First of all, I would like to say how great this site has been of help to me in building a team first of all. I have used this site many times as a reference and I finally decided to give it a shot at competetive battling. I would like to give thanks in advance to the people willing to rate this team and help me become a better battler. Well enough for the intro, lets move on to the main stars.
Gliscor aka. "DARKNIGHT"
Leftovers
Sand Veil
Jolly
252 HP / 40 Def / 216 Spe
- Taunt
- Earthquake
- Toxic
- Roost
I have always liked Gligar and when it could evolve into a massive wall like Gliscor I was thrilled. Most other leads in OU start off with SR. I want to try to take a different approach by not allowing my opponents to set up with Taunt and then use Toxic. If they switch out their lead, Toxic still hits them and I gain an advantage. Roost is for recovering in the late game and Earthquake hits hard. It can OHKO and 2HKO many other threats like Lucario, Tyranitar and Metagross (the latter with 2HKOs). Overall, Gliscor would be more effect against a stall team and try to wear them down.
Drifblim aka. "L2DRIFT~"
Leftovers
Aftermath
Calm
80 HP / 252 SpD / 176 Spe
- Baton Pass
- Stockpile
- Substitute
- Shadow Ball
Before I start, to add in a little bit of trivia, the "L2" in its nickname stands for "Learn to" making its nickname really "Learn to Drift". I was inspired to use Drifblim after I saw one video on youtube that showed its strength in Baton Passing major special/defense raises and gignatic Substitutes. With its huge HP, it can withstand a few Choice Band hits while setting up to pass it to my Gliscor or my...
Dusknoir aka. "FAY JAI"
Lum Berry
Pressure
Impish
252 HP / 28 Atk / 252 Def
- Will-O-Wisp
- Pain Split
- Ice Punch
- Fire Punch
Before I start talking about its uses, I would like to again educate you the origin of its nickname. "Fay Jai" in cantonese (I'm Chinese) means "Fat Boy" and thats exactly what this is. After receiving the Stockpile/Substitute pass from Drifblim, Dusknoir becomes really and I mean REALLY hard to take down. Will-O-Wisp is standard for any Dusknoir thats not a sweeper. Pain Split adds to the "hard to take down" stragety. It recovers health while stealing it from others. Ice/Fire Punch are coverage moves. I am considering to switch Pain Split for Thunderpunch however.
Togekiss aka. "ITS A BIRD"
Choice Scarf
Serene Grace
Modest
4 Def / 252 SpA / 252 Spe
- Air Slash
- Aura Sphere
- Flamethrower
- Shadow Ball
Before you start wondering, yes its suppose to be from Superman.
Anyways, we finally get to the sweepers or attackers of the team. 60% flinch from Air Slash is what made me choose Togekiss. It can drive an opponent crazy and dish out heavy blows. It covers a wide range of pokemon and if not, flinching opponents is never bad.
Magnezone aka. "(*·w*w·*)"
Life Orb
Magnet Pull
Naive
40 Atk / 252 SpA / 216 Spe
- Substitute
- Thunderbolt
- Flash Cannon
- Explosion
The nickname is suppose to be a face with 3 eyes (Magnezone has 3 eyes). Either way, this Magnezone is meant to trap in steel types such as Skarmory, and Forretress. Substitute allows me an extra turn before a big threat shows up which allows me to explode. Thunderbolt and Flash Cannon are there for STAB and knocking something out.
Mamoswine aka. "TERASTODON"
Choice Band
Snow Cloak
Adamant
252 Atk / 4 Def / 252 Spe
- Ice Shard
- Stone Edge
- Earthquake
- Superpower
If you were wondering, the nickname comes from a card from a game called "Magic The Gathering" which I play as well. Mamoswine is the main sweeper in my team. He has huge attacks and good type coverage. Ice Shard for pesky dragons like Salamence, Flygon and Dragonite or Gliscors. Stone Edge for any fire or flying types. Earthquake hits everything hard. Superpower is for Blissey and Snorlax.
