This is my first attempt at making a serious team, I am straying from the other orthodox tiers like OU and UU because I really like the outcasted pokemon left in the NU tier. They have been some of my favorites growing up and would love for some suggestions to help my first team possibly to have some success.
As a side note: I really appreciate anyone who is willing to help me. I understand I'm not a real expert at this and would like to say thank you for anyone helping out.
Team at a Glance: Emolga, Weezing, Butterfree, Stantler, Gardevoir, Alomomola
Emolga @ Focus Sash
Timid Nature
Ability: Motor Drive
EVs: 248Hp/8Def/252Spe
Moveset:
-Encore
-Taunt
-Agility
-Baton Pass
I chose Emolga because of its speed. With its base speed it can outspeed all base 100s and anything not scarf'd in the tier to get that taunt out right away. If I'm feeling lucky, attempt to get an Agility passed to one of my sweepers preferably Stantler or Butterfree. Emolga however does lack an attack which can really screw me. I was thinking Charge Beam or Volt Switch in place of Encore but am open to suggestions. However, Encore can get me an extra boost of speed if the opponent doesn't feel forced to switch. The ability has also had me second guessing myself. This team I was hoping for Status and Hax; Static rather than Motor Drive will help with the status but Motor Drive can potential help cover against electric attacks as well as boosting speed to pass.
Butterfree @ ? (thinking Leftovers)
Timid Nature
Ability: Compoundeyes
EVs: 6Hp/252SpAtk/252Spe
Moveset:
-Sleep Powder
-Supersonic (was thinking HP Fire)
-Bug Buzz
-Quiver Dance
I chose Butterfree solely because I like this pokemon. Compoundeyes is awesome for a rarely missed Sleep Powder and Supersonic. I can put something to sleep then confuse it for the chance it wakes up. I can get awesome boosts from Quiver Dance which really makes Butterfree shine, especially if Emolga can pass an Agility first. Bug Buzz is the obvious STAB to go with. However, I was thinking HP Fire for some more coverage but was unsure because Supersonic has really helped me out in the past when pokemon wake up from their slumber. I'm also trying to decide between items, I was thinking leftovers but wide lens also appealed to me for more accuracy but I may be completely wrong in my thinking. So again I'm open to suggestions.
Stantler @ King's Rock
Jolly Nature
Ability: Intimidate
EVs: 6Hp/252Atk/252Spe
Moveset:
-Confuse Ray
-Thunder Wave
-Stomp
-Hypnosis (was thinking Zen Headbutt for coverage)
Parafusion with a chance of sleep is how I like to think of Stantler. Parafusion can cripple other sweepers and the frustration from Stomp's flinch chance is just a satisfying sight. However, Ghost types really screw Stantler over. I can Parafuse them but that's about it before Stantler needs a switch (unless I remove Hypnosis for Zen Headbutt). I really enjoy using Stantler, it's a fun pokemon who can cause quite a bit of destruction.
Alomomola @ Leftovers
Impish Nature
Ability: Regenerator
Moveset:
-Wish
-Protect
-Waterfall
-Toxic
Alomomola is my gift from the sea. She offers wonderful support with one of the largest wishes thanks to her copious amount of health. The set is a rather standard one but helpful regardless. Wish really offers the most support to my team due to my lack of healing in other places. Toxic does it's typically wear and tear while Protect gets her health from leftovers and/or Wish. Waterfall is a nice STAB with the chance to flinch even though it's slim.
The DW Ability of Regenerate seems to be sent down from heaven with its instant healing upon the switch. Overall, very happy with her addition to my team.
Gardevoir @ Leftovers
Calm Nature
Ability: Trace
EVs: 252Hp/252SpDef/6Def
Moveset:
-Wish
-Heal Bell
-Will-O-Wisp (Toxic?)
-Psychic
Gardevoir adds the sexy factor to my team. She can be a great Special Wall as well as Support. I sacrificed Protect for Heal Bell because I realized status can screw me just like any other team and needed something to help out with that. Gardevoir's HP isn't fantastic but Wish support is Wish support in some cases. Heal Bell takes care of my status problems if I can afford to use it. Psychic for her STAB so she isn't Taunt bait. Will-O-Wisp to knock down some Attack power coming from other offensively strong pokes. I was thinking maybe Toxic instead since my next wall is using Will-O-Wisp as well. Her unfortunate weaknesses are a problem and I'm trying to find some way to work around them.
Weezing @ Black Sludge
Bold Nature
Ability: Levitate
Evs: 252 Hp/252 Def/6 SpAtk
Moveset:
-Will-O-Wisp
-Pain Split
-Sludge Bomb
-Clear Smog
Weezing can work rather well with Gardevoir since Weezing's only Supereffective is Psychic types. Unfortunately for Gardevoir Weezing doesn't have a dark, bug, or ghost resistance. However, if the attacks coming are physical Weezing can take hits like the man he is. Weezing can benefit from Wish support as well but Pain Split is going to be one of his main ways of restoring health. Will-O-Wisp to wall physical attackers even more. Sludge Bomb for some STAB with chance of poison and Clear Smog to remove any modifers someone may be trying to set up on Weezing with. However, I have been thinking of replacing him with Bastiodon as of late so I can get a mixed wall with some entry hazard support (not to mention something that covers Gardevoir better).
