Hey this is my first competitive team so dont be too harsh =P. Slaking is my fav so im not gonna get rid of it.
Swampert (M) @ Focus Sash
Ability: Torrent
EVs: 240 HP/216 Def/52 SAtk
Relaxed nature (+Def, -Spd)
- Earthquake
- Ice Beam
- Surf
- Stealth Rock
Swampert is a great lead. I get down stealth rock most times, and it is also great for taking attacks. Ice Beam is great for countering dragons, and surf is a great STAB attack. Earthquake can take out Infernape and many other common leads.
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Scizor @ Life Orb
Ability: Technician
EVs: 32 HP/252 Atk/224 Spd
Adamant nature (+Atk, -SAtk)
- Swords Dance
- Bullet Punch
- Brick Break
- U-turn
The standard SD Scizor set. This guy is awesome. One SD and he can sweep through heaps. He's saved me manyatime.
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Slaking (M) @ Choice Band
Ability: Truant
EVs: 252 Atk/4 Def/252 Spd
Adamant nature (+Atk, -SAtk)
- Return
- Earthquake
- Pursuit
- Thunderpunch
Despite only being able to move once every two turns, Slaking is a BEAST. Godlike attack stats. With Choice Band Return OHKOs ANYTHING that doesn't resist. Slaking forces a lot of switches so Pursuit covers that. Thunderpunch for bulky waters and Earthquake coz it is.
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Infernape (M) @ Life Orb
Ability: Blaze
EVs: 64 Atk/192 Spd/252 SAtk
Naive nature (+Spd, -SDef)
- Nasty Plot
- Fire Blast
- Close Combat
- Grass Knot
I just replace my Machamp with this guy and i'm loving him. Nasty Plot if i force a switch and then STAB Fire Blast is unstoppable. Grass Knot is for any water counters they may use and Close Combat is a great option for Blissey or any other Special Walls.
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Cresselia (F) @ Leftovers
Ability: Levitate
EVs: 252 HP/252 Def/4 SAtk
Bold nature (+Def, -Atk)
- Reflect
- Moonlight
- Ice Beam
- Thunder Wave
Cresselia is a great defensive supporter. Reflect is incredibly handy and if Cress is ever in trouble, i've got moonlight. Ice Beam is a good move and Thunder Wave is great to stop a sweep.
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Weavile (M) @ Choice Band
Ability: Pressure
EVs: 40 HP/252 Atk/216 Spd
Jolly nature (+Spd, -SAtk)
- Pursuit
- Ice Shard
- Brick Break
- Night Slash
Weavile is my main counter to Ghosts. I had a Gengar problem (Scizor countered it but i needed more) and Weavile is excellent. It outspeeds all ghosts in OU and OHKOs most with night slash.
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Yeah so please ratteee
Swampert (M) @ Focus Sash
Ability: Torrent
EVs: 240 HP/216 Def/52 SAtk
Relaxed nature (+Def, -Spd)
- Earthquake
- Ice Beam
- Surf
- Stealth Rock
Swampert is a great lead. I get down stealth rock most times, and it is also great for taking attacks. Ice Beam is great for countering dragons, and surf is a great STAB attack. Earthquake can take out Infernape and many other common leads.
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Scizor @ Life Orb
Ability: Technician
EVs: 32 HP/252 Atk/224 Spd
Adamant nature (+Atk, -SAtk)
- Swords Dance
- Bullet Punch
- Brick Break
- U-turn
The standard SD Scizor set. This guy is awesome. One SD and he can sweep through heaps. He's saved me manyatime.
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Slaking (M) @ Choice Band
Ability: Truant
EVs: 252 Atk/4 Def/252 Spd
Adamant nature (+Atk, -SAtk)
- Return
- Earthquake
- Pursuit
- Thunderpunch
Despite only being able to move once every two turns, Slaking is a BEAST. Godlike attack stats. With Choice Band Return OHKOs ANYTHING that doesn't resist. Slaking forces a lot of switches so Pursuit covers that. Thunderpunch for bulky waters and Earthquake coz it is.
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Infernape (M) @ Life Orb
Ability: Blaze
EVs: 64 Atk/192 Spd/252 SAtk
Naive nature (+Spd, -SDef)
- Nasty Plot
- Fire Blast
- Close Combat
- Grass Knot
I just replace my Machamp with this guy and i'm loving him. Nasty Plot if i force a switch and then STAB Fire Blast is unstoppable. Grass Knot is for any water counters they may use and Close Combat is a great option for Blissey or any other Special Walls.
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Cresselia (F) @ Leftovers
Ability: Levitate
EVs: 252 HP/252 Def/4 SAtk
Bold nature (+Def, -Atk)
- Reflect
- Moonlight
- Ice Beam
- Thunder Wave
Cresselia is a great defensive supporter. Reflect is incredibly handy and if Cress is ever in trouble, i've got moonlight. Ice Beam is a good move and Thunder Wave is great to stop a sweep.
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Weavile (M) @ Choice Band
Ability: Pressure
EVs: 40 HP/252 Atk/216 Spd
Jolly nature (+Spd, -SAtk)
- Pursuit
- Ice Shard
- Brick Break
- Night Slash
Weavile is my main counter to Ghosts. I had a Gengar problem (Scizor countered it but i needed more) and Weavile is excellent. It outspeeds all ghosts in OU and OHKOs most with night slash.
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Yeah so please ratteee