Ongoing Feast of Essence (Doduodrio VS Keriel) [HP is EN]

ASB IS DEAD
HP IS EN
THE DISTORTION WORLD IS FULL.


Reference aside, welcome to another BBP match!
B5P3 Level 2+ Singles
All other rules are default

In addition...
All Pokémon have no Energy. ("No Energy" is not the same as "0 Energy".)
All Pokémon start with one and a half times (1.5x) their normal amount of HP, rounded down. (Ex: Slowpoke normally has 95 HP, so with this rule, it will start with 142 HP instead.)
Any effects that cost Energy will instead cost HP. (Ex: Slowpoke uses Confusion which normally costs 3 Energy, but with this rule, it will cost 3 HP instead.)
Any effects that recover Energy will instead recover HP. (Ex: Slowpoke uses Chill which normally recovers 12 Energy, but with this rule, it will recover 12 HP instead.)
Any effects that refer to Energy will instead refer to HP. (Ex: Pressure compares the Energy of the user and their attacker, but with this rule, it will compare the HP of the user and their attacker instead.)
Keriel's Party:

:shell bell: Shell Bell
:focus sash: Focus Sash
:leftovers: Leftovers
:eject button: Eject Button
:sitrus berry: Sitrus Berry
:fire gem: Fire Gem
:lucky egg: Lucky Egg
:sv/nihilego:
Will Beyond Stars (Nihilego)
Level 3 EXP: 00 / 10

Bold nature ( +Defense, -Attack )
Typing: Rock/Poison
Abilities: Beast Boost

HP: 100
Attack: 3 (-)
Defen.: 6 (+)
Sp.Atk: 9
Sp.Def: 9
Speed: 103
Size: 2
Weight: 4

Movepool
Level 0:
Confide
Constrict
Cross Poison
Dazzling Gleam
Double Team
Facade
Iron Head
Mirror Coat
Poison Jab
Protect
Psychic
Rock Slide
Round
Thunder Wave
Thunderbolt
Toxic
Zen Headbutt

Level 1:
Acid
Brutal Swing
Echoed Voice
Magic Coat
Pound
Psywave
Role Play
Safeguard
Sandstorm
Sludge Bomb
Snore
Swagger
Tickle
Venom Drench

Level 2:
Acid Spray
Bind
Clear Smog
Corrosive Gas
Foul Play
Grass Knot
Gunk Shot
Head Smash
Meteor Beam
Rest
Stealth Rock
Thunder
Toxic Spikes
Venoshock
Wrap

Level 3:
Body Slam
Charge Beam
Frustration
Guard Split
Headbutt
Hex
Knock Off
Light Screen
Power Gem
Power Split
Psyshock
Reflect
Return
Rock Tomb
Sludge Wave
Telekinesis
Worry Seed
:sv/kyurem:
Harbinger of the Last Winter (Kyurem)
Level 3 EXP: 00 / 10

Gentle nature ( +Special Defense, -Defense )
Typing: Dragon/Ice
Abilities: Pressure

HP: 105
Attack: 9
Defen.: 6 (-)
Sp.Atk: 9
Sp.Def: 9 (+)
Speed: 95
Size: 5
Weight: 7

Movepool
Level 0:
Ancient Power
Confide
Double Team
Dragon Claw
Dragon Pulse
Earth Power
Facade
Flash Cannon
Focus Blast
Hyper Voice
Ice Beam
Iron Head
Protect
Psychic
Rock Slide
Round
Shadow Ball
Shadow Claw
Signal Beam
Slash
Strength
Toxic
Zen Headbutt

Level 1:
Brutal Swing
Cut
Dragon Breath
Dragon Dance
Dragon Rage
Dragon Tail
Dual Wingbeat
Echoed Voice
Hail
Hone Claws
Noble Roar
Rain Dance
Rock Smash
Safeguard
Snore
Steel Wing
Sunny Day
Swagger
Swift
Weather Ball

Level 2:
Blizzard
Icicle Spear
Payback
Rest
Roost
Scale Shot
Scary Face
Secret Power
Stone Edge

Level 3:
Breaking Swipe
Fly
Frustration
Glaciate (sig)
Icy Wind
Laser Focus
Light Screen
Outrage
Reflect
Return
Rock Tomb
:sv/tapu fini:
Harbinger of Mists Returned (Tapu Fini)
Level 3 EXP: 00 / 10

