ORAS OU Fatty and friends

-------------------------------------------Fatty and friends----------------------------------------------
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Welcome! This is my second RMT for the second ORAS OU team I have created, which I like to call "Fattiy and friends". This is a semi-stall team revolving mainly around wearing down the opposing side with its trio of defensive juggernauts, and occasionally sending out my offensive pokes to punch holes or cripple the opposing walls.



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I started with CB Kyurem-B and Defensive Mega Venusaur, 2 Pokémon I really wanted to use.
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Next, I added SpDeftran, for its excellent defensive synergy with Mega Venusaur, as well as its ability to set up Stealth Rocks.
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Next, I added Mandibuzz, as it has the ability to Defog away entry hazards, as well as its defensive typing, giving me a resistance or immunity to every type in the game, except for rock, with just 3 defensive Pokémon.
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Then I added Scarfed Jirachi to give me a more offensive answer to the Fairy types Kyurem-B despises, as well as giving me an excellent Trick user with enough speed to outpace the entire unboosted metagame.
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Lastly, I added Nasty Plot Thundurus, as my team lacked a strong special attacker, as well as a sweeper, and Thundurus fit better on my team then any of the other special sweepers. However, this left my team with no priority, so I replaced Kyurem-B with Crawdaunt, as it has similar wall breaking abilities and possesses one of the most powerful Aqua Jets in the game.



Number 1 fatty:

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Venusaur @ Venusaurite
Ability: Chlorophyll
EVs: 252 HP / 240 Def / 16 Spe
Bold Nature
- Giga Drain
- Synthesis
- Leech Seed
- Sludge Bomb

Venusaur is my main wall. With all his bulk and recovery, Venusaur is incredibly hard to kill, and has single handedly won me several matches. Giga Drain and Sludge Bomb are the obvious STAB moves, dealing a decent amount of damage to anything that doesn't resist them. Synthesis unfortunately is Venusaur's only reliable recovery, but even with its low PP, Venusaur is bulky enough that it doesn't have to use it all that often. The last moveslot was a bit of a tossup between Sleep Powder and Leech Seed. I decided to go with Leech Seed, as it compliments the stall-ish play style this team has.


The swiss army knife:

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Heatran @ Leftovers
Ability: Flash Fire
EVs: 248 HP / 192 SpD / 68 Spe
Calm Nature
- Stealth Rock
- Lava Plume
- Taunt
- Toxic

SpDeftran is very diverse and unpredictable. With its solid bulk, it doesn't mind making risky plays. Often have I outplayed my opponents by staying in when a super effective move could be coming for my Heatran. Heatran also has great defensive synergy with Mega Venusaur. It walls many of the special attackers that give Venusaur trouble, can badly poison opposing walls, or burn the opponent's physical attackers, rendering them next to useless. Taunt is also very useful, as it allows Heatran to completely stop slower Pokémon from setting up (Well, unless they have Magic Bounce or Oblivious). Overall, Heatran's bulk and supporting moves is a great asset to this team.


The mixed wall/pivot:

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Mandibuzz @ Leftovers
Ability: Overcoat
EVs: 248 HP / 136 Def / 108 SpD / 16 Spe
Bold Nature
- Foul Play
- Defog
- Roost
- Whirlwind

While it's not as physically bulky as Venusaur, or as specially bulky as Heatran, Mandibuzz serves well as a mixed wall/pivot, partially because of its typing, which allows it to sponge the hits Venusaur and Heatran don't want to take. Foul Play allows it to do more then just gently tickle the opposing offensive Pokémon, while Roost allows it to recover to keep serving its purpose. Defog is a big help to my team, as switching happens a lot. Lastly, Whirlwind allows Mandibuzz to not only rack up Hazard damage, but also stop set up sweepers.


The annoying pixie:

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Jirachi @ Choice Scarf
Ability: Serene Grace
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Iron Head
- U-turn
- Zen Headbutt
- Trick

Jirachi is often a major annoyance. Its natural bulk allows it to take resisted hits very well, and with its reasonable attacks stat, it can severely threaten offensive Pokémon that are weak to its attacks. Iron Head hits Fairies and Rock types, most importantly Mega Gardevoir and Tyranitar, for a a lot of damage. U-turn is useful for, well, the usual stuff. Zen Heabutt, while it doesn't hit a lot for super effective damage, does allow Jirachi to take care of Fighting types and Mega Venusaur, both to which are a severe annoyance to most of this team. Lastly, Trick shuts down walls and some setup sweepers.


