find something that would be able to phaze my opponent's pokemon and rack up residual damage. A personal favourite of mine to use previous generation popped up into mind and without hesitation, Suicune joined the team.
My defenses seemed stack by then, but there was a major weakness on the special side so a special attack absorber would be needed. I needed something with lots of resistances so it would be a good switch in to the numerous types of special attacks that would have come my way. Alongisde with decent bulk, Zapdos has a plethora of resistances to common attack-types. Previously using a specially defensive Zapdos previous generation, I knew how good this thing is.
Lat but not least, I wanted something that performed a role like Scizor's in OU. I wanted something that could scout the opponent's Pokemon and get in a couple of U-Turns to slowly stack up damage. Flygon was the only thing that came to mind.

Since I had a special attacker in the form of Porygon-Z as a special attacker, I decided to compliment it with a physical attacker in the form of Mew.


In order for Mew and Porygon-Z to have an easier time sweeping, they would require entry hazards. I wanted a Pokemon that would be able to take a hit and still help after it has set entry hazards so I chose the almost indestructable Bronzong.



I wanted to make the most of my entry hazards so I decided to find something that would be able to phaze my opponent's pokemon and rack up residual damage. A personal favourite of mine to use previous generation popped up into mind and without hesitation, Suicune joined the team.




My defenses seemed stack by then, but there was a major weakness on the special side so a special attack absorber would be needed. I needed something with lots of resistances so it would be a good switch in to the numerous types of special attacks that would have come my way. Alongisde with decent bulk, Zapdos has a plethora of resistances to common attack-types. Previously using a specially defensive Zapdos previous generation, I knew how good this thing is.





Lat but not least, I wanted something that performed a role like Scizor's in OU. I wanted something that could scout the opponent's Pokemon and get in a couple of U-Turns to slowly stack up damage. Flygon was the only thing that came to mind.








Bronzong @ Leftovers
Trait: Levitate
EVs: 252 HP / 252 Def / 4 SDef
Relaxed Nature (+Def, -Spd)
- Earthquake
- Toxic
- Gyro Ball
- Stealth Rock
Bronzong is the Pokemon that gets everything going. Bronzong itself brings many things to the table. It sets up the rocks which my sweepers much need. and further weakens them with Toxic in order to secure my chances of sweeping. Bronzong comes with the many resistances my team dearly needs in order to survive. With maximum defensive EVs, it brings a physical being that doesn't go down easily. Despite the neutral typing, his is often my switch in to common Dark type attackers such as Weavile, Honchkrow, Krookodile which other members (barring Suicune) of the team cannot take. It takes care of dangerous sweepers such as Flygon locked into Outrage and proceed to take it down. It is always a valuable switch in as it does not take spike damage, can come in to eat a Toxic which otherwise just eats away at my team, and serves as death fodder late game when it's use is just depleted.

Porygon-Z @ Choice Scarf
Trait: Adaptability
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Ice Beam
- Thunderbolt
- Tri Attack
- Dark Pulse
The Pokemon that I centered the team around. Porygon-Z is almost guaranteed a late game sweep if everything plays right. STAB Tri-Attack along with Adaptability lets it at least 2HKO almost everything in the tier. Once playing the starring role on the party, Porygon-Z has regressed to a lesser role playing behind Mew as the primary sweeper, but is still a prime member of my team. The other 3 attacks are used only if I can't get over something with Tri-Attack but are seldom used. Timid nature is used to have as much speed as possible since Porygon-Z needs it in order to take down big threats such as scarfed Heracross and Chandelure as well as everything else non-boosted in the tier.

Suicune @ Leftovers
Trait: Pressure
EVs: 252 HP / 252 Def / 4 SDef
Bold Nature (+Def, -Atk)
- Rest
- Sleep Talk
- Scald
- Roar
Suicune plays a very prominant role in this party, one that absorbs Fire type attacks that most of my party is afraid of. The infamous CroCune set is used because of Suicune's lack of recovery which greatly increases Suicune's longitivity. Roar is a very key move for Suicune as it has helped me win countless games. This gets rid of all the annoying set up/substitute sweepers that otherwise would give my team hell. It helps me as well by getting some more hazard damage which is always appreciated. Scald is sometimes not as useful as it should be especially once someone has found out my set. The Heracross always comes into the Scald and gets the burn which can wreak havoc on my team if not dealt with soon. I'm thinking of switching it just to Surf for the more damage but the burn to Pokemon such as Machamp, Sharpedo and of those sort is very much appreciated.

Flygon (F) @ Choice Scarf
Trait: Levitate
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Fire Punch
- Earthquake
- Outrage
- U-turn
Flygon plays a reduced role of a scout because of team preview but is a very welcome presence on this team. Flygon helps revenge kill many threats with it's unrivaled speed thanks to Choice Scarf. The role of Flygon is very self explanitory as it helps revenge kill what are the most threatening Pokemon in the meta. STAB Earthquake dents holes in everything that isn't resistant or immune to it and it sports the strongest non-boosted Outrage in the tier. Flygon helps also as an offensive presence which my team is not very plentiful in and can potentially sweep late-game itself.

Zapdos @ Leftovers
Trait: Pressure
EVs: 248 HP / 228 SDef / 32 Spd
Calm Nature (+SDef, -Atk)
- Thunderbolt
- Roost
- Thunder Wave
- Heat Wave
Zapdos plays a pivotal role in my team. With a handful of resistances, it can switch into almost any special attacker and take the attack and fire off decently powered Thunderbolts. This is my usual switch into Chandelure as scarfed Overheat is even a 2HKO. This also plays a very important role of a crippler which allows Mew to sweep more easily. Zapdos also has the only reliable Fire-type move in my entire party which gets rid of that annoying Heracross, Amoonguss, Shaymin and enemy Bronzong. With Zapdos' decent bulk, I often have myself switch it into neutral or resistant physical attacks as well and have it take it quite nicely and retalite with a Thunderbolt for good damage, or get in a thunder wave to render it less effective. With that saying, it cannot be relied on switching in to physical attacks very often but it can rely on Bronzong and Suicune who both resist the super effective Rock and Ice attacks respectively and compliments Suicune by resisting those Grass moves.

Mew @ Life Orb
Trait: Synchronize
EVs: 252 Atk / 4 Def / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Swords Dance
- Sucker Punch
- Drain Punch
- Zen Headbutt
Mew plays an invaluable role in this party as the only boosting sweeper. Mew poises a huge threat to the enemy team as it can switch into attacks easily with it's decent bulk. With a decently-high attack stat, and coverage only losing out to Sableye, Mew is truly a menace and the most threatening member of my party. It has torn through teams before by itself only and if it doesn't, it leaves a huge dent the opponent cannot recover from. Mew is the Pokemon that greatly benefits from Zapdos' Thunder Wave and is a big appreciator of entry hazard damage. Along with the second best priority move in the game, STAB Zen Headbutt is a massive damage dealer which can OHKO almost everything that doesn't resist it after a Swords Dance. Drain Punch is what gets rid of those pesky Dark and Steel types and the HP recovery that is very much appreciated after Life Orb damage and other attacks. Jolly nature is used along with max speed EVs in order to speed-tie with every other 100 base in the tier.
That's it everyone! This is my party, any suggestions would be greatly appreciated and a suggestion for Mew's replacement would be greatly appreciated. Thanks for reading everyone and thanks for your help!