Open to thoughts, once again thank you!
As a side note: I really appreciate anyone who is willing to help me. I understand I'm not a real expert at this and would like to say thank you for anyone helping out.
Team at a Glance: Emolga, Weezing, Butterfree, Stantler, Gardevoir, Alomomola
Emolga @ Focus Sash
Timid Nature
Ability: Motor Drive
EVs: 248Hp/8Def/252Spe
Moveset:
-Encore
-Taunt
-Agility
-Baton Pass
I chose Emolga because of its speed. With its base speed it can outspeed all base 100s and anything not scarf'd in the tier to get that taunt out right away. If I'm feeling lucky, attempt to get an Agility passed to one of my sweepers preferably Stantler or Butterfree. Emolga however does lack an attack which can really screw me. I was thinking Charge Beam or Volt Switch in place of Encore but am open to suggestions. However, Encore can get me an extra boost of speed if the opponent doesn't feel forced to switch. The ability has also had me second guessing myself. This team I was hoping for Status and Hax; Static rather than Motor Drive will help with the status but Motor Drive can potential help cover against electric attacks as well as boosting speed to pass.
Butterfree @ ? (thinking Leftovers)
Timid Nature
Ability: Compoundeyes
EVs: 6Hp/252SpAtk/252Spe
Moveset:
-Sleep Powder
-Supersonic (was thinking HP Fire)
-Bug Buzz
-Quiver Dance
I chose Butterfree solely because I like this pokemon. Compoundeyes is awesome for a rarely missed Sleep Powder and Supersonic. I can put something to sleep then confuse it for the chance it wakes up. I can get awesome boosts from Quiver Dance which really makes Butterfree shine, especially if Emolga can pass an Agility first. Bug Buzz is the obvious STAB to go with. However, I was thinking HP Fire for some more coverage but was unsure because Supersonic has really helped me out in the past when pokemon wake up from their slumber. I'm also trying to decide between items, I was thinking leftovers but wide lens also appealed to me for more accuracy but I may be completely wrong in my thinking. So again I'm open to suggestions.
Stantler @ King's Rock
Jolly Nature
Ability: Intimidate
EVs: 6Hp/252Atk/252Spe
Moveset:
-Confuse Ray
-Thunder Wave
-Stomp
-Hypnosis (was thinking Zen Headbutt for coverage)
Parafusion with a chance of sleep is how I like to think of Stantler. Parafusion can cripple other sweepers and the frustration from Stomp's flinch chance is just a satisfying sight. However, Ghost types really screw Stantler over. I can Parafuse them but that's about it before Stantler needs a switch (unless I remove Hypnosis for Zen Headbutt). I really enjoy using Stantler, it's a fun pokemon who can cause quite a bit of destruction.
Alomomola @ Leftovers
Impish Nature
Ability: Regenerator
Moveset:
-Wish
-Protect
-Waterfall
-Toxic
Alomomola is my gift from the sea. She offers wonderful support with one of the largest wishes thanks to her copious amount of health. The set is a rather standard one but helpful regardless. Wish really offers the most support to my team due to my lack of healing in other places. Toxic does it's typically wear and tear while Protect gets her health from leftovers and/or Wish. Waterfall is a nice STAB with the chance to flinch even though it's slim.
The DW Ability of Regenerate seems to be sent down from heaven with its instant healing upon the switch. Overall, very happy with her addition to my team.
Gardevoir @ Leftovers
Calm Nature
Ability: Trace
EVs: 252Hp/252SpDef/6Def
Moveset:
-Wish
-Heal Bell
-Will-O-Wisp (Toxic?)
-Psychic
Gardevoir adds the sexy factor to my team. She can be a great Special Wall as well as Support. I sacrificed Protect for Heal Bell because I realized status can screw me just like any other team and needed something to help out with that. Gardevoir's HP isn't fantastic but Wish support is Wish support in some cases. Heal Bell takes care of my status problems if I can afford to use it. Psychic for her STAB so she isn't Taunt bait. Will-O-Wisp to knock down some Attack power coming from other offensively strong pokes. I was thinking maybe Toxic instead since my next wall is using Will-O-Wisp as well. Her unfortunate weaknesses are a problem and I'm trying to find some way to work around them.
Weezing @ Black Sludge
Bold Nature
Ability: Levitate
Evs: 252 Hp/252 Def/6 SpAtk
Moveset:
-Will-O-Wisp
-Pain Split
-Sludge Bomb
-Clear Smog
Weezing can work rather well with Gardevoir since Weezing's only Supereffective is Psychic types. Unfortunately for Gardevoir Weezing doesn't have a dark, bug, or ghost resistance. However, if the attacks coming are physical Weezing can take hits like the man he is. Weezing can benefit from Wish support as well but Pain Split is going to be one of his main ways of restoring health. Will-O-Wisp to wall physical attackers even more. Sludge Bomb for some STAB with chance of poison and Clear Smog to remove any modifers someone may be trying to set up on Weezing with. However, I have been thinking of replacing him with Bastiodon as of late so I can get a mixed wall with some entry hazard support (not to mention something that covers Gardevoir better).
Open to thoughts, once again thank you!