Hello UU community. I'm a long time OU player that has had quite a bit of success with my teams there, but since I've gotten to the point of ripping my hair out with that meta I decided to try UU. So far I'm having a blast team building and so far this what I've been testing for the past week or so. Again all help is appreciated because I'm still not completely familiar with all the threats and such.
Abomasnow
After looking for a win con for quite some time I finally decided I wanted to use Abomasnow. It's attack becomes extremely scary once it mega evolves, plus it has priority in ice shard, which ice as an offensive typing is very good (lol at this thing's defensive typing). This thing has decent bulk however and can often force switches because of it's amazing attack, and actually pretty decent movepool.
Abomasnow @ Abomasite
Ability: Soundproof
EVs: 76 HP / 252 Atk / 180 Spe
Adamant Nature
- Seed Bomb
- Ice Shard
- Earthquake
- Swords Dance
Krookodile:
Here's my wallbreaker/trapper. At first I was trying to use other mons like heracross because i'm not to familiar with this guy, but goddamn is it fantastic. Knock is more spamable than ever with this thing because it does so much damage. Stab banded earthquake is also nothing to be laughed at. But most importantly is the pursuit that traps and kills so many threats to Abomasnow it's ridiculous. Overall my favorite poke in UU so far due to it's versatility.
Krookodile @ Choice Band
Ability: Intimidate
Shiny: Yes
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Earthquake
- Knock Off
- Pursuit
- Superpower
Vaporeon:
Since krook and Abomasnow have no recovery, yet want to switch in as much as possible I needed a solid cleric. I know there are a lot of options for this in UU, but I decided on Vaporeon due to it being a bulky water that really compliments the offensive duo being able to switch in to basically everything that forces them out. Also I really like having the ability to get scald burns on forced switches and such.
Vaporeon @ Leftovers
Ability: Water Absorb
EVs: 204 HP / 248 Def / 56 SpD
Bold Nature
- Scald
- Wish
- Protect
- Heal Bell
Forretress:
I really needed a hazard control pokemon and forretress is basically the swiss army knife of hazards having rapid spin and basically every relevant hazard. I decided to put rocks and spikes on it because I really liked the extra power of the banded krook, but sometimes forretress does get a little overwhelmed trying to completely control the hazards on both sides of the field. It's also noted that forretress is a very important pivot on this team due to it's defensive bulk and slow volt switch.
Forretress @ Leftovers
Ability: Sturdy
EVs: 252 HP / 4 Atk / 244 Def
Relaxed Nature
IVs: 0 Spe
- Rapid Spin
- Stealth Rock
- Spikes
- Volt Switch
Snorlax:
My team was looking very weak to big special attackers especially Hydreigon, so I decided to add a fat mon to help sponge up the hits. I had seen curselax in ou before so I figured it would be good in uu due to the fact that it can set up on basically every relevant special attacker. This guy honestly wins games by himself due to his massive bulk and ability to set up on so much.
Snorlax @ Leftovers
Ability: Thick Fat
EVs: 144 HP / 188 Def / 176 SpD
Careful Nature
- Body Slam
- Curse
- Rest
- Sleep Talk
Crobat:
Finally one of my favorite pokemon, and a very important member to the team. I really wanted another good pivot to pair up with forretress, and crobat filled the void perfectly. First of all my team had a little problem with fighting types, and crobat is a hard counter to basically all of them. Also due to it's amazing speed stat it makes the perfect anti-lead which is perfect because my team was lacking any solid lead. Overall the perfect support mon.
Again any suggestions are appreciated since I am new to the tier, and want to make this team competitive!






I started with an offensive core of Mega Abomasnow and Banded Krookodile
since I tend to favor more balanced teams, and those two already having great offensive presence I added a solid defensive backkbone of vaporeon and Forretress
Then I wanted a second win con/special wall and a great pivot so I added snorlax and crobat


since I tend to favor more balanced teams, and those two already having great offensive presence I added a solid defensive backkbone of vaporeon and Forretress




Then I wanted a second win con/special wall and a great pivot so I added snorlax and crobat






Abomasnow

After looking for a win con for quite some time I finally decided I wanted to use Abomasnow. It's attack becomes extremely scary once it mega evolves, plus it has priority in ice shard, which ice as an offensive typing is very good (lol at this thing's defensive typing). This thing has decent bulk however and can often force switches because of it's amazing attack, and actually pretty decent movepool.
Abomasnow @ Abomasite
Ability: Soundproof
EVs: 76 HP / 252 Atk / 180 Spe
Adamant Nature
- Seed Bomb
- Ice Shard
- Earthquake
- Swords Dance
Krookodile:

Here's my wallbreaker/trapper. At first I was trying to use other mons like heracross because i'm not to familiar with this guy, but goddamn is it fantastic. Knock is more spamable than ever with this thing because it does so much damage. Stab banded earthquake is also nothing to be laughed at. But most importantly is the pursuit that traps and kills so many threats to Abomasnow it's ridiculous. Overall my favorite poke in UU so far due to it's versatility.
Krookodile @ Choice Band
Ability: Intimidate
Shiny: Yes
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Earthquake
- Knock Off
- Pursuit
- Superpower
Vaporeon:

Since krook and Abomasnow have no recovery, yet want to switch in as much as possible I needed a solid cleric. I know there are a lot of options for this in UU, but I decided on Vaporeon due to it being a bulky water that really compliments the offensive duo being able to switch in to basically everything that forces them out. Also I really like having the ability to get scald burns on forced switches and such.
Vaporeon @ Leftovers
Ability: Water Absorb
EVs: 204 HP / 248 Def / 56 SpD
Bold Nature
- Scald
- Wish
- Protect
- Heal Bell
Forretress:

I really needed a hazard control pokemon and forretress is basically the swiss army knife of hazards having rapid spin and basically every relevant hazard. I decided to put rocks and spikes on it because I really liked the extra power of the banded krook, but sometimes forretress does get a little overwhelmed trying to completely control the hazards on both sides of the field. It's also noted that forretress is a very important pivot on this team due to it's defensive bulk and slow volt switch.
Forretress @ Leftovers
Ability: Sturdy
EVs: 252 HP / 4 Atk / 244 Def
Relaxed Nature
IVs: 0 Spe
- Rapid Spin
- Stealth Rock
- Spikes
- Volt Switch
Snorlax:

My team was looking very weak to big special attackers especially Hydreigon, so I decided to add a fat mon to help sponge up the hits. I had seen curselax in ou before so I figured it would be good in uu due to the fact that it can set up on basically every relevant special attacker. This guy honestly wins games by himself due to his massive bulk and ability to set up on so much.
Snorlax @ Leftovers
Ability: Thick Fat
EVs: 144 HP / 188 Def / 176 SpD
Careful Nature
- Body Slam
- Curse
- Rest
- Sleep Talk
Crobat:

Finally one of my favorite pokemon, and a very important member to the team. I really wanted another good pivot to pair up with forretress, and crobat filled the void perfectly. First of all my team had a little problem with fighting types, and crobat is a hard counter to basically all of them. Also due to it's amazing speed stat it makes the perfect anti-lead which is perfect because my team was lacking any solid lead. Overall the perfect support mon.
Again any suggestions are appreciated since I am new to the tier, and want to make this team competitive!
Krookodile @ Choice Band
Ability: Intimidate
Shiny: Yes
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Earthquake
- Knock Off
- Pursuit
- Superpower
Vaporeon @ Leftovers
Ability: Water Absorb
EVs: 204 HP / 248 Def / 56 SpD
Bold Nature
- Scald
- Wish
- Protect
- Heal Bell
Forretress @ Leftovers
Ability: Sturdy
EVs: 252 HP / 4 Atk / 244 Def
Relaxed Nature
IVs: 0 Spe
- Rapid Spin
- Stealth Rock
- Spikes
- Volt Switch
Snorlax @ Leftovers
Ability: Thick Fat
EVs: 144 HP / 188 Def / 176 SpD
Careful Nature
- Body Slam
- Curse
- Rest
- Sleep Talk
Crobat @ Black Sludge
Ability: Infiltrator
EVs: 248 HP / 48 Def / 212 Spe
Jolly Nature
- Brave Bird
- U-turn
- Taunt
- Roost
Abomasnow @ Abomasite
Ability: Soundproof
EVs: 76 HP / 252 Atk / 180 Spe
Adamant Nature
- Seed Bomb
- Ice Shard
- Earthquake
- Swords Dance
Ability: Intimidate
Shiny: Yes
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Earthquake
- Knock Off
- Pursuit
- Superpower
Vaporeon @ Leftovers
Ability: Water Absorb
EVs: 204 HP / 248 Def / 56 SpD
Bold Nature
- Scald
- Wish
- Protect
- Heal Bell
Forretress @ Leftovers
Ability: Sturdy
EVs: 252 HP / 4 Atk / 244 Def
Relaxed Nature
IVs: 0 Spe
- Rapid Spin
- Stealth Rock
- Spikes
- Volt Switch
Snorlax @ Leftovers
Ability: Thick Fat
EVs: 144 HP / 188 Def / 176 SpD
Careful Nature
- Body Slam
- Curse
- Rest
- Sleep Talk
Crobat @ Black Sludge
Ability: Infiltrator
EVs: 248 HP / 48 Def / 212 Spe
Jolly Nature
- Brave Bird
- U-turn
- Taunt
- Roost
Abomasnow @ Abomasite
Ability: Soundproof
EVs: 76 HP / 252 Atk / 180 Spe
Adamant Nature
- Seed Bomb
- Ice Shard
- Earthquake
- Swords Dance