• Follow our Instagram!
  • Curious about what we're currently doing about bots? Check out the latest updates from staff in this thread.

First RMT (Standard OU)

Hello. I'm fairly new to the competitive metagame and this is my first RMT. I'm going to get straight to the point, it's a Standard team I use for regular OU battles.

376.png
467.png
398.png
628.png
609.png
196.png




Metagross @ Life Orb
Ability: Clear Body
EVs: 4 HP/252 Atk/252 Spe
Nature: Adamant
- Agility
- Meteor Mash
- Earthquake
- Zen Headbutt

Metagross serves as my main sweeper and late game cleaner. Set up Agility on something bulky and sweep. I choose Adamant instead of Jolly because the Agility boost makes up for the nature, and I have no means of boosting Attack, unless I replace Zen Headbutt with Hone Claws, and I need all the power I can get.

Magnezone @ Leftovers
Abiluty: Magnet Pull
EVs: 4 HP/252 SpA/252Spe
-Substitute
-Charge Beam
-Discharge
-Flash Cannon

Pokes like Skarmory and Gyarados can cause problems for Metagross, so I have Magnezone to eliminate problem Steel- and Bulky Water-types. I can also set up Substitute and Charge Beam on Ferrothorn or Scizor Choiced into Bullet Punch, and try to sweep with Magnezone itself.

Empoleon @ Leftovers
Ability: Torrent
EVs: 252 HP/4 Def/252 Sp Def
Nature: Calm
-Protect
-Grass Knot
-Scald
-Roar

Empoleon is kind of a pivot Pokemon, because it actually finds itself switching in on resisted or weak special hits and then either killing them or getting the occasional burn with Scald. I rarely find myself using Roar but it has it's uses. Grass Knot is actually the move I find myself using most often, because I switch into other Water-types, particularly Cloyster, to kill them easily. I'm thinking of replacing Scald with Surf, or going to a more offensive variant of Empoleon.

Ferrothorn @ Choice Band
Ability: Iron Barbs
EVs: 4 HP/252 Atk/252 SpD
Nature: Brave
-Power Whip
-Gyro Ball
-Bulldoze
-Explosion

I love using this thing. Choice Band Ferrothorn surprises a lot of people, which is pretty much the reason I use it. I often lead with it, because Ferrothorns are indeed used as hazard leads commonly in my experience. People who Taunt or set up on it get punished by eating a Gyro Ball or Power Whip to the face. Bulldoze and Explosion are just filler. I have not been in a situation where I have used either move.

Reuniclus @ Leftovers
Ability: Magic Guard
EVs: 252 HP/252 Def/4SpD
Nature: Bold
-Calm Mind
-Psychic
-Focus Blast
-Recover

You may have noticed that, up to this point, all of my Pokemon are Steel-type. Reuniclus is my answer to Fighting-types that threaten the rest of my team. I can easily Calm Mind on something like Conkeldurr (especially if it lacks Payback) and Recover the damage taken afterwards. Focus Blast is a huge letdown though. I have terrible luck with accuracy and I rarely use Focus Blast, unless I have to take a gamble with a Tyranitar. Reuniclus is usually my last Pokemon if Metagross dies, and works well in that role.

Espeon @ Light Clay
Ability: Magic Bounce
EVs: 252 HP/4 SpA/252Spe
Nature: Timid
-Reflect
-Light Screen
-Psyshock
-Hidden Power [Fighting]

You may have also noticed that I have no users of entry hazards. Espeon is my answer to that. It's fairly easy to come in on Stealth Rock and bounce it back, getting rid of the need to have my own Stealth Rock user. I run a Dual Screens variant so I can assist the set up of Metagross and Reuniclus. They are plenty bulky already, and the screens almost guarantee that they get a Calm Mind or Agility off.

That's my team. I'm open to all comments on it and will adjust accordingly. It's my first RMT and I've had the team for a while with success. I have had problems with Dark types, Scrafty and Tyranitar in particular, as well as some Fire-types, although they are not usually a huge problem.
 
three of your pokemon are weak to ground with no resistances. Three of them also have fighting weaknesses with just two resistances. Three fire weaknesses as well! To help this, I would get rid of Empoleon for Rotom, who has no fighting weakness and a ground immunity with a fire resist. I would also get rid of Metagross for DDance Gyrados, who rounds out better synergy
 
Back
Top