The god of thunder:

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Thundurus @ Life Orb
Ability: Prankster
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Nasty Plot
- Thunderbolt
- Hidden Power (Ice)
- Focus Blast

Thundurus has many names: Zeus, Thor, Raijin, and more recently "Not the +2 Thunderbolt!". Thundurus is my only offensive special attacker. But he does a good enough job that I don't need another one. With his low bulk, he can't come in on many attacks, but when he finds an opportunity to set up a Nasty Plot, he is almost guaranteed to cripple or take down several opposing pokes, if not flat out sweep. Between Thunderbolt, HP Ice and Focus Blast, he has the ability to take down many opposing pokes that annoy a lot of my team, with or without a Nasty Plot.


The wrecking ball:

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Crawdaunt @ Life Orb
Ability: Adaptability
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Knock Off
- Crabhammer
- Aqua Jet
- Superpower

Crawdaunt is a powerhouse. Its STAB attacks 2HKO even some of the most bulky Pokémon in the tier, such as Chansey and Ferrothorn. Crawdaunt also destroys Heatran, who my defensive core can't touch. Aqua Jet gives my team priority, and allows Crawdaunt to act as a sort of revenge killer. Superpower, while not the most useful move in Crawdaunt's arsenal, allows it to take care of things like Mega Gyarados. Even if Crawdaunt fails to KO anything, chances are it softened up the opposing team enough that its teammates can easily clean up the mess.


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Mega Metagross is a big problem to my team. While it can be played around, it often leaves a big dent in my team.
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Mega Charizard Y is also a problem. While Thundurus beats it, he can't switch in on Mega Charizard. Heatran, my specially defensive poke, can't really wall it either, seeing as Charizard tends to carry either EQ or Focus Blast.
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Terrakion can hit my entire team at least neutrally with its stab alone, so if it gets of a Swords Dance, nothing on my team can safely switch in on it.

Feedback is appreciated.
 
Nice team bro. But your team looks very weak to scarf lando-t and also to opposing mega venusaur once venusaur is out of the equation. So I would recommend changing mandibuzz to lati@s. Either one of them will deal with the above mentioned threats. Also bisharp will rip this team to pieces if it gets to +2. The best way to counter it is to use keldeo or conkeldurr. I suggest changing scarf jirachi to Conkeldurr since you have a much better fairy counter in mega venusaur. With conkeldurr, you have access to priority Mach Punch and also with its ability, it can happily take statuses and laugh at the opponent's face. Also personally I prefer Azumarill over Crawdaunt as a wall breaker because of its better typing and bulk.

Latios @ Life Orb
Ability : Levitate
EVs : 252 SpA / 4 SpD / 252 Spe or 24 Atk / 232 SpA / 252 Spe
Timid Nature or Naive Nature
If you are going with the first EV spread then make the attack IVs 0
- Draco Meteor
- Psyshock
- Defog
- Hidden Power Fighting / Earthquake

Use the first spread of you are going with the Hidden Power otherwise use the second EV spread.

Conkeldurr @ Assault Vest
Ability : Guts
EVs : 252 Atk / 236 SpD / 20 Spe
Adamant Nature
- Drain Punch
- Mach Punch
- Ice Punch / Stone Edge
- Poison Jab / Knock Off

Azumarill @ Choice Band
Ability : Huge Power
EVs : 248 HP / 252 Atk / 8 Spe
Adamant Nature
- Aqua Jet
- Play Rough
- Superpower / Knock Off
- Waterfall

Hope I helped :)
 
Thanks for the advice! I think I'll use Latias over Latios for her superior bulk. I'll also replace Jirachi with Conk, as you suggested. Though I personally prefer Crawdaunt on this team over Azumarill. Crawdaunt's ability to run Life Orb over CB is very helpful for my team.
 
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