So thats basically my team in a nutshell. I hope you were entertained and now you can give back some advice. Below are a list of the current OUs used. Orange font indicats the pokemon I'm 50/50 confident on taking down. Red font indicates the pokemon I'm worried about and not sure hw to bring down.
Threat List (Taken from Team Sugarless Girl)
Scizor: Magnezone can trap it and start hitting. If it gets bad, explode! Togekiss can also flamethrower while Dusknoir can fire punch.
Salamence: Doesn't stand a chance against my Mamoswine's ice shard, Dusknoir can ice punch too if needed.
Gyarados: Not a threat. Magnezone (Thunderbolt) Mamoswine (Stone edge) Dusknoir (Thunderpunch)
Rotom: Togekiss has shadow ball and so does Drifblim.
Heatran: Earthquaked by Mamoswine or Gliscor. Magnezone would not want to trap this so he can explode. Togekiss gets in with Aura Sphere too.
Latias: Shadow ball from Togekiss or Drifblim. Ice shard from Mamoswine
Metagross: Not a threat. Leads are stopped by my Gliscor, if it wants to explode, I can predict and switch into Drifblim to start stockpile/substitute. Mamoswine earthquake hits hard too.
Lucario: Not a threat. Earthquake from Gliscor/Mamoswine.
Infernape: Block by my Gliscor's earthquake. Togekiss could also Air Slash it.
Jirachi: Earthquake from Mamoswine/Gliscor
Gengar: Drifblim can withstand its blows and Shadow ball. Togekiss also shadow balls.
Swampert: Here is my first problem. Not really sure how to handle. Just toxic and attack hard?
Blissey: Superpower from my Mamoswine. Aura Sphere from Togekiss.
Azelf: Shadow ball from Togekiss.
Starmie: Too many ways to deal with it. Togekiss (Shadow ball) Magnezone (Thunderbolt) Dusknoir (Thunderpunch)
Gliscor: Ice Shard from Mamoswine, ice punch from Dusknoir.
Vaporeon: Thunderbolt from Magnezone or Thunderpunch from Dusknoir
Magnezone: Earthquake from Mamoswine.
Kingdra: Not too confident in taking it down. I do have ice punch, thunderpunch, thunderbolt, ice shard but would it be enough?
Breeloom: Togekiss absolutely covers him. Air slash, flamethrower and its over.
Skarmory: Trapped by my Magnezone. Thunderbolt away or Togekiss can flamethrower.
Bronzong: Again trapped by Magnezone. Explode or flamethrower from Togekiss.
Celebi: Togekiss covers him too. Air slash, flamethrower AND shadow ball.
Flygon: Ice shard from Mamoswine and ice punch from Dusknoir.
Suicune: Thunderbolt from Magnezone. Toxic helps bring it down too.
Jolteon: Blocked by Gliscor and Mamoswine's earthquake.
Empoleon: Earthquake or Superpower from Mamoswine.
Forretress: Flamethrower from Togekiss or fire punch from Dusknoir.
Electivire: Earthquake from Gliscor and Mamoswine.
Togekiss: Stone edge from Mamoswine. Thunderbolt/thunder/ice punch/ice shard works too.
Weavile: Mamoswine can earthquake or superpower.
Aerodactyl: Thunderbolt from Magnezone. Ice Shard from Mamoswine works too as well as Stone edge. Dusknoir can thunder/ice punch.
Mamoswine: Superpower from my own Mamoswine.
Snorlax: Superpower from Mamoswine. A few Aura Spheres from Togekiss too.
Dusknoir: Shadow ball from Togekiss or Drifblim.
Smeargle: Superpower from Mamoswine.
Ninjask: Flamethrower from Togekiss.
Tentacruel: Earthquake from Mamoswine or Gliscor. Thunderbolt from Magnezone or Thunderpunch from Dusknoir
Dragonite: Ice shard from Mamoswine. Ice punch from Dusknoir.
Hippowdon: A bit worried. Mamoswine is the only thing that can handle him but will ice shard be enough? Maybe Dusknoir's ice punch.
Roserade: Togekiss can flamethrower or air slash.
Porygon-z: Superpower from Mamoswine
Cresselia: I have one myself so I know exactly how annoying it can get. Toxic from Gliscor to bring it down and just hit it with everything I have. Mainly Togekiss's shadow ball.
Heracross: Togekiss can air slash.
Umbreon: Superpower from Mamoswine or Aura Sphere from Togekiss.
Alakazam: Shadow ball from Togekiss. Ice shard maybe enough to take it down too from Mamoswine.

