This is my fighting monotype team, and since it has Mega Medicham, tagging Acast and Dece1t on this.
Hawlucha @ Sitrus Berry
Ability: Unburden
EVs: 12 HP / 244 Atk / 252 Spe
Jolly Nature
- Substitute
- Swords Dance
- High Jump Kick
- Acrobatics
Hawlucha is a physical attacker of course, and has a great movepool to make use of its ability Unburden. With EVs in Speed to ensure it moves first before Unburden, and Substitute to get to the Sitrus Berry faster without fainting. If you manage to get Substitute up for more than one turn, you can use Swords Dance to boost Hawlucha's already massive attack. And with Acrobatics, it is a 110 Base Power STAB attack that is a threat to anything.
Cobalion @ Leftovers
Ability: Justified
EVs: 144 HP / 112 Atk / 252 Spe
Jolly Nature
- Stealth Rock
- Volt Switch
- Iron Head
- Taunt
Cobalion helps set up Stealth Rocks to make it easier to get OHKOs and 2HKOs. It has Taunt to take care of Defoggers and pokemon like Mew and Mega Sableye, Iron Head to deal with Fairy Types, and Volt Switch for a fast switch. With EVs in Speed, it can outspeed many pokemon to Taunt them.
Keldeo @ Choice Specs
Ability: Justified
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Icy Wind
- Scald
- Hydro Pump
- Secret Sword
I mainly have Keldeo because on a Fighting Type team especially, you need a Special Attacker, and Keldeo is one of the best. It's moveset is generic, but can take care of most threats to the team, such as Wil-O-Wisp users.
Terrakion @ Choice Scarf
Ability: Justified
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Close Combat
- Stone Edge
- Iron Head
- Earthquake
Terrakion is on the team as a threat to Flying types. It has the Choice Scarf to outspeed many other pokemon, and 252 Speed EVs only adds to that. It can deal huge damage with STAB Close Combat and Stone Edge, and has Iron Head and Earthquake for more damage.
Medicham @ Medichamite
Ability: Pure Power
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- High Jump Kick
- Zen Headbutt
- Fake Out
- Bullet Punch
With Pure Power, Mega Medicham is a huge threat, as it can learn Fake Out, usually dealing around 30% damage. it has Zen Headbutt and High Jump Kick for stab, and Bullet Punch for priority.
Heracross @ Choice Scarf
Ability: Guts
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Close Combat
- Megahorn
- Knock Off
- Stone Edge
Last is Heracross. It has a Choice Scarf and 252 Speed EVs to outspeed many things. It gets STAB Close Combat and Megahorn, and can use Knock Off for more coverage, not to mention knocking off items. Lastly, it has Stone Edge to deal with those pesky Flying Types.
(Edits: Machamp to Cobalion, Scrafty to Heracross, Terrakion's moveset changed, Terrakion's item changed, Medicham now knows Bullet Punch.)
Last edited:






