Introduction:






Of course none of you know this but I do like more offensively based teams. I've never actually made a serious competitive team before but I've always been a fan of teams that use each other so they can set up a quick sweep early in the game. So it makes perfect sense that my first actual team is not a sweeping team, but rather a stall team.
This team rotates around Tyranitar, particularly in early game setting up. My entire team is built to work hand in hand with Tyranitar and each other. My lead Jirachi sets up screens for Tyranitar to better set up, without being interrupted by one of his many weaknesses. My mixed attacker mainly bashes out walls and counters so that Tyranitar has less trouble. My Sub-Seeder is probably my most threatening stall pokemon, he also reenforces Tyranitar with leech seed so he can be healed. My Starmie makes works very well with a lot of pokemon and spins away rocks while also being able to deal good damage, he also gives my team much need support as far as speed goes. Lastly, my Scizor is the most annoying poke ever with straight up bulk and power. He gives my team a free switch as well. I'm quite new to the metagame, but that doesn't mean I don't exactly know what I'm doing. Any and all tips are greatly appreciated. It won't hurt my feelings if you don't read in depth to my team. As a matter of fact I wouldn't doubt it if your not reading this part of the RMT.
In Depth:
Dual Screens Lead:
Jirachi @ Light Clay
Serene Grace
Careful (+SpD -SpA)
252 Hp / 156 SpD / 100 Def
- Light Screen
- Reflect
- Stealth Rock
- Wish
It was pretty much Known from the start that if I was going to base my team around TyraniBoah, then I would need wish support so he can set up more than four subs. I also knew that Tyranitar was susceptible to a lot of weaknesses, so having Dual Screens was practically a must if this was going to work. And with Jirachi I got all that I could ever wish for. His typing works with pokemon on my team and his stats give him great bulk to go along with his moveset.
As far as his Ev's go max Hp is a given to make the most out of a bulky set. He has more SpD Ev's because he needs to be able to live fire attacks from Heatran. The rest are put into Def to finish off the set. It is a pretty standard set but I find it extremely effective. As a lead he mostly fears taunt, however, Salamence does not. Salamence supports Jirachi very well. Much like the CeleTran combo. So whenever Jirachi gets taunted. I can just go into Salamence to most likely take them out.
TyraniBoah:
Tyranitar @ Leftovers
Sandstream
Quiet (+SpA -Sp)
252 Hp / 176 SpA / 60 Atk / 20 Sp
- Substitute
- Focus Punch
- Thunderbolt
- Crunch
As I said before Tyranitar is the main function of the team. Tyranitar can come in on either Blissey, which is commonly done, or after Jirachi sets up screens. Preferably, I would like to come in after Jirachi sets up screens, mostly to avoid getting hit by a super effective attack. I've never liked TyraniBoah because he only gets 4 subs before he can't really do anything anymore. Well, with Jirachi, I can wish him back up and start all new with the substituting. As for the way it works I think we all know the drill. Come in and set up substitute. Then proceed to do a lot of damage. It pretty much wrecks every wall. Skarmory is taken care of by Thunderbolt, as is most bulky waters. Blissey and Ferrothorn is dominated by Focus Punch. Crunch is stab and has a chance to lower the opponents defense.
Mixed Sweeper:
Salamence @ Lum Berry
Intimidate
Naughty (+Atk -SpD)
252 Atk / 252 Sp / 4 Sp
- Outrage
- Earthquake
- Fire Blast
- Dragon Dance
Aaahh man, Salamence is a beast. This set in particular is crazy. Ground and Dragon hit practically everything for neutral or super effective damage. With the exception of Skarmory and a few Levitate pokemon. But thats when Fire Blast does its job. It takes out Skarmory easily. The one thing that I added was the Lum Berry. Its used so that it can clear up status like Will o Wisp or T Wave. Pretty standard and predictable, but It works great on this team. His flying type is well welcomed, as it can get Dragon Dances up for itself if Empoleon, Jirachi, or Tyranitar are threatened by Earthquake.
Sub-Seeder:
Breloom @ Toxic Orb
Poison Heal
Careful (+SpD -SpA)
Def +252 / SpD +252 / Atk +4
- Substitute
- Leech Seed
- Seed Bomb
- Drain Punch
An unusual set, but not a gimmick. Which is good on a team full of standard sets. This thing is devastating in sand. Substitute is used along with leech seed to sap the life from opposing pokemon. Seed Bomb was put there so that my team had a way of dealing with Unaware Quagsire, or Swampert. Drain Punch is my main for of attack, as it heals me up quite nicely. Its practically impossible to take down when it gains 1/8 health from poison heal, a hefty chunk from Leech Seed, and even more from Drain Punch.
The Ev's are simple. High SpD and Def which makes its subs harder to take down. No Ev's are invested into Hp so that he can gain more from Leech Seed and Drain Punch, and in turn be able to set up more Substitutes. The remainder goes into Attack to make sure I hit a little harder. Its Careful nature practically evens out defenses so that I am not weak to either side. He becomes the MVP of the team. Especially when Jirachi has set up screens, and when Tyranitar has its Sandstorm nullify the opponents leftovers. Even in sand Breloom will be gaining 1/16 from poison heal.
Raid Spin Support:
Empoleon @ Choice Specs / Leftovers
Natural Cure
Modest (+SpA -Atk)
252 SpA / 252 Hp / 4 Def
- Hydro Pump / Surf
- Ice Beam
- Thunderbolt
- Rapid Spin
I was in need of a special attacker, the rest of my team was pretty much physically based attackers. I also needed a water type pokemon to have. Mostly so I can have a STAB water move. Starmie works well with Scizor, because Scizor switches in a lot and doesn't really want to take hazard damage. Starmie also works very well with Salamence, because he is weak to stealth rocks and doesn't want to take damage for switching in to revenge kill. Lastly, Starmie works well with Jirachi, as if I need to remove hazards and Starmie is already at a low health, Jirachi can wish switch me in. Not only that but Starmie takes care of a small Nidoking problem, with Starmie's high speed he can hit Nidoking with a super effective Hydro Pump.
As for the Ev's its mostly standard max speed and max special attack. It works great to make up my lack of speed on this team and all in all earned his spot rightfully.
Choice Band Attacker:
Scizor @ Choice Band
Technician
Adamant (+Atk -SpA)
252 Atk / 248 Hp / 8 Spe
- U turn
- Super Power
- Bullet Punch
- Pursuit
Choice Banded Scizor is a huge threat to other teams, and he has an advantage when it comes to sandstorm being up. His spot on my team is quite simple. Revenge kill with Bullet Punch and Scout with U turn. Both of these moves are STAB for him and do tons of damage. Super Power is the move that takes care of Heatran and Magnezone, who tend to counter me. And Pursuit takes care of Psychic types who are trying to flee like Starmie and Reuniclus. All in all its a standard and powerful set.
Conclusion:
Obviously this team is going to need some help, right now I'm extremely confident in everything I've got bu,t I wouldn't be surprised if I have to change some things up to keep up with some threats. Again, thanks in advance if you took the time to read through or rate the team. Every rate is appreciated so don't be apprehensive to post something.
In Depth:
Dual Screens Lead:

Jirachi @ Light Clay
Serene Grace
Careful (+SpD -SpA)
252 Hp / 156 SpD / 100 Def
- Light Screen
- Reflect
- Stealth Rock
- Wish
It was pretty much Known from the start that if I was going to base my team around TyraniBoah, then I would need wish support so he can set up more than four subs. I also knew that Tyranitar was susceptible to a lot of weaknesses, so having Dual Screens was practically a must if this was going to work. And with Jirachi I got all that I could ever wish for. His typing works with pokemon on my team and his stats give him great bulk to go along with his moveset.
As far as his Ev's go max Hp is a given to make the most out of a bulky set. He has more SpD Ev's because he needs to be able to live fire attacks from Heatran. The rest are put into Def to finish off the set. It is a pretty standard set but I find it extremely effective. As a lead he mostly fears taunt, however, Salamence does not. Salamence supports Jirachi very well. Much like the CeleTran combo. So whenever Jirachi gets taunted. I can just go into Salamence to most likely take them out.
TyraniBoah:

Tyranitar @ Leftovers
Sandstream
Quiet (+SpA -Sp)
252 Hp / 176 SpA / 60 Atk / 20 Sp
- Substitute
- Focus Punch
- Thunderbolt
- Crunch
As I said before Tyranitar is the main function of the team. Tyranitar can come in on either Blissey, which is commonly done, or after Jirachi sets up screens. Preferably, I would like to come in after Jirachi sets up screens, mostly to avoid getting hit by a super effective attack. I've never liked TyraniBoah because he only gets 4 subs before he can't really do anything anymore. Well, with Jirachi, I can wish him back up and start all new with the substituting. As for the way it works I think we all know the drill. Come in and set up substitute. Then proceed to do a lot of damage. It pretty much wrecks every wall. Skarmory is taken care of by Thunderbolt, as is most bulky waters. Blissey and Ferrothorn is dominated by Focus Punch. Crunch is stab and has a chance to lower the opponents defense.
Mixed Sweeper:

Salamence @ Lum Berry
Intimidate
Naughty (+Atk -SpD)
252 Atk / 252 Sp / 4 Sp
- Outrage
- Earthquake
- Fire Blast
- Dragon Dance
Aaahh man, Salamence is a beast. This set in particular is crazy. Ground and Dragon hit practically everything for neutral or super effective damage. With the exception of Skarmory and a few Levitate pokemon. But thats when Fire Blast does its job. It takes out Skarmory easily. The one thing that I added was the Lum Berry. Its used so that it can clear up status like Will o Wisp or T Wave. Pretty standard and predictable, but It works great on this team. His flying type is well welcomed, as it can get Dragon Dances up for itself if Empoleon, Jirachi, or Tyranitar are threatened by Earthquake.
Sub-Seeder:

Breloom @ Toxic Orb
Poison Heal
Careful (+SpD -SpA)
Def +252 / SpD +252 / Atk +4
- Substitute
- Leech Seed
- Seed Bomb
- Drain Punch
An unusual set, but not a gimmick. Which is good on a team full of standard sets. This thing is devastating in sand. Substitute is used along with leech seed to sap the life from opposing pokemon. Seed Bomb was put there so that my team had a way of dealing with Unaware Quagsire, or Swampert. Drain Punch is my main for of attack, as it heals me up quite nicely. Its practically impossible to take down when it gains 1/8 health from poison heal, a hefty chunk from Leech Seed, and even more from Drain Punch.
The Ev's are simple. High SpD and Def which makes its subs harder to take down. No Ev's are invested into Hp so that he can gain more from Leech Seed and Drain Punch, and in turn be able to set up more Substitutes. The remainder goes into Attack to make sure I hit a little harder. Its Careful nature practically evens out defenses so that I am not weak to either side. He becomes the MVP of the team. Especially when Jirachi has set up screens, and when Tyranitar has its Sandstorm nullify the opponents leftovers. Even in sand Breloom will be gaining 1/16 from poison heal.
Raid Spin Support:

Empoleon @ Choice Specs / Leftovers
Natural Cure
Modest (+SpA -Atk)
252 SpA / 252 Hp / 4 Def
- Hydro Pump / Surf
- Ice Beam
- Thunderbolt
- Rapid Spin
I was in need of a special attacker, the rest of my team was pretty much physically based attackers. I also needed a water type pokemon to have. Mostly so I can have a STAB water move. Starmie works well with Scizor, because Scizor switches in a lot and doesn't really want to take hazard damage. Starmie also works very well with Salamence, because he is weak to stealth rocks and doesn't want to take damage for switching in to revenge kill. Lastly, Starmie works well with Jirachi, as if I need to remove hazards and Starmie is already at a low health, Jirachi can wish switch me in. Not only that but Starmie takes care of a small Nidoking problem, with Starmie's high speed he can hit Nidoking with a super effective Hydro Pump.
As for the Ev's its mostly standard max speed and max special attack. It works great to make up my lack of speed on this team and all in all earned his spot rightfully.
Choice Band Attacker:

Scizor @ Choice Band
Technician
Adamant (+Atk -SpA)
252 Atk / 248 Hp / 8 Spe
- U turn
- Super Power
- Bullet Punch
- Pursuit
Choice Banded Scizor is a huge threat to other teams, and he has an advantage when it comes to sandstorm being up. His spot on my team is quite simple. Revenge kill with Bullet Punch and Scout with U turn. Both of these moves are STAB for him and do tons of damage. Super Power is the move that takes care of Heatran and Magnezone, who tend to counter me. And Pursuit takes care of Psychic types who are trying to flee like Starmie and Reuniclus. All in all its a standard and powerful set.
Conclusion:
Obviously this team is going to need some help, right now I'm extremely confident in everything I've got bu,t I wouldn't be surprised if I have to change some things up to keep up with some threats. Again, thanks in advance if you took the time to read through or rate the team. Every rate is appreciated so don't be apprehensive to post something.