Feraligatr (ChestoRest)

[SET]
name: ChestoRest
move 1: Dragon Dance
move 2: Rest
move 3: Waterfall
move 4: Return / Earthquake
item: Chesto Berry
nature: Adamant
evs: 116 HP / 252 Atk / 140 Spe

[SET COMMENTS]

<p>Feraligatr has always had problems dealing with bulky status inducers such as Milotic and Weezing. This set attempts to remedy that problem. The combination of Chesto Berry and Rest allows Feraligatr to set up Dragon Dance regardless of any status inflicted on him until he is at a point where he cannot take any more hits. From there, Rest is used to heal of any status aliment and Feraligatr's health. Chesto Berry awakens him instantly; thus you have an alligator at full health with several boosts to both his Attack and Speed. Waterfall is Feraligatr's best physical STAB option, dealing massive damage to many of UU's top threats and is paired up with either Return or Earthquake. The former has great coverage with Waterfall, the combination hitting every Pokemon in the UU tier for neutral damage (Except Shedinja of course). Earthquake does not provide much to the table as most of the types it hits for super effective damage are still hit for almost the same damage with Waterfall.</p>

[ADDITIONAL COMMENTS]

<p>The given Speed EVs are designed to outspeed base 105 Speed Pokemon after a single Dragon Dance. The rest of the EVs are invested in Feraligatr's Attack and HP, thereby significantly increasing its overall bulk. Feraligatr's bulk is often forgotten in lieu of his great Attack stat, but by placing extra EVs in his HP rather than Speed, it becomes much easier to set up an extra Dragon Dance. For instance Milotic's Hidden Power Grass is not guaranteed to 3HKO Feraligatr and isn't 2HKOed by Weezing's Thunderbolt. In fact, both Weezing's Thunderbolt and Milotic's Hidden Power Grass will fail to 2HKO Feraligatr. Since Feraligatr is expected to get more than one Dragon Dance up, an Adamant nature is used as there won't be much that can outspeed the fearsome beast after several Speed boosts. An alternative spread of 96 HP / 252 Atk / 160 Spe makes sure that Feraligatr isn't outsped by Scarfed positive natured Rotom after two Dragon Dance boosts. Since this set has its own type of instant recovery, it requires less support to function efficiently.

<p>Speaking of support, Venusaur has great synergy with Feraligatr and can temporarily incapacitate opposing Pokemon who threaten Feraligatr with Sleep Powder. Both Passho Berry Houndoom and Arcanine can lure in the number one check to Feraligatr, Milotic. Arcanine can set a timer on non Rest Milotic with Toxic while Houndoom can switch in on something it threatens and set up Nasty Plot twice before its Passho Berry is used and destroy Milotic with +4 Hidden Power Grass. Toxic Spikes despite being quite an reliable form of entry hazards due to the omnipresence of Poison-types in the metagame, can prove useful by crippling bulky Water-type walls such as Slowbro and Blastoise, thereby greatly limiting the amount of times they can hit Feraligatr as he sets up; as a critical hit or even Special Defense drop from Psychic is inevitable as the number of hits increase. Both Drapion and Qwilifsh are ideal candidates for this role as they can both set up Toxic Spikes as well as get rid of any Toxic Spikes placed by the opponent's Pokemon. Haze Milotic is the primary counter to Feraligatr in general and can effortlessly remove all the stat boosts the alligator has gained.</p>

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GP Check 2/2
Changes/Additions
Removals
[Comments]

[SET]
name: ChestoRest
move 1: Dragon Dance
move 2: Rest
move 3: Waterfall
move 4: Return / Earthquake
item: Chesto Berry
nature: Adamant
evs: 116 HP / 252 Atk / 140 Spe

[SET COMMENTS]

<p>Feraligatr has always had problems dealing with bulky status inducers such as Milotic and Weezing. This set attempts to remedy that problem. The combination of Chesto Berry and Rest allows Feraligatr to set up Dragon Dance regardless of any status inflicted on him until he is at a point where he cannot take any more hits. From there, Rest is used to heal Feraligatr of any status ailments while simultaneously restoring him to full health. Chesto Berry awakens him instantly; thus you have an alligator at full health with several boosts to both his Attack and Speed. Waterfall is Feraligatr's best physical STAB option, dealing massive damage to many of UU's top threats, and is best paired up with either Return or Earthquake. The former has great coverage with Waterfall, the combination hitting every Pokemon in the UU tier for neutral damage (Except Shedinja of course). Earthquake does not bring much to the table as most of the types it hits for super effective damage are still hit for almost the same damage with Waterfall. [Then why slash Earthquake? If it does have distinct advantages over Return, perhaps consider mentioning them.] </p> [ADDITIONAL COMMENTS]

<p>The given Speed EVs allow Feraligatr to outspeed base 105 Speed Pokemon after a single Dragon Dance. The rest of the EVs are invested in Feraligatr's Attack and HP, thereby significantly increasing his overall bulk. Feraligatr's bulk is often forgotten in lieu of his great Attack stat, but by placing extra EVs in his HP rather than Speed, it becomes much easier to set up an extra Dragon Dance. In fact, both Weezing's Thunderbolt and Milotic's Hidden Power Grass will fail to 2HKO Feraligatr. Since Feraligatr is expected to get more than one Dragon Dance up, an Adamant nature is used as there won't be much that can outspeed the fearsome beast after several Speed boosts. An alternative spread of 96 HP / 252 Atk / 160 Spe makes sure that Feraligatr isn't outsped by Scarfed positive natured Rotom after two Dragon Dance boosts. Since this set has its own type of instant recovery, it requires less support to function efficiently.</p>

<p>Speaking of support, Venusaur has great synergy with Feraligatr and can temporarily incapacitate opposing Pokemon who threaten Feraligatr with Sleep Powder. Both Passho Berry Houndoom and Arcanine can lure in the primary check to Feraligatr, Milotic. Arcanine can set a timer on Milotic lacking Rest with Toxic while Houndoom can switch in on something it threatens and set up Nasty Plot twice before its Passho Berry is used and destroy Milotic with +4 Hidden Power Grass. Toxic Spikes, despite being a rather unreliable variety of entry hazard due to the omnipresence of Poison-types in the metagame, can prove useful by crippling bulky Water-type walls such as Slowbro and Blastoise, thereby limiting significantly the number of times they can hit Feraligatr as he sets up; as a critical hit or even Special Defense drop from Psychic is inevitable as the number of hits increases. Both Drapion and Qwilfish are ideal candidates for this role as they can both set up Toxic Spikes as well as get rid of any Toxic Spikes placed by the opponent's Pokemon. Haze Milotic is the primary counter to Feraligatr in general and can effortlessly remove all the stat boosts the alligator has gained.</p>

contrib_gp.png

Good writeup.
 
Thank you both. Made changes and in addition to that, put an extra as Fizz advised me to which was GP checked by Rising_Dusk.
 
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