Modest nature ( +Special Attack, -Attack )
Typing: Water/Fairy
Abilities: Misty Surge Hidden Ability: Telepathy

HP: 85
Attack: 5 (-)
Defen.: 8
Sp.Atk: 8 (+)
Sp.Def: 9
Speed: 85
Size: 3
Weight: 2

Movepool
Level 0:
Confide
Dazzling Gleam
Double Team
Facade
Ice Beam
Ice Punch
Play Rough
Protect
Round
Shadow Ball
Smart Strike
Surf
Toxic
Waterfall

Level 1:
Calm Mind
Defog
Disarming Voice
Echoed Voice
Haze
Magic Coat
Mist
Rain Dance
Refresh
Safeguard
Snore
Swagger
Taunt
Trick
Water Gun
Water Pulse
Withdraw

Level 2:
Aqua Ring
Blizzard
Grass Knot
Heal Pulse
Hydro Pump
Iron Defense
Misty Terrain
Rest
Whirlpool

Level 3:
Brine
Dive
Draining Kiss
Frustration
Guard Swap
Icy Wind
Knock Off
Light Screen
Moonblast
Muddy Water
Nature's Madness (sig)
Psych Up
Reflect
Return
Scald
Telekinesis
Torment
:sv/delphox:
Ember of Knowledge (Delphox)
Level 4 EXP: -- / 10

Bold nature ( +Defense, -Attack )
Typing: Fire/Psychic
Abilities: Blaze Hidden Ability: Magician

HP: 90
Attack: 4 (-)
Defen.: 7 (+)
Sp.Atk: 8
Sp.Def: 7
Speed: 104
Size: 3
Weight: 3

Movepool
Level 0:
Attract
Confide
Dazzling Gleam
Double Team
Facade
Fire Punch
Flamethrower
Focus Blast
Howl
Hyper Voice
Hypnosis
Mud-Slap
Protect
Psychic
Round
Shadow Ball
Signal Beam
Tail Whip
Thunder Punch
Toxic
Zen Headbutt

Level 1:
Calm Mind
Confuse Ray
Cut
Echoed Voice
Ember
Incinerate
Magic Coat
Night Shade
Power-Up Punch
Psybeam
Rain Dance
Recycle
Role Play
Safeguard
Scratch
Shock Wave
Snore
Sunny Day
Swagger
Swift
Switcheroo
Trick
Will-O-Wisp
Work Up

Level 2:
Agility
Charm
Covet
Dream Eater
Fire Blast
Fire Spin
Flare Blitz
Foul Play
Grass Knot
Heat Wave
Iron Tail
Low Kick
Nasty Plot
Psychic Terrain
Rest
Secret Power
Solar Beam
Take Down
Thief

Level 3:
Encore
Flame Charge
Frustration
Hex
Laser Focus
Light Screen
Lucky Chant
Mud Shot
Mystical Fire (sig)
Psych Up
Psyshock
Reflect
Return
Telekinesis
:sv/unown:
Dream of Infinity (Unown)
Level 1 EXP: 00 / 10

Serious nature ( +None, -None )
Typing: Psychic
Abilities: Levitate
See 5.10 "Unique Pokemon" in the Handbook.

HP: 80
Attack: 5
Defen.: 4
Sp.Atk: 5
Sp.Def: 4
Speed: 48
Size: 1
Weight: 1

Movepool




VERSUS
Duo's Team
:leftovers: Leftovers
:berserk gene: Berserk Gene
:life orb: Life Orb
:red card: Red Card
:shell bell: Shell Bell
:sitrus berry: Sitrus Berry
:eject button: Eject Button
:SS/Slowbro:
Sheldon

Species:
Slowbro, Gender: Male
Level: 3, EXP: ---
Nature: Sassy (+2 SpD, -1 Atk)
Typing: Water / Psychic
Abilities: Oblivious / Own Tempo / (Unlocked) Regenerator
Advanced Techniques: None
Profile as a Slowpoke:
Slow and dopey, Sheldon chugs along at his own pace. He has a sturdy body, so if he was attacked, he probably wouldn't even notice. He is often caught staring blankly into space.

Changes Upon Evolving:
One day, Sheldon was sitting at the beach, staring off into space with his usual blank expression when a Shellder flipped out of the water and chomped down hard on his tail, triggering his sudden evolution! Sheldon can now sit up straight, but he still finds it difficult to focus on what's in front of him. His intelligence seems to have increased a little bit, though. Just a bit. Sheldon's body is sturdier than it was as a Slowpoke and can now launch stronger Psychic and Water attacks.

How They Met:
Sheldon's original trainer was one of Doduodrio's friends who traded him in the hopes of evolving him. Unfortunately, before the trade happened, Sheldon managed to lose his King's Rock, and couldn't evolve into Slowking. Because he was a traded Pokemon, Sheldon is one of Doduodrio's strongest team members. His original trainer insists that he doesn't want to trade back for Sheldon, so Doduodrio has been raising him ever since.

Name Origins:
Sheldon has "Shel" in it which references Slowbro's category, the "Hermit Crab" Pokemon.

Statistics:
HP:
95
Atk: 5 (-)
Def: 8
SpA: 7
SpD: 8 (+)
Spe: 30

Size Class: 3
Weight Class: 4
Hidden Power: Electric

Moves:

Level 0:

Aerial Ace
Attract
Avalanche
Brick Break
Confide
Counter
Double Team
Earthquake
Facade
Flamethrower
Flash
Focus Blast
Growl
Ice Beam
Ice Punch
Liquidation
Mud-Slap
Protect
Psychic
Round
Shadow Ball
Signal Beam
Strength
Surf
Tackle
Thunder Wave
Toxic
Tri Attack
Waterfall
Zen Headbutt

Level 1:
Bubble Beam
Calm Mind
Confusion
Curse
Echoed Voice
Hail
Incinerate
Magic Coat
Mega Punch
Psybeam
Psywave
Rage
Rain Dance
Recycle
Rock Smash
Safeguard
Seismic Toss
Snore
Snowscape
Sunny Day
Swagger
Swift
Trick
Water Gun
Water Pulse
Weather Ball
Withdraw
Yawn

Level 2:
After You
Amnesia
Aqua Tail
Belch
Blizzard
Captivate
Disable
Double-Edge
Dream Eater
Dynamic Punch
Expanding Force
Fire Blast
Focus Punch
Foul Play
Grass Knot
Heal Pulse
Hydro Pump
Iron Defense
Iron Tail
Mega Kick
Nasty Plot
Nightmare
Psychic Terrain
Rest
Secret Power
Skull Bash
Slack Off
Submission
Take Down
Whirlpool
Zap Cannon

Level 3:
Bide
Body Slam
Brine
Bulldoze
Chilling Water
Dig
Dive
Drain Punch
Frustration
Fury Cutter
Headbutt
Icy Wind
Light Screen
Mud Shot
Muddy Water
Psych Up
Psyshock
Razor Shell
Reflect
Return
Scald
Stomp
Telekinesis
Teleport
:SS/Snorlax:
Lenny

Species:
Snorlax, Gender: Male
Level: 3, EXP: ---
Nature: Impish (+2 Def, -1 SpA)
Typing: Normal
Abilities: Immunity / Thick Fat / (Unlocked) Gluttony
Advanced Techniques: None
Profile:
Lenny is an avid movie buff! His favorite movies are action movies, especially the ones featuring his favorite superhero: Crobatman! Before battles, he likes to strike a pose and say a catchphrase-- just like Crobatman does before he beats up bad guys!

How They Met:
Doduodrio first met Lenny who was found snoring in the doorway of a movie theater; he must have tried to leave but fell asleep in the process... somehow. He was blocking the way and nobody could enter or exit, so Doduodrio and a few other trainers helped to move him aside.

Name Origins:
Lennie from Of Mice and Men.

