Hello people! So this is my first UU team that i have created, i'm also quite new to competitive battling in general so advice would very much appreciated.
I have been doing ok with this team so far, i've gotten to 1680 rating in UU on Pokemon Showdown with this team and so i would like to think that its decent for a first timer :).
*Edit: So i have now replaced Gliscor with Flygon and changed some sets a tad bit :).
Changes will be in red.
Actually the changed won't be in red since i can't get the red font to work :D
P.S New fancy animated sprites :3
Team:
Jorge (Flygon) @ Choice Band
Ability @ Levitate
Evs: 252 Atk/252 SpE/4 SpD
Jolly nature (+SpE-SpA)
-Earthquake
-U-turn
-Outrage
-Fire Punch
So here is the newest member of the team ; Flygon. Its a choice banded set that i i use for hitting things as hard as i can with little regard for defense. The only thing that really resist Flygons stabs is Bronzong (hence the fire punch) and everything else is pretty much 2HKO'd or OHKO'd by Flygon. This spot was originally for Swampert, which was used to counter mienshao but i realised that Cofagrigus can check mienshao just fine and Swampert i felt wasn't quite strong enough on its own to get the roster spot.
Thanks for PsYch071c for this Flygon set, and also i need to thank Thetwiggy13 for the Swampert set even though i did go for the Flygon in the end :).
Oogie (Cofagrigus) @ Leftovers
Ability:Mummy
EVs: 248 HP/252 SpA/8 SpD
Quiet nature (+SpA-SpE)
-Shadow Ball
-Nasty Plot
-Trick Room
-HP Fighting
So Cofagrigus was originally a fully defensive pokemon that was there to wall offensive threats while throwing will-o-wisps at every direction and occasionally hazing a Kingdras 3 Dragon Dances away (Which btw is surprisingly rewarding :D) but i do admit that it lacked a certain edge that the rest of the team had and while i had never had any trouble with NP/TR 'grigus myself for some reason, i found it to be extremely effective and just what i needed to take care of those pesky scarf mienshaos.
Thanks for Thetwiggy13 for this set :)
Kinguin(Empoleon) @ Leftovers
Ability: Torrent
Evs: 252 HP/252 SpD/4 Def
Calm nature (+SpD-Atk
-Stealth rocks
-Scald
-Ice Beam
-Roar
Empoleon is my special wall and also my only entry hazard setter-upper. It can take on almost any special attacker( though it has problems with Raikou and Zapdos) and is a good fit with Gligar as Empoleon can take any special ice move without even budging. It can also entry hazard stall using roar. Roar can also be used to get rid of pokemon trying to set up or baton pass. Empoleon is also my main counter to Chandelure as it can take anything chandelure has and counter with scald if it decides to stay in.
Zappy(Zapdos @ Life Orb
Ability: Pressure
Evs: 252 SpA/252 SpE/4 HP
Timid (+SpE-Atk)
-Roost
-Thunderbolt
-Heat Wave
-HP Grass
Zapdos is my only special attacker and is damn good one at that, I often lead with Zapdos as it has good coverage against most teams that i run into, this seems to sometimes trick people into thinking its a more defensive set. The main point of discussion is why HP grass over hp ice, and i chose grass because without it i would not have any decent counter to Rhyperior or Swampert. Hp grass also seems to take people by surprise since i guess ice would be the more common one to run. Hp grass takes out all but the most specially defensive swamper and rhyperior.
'Rilla (Darmanitan @ Choice Scarf
Ability: Sheer Force
Evs: 252 Atk/252 SpE/4 SpD
Jolly nature (+ SpE-SpA)
-Flare Blitz
-U-turn
-Earthquake
-Superpower
Darmanitan is a choice scarfer and as such is a very good revenge killer and can also pull of a sweep if the correct move is chosen. It can scare away almost anything as it out speeds scarfed Heracross and Krookodile (though it does fall to Mienshao, which is most likely the thing that my team has the most trouble with in general). Its a pretty straight-forward set for a straight-forward pokemon, just out speed and hit like a truck.
Pants up pls(Scrafty) @Lum Berry
Ability: Moxie
Evs: 252 Atk/252 SpE/4 SpD
Jolly nature (+SpE-SpA)
-Dragon Dance
-Cruch
-Drain Punch
-Ice Punch
Scrafty is my second physical attacker and my set up sweeper. It is one of the most effective pokemon in my team and has won me many games that have started poorly but ended with Scrafty punching his way to victory. The only real problem with Scrafty is that it needs 2 Dragon Dances to reliably outspeed thing that could kill it, and even with 2 Dragon dances it still gets out sped by Mienshao. which horribly mangles Scrafty. if Mienshao is dealt with or there wasnt one to begin with, Scrafty can kill almost anything that comes in its way.
I changed the nature to Jolly for now as suggested by PsYch071c. I feel that the power loss while somewhat significant (can't OHKO a heracross with ice punch from 2.5x atk) can be played around and the added speed does help alot
So that would be the team, i would like to get as much feedback as possible, one thing i would VERY much like feedback on is to give me a counter for scarf Mienshao since that basically wrecks my team pretty badly as it can also destroy Gligar with hp ice...
Old Team members
The former physical wall. Switched in favor of Flygon.
