Hey there! I've browsed many topics on this site for a couple of years, but I always felt like I never had any input on here. I figure maybe I can at least try and add to the community a little and the best place to post my first thread was in the RMT area. I'm I fan of Ubers, UU, and most of all OU, so without further delay here's my first posted OU team.
The team at a glance:
The team at a glance:






So given what we see at first, let's give the team a breakdown:

Metagross “Cross” (Lead)
@ Occa Berry / Nature - Adamant
Ability: Clear Body
HP-252 / Attack-232 / Defence-12 / Speed 12
-Bullet Punch
-Earthquake
-Stealth Rocks
-Explosion
When I was first building my team, I concerned myself with what I new worked in the past, then smoothed out to what I could adjust properly too. During all that time, I never had to change Metagross from the team because it was just that good. With only a handful of leads it doesn’t like to see, Metagross is able to get its job done with Stealth Rocks, and still be an asset later in the game thanks to its stats or I can just Explode.
Type Coverage:
Fire - Infernape, Latias, Salamence
Ground - Latias, Salamence
Infernape “Ifrit”
@ Expert Belt / Nature - Naive
Ability: Blaze
Attack-252 / Speed-192 / S. Attack-64
-Close Combat
-Overheat
-Hidden Power (Ice)
-U-Turn
Infernape was one of the only members to have been originally be on my team, but not always…and not even this set. Infernape hopped on and off a few times, but in the end I think it’s the diversity of moves it can cover that made me stick with him in the end. Between switching into Stealth Rocks and Life Orb’s cost for power, I felt that Infernape was far too vulnerable to almost every thing, even a Bullet Punch from Scizor’s. This lead me to think that I might be in a bit of trouble, so I decided to stick with the Expert Belt, so that I can still change moves, but my opponent’s would still be wondering. U-Turn has been proven to be quite useful for scouting and those random switches into Starmie and Latias. I don’t really count on something lucky like that though
Type Coverage:
Ground - Latias, Salamence
Water - Latias, Salamence
Flying - Metagross.
Psychic - Latias, Metagross, Scizor
Scizor “Blitz”
@ Choice Band / Nature – Adamant
Ability: Technician
HP-248 / Attack-252 / Speed-8
-U-Turn
-Quick Attack
-Bullet Punch
-SuperPower
Simply put, Scizor is Scizor. Possibly the best physical attacker with the ability to KO with a Priority move, Scizor can switch into nearly anything and either scare it off or smack it around. To be honest I don’t feel there’s much to be said about. It’s not really a type covering pokemon so much as a revenge killer. I went with the Standard Choice Bander, choosing the Quick Attack over the Pursuit as the Bullet Punch CAN be the less preferable Priority attack. The best thing about Scizor is the fact I can switch him in easily to so many types.
Type Coverage:
Fire - Infernape, Latias, Salamence
Salamence “Tyrant”
@ Choice Scarf / Nature – Hasty
Ability: Intimidate
Defence-56 / Speed 252 / S. Attack 200
-Brick Break
-Draco Meteor
-Flamethrower
-Hydro Pump
I suppose this is a Mixmence. To be honest this is the most recent addition to the team. I was very concerned with being able to fend of a physical attack when switching it while being able to do special-type damage. On top of that I needed to be able to surprise opponents with the ability to outpace things I normally shouldn’t. Much to my surprise he’s working out quite nicely. Mostly I wanted to be able to hit physical walls without worry of getting shafted. With him being the newest member to the team I’m still not quite sure what all I can say about him though.
Type Coverage:
Ice - Infernape, Scizor, Metagross
Rock - Metagross
Dragon - Metagross, Scizor
Snorlax “Dreamer”
@ Leftovers / Nature – Adamant
Ability: Think Fat
HP-4 / Attack-252 / S. Defence-252
-Body Slam
-Crunch
-Earthquake
-Fire Punch
Snorlax is one of the later additions to the team. But he’s honestly my favourite member on the crew. Although he doesn’t really resist anything, he carries great traits in other ways. He’s one of very few who can shrug off Special Attacks like they are a joke and swing back with Physical power like it’s no body’s business. The real reason why I love him is the fact that he’s my real access for scaring away pokemon that start setting up on me but still can through his wall of fat. Even when switching in a physical wall against him they still run the risk of Parahax from the Body Slam. He often makes for a great early wall so that I can scare off pokemon and view more pokemon on the opposing team.
Type Coverage:
Fighting - Salamence, Latias
Latias “Rose”
@ Choice Scarf / Nature – Timid
Ability: Levitate
HP-4 / S. Attack-252 / Speed-252
-Draco Meteor
-Surf
-Thunder Bolt
-Trick
Finally we get to the last member of the team, Latias. Where Snorlax can take Special Attacks and return with physical, Latias return with Special Attacks. The Speed can’t really be beat by anything bar faster Choice Scarf pokemon, leaving Latias the fastest pokemon in the battles. Trick isn’t really something I end up using much, but it’s nice to cripple those more annoying status pokemon. I admit I was reluctant to add Latias at first, but after having her on the team, I’m glad I went with her. I really needed something with an Electric move that could out speed a Dragon Danced Gyarados, and the Draco Meteor gets the Dancing Dragon types as well. Surf just gives me a way to hit anything else that might be annoying.
Type Coverage:
Ice - Infernape, Metagross, Scizor
Ghost - Scizor, Snorlax
Dark - Infernape, Scizor
Dragon - Metagross, Scizor
Bug - Infernape, Scizor, Salamence
So there's the Team. I hope I got that done right. Please tell me what you think. Be kind, but honest
@ Occa Berry / Nature - Adamant
Ability: Clear Body
HP-252 / Attack-232 / Defence-12 / Speed 12
-Bullet Punch
-Earthquake
-Stealth Rocks
-Explosion
When I was first building my team, I concerned myself with what I new worked in the past, then smoothed out to what I could adjust properly too. During all that time, I never had to change Metagross from the team because it was just that good. With only a handful of leads it doesn’t like to see, Metagross is able to get its job done with Stealth Rocks, and still be an asset later in the game thanks to its stats or I can just Explode.
Type Coverage:
Fire - Infernape, Latias, Salamence
Ground - Latias, Salamence

