-Building Phase
The Rain has just one ability setter in OU, Politoed.
Politoed is weak against Grass and Electric moves but the biggest problem are Electric pokemons and to absorb electric attacks no one is best than Thundurus-T
A Rain Team need a decent abusers...Azumarill is almost never used on rain team but he is a very good pokemon. With Aqua Jet (Priority) + STAB + Choice Band + Rain is clean ohko on almost every pokemon that doesen't resist to water attacks. Waterfall is 2HKO on Skarmory and Rotom-W. And he is also covered by Thundurus-T
I decided to put Tornadus-T on the team just because he can abuse the rain with Hurricane but he isn't so great as i thought...
Next on team is Jirachi with Body Slam + Iron Head. A letal combination. He also helps on countering fast threats.
There's no much to say. It's the team's Rapid Spinner. Sometimes burns with scald and this helps against phisical threats.
Accurate Description
Politoed (F) @ Choice Specs
Trait: Drizzle
EVs: 252 SAtk / 252 Spd / Hp
Modest Nature (+SAtk, -Atk)
- Hydro Pump
- Hidden Power [Dark]
- Ice Beam
- Psychic
The first idea was a scarfed Politoed but this is an All Offensive rain team so there's no place for the scarf. I prefered the specs...with Politoed specsed i just need to predict a little bit. Hydro Pump is 2HKO on Rotom-W.
Jirachi @ Leftovers
Trait: Serene Grace
EVs: 148 HP / 136 Atk / 224 SDef
Sassy Nature (+SDef, -Spd)
- Substitute
- Iron Head
- Thunder
- Body Slam
Body Slam to paralaize the opponent and Iron Head o make him flich thanks mainly to Serene Grace. With this combination the opponent has just 30% chances to hit. Thunder is to abuse the rain.
Tornadus-T (M) @ Life Orb
Trait: Regenerator
EVs: 166 HP / 252 SAtk / 92 Spd
Modest Nature (+SAtk, -Atk)
- Agility
- Hurricane
- Hidden Power [Fire]
- Sludge Wave
With 300 Speed and the boost of Agility Tornadus-T reaches a speed of 600 and it's almost impossible to outspeed him. Hurricane makes the opponent confused. Hidden Power Fire and Sludge Wave are for coverage. Life Orb powers up his moves and makes him more dangerous.
Azuma (Azumarill) (M) @ Choice Band
Trait: Huge Power
EVs: 252 HP / 252 Atk / 4 Spd
Adamant Nature (+Atk, -SAtk)
- Aqua Jet
- Waterfall
- Double-Edge
- Superpower
This is a monster...With Huge Power and the Choice Band he reaches an attack equal to 654. Aqua Jet is a priority stabbed powered up also by the rain. If i can predict a switch out and use Waterfall, whatever my opponent sends it's OHKO guaranteed.
Thundurus-T (M) @ Life Orb
Trait: Volt Absorb
EVs: 4 HP / 252 SAtk / 252 Spd
Modest Nature (+SAtk, -Atk)
- Agility
- Thunder
- Hidden Power [Ice]
- Focus Blast
As Tornadus, with Agility reaches a speed of 600. Thunder main STAB Hidden Power Ice is for Gliscor and Focus Blast for coverage.
Tentacruel (F) @ Black Sludge
Trait: Rain Dish
EVs: 252 HP / 240 Atk / 16 Spd
Bold Nature (+Def, -Atk)
- Toxic Spikes
- Rapid Spin
- Scald
- Ice Beam
Rapid Spinner. Burns sometimes with Scald and set he Toxic Spikes. With Rain Dish + Leftover recovers something like 20% of his health each turn.
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As every Full Offensive team, this rain suffers all the stall teams. I was thinking to use a Gliscor with a particular set anti stall to have at least something against stall.
I'm sorry for my bad english...
The Rain has just one ability setter in OU, Politoed.
Politoed is weak against Grass and Electric moves but the biggest problem are Electric pokemons and to absorb electric attacks no one is best than Thundurus-T
A Rain Team need a decent abusers...Azumarill is almost never used on rain team but he is a very good pokemon. With Aqua Jet (Priority) + STAB + Choice Band + Rain is clean ohko on almost every pokemon that doesen't resist to water attacks. Waterfall is 2HKO on Skarmory and Rotom-W. And he is also covered by Thundurus-T
I decided to put Tornadus-T on the team just because he can abuse the rain with Hurricane but he isn't so great as i thought...
Next on team is Jirachi with Body Slam + Iron Head. A letal combination. He also helps on countering fast threats.
There's no much to say. It's the team's Rapid Spinner. Sometimes burns with scald and this helps against phisical threats.
Accurate Description
Politoed (F) @ Choice Specs
Trait: Drizzle
EVs: 252 SAtk / 252 Spd / Hp
Modest Nature (+SAtk, -Atk)
- Hydro Pump
- Hidden Power [Dark]
- Ice Beam
- Psychic
The first idea was a scarfed Politoed but this is an All Offensive rain team so there's no place for the scarf. I prefered the specs...with Politoed specsed i just need to predict a little bit. Hydro Pump is 2HKO on Rotom-W.
Jirachi @ Leftovers
Trait: Serene Grace
EVs: 148 HP / 136 Atk / 224 SDef
Sassy Nature (+SDef, -Spd)
- Substitute
- Iron Head
- Thunder
- Body Slam
Body Slam to paralaize the opponent and Iron Head o make him flich thanks mainly to Serene Grace. With this combination the opponent has just 30% chances to hit. Thunder is to abuse the rain.
Tornadus-T (M) @ Life Orb
Trait: Regenerator
EVs: 166 HP / 252 SAtk / 92 Spd
Modest Nature (+SAtk, -Atk)
- Agility
- Hurricane
- Hidden Power [Fire]
- Sludge Wave
With 300 Speed and the boost of Agility Tornadus-T reaches a speed of 600 and it's almost impossible to outspeed him. Hurricane makes the opponent confused. Hidden Power Fire and Sludge Wave are for coverage. Life Orb powers up his moves and makes him more dangerous.
Azuma (Azumarill) (M) @ Choice Band
Trait: Huge Power
EVs: 252 HP / 252 Atk / 4 Spd
Adamant Nature (+Atk, -SAtk)
- Aqua Jet
- Waterfall
- Double-Edge
- Superpower
This is a monster...With Huge Power and the Choice Band he reaches an attack equal to 654. Aqua Jet is a priority stabbed powered up also by the rain. If i can predict a switch out and use Waterfall, whatever my opponent sends it's OHKO guaranteed.
Thundurus-T (M) @ Life Orb
Trait: Volt Absorb
EVs: 4 HP / 252 SAtk / 252 Spd
Modest Nature (+SAtk, -Atk)
- Agility
- Thunder
- Hidden Power [Ice]
- Focus Blast
As Tornadus, with Agility reaches a speed of 600. Thunder main STAB Hidden Power Ice is for Gliscor and Focus Blast for coverage.
Tentacruel (F) @ Black Sludge
Trait: Rain Dish
EVs: 252 HP / 240 Atk / 16 Spd
Bold Nature (+Def, -Atk)
- Toxic Spikes
- Rapid Spin
- Scald
- Ice Beam
Rapid Spinner. Burns sometimes with Scald and set he Toxic Spikes. With Rain Dish + Leftover recovers something like 20% of his health each turn.
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As every Full Offensive team, this rain suffers all the stall teams. I was thinking to use a Gliscor with a particular set anti stall to have at least something against stall.
I'm sorry for my bad english...