Also switched in avour of Flygon was Swampert which was banded and i explained more on swamper in the Flygon section.
I have been doing ok with this team so far, i've gotten to 1680 rating in UU on Pokemon Showdown with this team and so i would like to think that its decent for a first timer :).
*Edit: So i have now replaced Gliscor with Flygon and changed some sets a tad bit :).
Changes will be in red.
Actually the changed won't be in red since i can't get the red font to work :D
P.S New fancy animated sprites :3
Team:
Jorge (Flygon) @ Choice Band
Ability @ Levitate
Evs: 252 Atk/252 SpE/4 SpD
Jolly nature (+SpE-SpA)
-Earthquake
-U-turn
-Outrage
-Fire Punch
So here is the newest member of the team ; Flygon. Its a choice banded set that i i use for hitting things as hard as i can with little regard for defense. The only thing that really resist Flygons stabs is Bronzong (hence the fire punch) and everything else is pretty much 2HKO'd or OHKO'd by Flygon. This spot was originally for Swampert, which was used to counter mienshao but i realised that Cofagrigus can check mienshao just fine and Swampert i felt wasn't quite strong enough on its own to get the roster spot.
Thanks for PsYch071c for this Flygon set, and also i need to thank Thetwiggy13 for the Swampert set even though i did go for the Flygon in the end :).
Oogie (Cofagrigus) @ Leftovers
Ability:Mummy
EVs: 248 HP/252 SpA/8 SpD
Quiet nature (+SpA-SpE)
-Shadow Ball
-Nasty Plot
-Trick Room
-HP Fighting
So Cofagrigus was originally a fully defensive pokemon that was there to wall offensive threats while throwing will-o-wisps at every direction and occasionally hazing a Kingdras 3 Dragon Dances away (Which btw is surprisingly rewarding :D) but i do admit that it lacked a certain edge that the rest of the team had and while i had never had any trouble with NP/TR 'grigus myself for some reason, i found it to be extremely effective and just what i needed to take care of those pesky scarf mienshaos.
Thanks for Thetwiggy13 for this set :)
Kinguin(Empoleon) @ Leftovers
Ability: Torrent
Evs: 252 HP/252 SpD/4 Def
Calm nature (+SpD-Atk
-Stealth rocks
-Scald
-Ice Beam
-Roar
Empoleon is my special wall and also my only entry hazard setter-upper. It can take on almost any special attacker( though it has problems with Raikou and Zapdos) and is a good fit with Gligar as Empoleon can take any special ice move without even budging. It can also entry hazard stall using roar. Roar can also be used to get rid of pokemon trying to set up or baton pass. Empoleon is also my main counter to Chandelure as it can take anything chandelure has and counter with scald if it decides to stay in.
Zappy(Zapdos @ Life Orb
Ability: Pressure
Evs: 252 SpA/252 SpE/4 HP
Timid (+SpE-Atk)
-Roost
-Thunderbolt
-Heat Wave
-HP Grass
Zapdos is my only special attacker and is damn good one at that, I often lead with Zapdos as it has good coverage against most teams that i run into, this seems to sometimes trick people into thinking its a more defensive set. The main point of discussion is why HP grass over hp ice, and i chose grass because without it i would not have any decent counter to Rhyperior or Swampert. Hp grass also seems to take people by surprise since i guess ice would be the more common one to run. Hp grass takes out all but the most specially defensive swamper and rhyperior.
'Rilla (Darmanitan @ Choice Scarf
Ability: Sheer Force
Evs: 252 Atk/252 SpE/4 SpD
Jolly nature (+ SpE-SpA)
-Flare Blitz
-U-turn
-Earthquake
-Superpower
Darmanitan is a choice scarfer and as such is a very good revenge killer and can also pull of a sweep if the correct move is chosen. It can scare away almost anything as it out speeds scarfed Heracross and Krookodile (though it does fall to Mienshao, which is most likely the thing that my team has the most trouble with in general). Its a pretty straight-forward set for a straight-forward pokemon, just out speed and hit like a truck.
Pants up pls(Scrafty) @Lum Berry
Ability: Moxie
Evs: 252 Atk/252 SpE/4 SpD
Jolly nature (+SpE-SpA)
-Dragon Dance
-Cruch
-Drain Punch
-Ice Punch
Scrafty is my second physical attacker and my set up sweeper. It is one of the most effective pokemon in my team and has won me many games that have started poorly but ended with Scrafty punching his way to victory. The only real problem with Scrafty is that it needs 2 Dragon Dances to reliably outspeed thing that could kill it, and even with 2 Dragon dances it still gets out sped by Mienshao. which horribly mangles Scrafty. if Mienshao is dealt with or there wasnt one to begin with, Scrafty can kill almost anything that comes in its way.
I changed the nature to Jolly for now as suggested by PsYch071c. I feel that the power loss while somewhat significant (can't OHKO a heracross with ice punch from 2.5x atk) can be played around and the added speed does help alot
So that would be the team, i would like to get as much feedback as possible, one thing i would VERY much like feedback on is to give me a counter for scarf Mienshao since that basically wrecks my team pretty badly as it can also destroy Gligar with hp ice...
Old Team members
The former physical wall. Switched in favor of Flygon.
Also switched in avour of Flygon was Swampert which was banded and i explained more on swamper in the Flygon section.
Last edited: