First RMT Help Pl0x

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Drapion@ Leftovers
252 Hp/ 252 Def/ 6 Atk.
Impish
-Taunt
-Toxic Spikes
-Crunch
-Whirlwind
This thing is a beastly toxic spiker/def. wall. It gets things started by taunting common set-up leads such as Bronzong, lays down toxic spikes and shuffles through the opponents team.

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Suicune@ Leftovers
252 Hp/ 252 Def/ 6 Sp. Atk.
Bold
-Surf
-Ice Beam
-Rest
-Sleep Talk
Status/sleep absorber. This thing is incredibly hard to take down. Helps me beat most dragons with toxic spike support.

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Hitmontop@ Leftovers
252 Hp/ 252 Sp Def/ 6 Atk.
Intimidate
Careful
-Bulk Up
-Mach Punch
-Hi Jump Kick
-Stone Edge
Bulky sweeper. Lacks power but with some bulk ups it can become very deadly. Intimidate>Technician because it helps it take hits better.

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Zapdos@ Leftovers
252 Hp/ 220 Def/ 36 Speed
Bold
-Thunderbolt
-Thunder Wave
-Hp Ice
-Roost
Standard def wall. T-wave to help the slower guys on my team. Pretty basic stuff.

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Slaking@ Choice Band
252 Atk./ 252 Speed/ 6 Hp
Adamant
-Return
-Shadow Claw
-Earthquake
-Fire Punch
Return OHKOs just about everything that doesn't resist it. Shadow Claw for the ghosts. Eq is there for Heatran. Focus Punch is mainly for Bronzong, though I'm thinking fire punch would be better for Skarm/Fort aswell.

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Alakazam@ Choice Scarf
252 Sp Atk./ 252 Speed/ 6 Hp
Timid
-Pyschic
-Grass Knot/Shadow Ball
-Hp Ice
-Trick
Special sweeper. Ruins a wall and helps me revenge kill. Eh I'm not too sure about this guy.

Anyways the basis of this team is to basically get rid of steels/rocks and let Slaking rape away. I'm open to many and all suggestions. kthxbai
 
with intimidate and bulk up, hitmontop doesn't need impish nature. better to focus on his special defense to take those special hits better after you've beefed up your physical defense.

also, slaking can't really function in this metagame, as the turns when he loafs around make him setup fodder for too much stuff. and when something like ddgyara or sdluke sets up on this team, it's pretty much game over. so if you want to deal huge amounts of damage, a cbluke would be great, as it also 2HKO's just about all of the physical walls and switchins to sdluke (except of course gliscor), which means that hitmontop will have a much easier time sweeping. also, I'd switch alakazam to trickscarf, like the one from kid icarus's most recent rmt, giving you a way to break a wall and a good revenge killer, as that's something you lack at the moment.
 
Fire Punch on Slaking, since Focus Punch gets walled too easily.
I suggest for Hitmontop you run CB with an attacking move (or Rapid Spin) over Bulk Up because you need a backup sweeper for after Slaking.
A (P)hazer would be good also, Drapion isn't bulky enough to take boosted hits and then Whirlwind SD/DD/CM people away (which could set up on Slaking as pointed out by Stathakis).
Does Drapion outspeed standard Gyarados leads? I'm not sure he does.
Something to take Special hits might be good, otherwise, it's a good team if you use it right.
 
I second the person who recommends against Slaking. Worst.ability.ever.

Also, wouldn't you be better off going with Close Combat over HJK on your Hitmontop?
 
Yeah I meant a +Sp Def -Sp Atk nature for Hitmontop.

For Slaking I just use it as a hit-n-run guy. Come in on something I can outspeed and OHKO then after I kill get out. I've been using it on shoddy and it does well. CB Luke sounds cool though I might try that out.

I'll try the Alakazam aswell. Thanks for the good suggestions!

Yes Drapion outspeeds Gyara leads and can take a CB Chomp EQ iirc.
 
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