Infernape “Ifrit”
@ Expert Belt / Nature - Naive
Ability: Blaze
Attack-252 / Speed-192 / S. Attack-64
-Close Combat
-Overheat
-Hidden Power (Ice)
-U-Turn
Infernape was one of the only members to have been originally be on my team, but not always…and not even this set. Infernape hopped on and off a few times, but in the end I think it’s the diversity of moves it can cover that made me stick with him in the end. Between switching into Stealth Rocks and Life Orb’s cost for power, I felt that Infernape was far too vulnerable to almost every thing, even a Bullet Punch from Scizor’s. This lead me to think that I might be in a bit of trouble, so I decided to stick with the Expert Belt, so that I can still change moves, but my opponent’s would still be wondering. U-Turn has been proven to be quite useful for scouting and those random switches into Starmie and Latias. I don’t really count on something lucky like that though
Type Coverage:
Ground - Latias, Salamence
Water - Latias, Salamence
Flying - Metagross.
Psychic - Latias, Metagross, Scizor

Scizor “Blitz”
@ Choice Band / Nature – Adamant
Ability: Technician
HP-248 / Attack-252 / Speed-8
-U-Turn
-Quick Attack
-Bullet Punch
-SuperPower
Simply put, Scizor is Scizor. Possibly the best physical attacker with the ability to KO with a Priority move, Scizor can switch into nearly anything and either scare it off or smack it around. To be honest I don’t feel there’s much to be said about. It’s not really a type covering pokemon so much as a revenge killer. I went with the Standard Choice Bander, choosing the Quick Attack over the Pursuit as the Bullet Punch CAN be the less preferable Priority attack. The best thing about Scizor is the fact I can switch him in easily to so many types.
Type Coverage:
Fire - Infernape, Latias, Salamence

Salamence “Tyrant”
@ Choice Scarf / Nature – Hasty
Ability: Intimidate
Defence-56 / Speed 252 / S. Attack 200
-Brick Break
-Draco Meteor
-Flamethrower
-Hydro Pump
I suppose this is a Mixmence. To be honest this is the most recent addition to the team. I was very concerned with being able to fend of a physical attack when switching it while being able to do special-type damage. On top of that I needed to be able to surprise opponents with the ability to outpace things I normally shouldn’t. Much to my surprise he’s working out quite nicely. Mostly I wanted to be able to hit physical walls without worry of getting shafted. With him being the newest member to the team I’m still not quite sure what all I can say about him though.
Type Coverage:
Ice - Infernape, Scizor, Metagross
Rock - Metagross
Dragon - Metagross, Scizor

Snorlax “Dreamer”
@ Leftovers / Nature – Adamant
Ability: Think Fat
HP-4 / Attack-252 / S. Defence-252
-Body Slam
-Crunch
-Earthquake
-Fire Punch
Snorlax is one of the later additions to the team. But he’s honestly my favourite member on the crew. Although he doesn’t really resist anything, he carries great traits in other ways. He’s one of very few who can shrug off Special Attacks like they are a joke and swing back with Physical power like it’s no body’s business. The real reason why I love him is the fact that he’s my real access for scaring away pokemon that start setting up on me but still can through his wall of fat. Even when switching in a physical wall against him they still run the risk of Parahax from the Body Slam. He often makes for a great early wall so that I can scare off pokemon and view more pokemon on the opposing team.
Type Coverage:
Fighting - Salamence, Latias

Latias “Rose”
@ Choice Scarf / Nature – Timid
Ability: Levitate
HP-4 / S. Attack-252 / Speed-252
-Draco Meteor
-Surf
-Thunder Bolt
-Trick
Finally we get to the last member of the team, Latias. Where Snorlax can take Special Attacks and return with physical, Latias return with Special Attacks. The Speed can’t really be beat by anything bar faster Choice Scarf pokemon, leaving Latias the fastest pokemon in the battles. Trick isn’t really something I end up using much, but it’s nice to cripple those more annoying status pokemon. I admit I was reluctant to add Latias at first, but after having her on the team, I’m glad I went with her. I really needed something with an Electric move that could out speed a Dragon Danced Gyarados, and the Draco Meteor gets the Dancing Dragon types as well. Surf just gives me a way to hit anything else that might be annoying.
Type Coverage:
Ice - Infernape, Metagross, Scizor
Ghost - Scizor, Snorlax
Dark - Infernape, Scizor
Dragon - Metagross, Scizor
Bug - Infernape, Scizor, Salamence
So there's the Team. I hope I got that done right. Please tell me what you think. Be kind, but honest