FindACureFindACureForMyLifeFindACure

Status
Not open for further replies.
Haven't really played since end of last year, so quick random offensive team to start playing again... Pretty standard stuff, just hit hard and fast, no time for set ups.

376.png

Metagross @ Shuca Berry

Ability: Clear Body
EVs: 252 HP/236 Atk/12 Def/8 Spd
Adamant nature (+Atk, -SAtk)

- Stealth Rock
- Bullet Punch
- Explosion
- Earthquake
---

Lead is pretty standard, sets up rocks for me, and has decent bulky/good resistances for later, and the priority is useful


373.png

Salamence @ Choice Scarf

Ability: Intimidate
EVs: 252 Atk/252 Spd/4 SAtk
Naive nature (+Spd, -SDef)

- Earthquake
- Fire Blast
- Outrage
- Dragon Claw
---

Resists ground/fire from gross/jirachi to get in and hurt stuff. Mence for revenge killing mostly, and sweeping later. Max max speed just in case, and helps vs DDers, and helps tie other max base 100 pokes w/ +nature. Dragon claw to use initially so that I'm not locked into outrage.


121.png

Starmie @ Life Orb
Ability: Natural Cure
EVs: 4 HP/252 Spd/252 SAtk
Timid nature (+Spd, -Atk)

- Surf
- Ice Beam
- Recover
- Thunderbolt
---

Pretty basic set, switches in, and counters w/e. Using surf instead of hydro pump just for accuracy issues...


94.png

Gengar @ Black Sludge
Ability: Levitate
EVs: 4 HP/252 Spd/252 SAtk
Timid nature (+Spd, -Atk)

- Substitute
- Shadow Ball
- Trick
- Focus Blast
---

Mmm, I wanted to use gengar, and ended up w/ this. Had hp fire instead of trick initially, but I wanted to have a chance at speed tie vs other gengars/latias, so using this now. Tricks black sludge onto opps walls. This guy has been very helpful for me vs stall pokes. Otherwise, just sets up sub and really weakens opposing pokes. Might do bolt over trick though.



286.png

Breloom @ Toxic Orb

Ability: Poison Heal
EVs: 80 HP/244 Atk/184 Spd
Adamant nature (+Atk, -SAtk)

- Mach Punch
- Spore
- Facade
- Substitute
---

Gets off a sleep which is nice w/ the lack of STers right now. Didn't really like subseeding because it's kinda slow, using this random set now. Priority mach punch helps a lot, and facade is just there for being strong/accurate...thinking of going to stone edge though for zap/sala/gyara


385.png

Jirachi @ Expert Belt

Ability: Serene Grace
EVs: 4 HP/252 Atk/252 Spd
Naive nature (+Spd, -SDef)

- Ice Punch
- U-turn
- Iron Head
- Fire Punch
---

Jirachi from the page, except trying u turn over tbolt to scout for now, thinking about going back though because waters are annoying. Otherwise is for insurance against pokes

Ok, so right now I want to put tbolt on either jirachi or gengar...and leaning toward jirachi.

Pretty generic offense, and has trouble w/ the same stuff, so idk how r/f are going to go....

Speed ties are lame...
Latias has been a problem, and I don't really know how to counter it, since it is new to me.
Opposing starmie and gengar have also been sort of a problem

Stall is problem, since I have no set uppers, gengar sort of helps w/ trick and can absorb toxic spikes, but I think I'm pretty weak vs stall.
 
I don't have time for a full rate right now, but there is one thing I gotta say-metagross begs for an occa berry. This is because it will allow him to survive a flamethrower/fire blast from azelf and infernape, to very common leads. Otherwise, a half decent team from a quick look.

Edit: You might want to add some more description on some of these, or this will be locked. Three to four sentences on everything is usually good.
 
Use focus punch on breloom, its the reason for substitue.
Add more description or this is gonna get locked.
 
Looks like Bulky DD Gyrados might piss your team off a bit. Your only real counter to it is Starmie, which is still hurt when it comes in on the switch, and I don't think it outspeeds after a DD.

Also, for Breloom, I would trade out Mach Punch for Focus Punch and Facade for Stone Edge or Seed Bomb.
 
On breloom go with focus punch and seed bomb.

Um you don't really have too much description so i can't help you much
 
Uhhh yeah, can you guys post things that are relevant? Also, pm me with the updated descriptions and I'll un-lock this thread. Until then it's gonna be locked. Thanks.
 
I'm going to go ahead and name somethings that this team could possibly be weak to: Salamence, Gyarados, Scizor, Kingdra, Latias, Tyranitar, Heatran, Weavile. Okay now you know when there's a list and if it isn't titled "Shit you don't have to worry about" and Weavile is on it, you're fucked.

First, we'll do subtle changes, such as MAKE YOUR TEAM NOT WEAK TO WEAVILE, and by that, we're taking out Breloom. I also think you're going to get more damage if you just Choice the Gengar, possibly with something else over Substitute, and turn Mence into a mix one or a DDMence, or into a Dragonite because while Salamence is a Dragon, it doesn't have Dragon in it's name. Like for example, you're bored so you're playing Pokemon. The problem is, you're in college so society is frowning at you worst than someone who just shat in the subway. But someone IS interested and they're like, who do you have. When you go Salamence, they'll be like wtf is that? But you say Dragonite, and they go, oh cool, that's a dragon, right? No jk, use Salamence, Dragonite sucks.

Now, we're basically going all hyperoffensive here with Metagross, Starmie, Salamence, Gengar and Jirachi. I'd really like something like Gyarados. The typing and resistence and extra Intimidate can help towards a lot of things. Another DD'er will also let you have even more offense.
 
Status
Not open for further replies.
Back
Top