Hey guys, I am a new battler and this is my very first post on this forum. I have battled a little bit in OU, it was fun and had a little bit of success for a newcomer and now I wanted to try out UU. I made this team that I thought wasn't bad last week and had success with it but now one of my most important part of it is banned : Magnezone :( And I'd like to see what you guys think of my team, if I should make some changes and what I could replace my Magnezone with! This is my very first post and didn't know where to write about help like this. If you guys could help and tell me where to go for other help on the forum, it would be really nice of you too :)
Flygon @ Choice Scarf
Ability: Levitate
EVs: 252 Atk / 4 SDef / 252 Spd
Jolly Nature
- Earthquake
- U-turn
- Fire Punch
- Dragon Claw
The revenge killer of my team, but can also be a good lead because of U-Turn. Earthquake and Dragon Claw for strong STAB moves and Fire Punch as a coverage move, to hit stuff like Shaymin or Forretress hard.
Toxicroak @ Assault Vest
Ability: Dry Skin
EVs: 236 HP / 252 Atk / 4 SDef / 16 Spd
Adamant Nature
- Gunk Shot
- Drain Punch
- Knock Off
- Ice Punch
Strong set that I have seen used by BlameTruth on Youtube, hits hard and can tank a hit or two because of the added SpD by Assault Vest. Gunk Shot is a strong STAB move that hits extremely hard. For example, it is a guaranteed 2HKO on Mega-Blastoise after Stealth Rock. Drain Punch as the basic move on Toxicroak to heal and hit hard. Knock Off as the annoying but useful move that is seen on every team (even sometimes 2 Pkmns carry it) and Ice Punch as the coverage move that hits hard because of the awesome Ice type.
Milotic @ Leftovers
Ability: Marvel Scale
EVs: 248 HP / 252 Def / 8 SpDef
Serious Nature
- Recover
- Ice Beam
- Scald
- Haze/Toxic
Defensive wall Milotic, I didn't really know what to do with it. At first I wanted to try that Competitive/Life Orb set but thought I probably needed some more bulk. Basic moves for Milotic but I'm still trying to decide if I use Haze or Toxic on this.
Chesnaught @ Leftovers
Ability: Bulletproof
EVs: 252 HP / 252 Def / 4 SDef
Impish Nature
- Spiky Shield
- Hammer Arm/Toxic
- Seed Bomb/Toxic
- Leech Seed
An incredibly annoying wall for the other team. This Chesnaught handed me so many forfeits because of that Leech Seed, Spiky Shield and Leftovers stalling. I'm still trying to figure out if I should replace one of the STAB attacks for Toxic to enhance the stalling or if I should keep that on Milotic...
Claydol @ Leftovers
Ability: Levitate
EVs: 252 HP / 4 Atk / 252 Def
Gentle Nature
- Stealth Rock
- Rapid Spin
- Earthquake
- Psychic
Pretty much a filler pokemon. Didn't really know what to put to set rocks up and spin/defog them away so I decided to try Claydol out. Either I haven't been using it properly or it doesn't fit right in UU or my team. It would be good to see opinions on this though. So SR and RS are pretty self-explanatory and Earthquake and Psychic just to have something more for him(or her) to do.
Magnezone @ Choice Specs
Ability: Analytic
EVs: 252 SAtk / 252 HP / 4 SDef
Modest Nature
IVs: 30 Atk / 30 SAtk / 0 Spd
- Volt Switch
- Thunderbolt
- Hidden Power [Grass]
- Flash Cannon
My ex-GoInAndHitHard pokemon. Analytic + Choice Specs + STAB gives so much power to Volt Switch and giving you a good momentum. He was probably one of my favorite pokemon on this team and him and Flygon had a good Volt-Turn combo. Thunderbolt was to hit as hard as possible, Flash Cannon as the other STAB and was useful against fairy types and Hidden Power Grass was to hit the predicted Swamperts,Quagsires,Gastros, etc. Please give me help to replace this little fella :( (RIP UU Magnezone)
So what I'd really like to know is if you guys like the synergy of the team, if Claydol should be replaced for another mon, if Milotic's set should change and what a good replacement could be for Magnezone.
Thanks ^^