Gliscor aka. "DARKNIGHT"
Leftovers
Sand Veil
Jolly
252 HP / 40 Def / 216 Spe
- Taunt
- Earthquake
- Toxic
- Roost
I have always liked Gligar and when it could evolve into a massive wall like Gliscor I was thrilled. Most other leads in OU start off with SR. I want to try to take a different approach by not allowing my opponents to set up with Taunt and then use Toxic. If they switch out their lead, Toxic still hits them and I gain an advantage. Roost is for recovering in the late game and Earthquake hits hard. It can OHKO and 2HKO many other threats like Lucario, Tyranitar and Metagross (the latter with 2HKOs). Overall, Gliscor would be more effect against a stall team and try to wear them down.

Drifblim aka. "L2DRIFT~"
Leftovers
Aftermath
Calm
80 HP / 252 SpD / 176 Spe
- Baton Pass
- Stockpile
- Substitute
- Shadow Ball
Before I start, to add in a little bit of trivia, the "L2" in its nickname stands for "Learn to" making its nickname really "Learn to Drift". I was inspired to use Drifblim after I saw one video on youtube that showed its strength in Baton Passing major special/defense raises and gignatic Substitutes. With its huge HP, it can withstand a few Choice Band hits while setting up to pass it to my Gliscor or my...

Dusknoir aka. "FAY JAI"
Lum Berry
Pressure
Impish
252 HP / 28 Atk / 252 Def
- Will-O-Wisp
- Pain Split
- Ice Punch
- Fire Punch
Before I start talking about its uses, I would like to again educate you the origin of its nickname. "Fay Jai" in cantonese (I'm Chinese) means "Fat Boy" and thats exactly what this is. After receiving the Stockpile/Substitute pass from Drifblim, Dusknoir becomes really and I mean REALLY hard to take down. Will-O-Wisp is standard for any Dusknoir thats not a sweeper. Pain Split adds to the "hard to take down" stragety. It recovers health while stealing it from others. Ice/Fire Punch are coverage moves. I am considering to switch Pain Split for Thunderpunch however.

Togekiss aka. "ITS A BIRD"
Choice Scarf
Serene Grace
Modest
4 Def / 252 SpA / 252 Spe
- Air Slash
- Aura Sphere
- Flamethrower
- Shadow Ball
Before you start wondering, yes its suppose to be from Superman.
Anyways, we finally get to the sweepers or attackers of the team. 60% flinch from Air Slash is what made me choose Togekiss. It can drive an opponent crazy and dish out heavy blows. It covers a wide range of pokemon and if not, flinching opponents is never bad.

Magnezone aka. "(*·w*w·*)"
Life Orb
Magnet Pull
Naive
40 Atk / 252 SpA / 216 Spe
- Substitute
- Thunderbolt
- Flash Cannon
- Explosion
The nickname is suppose to be a face with 3 eyes (Magnezone has 3 eyes). Either way, this Magnezone is meant to trap in steel types such as Skarmory, and Forretress. Substitute allows me an extra turn before a big threat shows up which allows me to explode. Thunderbolt and Flash Cannon are there for STAB and knocking something out.

Mamoswine aka. "TERASTODON"
Choice Band
Snow Cloak
Adamant
252 Atk / 4 Def / 252 Spe
- Ice Shard
- Stone Edge
- Earthquake
- Superpower
If you were wondering, the nickname comes from a card from a game called "Magic The Gathering" which I play as well. Mamoswine is the main sweeper in my team. He has huge attacks and good type coverage. Ice Shard for pesky dragons like Salamence, Flygon and Dragonite or Gliscors. Stone Edge for any fire or flying types. Earthquake hits everything hard. Superpower is for Blissey and Snorlax.
So thats basically my team in a nutshell. I hope you were entertained and now you can give back some advice. Below are a list of the current OUs used. Orange font indicats the pokemon I'm 50/50 confident on taking down. Red font indicates the pokemon I'm worried about and not sure hw to bring down.
Threat List (Taken from Team Sugarless Girl)













































