A Fire/Water Dual type team!
So, somethings before you start breaking the team down. This team has to have the following requirements:
3 Fire Pokemon
3 Water Pokemon
The 3 Fire pokemon have to look well, "firey", and the water pokemon have to look sorta Blue and "watery". Part of the theme.
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Now that were done with that, lets get down to the actuall team:
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Considering:
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@ Focus Sash
24 Atk / 252 SpA / 232 Spe
Naive
~Close Combat
~Flamethrower
~Grass Knot
~Nasty Plot
My lead. Plots, then proceeds to rape most of the popular leads. (Gyrados, TTar, etc). Lonley gives Close Combat an extra kick, while i don't need one with Nasty Plot.
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@ Leftovers
172 HP / 120 SpA / 216 Spe
Timid
~Thunder Bolt
~Rapid Spin
~Recover
~Surf
Spinner. Uses Recover to stay alive, and spins away those Stealth Rocks that Infernape and Moltres fear so much.
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@ Leftovers
148 HP / 176 Def / 184 Speed
Adamant
~Dragon Dance
~Stone Edge
~Waterfall
~Taunt
Bulkydos, uses it's type coverage and DD to wall/maim other pokemon. He has a certain synergy that will be explained later.
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@ Leftovers
56 Atk/240 HP / 216 Def
Impish
~Avalanche
~Stone Edge
~Stealth Rock
~Earthquake
Mixpert, with Stone Edge>Waterfall since Water is covered by Starmie.
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@ Leftovers
252 HP/190 Def/70 SpA
Bold
~Earth Power
~Lava Plume
~Rest
~Sleep Talk
A wallish type of Heatran. A suicune with Earth Power and Lava Plume over Surf and Ice Beam, and with less defenses. But Suicune never got STAB on both his attacks, did he? This is my own build, FYI.
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@ Life Orb
6 HP/252 SpA/252 Spe
Timid
~Overheat
~Roost
~Air Slash
~U-Turn
Has 2 STAB attacks, and hits hard with either. Roost sucks away Life Orb damage.
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Ok, so I mentioned some combos that might work. Well, here they are:
Packing 3 Fire types will attract a lot of Surfs and Earthquakes. My water types can switch into Surf, namely Gyrados, who Dances on the switch. Gyrados attracts T-Bolts, which is when I switch to Swampert, who can lay down SR on the switch. Earthquakes can be countered with Moltres and Gyrados, the former of which can Roost and avoid Thunderbolts as well. A Suicune that tries to wall me will be swiftly met by a Grass Knot or a Taunt.
So rate away!
So, somethings before you start breaking the team down. This team has to have the following requirements:
3 Fire Pokemon
3 Water Pokemon
The 3 Fire pokemon have to look well, "firey", and the water pokemon have to look sorta Blue and "watery". Part of the theme.
______________________________________
Now that were done with that, lets get down to the actuall team:






|-----------------------------------------------------------|
Considering:




|---------------------------------------------------------------------|

24 Atk / 252 SpA / 232 Spe
Naive
~Close Combat
~Flamethrower
~Grass Knot
~Nasty Plot
My lead. Plots, then proceeds to rape most of the popular leads. (Gyrados, TTar, etc). Lonley gives Close Combat an extra kick, while i don't need one with Nasty Plot.
--------------

172 HP / 120 SpA / 216 Spe
Timid
~Thunder Bolt
~Rapid Spin
~Recover
~Surf
Spinner. Uses Recover to stay alive, and spins away those Stealth Rocks that Infernape and Moltres fear so much.
-----------------

148 HP / 176 Def / 184 Speed
Adamant
~Dragon Dance
~Stone Edge
~Waterfall
~Taunt
Bulkydos, uses it's type coverage and DD to wall/maim other pokemon. He has a certain synergy that will be explained later.
---------------

56 Atk/240 HP / 216 Def
Impish
~Avalanche
~Stone Edge
~Stealth Rock
~Earthquake
Mixpert, with Stone Edge>Waterfall since Water is covered by Starmie.
--------

252 HP/190 Def/70 SpA
Bold
~Earth Power
~Lava Plume
~Rest
~Sleep Talk
A wallish type of Heatran. A suicune with Earth Power and Lava Plume over Surf and Ice Beam, and with less defenses. But Suicune never got STAB on both his attacks, did he? This is my own build, FYI.
-----------------

6 HP/252 SpA/252 Spe
Timid
~Overheat
~Roost
~Air Slash
~U-Turn
Has 2 STAB attacks, and hits hard with either. Roost sucks away Life Orb damage.
_________________________________________________________________
Ok, so I mentioned some combos that might work. Well, here they are:
Packing 3 Fire types will attract a lot of Surfs and Earthquakes. My water types can switch into Surf, namely Gyrados, who Dances on the switch. Gyrados attracts T-Bolts, which is when I switch to Swampert, who can lay down SR on the switch. Earthquakes can be countered with Moltres and Gyrados, the former of which can Roost and avoid Thunderbolts as well. A Suicune that tries to wall me will be swiftly met by a Grass Knot or a Taunt.
So rate away!