reporting:I know what you mean, the standard mons kind of rule the format, but mishimono is right when he says that charizard has a different teambuilding archetype to kangaskhan offence teams. Charizard requires a lot of support to pull off a successful sweep, so the best support mons for charizard are usually in the top tier in vgc, such as aegislash and cresselia, which unfortunately means that teams will be similar in build. But for example, cresselia spreads are much different on sun teams than they are on kang offence teams, as they focus on fulfilling different roles ie calm mind/Trick room set up cress is usually more common on kang offence teams.
Milotic would not be as viable as rotom-wash or terrakion, as its only STAB is weakened by the sun, whereas rotom-wash has the electric type going which hits bulky waters which no other strong/bulky water type can do in sun (aside from maybe ludicolo). Milotic's ability to counter bisharp is not really needed, as terrakion would do a better job, and can switch in to a knock off to get a justified boost, and double kick breaks through focus sashes. Milotic's second attacking move is already taken up by other members on the team (mamoswine has STAB icicle crash (>Milotic's Ice beam) that outspeeds and OHKO's scarf landorus-t, and cresselia has icy wind already as an option.
it apears it is a pretty effective team ^u^ just 2 things.
1) i think it'll be better to build aegis on the physical side as the bigger threats i can check with him are on the special side (mega garde, sylveon, gengar, cresellia) what do you think? weakness policy is a really good item too
2) scarf mamoswine is not that usefull because ive met some people running jolly landorus just to check him, so im switching him to life orb. that way mega salamance aint got nothing on me
i also seem to have trouble against thundurus's prankster+swagger combo.