I wanted to build a Water-Mono Type. Not only because Waters tend to be bulky, offensive, or a little of both, but because water is my second favorite pokemon type, next to grass. And, my sig is invalid now because Kingdra is on my team, finally! Anyway, the team
At a Glance:
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CHANGES IN BOLD RED
In-Depth View:
The Lead
Swampert@Leftovers
Ability: Torrent
Nature: Relaxed
EVs:4Atk/252HP/252Def
Moves:
Stealth Rock
Roar
Ice Beam
Earthquake
The Lead

Swampert@Leftovers
Ability: Torrent
Nature: Relaxed
EVs:4Atk/252HP/252Def
Moves:
Stealth Rock
Roar
Ice Beam
Earthquake
Description: Okay. So i wanted to start things out with one weakness. Since this is a water mono-type, expect a grass weakness. This lead isn't actually a suicide lead. It can play the role of a pseudo-hazer, with roar. Roar not only helps PHaze but also complements Stealth Rock and Tentacruel's T-Spikes. Ice Beam, though unsure of it, can sure dent some specially-weak pokemon. Earthquake is for a STAB and powerful move.
The Wish-Passer
Vaporeon@Leftovers
Ability: Water Absorb
Nature: Bold
EVs: 188HP/252Def/68Spe
Moves:
Wish
Hidden Power Electric
Protect
Surf

Vaporeon@Leftovers
Ability: Water Absorb
Nature: Bold
EVs: 188HP/252Def/68Spe
Moves:
Wish
Hidden Power Electric
Protect
Surf
Description: Vaporeon acts as a good Wish-passer because of its special bulk and large HP amount. Wish complements my whole team. My team isn't all that built around offense, yet all of them lack a recovery move. Wish patches this up. Protect helps Vaporeon heal itself and stall if the foe is inflicted with burn or poison. Surf to provide a little attacking power, and with 110 Spec Attack, it can pull of some damage. HP-electric to scare off suicune, opposing vaporeon, and gyarados.
The Specially Defensive Spinner
Tentacruel@Black Sludge
Nature: Calm
Ability: Liquid Ooze
EVs:252HP/136SpDef/120Def
Moves:
Rapid Spin
Surf
Sludge Bomb
Toxic Spikes

Tentacruel@Black Sludge
Nature: Calm
Ability: Liquid Ooze
EVs:252HP/136SpDef/120Def
Moves:
Rapid Spin
Surf
Sludge Bomb
Toxic Spikes
Description: Tentacruel may not have Claydol's Levitate and SR resistance, but Tentacruel can still prove to be an effective spinner because it absorbs poison. I use Surf for a powerful STAB move and to give Ground types which give Tentacruel a problem a warning when switching in to Tentacruel. I used Sludge Bomb for STAB also but I mainly use it to cover Grass types which gives my team a ridiculously large problem. Toxic Spikes as an Entry Hazard and Rapid Spin to spin away theirs.
The Penguin
Empoleon@Petaya Berry
Nature: Modest
Ability: Torrent
EVs: 12HP/12Def/252SpAtk/232Spe
Moves:
Surf
Substitute
Agility
Grass Knot
(Another bluewooper suggestion)
Empoleon@Petaya Berry
Nature: Modest
Ability: Torrent
EVs: 12HP/12Def/252SpAtk/232Spe
Moves:
Surf
Substitute
Agility
Grass Knot
(Another bluewooper suggestion)
The Element of Surprise
Suicune@Leftovers
Ability: Pressure
Nature: Bold
EVs: 252HP/252Def/4Spe
Moves:
Rest
Calm Mind
Surf
Sleep Talk

Suicune@Leftovers
Ability: Pressure
Nature: Bold
EVs: 252HP/252Def/4Spe
Moves:
Rest
Calm Mind
Surf
Sleep Talk
Description: This pokemon has been recommended by bluewooper.
The Wildcard
Roserade @ Life Orb
Nature: Modest
Ability: Natural Cure
EVs: 4HP/252SpA/252Spe
Moves:
Sludge Bomb
Energy Ball
Sleep Powder
HP Ground
(A pokerama suggestion)
Roserade @ Life Orb
Nature: Modest
Ability: Natural Cure
EVs: 4HP/252SpA/252Spe
Moves:
Sludge Bomb
Energy Ball
Sleep Powder
HP Ground
(A pokerama suggestion)
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