Statistics:
HP:
115
Atk: 8
Def: 7 (+)
SpA: 4 (-)
SpD: 8
Spe: 30

Size Class: 4
Weight Class: 9
Hidden Power: Grass

Moves:

Level 0:

Attract
Brick Break
Confide
Counter
Crunch
Defense Curl
Double Team
Earthquake
Facade
Fire Punch
Flamethrower
Focus Blast
Harden
Hyper Voice
Ice Beam
Ice Punch
Iron Head
Lovely Kiss
Mud-Slap
Protect
Psychic
Rock Slide
Round
Shadow Ball
Strength
Surf
Tackle
Thunder Punch
Thunderbolt
Toxic
Zen Headbutt

Level 1:
Bite
Bubble Beam
Chip Away
Curse
High Horsepower
Hold Back
Incinerate
Lick
Mega Punch
Power-Up Punch
Psywave
Rage
Rain Dance
Recycle
Refresh
Rock Climb
Rock Smash
Sandstorm
Seed Bomb
Seismic Toss
Shock Wave
Snore
Sunny Day
Swagger
Sweet Kiss
Water Gun
Water Pulse
Whirlwind
Work Up
Yawn

Level 2:
After You
Amnesia
Belch
Blizzard
Captivate
Charm
Covet
Double-Edge
Dynamic Punch
Fire Blast
Flail
Focus Punch
Gunk Shot
Hammer Arm
Hydro Pump
Mega Kick
Rest
Screech
Secret Power
Skull Bash
Solar Beam
Steel Roller
Stockpile
Submission
Superpower
Swallow
Take Down
Terrain Pulse
Thunder
Whirlpool
Wild Charge
Zap Cannon

Level 3:
Bide
Body Slam
Bulldoze
Darkest Lariat
Encore
Frustration
Gastro Acid
Headbutt
Heat Crash
Heavy Slam
Icy Wind
Odor Sleuth
Outrage
Psych Up
Pursuit
Reflect
Return
Rock Tomb
Rollout
Self-Destruct
Smack Down
Uproar
:BW/Clefable:
Oona

Species:
Clefable, Gender: Female
Level: 3, EXP: 0 / 10
Nature: Bold (+Def, -Atk)
Typing: Fairy
Abilities: Cute Charm / Magic Guard / (Unlocked) Unaware
Profile:
Oona is a ditzy personality, spontaneous, and very much her own person. She's quite clumsy and always knocking things over though. She does what she wants, whenever she wants which can cause issues if she's in battles and just wants to nap. Since she's from the Moon (or so she claims), she doesn't really understand how Earthen culture works and sometimes misinterprets what people say. She gets along really well with Node and Taro since their personalities are very similar.

How They Met:
Entering Doduodrio's home uninvited, Oona made a flashy appearance, going through the locked front door and setting up camp in the basement as if she had always been there. What she does down there is a mystery since she claimed the basement as hers (and barred all from entering), but Oona seemingly gets along with everyone so nobody really bothers her.

Name Origins:
Her name was originally going to be Minnie from Lusamine but I liked Oona (I heard the name before somewhere and I liked how it sounded).

Statistics:
HP:
95
Atk: 4 (-)
Def: 7 (+)
SpA: 7
SpD: 7
Spe: 60

Size Class: 3
Weight Class: 3
Hidden Power: None

Moves:

Level 0:

Attract
Brick Break
Confide
Counter
Dazzling Gleam
Defense Curl
Dizzy Punch
Double Team
Facade
Fire Punch
Flamethrower
Flash
Focus Blast
Growl
Hyper Voice
Ice Beam
Ice Punch
Mud-Slap
Play Rough
Protect
Psychic
Round
Shadow Ball
Signal Beam
Sing
Strength
Thunder Punch
Thunder Wave
Thunderbolt
Toxic
Tri Attack
Zen Headbutt

Level 1:
Aromatherapy
Bubble Beam
Calm Mind
Cosmic Power
Curse
Detect
Disarming Voice
Dual Wingbeat
Echoed Voice
Heal Bell
Incinerate
Magic Coat
Magical Leaf
Mega Punch
Pound
Power-Up Punch
Psywave
Rage
Rain Dance
Recycle
Rock Smash
Role Play
Safeguard
Seismic Toss
Shock Wave
Snore
Sunny Day
Swagger
Sweet Kiss
Swift
Tickle
Trick
Water Gun
Water Pulse
Work Up

Level 2:
After You
Amnesia
Blizzard
Captivate
Charm
Covet
Double Slap
Double-Edge
Dream Eater
Dynamic Punch
Fake Tears
Fire Blast
Focus Punch
Grass Knot
Heal Pulse
Iron Tail
Life Dew
Mega Kick
Meteor Beam
Meteor Mash
Minimize
Misty Explosion
Misty Terrain
Moonlight
Nightmare
Present
Rest
Scary Face
Secret Power
Skull Bash
Soft-Boiled
Solar Beam
Stealth Rock
Submission
Take Down
Thunder
Wake-Up Slap
Zap Cannon

Level 3:
Baton Pass
Bide
Body Slam
Bounce
Charge Beam
Dig
Drain Punch
Draining Kiss
Encore
Follow Me
Frustration
Headbutt
Icy Wind
Knock Off
Laser Focus
Light Screen
Lucky Chant
Moonblast
Mystical Fire
Petal Dance
Psych Up
Psyshock
Reflect
Return
Rollout
Spotlight
Telekinesis
Teleport
Uproar
:SS/Ampharos:
Caroline

Species:
Ampharos, Gender: Female
Level: 3, EXP: ---
Nature: Bold (+2 Def, -1 Atk)
Typing: Electric
Abilities: Static / (Unlocked) Plus
Advanced Techniques: None
Profile:
Caroline is always smiling :) ...except when she's not. Then she's quite grumpy >:( ...but that usually doesn't last. Her perpetually sunny disposition cheers her teammates and encourages them to keep their chins (or chin equivalents) up and a smile on their faces (or face equivalents)!

How They Met:
On a visit to Kanto, Doduodrio stopped by the Safari Zone and caught Caroline there!

Name Origins:
Caroline was the name of my Ampharos from my Pokemon Silver playthrough.

Statistics:
HP:
95
Atk: 5 (-)
Def: 8 (+)
SpA: 8
SpD: 7
Spe: 55

Size Class: 3
Weight Class: 4
Hidden Power: Ice

Moves:

Level 0:

Attract
Brick Break
Confide
Counter
Dazzling Gleam
Defense Curl
Double Team
Dragon Pulse
Facade
Fire Punch
Flash
Focus Blast
Growl
Ice Punch
Protect
Round
Sand Attack
Signal Beam
Strength
Tackle
Thunder Punch
Thunder Wave
Thunderbolt
Toxic

Level 1:
Brutal Swing
Charge
Confuse Ray
Curse
Discharge
Dragon Tail
Echoed Voice
Flatter
Heal Bell
Hold Back
Magnetic Flux
Mega Punch
Power-Up Punch
Rain Dance
Rock Climb
Rock Smash
Safeguard
Seismic Toss
Shock Wave
Snore
Sunny Day
Swagger
Swift
Thunder Shock

Level 2:
After You
Agility
Captivate
Cotton Spore
Double-Edge
Dynamic Punch
Eerie Impulse
Electric Terrain
Focus Punch
Iron Tail
Low Kick
Mega Kick
Rest
Screech
Secret Power
Take Down
Thunder
Wild Charge
Zap Cannon

Level 3:
Body Slam
Bulldoze
Charge Beam
Dig
Electro Ball
Electroweb
Frustration
Headbutt
Laser Focus
Light Screen
Odor Sleuth
Outrage
Power Gem
Reflect
Return
Trailblaze
Volt Switch
:SS/Golisopod:
Gilgamesh

Species:
Golisopod, Gender: Male
Level: 3, EXP: 0 / 10
Nature: Careful (+SpD, -SpA)
Typing: Bug / Water
Abilities: Emergency Exit
Profile:
Gilgamesh is in a constant state of meditation and zen, with the help of Julie, in order to keep his inner rage from bursting out and causing him to go on a rampage. As a Wimpod, Gilgamesh was (understandably) terrified of everything. He was also often picked on because of how weak he was. So, when he finally evolved into a Golisopod, the extreme change caused him to then be angry at everything around him and to want to take revenge on those that hurt him in the past.

How They Met:
Gilgamesh would have lashed out and hurt many innocent Pokemon if it weren't for Julie who intervened and then taught him about mindfulness and meditation. She helped him find peace, and Gilgamesh is a lot happier now than he was when he first evolved.

Name Origins:
Gilgamesh was a legendary hero in Mesopotamian mythology. I liked the name and it felt like it was quite fitting for a super strong armored bug.

