Hello everyone! I'm a new player to pokemon (been playing it for 1 month) and I decided to try competitive! I built this team after reading some guides in the internet. The first thing I did was choose some pokemons I wanted to use, which were Charizard and Greninja (they are really cool). Then, I built around them, getting a spinner (excadrill) to counter zard weakness to rocks and also a hazard setter to help them sweep (smeargle). The first version of this team also had gengar, because I thought that spin blocking would be a good idea, and gothitelle, because I liked the idea of trapping and eliminating a weak pokemon.
After doing some testing with them in game and in pokemon showdown after discovering it, I didn't like having gengar and gothitelle in it, so I traded them for talonflame, to have more power and a good revenge killer, and rotom-w, to counter talonflames that always obliterated me and be able to sponge some damage from other threats.
The team, as it is right now, is:
Greninja @ Life Orb
Ability: Protean
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Hydro Pump
- Ice Beam
- Extrasensory
- U-turn
Greninja is my special sweeper. It has good coverage and power, gaining STAB at all it's moves with it's protean ability. Life Orb is there because I can increase my power without being locked to one move. I also like having U-turn, not for it's damage, but for switching more easily and I think greninja has good speed to make good use of it.
Charizard @ Charizardite X
Ability: Tough Claws
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
IVs: 0 SpA
- Dragon Dance
- Flare Blitz
- Dragon Claw
- Earthquake
Charziard is my awesome physical setup sweeper. Because of it's spread, even before DD it can deal some good damage. Earthquake is there for Heatran, but since I already have Excadrill in my team, which has it as well, I was thinking of replacing it for thunder punch. It would give me other kind of coverage, it would take advantage of it's hidden ability, and it would also allow me to deal with azumarill (they have given me problems before).
Excadrill @ Air Balloon
Ability: Mold Breaker
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
IVs: 0 SpA
- Rapid Spin
- Earthquake
- Swords Dance
- Rock Slide
Excadrill is used to take out stealth rocks, because as long as they are in the field, I can't switch to talonflame or charizard! This is the standard set from the smogon pokedex for a spinner. I replaced
Iron Head with Swords Dance because I can't have access to it.
Smeargle @ Focus Sash
Ability: Own Tempo
EVs: 96 HP / 120 Def / 40 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Sticky Web
- Stealth Rock
- Spore
- Spikes
Smeargle is my lead, unless there's something like an espeon on the other side, or something like a weaville, that can outspeed me and make my focus sash not proc. It's a good hazard setter. In the beginning I had magic coat over spikes, but never found a use for it. Also, the opponent was free to setup while smeargle was in the field. Now, if they try to setup, at least I can keep stacking spikes.
Talonflame @ Choice Band
Ability: Gale Wings
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
IVs: 0 SpA
- Brave Bird
- Flare Blitz
- U-turn
- Roost
Talonflame is a pretty good revenge killer. It entered in place of gothitelle/gengar. With choice band I have a tremendous boost to my atk. With it, even if I hit the opponent for neutral damage, it's still good. Standard banded set, not much to say.
Rotom-Wash @ Leftovers
Ability: Levitate
EVs: 248 HP / 216 Def / 44 Spe
Bold Nature
IVs: 0 Atk
- Volt Switch
- Hydro Pump
- Will-O-Wisp
- Pain Split
Rotom entered in my team because I was having problems with talonflames. They could kill 2-3 pokemons of mine before dying from recoil. Also, I found that volt switch was very useful sometimes, for coverage and momentum. Not much to say besides this, standard set.
======================
So, I've manage to reach 1300 with this team, but I have a really hard time against stall teams, more defensive oriented teams, and some pokemons like azumarill. Everytime the opponent puts a wall in the field, be it physical or special, I always feel that I can't deal with it very well. The only pokemon that I really want to stay is Charizard and, if I had to choose one to replace, it would be Greninja. After some games played, he is powerful, but not powerful enough I feel, and is also very fragile, often being OHKED by anything neutral.
All feedback is very appreciated! Thanks!
After doing some testing with them in game and in pokemon showdown after discovering it, I didn't like having gengar and gothitelle in it, so I traded them for talonflame, to have more power and a good revenge killer, and rotom-w, to counter talonflames that always obliterated me and be able to sponge some damage from other threats.
The team, as it is right now, is:
Greninja @ Life Orb
Ability: Protean
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Hydro Pump
- Ice Beam
- Extrasensory
- U-turn
Greninja is my special sweeper. It has good coverage and power, gaining STAB at all it's moves with it's protean ability. Life Orb is there because I can increase my power without being locked to one move. I also like having U-turn, not for it's damage, but for switching more easily and I think greninja has good speed to make good use of it.
Charizard @ Charizardite X
Ability: Tough Claws
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
IVs: 0 SpA
- Dragon Dance
- Flare Blitz
- Dragon Claw
- Earthquake
Charziard is my awesome physical setup sweeper. Because of it's spread, even before DD it can deal some good damage. Earthquake is there for Heatran, but since I already have Excadrill in my team, which has it as well, I was thinking of replacing it for thunder punch. It would give me other kind of coverage, it would take advantage of it's hidden ability, and it would also allow me to deal with azumarill (they have given me problems before).
Excadrill @ Air Balloon
Ability: Mold Breaker
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
IVs: 0 SpA
- Rapid Spin
- Earthquake
- Swords Dance
- Rock Slide
Excadrill is used to take out stealth rocks, because as long as they are in the field, I can't switch to talonflame or charizard! This is the standard set from the smogon pokedex for a spinner. I replaced
Iron Head with Swords Dance because I can't have access to it.
Smeargle @ Focus Sash
Ability: Own Tempo
EVs: 96 HP / 120 Def / 40 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Sticky Web
- Stealth Rock
- Spore
- Spikes
Smeargle is my lead, unless there's something like an espeon on the other side, or something like a weaville, that can outspeed me and make my focus sash not proc. It's a good hazard setter. In the beginning I had magic coat over spikes, but never found a use for it. Also, the opponent was free to setup while smeargle was in the field. Now, if they try to setup, at least I can keep stacking spikes.
Talonflame @ Choice Band
Ability: Gale Wings
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
IVs: 0 SpA
- Brave Bird
- Flare Blitz
- U-turn
- Roost
Talonflame is a pretty good revenge killer. It entered in place of gothitelle/gengar. With choice band I have a tremendous boost to my atk. With it, even if I hit the opponent for neutral damage, it's still good. Standard banded set, not much to say.
Rotom-Wash @ Leftovers
Ability: Levitate
EVs: 248 HP / 216 Def / 44 Spe
Bold Nature
IVs: 0 Atk
- Volt Switch
- Hydro Pump
- Will-O-Wisp
- Pain Split
Rotom entered in my team because I was having problems with talonflames. They could kill 2-3 pokemons of mine before dying from recoil. Also, I found that volt switch was very useful sometimes, for coverage and momentum. Not much to say besides this, standard set.
======================
So, I've manage to reach 1300 with this team, but I have a really hard time against stall teams, more defensive oriented teams, and some pokemons like azumarill. Everytime the opponent puts a wall in the field, be it physical or special, I always feel that I can't deal with it very well. The only pokemon that I really want to stay is Charizard and, if I had to choose one to replace, it would be Greninja. After some games played, he is powerful, but not powerful enough I feel, and is also very fragile, often being OHKED by anything neutral.
All feedback is very appreciated! Thanks!