So I just built up a team but I wasn't sure if I was missing anything, is there anything I could do to make this team better?
The team basically centers around constantly gaining attack to easily ko the opponents mons.
Kartana @ Choice Scarf
Ability: Beast Boost
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Knock Off
- Sacred Sword
- Leaf Blade
- Return
So for Kartana, I usually use this mon late game for when my opponents mons are not at max hp so I can lower their stats and sweep the rest of their mons. The only issue with this is that it can get killed early game quite easily. I play only damaging attacks on him bc I feel like I wont really need to do any more stat changes since I have Beast Boost and Scarf on him so I already gain quite a lot of attack off those.
Tapu Koko @ Aguav Berry
Ability: Electric Surge
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- U-turn
- Brave Bird
- Reflect
- Light Screen
I play Koko early game to set up Light Screen and Reflect then U-Turn out to one of my attackers. I play Reflect and Light Screen on Koko because since its quite fast I dont really have to worry about getting hit first very often so I can set up at least one of the two before Koko dies. I also play Brave Bird on Koko because I dont really have any attacks to deal with grass types like Kartana, and I feel I can afford the recoil it deals.
Garchomp @ Choice Band
Ability: Rough Skin
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Earthquake
- Outrage
- Return
- Shadow Claw
I play Garchomp as another attacker since it has a really high base attack stat, but its quite slow. I play Band on Garchomp so I can outspeed more mons and deal some more damage. Again, I play only damage dealing attacks so I dont really have to worry about being stuck using a stat changing attack. I also play Shadow Claw on Garchomp as I dont have much Psychic coverage other than U-turn.
Jirachi @ Rocky Helmet
Ability: Serene Grace
Shiny: Yes
EVs: 252 HP / 4 SpD / 252 Spe
Timid Nature
- Stealth Rock
- U-turn
- Protect
- Moonblast
I play Jirachi as she can be really fast and can set up Stealth Rock very early and U-turn into an attacker. I play Rocky Helmet because Jirachi's base defense isnt that good and extra recoil is nice. I play Moonblast on Jirachi because I dont have any other Dragon or Fighting coverage and because it can lower the opponents Sp Attack which is helpful considering my mons dont deal well with special attacks.
Swampert-Mega @ Swampertite
Ability: Torrent
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Power-Up Punch
- Stealth Rock
- Waterfall
- Scald
I play M-Swampert as a tank as well as a main attacker because M-Swampert is quite bulky, especially with Light Screen and Reflect up. I play Stealth Rock on Swampert in case Jirachi is slower than the opponents mon so that I can set up Rock again. I play Scald on M-Swampert so that I have a chance to deal some extra damage to my opponents with burn damage.
Magearna @ Leftovers
Ability: Soul-Heart
EVs: 252 HP / 252 SpA / 4 Spe
Mild Nature
- Flash Cannon
- Brick Break
- Volt Switch
- Hidden Power [Poison]
I play Magearna as some extra Fairy coverage as well as another quick beatstick, hopping in and out with Volt Switch. I play Magearna as more of a special attacker because most of my other mons are based around their high physical attack stats, so Magearna is used to deal with the mons with low sp defense. I also play Brick Break to deal with my opponents Reflects and Light Screens so I can deal more damage with my physical attackers.
The team basically centers around constantly gaining attack to easily ko the opponents mons.
Kartana @ Choice Scarf
Ability: Beast Boost
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Knock Off
- Sacred Sword
- Leaf Blade
- Return
So for Kartana, I usually use this mon late game for when my opponents mons are not at max hp so I can lower their stats and sweep the rest of their mons. The only issue with this is that it can get killed early game quite easily. I play only damaging attacks on him bc I feel like I wont really need to do any more stat changes since I have Beast Boost and Scarf on him so I already gain quite a lot of attack off those.
Tapu Koko @ Aguav Berry
Ability: Electric Surge
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- U-turn
- Brave Bird
- Reflect
- Light Screen
I play Koko early game to set up Light Screen and Reflect then U-Turn out to one of my attackers. I play Reflect and Light Screen on Koko because since its quite fast I dont really have to worry about getting hit first very often so I can set up at least one of the two before Koko dies. I also play Brave Bird on Koko because I dont really have any attacks to deal with grass types like Kartana, and I feel I can afford the recoil it deals.
Garchomp @ Choice Band
Ability: Rough Skin
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Earthquake
- Outrage
- Return
- Shadow Claw
I play Garchomp as another attacker since it has a really high base attack stat, but its quite slow. I play Band on Garchomp so I can outspeed more mons and deal some more damage. Again, I play only damage dealing attacks so I dont really have to worry about being stuck using a stat changing attack. I also play Shadow Claw on Garchomp as I dont have much Psychic coverage other than U-turn.
Jirachi @ Rocky Helmet
Ability: Serene Grace
Shiny: Yes
EVs: 252 HP / 4 SpD / 252 Spe
Timid Nature
- Stealth Rock
- U-turn
- Protect
- Moonblast
I play Jirachi as she can be really fast and can set up Stealth Rock very early and U-turn into an attacker. I play Rocky Helmet because Jirachi's base defense isnt that good and extra recoil is nice. I play Moonblast on Jirachi because I dont have any other Dragon or Fighting coverage and because it can lower the opponents Sp Attack which is helpful considering my mons dont deal well with special attacks.
Swampert-Mega @ Swampertite
Ability: Torrent
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Power-Up Punch
- Stealth Rock
- Waterfall
- Scald
I play M-Swampert as a tank as well as a main attacker because M-Swampert is quite bulky, especially with Light Screen and Reflect up. I play Stealth Rock on Swampert in case Jirachi is slower than the opponents mon so that I can set up Rock again. I play Scald on M-Swampert so that I have a chance to deal some extra damage to my opponents with burn damage.
Magearna @ Leftovers
Ability: Soul-Heart
EVs: 252 HP / 252 SpA / 4 Spe
Mild Nature
- Flash Cannon
- Brick Break
- Volt Switch
- Hidden Power [Poison]
I play Magearna as some extra Fairy coverage as well as another quick beatstick, hopping in and out with Volt Switch. I play Magearna as more of a special attacker because most of my other mons are based around their high physical attack stats, so Magearna is used to deal with the mons with low sp defense. I also play Brick Break to deal with my opponents Reflects and Light Screens so I can deal more damage with my physical attackers.
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