Statistics:
HP:
90
Atk: 9
Def: 10
SpA: 4 (-)
SpD: 9 (+)
Spe: 40

Size Class: 3
Weight Class: 5
Hidden Power: None

Moves:

Level 0:

Aerial Ace
Attract
Brick Break
Bug Bite
Bug Buzz
Confide
Dark Pulse
Defense Curl
Double Team
Facade
Focus Blast
Harden
Ice Beam
Iron Head
Liquidation
Poison Jab
Protect
Rock Slide
Round
Sand Attack
Shadow Claw
Slash
Surf
Toxic
Waterfall
X-Scissor

Level 1:
Aqua Jet
Bulk Up
Drill Run
Dual Chop
False Swipe
Hail
Metal Claw
Rain Dance
Rock Smash
Sludge Bomb
Snore
Sucker Punch
Swagger
Swift
Taunt
Water Pulse
Wide Guard

Level 2:
Assurance
Blizzard
Close Combat
First Impression
Iron Defense
Payback
Pin Missile
Rest
Screech
Spikes
Swords Dance
Venoshock

Level 3:
Dive
Frost Breath
Frustration
Fury Cutter
Icy Wind
Knock Off
Laser Focus
Leech Life
Mud Shot
Muddy Water
Psych Up
Razor Shell
Return
Rock Tomb
Rollout
Scald
Skitter Smack
Sludge Wave
Snarl
Struggle Bug
Throat Chop
Keriel to send and equip
Doduodrio to send equip order
Keriel to order
dylando refs​
 
Last edited:
1695512958510.png

"Gilgamesh, let's start this battle off!"

Sending out :golisopod: Gilgamesh the Golisopod holding an :eject button: Eject Button!

:ss/golisopod:
"Let's do this."

Knock Off - Pin Missile + Spikes - Drill Run
 
Both eject button? Okay.
Duo Crits: 22, 15
Keriel Crit: 1
No crits.

Step 1
Nihilego used Stealth Rock! (-12 HP)
Stealth Rocks on team Duo.

Golisopod used Knock Off! (-7 HP)
10+9-6 = 13 Damage!
Nihilego's Eject Button was knocked off.

Step 2
Nihilego used Protect! (-12 HP)
Protected from Spiky Missiles. (-30 HP)

Step 3
Nihilego is getting ready to blast... (-8 HP)
+1 SpAtt, (2t EX) (ex notes no extension)

Golisopod used Drill Run! (-6 HP)
Hit: 25 (Yea)
(8+9-6) * 2 = 22 Damage!

Nihilego used Meteor Beam!
Hit: 61 (Yea)
(12+3+9-9) * 1.5 + 4 = 27 Damage!

Golisopod is OUTTA HERE!!! (Switching due to Eject Button)
:nihilego: | Beast Boost | OK!
HP 83/150 CT: 1
Att: 3 Def: 6 SpAtt: 9 SpDef: 9 Spe: 103 S/W: 2/4

:golisopod: | Beast Boost | OK!
HP 65/135 CT: 0
Att: 9 Def: 10 SpAtt: 4 SpDef: 9 Spe: 40 S/W: 3/5​


Doduodrio to Send/Equip/Order
Keriel to order
Dylando to ref​
 
1695590321722.png

"Oops..."

Sending out :snorlax: Lenny the Snorlax holding :leftovers: Leftovers!

:bw/snorlax:
"Enter: The Well-Rounded Warrior!"

Heavy Slam + Lovely Kiss - Earthquake - Earthquake
At the start of your turn, IF Nihilego is under Protection, THEN use Confide and push back
 
So im literally blind

Duo crits: 17, 6, 23
Keriel crits: 8, 19

No crits

Snorlax takes 12 Damage from Rocks.

Step 1:
Nihilego used Veil of Light! (Safeguard+Reflect) (-40 HP) (43 left)
Safeguards up. Reflect too. (12 Defense lets go)
(Safeguard, 4r)
(Reflect, 6s)

Snorlax used Heavy Slam+Lovely Kiss (-34 HP)
Lovely kiss fails so L
(6+9-4+3+8-12) * 1.5 = 15 Damage (28 left)

Step 2
Nihilego used Acid Spray! (-5 HP) (23 left)
4+3+9-8 = 8 Damage.
Snorlax has -2 SpDef (3t)

Snorlax used Earthquake! (-7 HP)
(10+8-12) * 2 = 12 Damage. (11 left)

Step 3
Nihilego used Sludge Bomb! (-7 HP) (4 left)
9+3+9-8+8 = 21 Damage!
Effect: 70 (No)

Snorlax used Earthquake! (-7 HP)
Doesn't matter.

Nihilego has fainted :(

Unfortunately that combo has taken a lot out of Nihilego... but it managed to get off several useful screens for its team! Surely nothing can go wrong here.

SG (3r), Ref (3s)
:nihilego: | Beast Boost | KO
HP 0/150 CT: 0
Att: 3 Def: 6 SpAtt: 9 SpDef: 9 Spe: 103 S/W: 2/4

:snorlax: | Immunity, Thick Fat, Gluttony | OK!
HP 96/173 CT: 0
Att: 8 Def: 7 SpAtt: 4 SpDef: 8 Spe: 30 S/W: 4/9
Keriel to send equip and order
Doduodrio to order
Dylando to not be blind
If a post pops up in this thread then ref!!!​
 
Sending the Harbinger of the Last Winter (Kyurem) @ Shell Bell.
:ss/kyurem: :shell bell:

Dragon Claw ~ Dragon Claw ~ Dragon Claw

If Snorlax is to use a Physical-returning move, Protect the 3rd instance and Dragon Pulse otherwise.
If Snorlax's team is under the effect of a Screen, and not under the effect of Safeguard, use Laser Focus the 1st instance.
If Snorlax is to use a Protective move, use Hail the first instance and Chill subsequent instances.
 

Ayush_1

formerly AyushKr_PKMN
:Kyurem: Kyurem :Shell Bell: Shell Bell
HP: 157/157
9/12*/9/9/95
Type: Dragon/Ice
Abilities: Pressure
[Safeguard 3t]
[Reflect 3t]
:Nihilego: Nihilego :Eject Button: Eject Button
HP: 0/150
3/6/9/9/103
Type: Rock/Poison
Abilities: Beast Boost

:Snorlax: Snorlax :Leftovers: Leftovers
HP: 96/173
8/7/4/8/30
Type: Normal
Abilities: Immunity, Thick Fat, Gluttony
:Golisopod: Golisopod :Eject Button: Eject Button
HP: 65/135
9/10/4/9/40
Type: Bug/Water
Abilities: Emergency Exit
Screenshot_2024-01-20-17-05-46-752_com.discord.jpg

Snorlax used Bide!!
(-20 HP)

Kyurem used Dragon Pulse!!
(-7 HP)
Crit(546) : No
Dmg: (9+3+1+9-8) = 14 dmg!!
(+1 HP)

Snorlax's Leftovers!!
(+4 HP)

Kyurem used Dragon Pulse!!
(-7 HP)
Crit(211) : No
Dmg: (9+3+1+9-8) = 14 dmg!!
(+1 HP)

Snorlax's Leftovers!!
(+4 HP)

Kyurem used Protect!!
(-12 HP)

Snorlax used Bide!!
Kyurem Protected!!

Snorlax's Leftovers!!
(+4 HP)

:Kyurem: Kyurem :Shell Bell: Shell Bell
HP: 133/157
9/12*/9/9/95
Type: Dragon/Ice
Abilities: Pressure
[Safeguard 3t]
[Reflect 3t]
:Nihilego: Nihilego :Eject Button: Eject Button
HP: 0/150
3/6/9/9/103
Type: Rock/Poison
Abilities: Beast Boost

:Snorlax: Snorlax :Leftovers: Leftovers
HP: 60/173
8/7/4/8/30
Type: Normal
Abilities: Immunity, Thick Fat, Gluttony
:Golisopod: Golisopod :Eject Button: Eject Button
HP: 65/135
9/10/4/9/40
Type: Bug/Water
Abilities: Emergency Exit
Doduodrio to Order!!
Keriel to Order!!
Me to Ref Round 4!!
 
Last edited:
1706242198477.png

"Here comes the big one!"

:bw/snorlax:
"Heavy Slam GO!!"

Heavy Slam - Heavy Slam - Heavy Slam
IF Kyurem is subject to Evasive, THEN use Smack Down
IF Kyurem is subject to Reflect, THEN use Brick Break
IF Kyurem is subject to Protection, THEN use Chill
 

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