Flygon @ Choice Scarf
Ability: Levitate
EVs: 252 Atk / 4 SDef / 252 Spd
Jolly Nature
- Earthquake
- U-turn
- Fire Punch
- Dragon Claw
The revenge killer of my team, but can also be a good lead because of U-Turn. Earthquake and Dragon Claw for strong STAB moves and Fire Punch as a coverage move, to hit stuff like Shaymin or Forretress hard.

Toxicroak @ Assault Vest
Ability: Dry Skin
EVs: 236 HP / 252 Atk / 4 SDef / 16 Spd
Adamant Nature
- Gunk Shot
- Drain Punch
- Knock Off
- Ice Punch
Strong set that I have seen used by BlameTruth on Youtube, hits hard and can tank a hit or two because of the added SpD by Assault Vest. Gunk Shot is a strong STAB move that hits extremely hard. For example, it is a guaranteed 2HKO on Mega-Blastoise after Stealth Rock. Drain Punch as the basic move on Toxicroak to heal and hit hard. Knock Off as the annoying but useful move that is seen on every team (even sometimes 2 Pkmns carry it) and Ice Punch as the coverage move that hits hard because of the awesome Ice type.

Milotic @ Leftovers
Ability: Marvel Scale
EVs: 248 HP / 252 Def / 8 SpDef
Serious Nature
- Recover
- Ice Beam
- Scald
- Haze/Toxic
Defensive wall Milotic, I didn't really know what to do with it. At first I wanted to try that Competitive/Life Orb set but thought I probably needed some more bulk. Basic moves for Milotic but I'm still trying to decide if I use Haze or Toxic on this.

Chesnaught @ Leftovers
Ability: Bulletproof
EVs: 252 HP / 252 Def / 4 SDef
Impish Nature
- Spiky Shield
- Hammer Arm/Toxic
- Seed Bomb/Toxic
- Leech Seed
An incredibly annoying wall for the other team. This Chesnaught handed me so many forfeits because of that Leech Seed, Spiky Shield and Leftovers stalling. I'm still trying to figure out if I should replace one of the STAB attacks for Toxic to enhance the stalling or if I should keep that on Milotic...

Claydol @ Leftovers
Ability: Levitate
EVs: 252 HP / 4 Atk / 252 Def
Gentle Nature
- Stealth Rock
- Rapid Spin
- Earthquake
- Psychic
Pretty much a filler pokemon. Didn't really know what to put to set rocks up and spin/defog them away so I decided to try Claydol out. Either I haven't been using it properly or it doesn't fit right in UU or my team. It would be good to see opinions on this though. So SR and RS are pretty self-explanatory and Earthquake and Psychic just to have something more for him(or her) to do.

Magnezone @ Choice Specs
Ability: Analytic
EVs: 252 SAtk / 252 HP / 4 SDef
Modest Nature
IVs: 30 Atk / 30 SAtk / 0 Spd
- Volt Switch
- Thunderbolt
- Hidden Power [Grass]
- Flash Cannon
My ex-GoInAndHitHard pokemon. Analytic + Choice Specs + STAB gives so much power to Volt Switch and giving you a good momentum. He was probably one of my favorite pokemon on this team and him and Flygon had a good Volt-Turn combo. Thunderbolt was to hit as hard as possible, Flash Cannon as the other STAB and was useful against fairy types and Hidden Power Grass was to hit the predicted Swamperts,Quagsires,Gastros, etc. Please give me help to replace this little fella :( (RIP UU Magnezone)
So what I'd really like to know is if you guys like the synergy of the team, if Claydol should be replaced for another mon, if Milotic's set should change and what a good replacement could be for Magnezone.
Thanks ^^
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